Transformers: Fall of Cybertron Multi-Player Demos
Posted by El Duque
Jul 12, 2012 at 10:28am CDT
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Re: Transformers: Fall of Cybertron Multi-Player Demos
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Comment by craggy
Jul 12, 2012
fair enough. looks the same as the first game, just maybe a little more polished. and sadly, still has the "
in colour,
in sepia purple and grey tones" limit as the last one.


Re: Transformers: Fall of Cybertron Multi-Player Demos
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Comment by UltraPrimal
Jul 12, 2012
The map in the first video is from the WfC, just reworked and retextured. All the announcer dialog seems to be the exact same though. Kinda disappointing. Although maybe I'll give High Moon the benefit of the doubt and assume this is them trying to make Transformers their Halo. In that way it would make sense that the kept the same announcer clips and some of the same maps. I guess Complex is their Blood Gulch.
Re: Transformers: Fall of Cybertron Multi-Player Demos
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Comment by RustPlague
Jul 12, 2012
I have been playing WFC for over 2 years and still play today. It is a vastly changed complex not just a reskin. there are lots of new routes you can take and the back areas are completely restructured.
Re: Transformers: Fall of Cybertron Multi-Player Demos
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Comment by NatsumeRyu
Jul 12, 2012
Not to mention rescaled! It's in a larger scale as well. 
I'm actually hopeful after seeing this - I'd love to see all the old maps revamped + new ones. While it may limit the number of new maps (time spent fixing the old ones for the new game), it means there will at least be MOAR maps to play on!
more maps is better, IMO, and I certainly don't mind playing old but revamped maps on a sequel.
(that and I don't get to play on the current dlc maps enough - horizon's my favourite but that map pack is not very popular with players today
)
Also seems like there are no kill streak bonuses, as Tomthetfan pointed out to me.
Grenades are now an ability.
Apparently you can use any chassis on either faction (PERFECT! hopefully, that means we don't have to make different versions of the same build for one character!
Tomthetfan noted to me: "in one of the three videos
there is a guy with jetfire chassis on decepticon
and silverbolt chassis on decepticon"
Great news!
so the color restrictions for both teams are a very minor qualm to me then. I'd rather they keep it that way so it's still subconsciously recognizable at first glance whose team who is on. Them mixing up the chassis' will totally get rid of the one thing that really hurt disguise in MP. I hope disguise comes back then! Someone could pull that ability off very well!
And Starscream's Escalation ability that's like Ammo Beacon is apparently a pickup on the maps. To replace the overshields that no longer exist, perhaps?
Downside, on the Optimus alt-mode chassis that we see played with the infiltrator/scout, is that guy using what appear to be the foc equivalents (riot cannon and chaos rift combuster) of the fusion cannon and magma frag? D: I was really hoping the primary and heavy weapon distinction would fix that.
also just noticed the classes still have health differences - scouts 300, tanks 500, fliers 300, and leaders 400
and i saw someone using the strscream chassis on the autobots side

I'm actually hopeful after seeing this - I'd love to see all the old maps revamped + new ones. While it may limit the number of new maps (time spent fixing the old ones for the new game), it means there will at least be MOAR maps to play on!



Also seems like there are no kill streak bonuses, as Tomthetfan pointed out to me.
Grenades are now an ability.
Apparently you can use any chassis on either faction (PERFECT! hopefully, that means we don't have to make different versions of the same build for one character!

there is a guy with jetfire chassis on decepticon
and silverbolt chassis on decepticon"
Great news!

And Starscream's Escalation ability that's like Ammo Beacon is apparently a pickup on the maps. To replace the overshields that no longer exist, perhaps?

Downside, on the Optimus alt-mode chassis that we see played with the infiltrator/scout, is that guy using what appear to be the foc equivalents (riot cannon and chaos rift combuster) of the fusion cannon and magma frag? D: I was really hoping the primary and heavy weapon distinction would fix that.

also just noticed the classes still have health differences - scouts 300, tanks 500, fliers 300, and leaders 400
and i saw someone using the strscream chassis on the autobots side

Re: Transformers: Fall of Cybertron Multi-Player Demos
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Comment by It Is Him
Jul 12, 2012
IGN is saying Dinos and "Insectibots" are DLC. Surely there will be some official announcement of that soon.
Re: Transformers: Fall of Cybertron Multi-Player Demos
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Comment by RustPlague
Jul 12, 2012
If you watch the Scientist video, he does activate a kill streak bonus. It was the ammo beacon. I think it does not show up till you have hit your streak and then you have to pick it up and deploy it.
I honestly did not like horizom much. I prefered Metropolis as my favorite of the DLC maps. The Scientist footage also shows a brand new map as well.
I honestly did not like horizom much. I prefered Metropolis as my favorite of the DLC maps. The Scientist footage also shows a brand new map as well.
Re: Transformers: Fall of Cybertron Multi-Player Demos
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Comment by Stormrider
Jul 12, 2012
Looks fast paced. the details are busier than I expected.