Double XP Weekend for Transformers: War for Cybertron & Game with Developers Event!
Thursday, July 29th, 2010 12:13pm CDT
Categories: Event News, Game News, Press Releases, Digital Media NewsPosted by: Dead Metal Views: 96,857
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Hello,
We wanted to let you know that the guys at High Moon Studios, award-winning developer of Transformers: War for Cybertron, are continuing to listen to fans and are hosting another double XP multiplayer weekend starting 6:00pm Pacific, Friday, July 30th through 12:00am Pacific, Monday, August 2nd. Anyone playing in multiplayer matches on the Xbox 360, PS3 or PC versions of the game will earn double XP rewards and level up faster than ever.
Additionally, players can battle the developers themselves on Xbox LIVE during High Moon’s Game with Developers event, going on today, July 29 from 6:00pm-9:00pm Pacific. For more details, fans can visit: http://www.xbox.com/en-US/community/cal ... erswfc.htm
Transformers: War for Cybertron challenges players to become the ultimate weapon as a TRANSFORMERS character in the final, epic war that will determine the survival of their entire race. Armed with a diverse arsenal of lethal, high-tech weaponry and the ability to instantly convert from robot to vehicle at any time, players will engage in heart-pounding battles on land and in the air in this gripping, 3rd person action shooter set in the TRANSFORMERS’ war-ravaged homeland. Complete with several multiplayer modes, Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in/drop out online co-op, and also create their own TRANSFORMERS character for competitive head-to-head multiplayer modes, choosing among four distinct character classes, personalizing its look and selecting from a huge variety of weapons, skills and abilities.
The game is available at all major retailers nationwide.
Activision
Stay tuned to seibertron.com for all your Transformers related news!
Credit(s): Activision
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Posted by sabrigami on July 29th, 2010 @ 12:31pm CDT
Posted by Shadowman on July 29th, 2010 @ 12:53pm CDT
sabrigami wrote:I am happy High Moon is continuing with events and whatnot. However, I hate the double xp weekends. Last one was a massacre for me. I think I will just stick with esc. till it's over
How does that work? An increase in experience can't actually hurt you. It's not like player suddenly become more powerful when they realize they can level up twice as fast.
I will be there...there being the double experience weekend, which isn't really a place but a time but I will be there anyway. Maybe this will make up for neglecting the Scout class.
Posted by WANTED WES on July 29th, 2010 @ 1:01pm CDT
Posted by LiKwid on July 29th, 2010 @ 1:55pm CDT


Posted by Tyrannotaur on July 29th, 2010 @ 2:14pm CDT

Posted by Jenus on July 29th, 2010 @ 2:34pm CDT
One quick question at one point I was wanting to play as my exclusive character Jazz. How would I have gone about doing this?
Posted by SLUGSLINGER81 on July 29th, 2010 @ 2:42pm CDT

Posted by whacko on July 29th, 2010 @ 2:44pm CDT
We wanted to let you know that the guys at High Moon Studios, award-winning developer of Transformers: War for Cybertron, are continuing to listen to fans...
So instead of fixing the persistent connection problems, constantly being dropped from games, getting kicked from games because a host quits and almost constantly joining a game only immediately getting told "Your connection to the host has timed out" and getting kicked back to the main menu, the Developers "listen to fans" by playing Xbox and doing a double XP weekend.
Gee thanks.
How about releasing another patch that fixes some connection issues, or balances the weapons so half of them aren't worthless.
If I sound bitter know it is because I wanted this game to be so good, and it took me a month of putting up with stuff that was fixed in most games in 1998 in order for me to realize what little bit of good game that was in there wasn't worth the trouble of finding it through all the problems.
Posted by WANTED WES on July 29th, 2010 @ 3:03pm CDT
whacko wrote:We wanted to let you know that the guys at High Moon Studios, award-winning developer of Transformers: War for Cybertron, are continuing to listen to fans...
So instead of fixing the persistent connection problems, constantly being dropped from games, getting kicked from games because a host quits and almost constantly joining a game only immediately getting told "Your connection to the host has timed out" and getting kicked back to the main menu, the Developers "listen to fans" by playing Xbox and doing a double XP weekend.
What platform are you on? On my 360 I don't see constant drop outs as you suggest. Happens maybe 1-2 time a night out of hours of playtime. I gotta admit this hasn't been an issue for me personally.

Posted by Blackstreak on July 29th, 2010 @ 3:29pm CDT
I play on the PC and I've seen the problem of getting kicked from games because of timing out with the host, or bad connection. When a host quits that is urking, shows bad sportsmanship cuz' they can't handle losing.
Jenus-
I believe you unlock the special character by completing the campaign mode all the way through.
Posted by Blurrz on July 29th, 2010 @ 4:14pm CDT
Posted by sabrigami on July 29th, 2010 @ 4:32pm CDT
Shadowman wrote:sabrigami wrote:I am happy High Moon is continuing with events and whatnot. However, I hate the double xp weekends. Last one was a massacre for me. I think I will just stick with esc. till it's over
How does that work? An increase in experience can't actually hurt you. It's not like player suddenly become more powerful when they realize they can level up twice as fast.
I will be there...there being the double experience weekend, which isn't really a place but a time but I will be there anyway. Maybe this will make up for neglecting the Scout class.
What I mean is that I got the most horrible soul sucking groups known to mankind. I was brutally slaughtered by the other team no matter what I did. In PS, my team NEVER got their butts in the node. They always played distance and we lost pathetically every time.I'm not a very strong PVPer so this kind of thing kinda gets discouraging after a while. If I could have found a decent group it would have been okay, but I didn't. Although I'm sure I lvled up a few people with all the kills they got on me.

