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Mission #71947:
Inferno: Treason



The Autobots have won the mission.

# Transformer Level Final Condition Score    
1
  Semi-automatic Steve
  Team:   Mighty Morphin XP Generators
  Cdr:   Zordon
11 Stasis lock
(0% health)
473,816 xp 
€4,899 
RPG Launcher
2
  High Command
  Team:   The Mayhem Attack Squad [RDD]
  Cdr:   High Command
11 Stasis lock
(0% health)
382,976 xp 
€2,244 
Mobile Missile Battery
3
  Thunderthruster
  Team:   Hyperion Guard [ODB]
  Cdr:   ThunderThruster
11 Severely injured
(23% health)
166,716 xp 
€3,209 
F-14 Fighter Jet
4
  Zergling
  Team:   Xenocons
  Cdr:   Xenos Prime
10 Stasis lock
(0% health)
120,832 xp 
€708 
Attack Insect

Mission log

  Action Status
00:06 Thunderthruster misses High Command with a Magnus Hammer.
00:16 High Command hits Semi-automatic Steve with a Dreadnought Missile. Semi-automatic Steve is slightly damaged (91% power remaining).
00:26 Zergling misses Semi-automatic Steve with a Magnus Hammer.
00:31 Zergling attacks Thunderthruster. Thunderthruster transforms into a Fighter and avoids the attack! F-14 Fighter Jet
00:37 High Command transforms into a Heavy Assault Vehicle and rams Thunderthruster. Thunderthruster is injured (74% power remaining). Mobile Missile Battery
00:40 Semi-automatic Steve transforms into a Weapon and repairs Thunderthruster. Thunderthruster has been fully repaired! RPG Launcher
00:43 Semi-automatic Steve hits Zergling with a Fusion Cannon. Zergling is slightly damaged (95% power remaining).
00:51 Zergling transforms into a Dangerous Land Animal and rams Thunderthruster. Thunderthruster is injured (71% power remaining). Attack Insect
00:54 Semi-automatic Steve transforms into a Weapon and strafes High Command. Semi-automatic Steve strafes Zergling. Semi-automatic Steve strafes Zergling. Semi-automatic Steve strafes Zergling. Semi-automatic Steve strafes Zergling. Semi-automatic Steve strafes High Command. High Command is slightly damaged (85% power remaining). Zergling is slightly damaged (85% power remaining). Zergling is slightly damaged (77% power remaining). Zergling is injured (71% power remaining). Zergling is injured (66% power remaining). High Command is injured (75% power remaining). RPG Launcher
00:58 Semi-automatic Steve hits Zergling with a Fusion Cannon. Zergling is injured (59% power remaining).
01:08 Thunderthruster hits Zergling with a Magnus Hammer. Zergling is injured (57% power remaining).
01:17 Thunderthruster misses Zergling with a Magnus Hammer.
01:23 Semi-automatic Steve hits Zergling with a Fusion Cannon. Zergling is damaged (49% power remaining).
01:25 Zergling transforms into a Dangerous Land Animal and rams Semi-automatic Steve. Semi-automatic Steve is injured (61% power remaining). Attack Insect
01:30 Thunderthruster hits Zergling with a Magnus Hammer. Zergling is damaged (45% power remaining).
01:37 Semi-automatic Steve misses Zergling with a Fusion Cannon.
01:45 High Command hits Semi-automatic Steve with a Dreadnought Missile. Semi-automatic Steve is injured (54% power remaining).
01:48 Thunderthruster transforms into a Fighter and strafes Zergling. Thunderthruster strafes Zergling. Thunderthruster strafes High Command. Thunderthruster strafes Zergling. Thunderthruster strafes Zergling. Zergling is severely injured (27% power remaining). Zergling is severely injured (20% power remaining). High Command is injured (65% power remaining). Zergling is severely damaged (10% power remaining). Zergling has gone into stasis lock! F-14 Fighter Jet
01:54 High Command transforms into a Heavy Assault Vehicle and rams Semi-automatic Steve. Semi-automatic Steve is severely injured (26% power remaining). Mobile Missile Battery
02:00 Semi-automatic Steve transforms into a Weapon and repairs Thunderthruster. Thunderthruster has been fully repaired! RPG Launcher
02:15 High Command transforms into a Heavy Assault Vehicle and strafes Thunderthruster. Thunderthruster is slightly damaged (86% power remaining). Mobile Missile Battery
02:28 Semi-automatic Steve transforms into a Weapon and repairs Thunderthruster. Thunderthruster has been fully repaired! RPG Launcher
02:39 Semi-automatic Steve transforms into a Weapon and strafes High Command. Semi-automatic Steve strafes High Command. High Command is damaged (50% power remaining). High Command is damaged (42% power remaining). RPG Launcher
02:55 High Command transforms into a Heavy Assault Vehicle and rams Semi-automatic Steve. Semi-automatic Steve has gone into stasis lock! Mobile Missile Battery
03:30 Thunderthruster hits High Command with a Magnus Hammer. High Command is damaged (39% power remaining).
03:32 High Command transforms into a Heavy Assault Vehicle and strafes Thunderthruster. High Command strafes Thunderthruster. High Command strafes Thunderthruster. Thunderthruster is slightly damaged (85% power remaining). Thunderthruster is injured (75% power remaining). Thunderthruster is injured (68% power remaining). Mobile Missile Battery
04:00 Thunderthruster hits High Command with a Magnus Hammer. High Command is damaged (36% power remaining).
04:26 Thunderthruster misses High Command with a Magnus Hammer.
04:30 High Command attacks Thunderthruster with a Dreadnought Missile. Thunderthruster transforms into a Fighter and avoids the attack! F-14 Fighter Jet
04:43 High Command transforms into a Heavy Assault Vehicle and strafes Thunderthruster. Thunderthruster is damaged (48% power remaining). Mobile Missile Battery
04:46 Thunderthruster transforms into a Fighter and strafes High Command. Thunderthruster strafes High Command. High Command is severely injured (24% power remaining). High Command is severely injured (17% power remaining). F-14 Fighter Jet
05:34 High Command transforms into a Heavy Assault Vehicle and rams Thunderthruster. Thunderthruster is severely injured (23% power remaining). Mobile Missile Battery
05:44 Thunderthruster hits High Command with a Magnus Hammer. High Command is severely injured (13% power remaining).
06:00 Thunderthruster transforms into a Fighter and strafes High Command. High Command has gone into stasis lock! F-14 Fighter Jet
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