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Cobotron wrote:monstrinhotron wrote:yuck. Everyone looks like they have one leg! The silhouette is the most important part of any character art and it's horrible in almost all of these images. Secondly the light source is flat and diffuse meaning it's even harder to make out what the hell is going on with the one giant leg pose. Thirdly the pose is so twisted and EXTREME!! it's just a mess. Usually i give character artists credit because even bad character art is a hard skill to master but i honestly and genuinely could do this much better. simply horrible.
I don't even like the AOE character design, and I think this art looks GREAT. Those poses are really dynamic. Maybe the one legged pose leaves space on the card so the blister doesn't cover all the art.
If you are going to make this statement, lets have proof. Show us your PUDDING.
BERSEKAEL wrote:
I feel hasbro didn't want to spend much time/money/effort on AoE, just look at the toys
monstrinhotron wrote:Cobotron wrote:monstrinhotron wrote:yuck. Everyone looks like they have one leg! The silhouette is the most important part of any character art and it's horrible in almost all of these images. Secondly the light source is flat and diffuse meaning it's even harder to make out what the hell is going on with the one giant leg pose. Thirdly the pose is so twisted and EXTREME!! it's just a mess. Usually i give character artists credit because even bad character art is a hard skill to master but i honestly and genuinely could do this much better. simply horrible.
I don't even like the AOE character design, and I think this art looks GREAT. Those poses are really dynamic. Maybe the one legged pose leaves space on the card so the blister doesn't cover all the art.
If you are going to make this statement, lets have proof. Show us your PUDDING.
Sure. Like i said. I don't get the opportunity to do character art that often so i actually have great respect for the skill. You can check out my (mostly non character art) over at nogunarmy.com
I also understand that clients can slowly turn the best work into dogshit with idiotic feedback until you just don't care anymore. I've had that happen to me. I wonder if that's what happened here. Some of the poses aren't that bad, but the running poses are just awful.
monstrinhotron wrote:Cobotron wrote:monstrinhotron wrote:yuck. Everyone looks like they have one leg! The silhouette is the most important part of any character art and it's horrible in almost all of these images. Secondly the light source is flat and diffuse meaning it's even harder to make out what the hell is going on with the one giant leg pose. Thirdly the pose is so twisted and EXTREME!! it's just a mess. Usually i give character artists credit because even bad character art is a hard skill to master but i honestly and genuinely could do this much better. simply horrible.
I don't even like the AOE character design, and I think this art looks GREAT. Those poses are really dynamic. Maybe the one legged pose leaves space on the card so the blister doesn't cover all the art.
If you are going to make this statement, lets have proof. Show us your PUDDING.
Sure. Like i said. I don't get the opportunity to do character art that often so i actually have great respect for the skill. You can check out my (mostly non character art) over at nogunarmy.com
I also understand that clients can slowly turn the best work into dogshit with idiotic feedback until you just don't care anymore. I've had that happen to me. I wonder if that's what happened here. Some of the poses aren't that bad, but the running poses are just awful.
Burn wrote:Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping...
Well I am Australian. It's kinda what we're known for.
crimsondeception wrote:I saw the artwork and then I looked at my toys. I never realized Drift had a goatee and Crosshairs had a mustache... Why the need for facial hair on alien robots? Eh well I mean Wreck-Gar had that mustache going on back then but still. Enough is enough.
yeah. you ever played an MMORPG, or something like that with customizable characters? imagine you could customize your own face. wouldnt you? and TF's must be able to easily. why would everyone want to look alike?JelZe GoldRabbit wrote:Hound has a beard too. It's all to make them more human and identifiable. Earlier movies had that too, look at Revenge of the Fallen Jetfire and Dark of the Moon Sentinel Prime.crimsondeception wrote:I saw the artwork and then I looked at my toys. I never realized Drift had a goatee and Crosshairs had a mustache... Why the need for facial hair on alien robots? Eh well I mean Wreck-Gar had that mustache going on back then but still. Enough is enough.
Besides, why should such features be exclusive to humans?
Autobot032 wrote:Courtesy of the Transformers Dioramas Facebook page, we were able to mirror their newly unveiled official images of the upcoming Age of Extinction Dino Sparkers assortment.
These figures, are basically jousting toys in which the toys smash into each other, knocking the rider figures off. The dinos fire sparks out as they go, adding some visual flare to the gimmicks.
In the images, we see both the Drift with Slug and Optimus Prime with Grimlock sets. These will see release on May 17th, along with the rest of the Age Of Extinction toy lines.
Keep your optics tuned to Seibertron.com for the latest in news and updates, plus the best galleries around!
Nine-month-old news warrants such attention?patrick.timothy wrote:They look lousy
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Sabrblade wrote:Nine-month-old news warrants such attention?patrick.timothy wrote:They look lousy
crimsondeception wrote:I saw the artwork and then I looked at my toys. I never realized Drift had a goatee and Crosshairs had a mustache... Why the need for facial hair on alien robots? Eh well I mean Wreck-Gar had that mustache going on back then but still. Enough is enough.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Burn wrote:Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping...
Well I am Australian. It's kinda what we're known for.
william-james88 wrote:I feel we just had this conversation about beards. Whenever someone thinks of bringing it up, just know that facial hair has always been around and there is nothing odd about it. When dealing with transforming robots that were created by aliens and that can become shrinking guns, microscopes and rockets surrounded by a railroad track, trying to reason robot beards seems to be the least of our worries.
william-james88 wrote:I feel we just had this conversation about beards. Whenever someone thinks of bringing it up, just know that facial hair has always been around and there is nothing odd about it. When dealing with transforming robots that were created by aliens and that can become shrinking guns, microscopes and rockets surrounded by a railroad track, trying to reason robot beards seems to be the least of our worries.
-Kanrabat- wrote:
What about SCALE? Huh?! Huh?! Scale in TF never make sense! Explain, EXPLAIN!
robotmel wrote:
Whats this fancy 'Masterpiece' scale everyone is talking about? Is it like cars but in Voyager scale?
william-james88 wrote:robotmel wrote:
Whats this fancy 'Masterpiece' scale everyone is talking about? Is it like cars but in Voyager scale?
yes, thats exactly what the masterpiece scale is.
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