Posted by Airhawk on July 29th, 2010 @ 5:15pm CDT
My only problem is that while I'm a decent soldier and scientist and a passable scout I'm terrible with the leader class, enough that I get annoyed and turn the game off after a couple of maps

Posted by whacko on July 29th, 2010 @ 6:19pm CDT
WANTED WES wrote:whacko wrote:We wanted to let you know that the guys at High Moon Studios, award-winning developer of Transformers: War for Cybertron, are continuing to listen to fans...
So instead of fixing the persistent connection problems, constantly being dropped from games, getting kicked from games because a host quits and almost constantly joining a game only immediately getting told "Your connection to the host has timed out" and getting kicked back to the main menu, the Developers "listen to fans" by playing Xbox and doing a double XP weekend.
What platform are you on? On my 360 I don't see constant drop outs as you suggest. Happens maybe 1-2 time a night out of hours of playtime. I gotta admit this hasn't been an issue for me personally.
I am on a 360. Some nights are better than others and it definitely depends on what time you play but I get dropouts or disconnections on nearly half the games I play.
Aside from connection problems, class balancing is pretty bad as well. A team of leaders can easily dominate any room. The soldiers twirling attack is ridiculously powerful given the damage it does, how fast you can move when using it and the fact it makes the user nearly invincible (especially with upgrades). And some of the perks are just crazy given how easily you earn them and given that they have no counters in most cases.
I very badly wanted to like this game, and the single player is ok, if repetitive. But after the nostalgic glow of a decent Transformers game wears off you are left with a game that is full of obvious flaws and frustration.
Posted by Blurrz on July 29th, 2010 @ 6:30pm CDT
Posted by whacko on July 29th, 2010 @ 6:36pm CDT
Blurrz wrote:That's how multiplayer goes man. Sometimes you're the best player, sometimes you're the worst. It's all about adapting to the tone of the game. If you're aggravating at losing games, try Conquest.
Who says I lose?

But the connection problem coupled with the poor balancing just made the game not fun to play. You can win a round and still not have fun playing.
Posted by Shadowman on July 29th, 2010 @ 6:55pm CDT
Airhawk wrote:My only problem is that while I'm a decent soldier and scientist and a passable scout I'm terrible with the leader class, enough that I get annoyed and turn the game off after a couple of maps
That's the opposite of me. Leader is my best class, I'm okay as Scout and Scientist (Depending on the enemy team, at least, I could be terrible one game and Godlike the next), and Soldier is probably the class I'm weakest with.
Posted by Abraxsis on July 29th, 2010 @ 10:46pm CDT
WANTED WES wrote:whacko wrote:We wanted to let you know that the guys at High Moon Studios, award-winning developer of Transformers: War for Cybertron, are continuing to listen to fans...
So instead of fixing the persistent connection problems, constantly being dropped from games, getting kicked from games because a host quits and almost constantly joining a game only immediately getting told "Your connection to the host has timed out" and getting kicked back to the main menu, the Developers "listen to fans" by playing Xbox and doing a double XP weekend.
What platform are you on? On my 360 I don't see constant drop outs as you suggest. Happens maybe 1-2 time a night out of hours of playtime. I gotta admit this hasn't been an issue for me personally.
I see this Constantly on the 360. I actually spend more time getting booted for those issues than actually playing. When the DLC came out I DID try to play, and was on there for about two hours, with actual play time being 60 minutes or so.
Posted by Zeramir on July 30th, 2010 @ 12:38am CDT
Posted by RogueDeathangel on July 30th, 2010 @ 3:49am CDT
whacko wrote:We wanted to let you know that the guys at High Moon Studios, award-winning developer of Transformers: War for Cybertron, are continuing to listen to fans...
So instead of fixing the persistent connection problems, constantly being dropped from games, getting kicked from games because a host quits and almost constantly joining a game only immediately getting told "Your connection to the host has timed out" and getting kicked back to the main menu, the Developers "listen to fans" by playing Xbox and doing a double XP weekend.
Gee thanks.
How about releasing another patch that fixes some connection issues, or balances the weapons so half of them aren't worthless.
If I sound bitter know it is because I wanted this game to be so good, and it took me a month of putting up with stuff that was fixed in most games in 1998 in order for me to realize what little bit of good game that was in there wasn't worth the trouble of finding it through all the problems.
Pretty sure it's almost impossible to change ALL of the network code with a patch.