Mission #167299:
Spanner, the Space Bridge
The Autobots have won the mission.
| # | Transformer | Level | Final Condition | Score | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 |
|
10 |
Severely damaged (2% health) |
163,032 xp €4,110 |
|
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| 2 |
|
9 |
Stasis lock (0% health) |
61,440 xp €660 |
|
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| 3 |
|
10 |
Stasis lock (0% health) |
38,912 xp €418 |
|
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Mission log
| Action | Status | |||
|---|---|---|---|---|
| 00:03 | Tick-Tick-Tick transforms into a Strong Land Animal and rams Raze. | Raze is injured (72% power remaining). |
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| 00:10 | Raze hits Tick-Tick-Tick with a Reaver-Annihilation Assault Rifle. | Tick-Tick-Tick is slightly damaged (97% power remaining). | ||
| 00:19 | Hyperion misses Tick-Tick-Tick with a Gamma Ray Blaster. | |||
| 00:29 | Raze transforms into a Tank and strafes Tick-Tick-Tick. Raze strafes Tick-Tick-Tick. Raze strafes Tick-Tick-Tick. | Tick-Tick-Tick is slightly damaged (86% power remaining). Tick-Tick-Tick is slightly damaged (78% power remaining). Tick-Tick-Tick is injured (71% power remaining). |
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| 00:38 | Tick-Tick-Tick hits Raze with a Magnus Hammer. | Raze is injured (63% power remaining). | ||
| 00:46 | Tick-Tick-Tick hits Hyperion with a Magnus Hammer. | Hyperion is slightly damaged (93% power remaining). | ||
| 01:12 | Tick-Tick-Tick transforms into a Strong Land Animal and strafes Raze. Tick-Tick-Tick strafes Hyperion. Tick-Tick-Tick strafes Raze. Tick-Tick-Tick strafes Raze. Tick-Tick-Tick strafes Raze. Tick-Tick-Tick strafes Raze. Tick-Tick-Tick strafes Hyperion. Tick-Tick-Tick strafes Hyperion. | Raze is injured (51% power remaining). Hyperion is slightly damaged (83% power remaining). Raze is damaged (44% power remaining). Raze is damaged (34% power remaining). Raze is severely injured (26% power remaining). Raze is severely injured (21% power remaining). Hyperion is injured (73% power remaining). Hyperion is injured (61% power remaining). |
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| 01:15 | Hyperion hits Tick-Tick-Tick with a Gamma Ray Blaster. | Tick-Tick-Tick is injured (66% power remaining). | ||
| 01:34 | Raze hits Tick-Tick-Tick with a Reaver-Annihilation Assault Rifle. | Tick-Tick-Tick is injured (63% power remaining). | ||
| 01:50 | Raze transforms into a Tank and strafes Tick-Tick-Tick. Raze strafes Tick-Tick-Tick. | Tick-Tick-Tick is damaged (43% power remaining). Tick-Tick-Tick is damaged (35% power remaining). |
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| 01:53 | Tick-Tick-Tick transforms into a Strong Land Animal and strafes Raze. Tick-Tick-Tick strafes Hyperion. Tick-Tick-Tick strafes Hyperion. Tick-Tick-Tick strafes Raze. | Raze is severely damaged (10% power remaining). Hyperion is injured (53% power remaining). Hyperion is damaged (45% power remaining). Raze is severely damaged (2% power remaining). |
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| 02:24 | Tick-Tick-Tick transforms into a Strong Land Animal and strafes Hyperion. Tick-Tick-Tick strafes Hyperion. Tick-Tick-Tick strafes Hyperion. | Hyperion is damaged (31% power remaining). Hyperion is severely injured (20% power remaining). Hyperion is severely damaged (8% power remaining). |
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| 02:44 | Tick-Tick-Tick transforms into a Strong Land Animal and strafes Raze. | Raze has gone into stasis lock! |
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| 02:48 | Hyperion hits Tick-Tick-Tick with a Gamma Ray Blaster. | Tick-Tick-Tick is damaged (32% power remaining). | ||
| 03:12 | Hyperion transforms into a Tank and rams Tick-Tick-Tick. | Tick-Tick-Tick is severely damaged (2% power remaining). |
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| 03:22 | Tick-Tick-Tick misses Hyperion with a Magnus Hammer. | |||
| 03:31 | Tick-Tick-Tick hits Hyperion with a Magnus Hammer. | Hyperion has gone into stasis lock! | ||

