Jazz
Series: G1 1984, Fight! Super Robot LifeFaction: Autobot
Subgroup: Autobot Cars
Tech Specs
Jazz loves Earth culture. Always looking to learn more. His knowledge of Earth makes him the indispensable right-hand man to Optimus Prime. Takes most dangerous missions. Very cool, very stylish, very competent. Equipped with photon rifle, flamethrower, full-spectrum beacon, 180db stereo speakers. Creates dazzling, disorienting sound and light shows. Versatile, clever, daring, but prone to be distracted.
Strength: | 5.0 |
Intelligence: | 9.0 |
Speed: | 7.0 |
Endurance: | 7.0 |
Rank: | 8.0 |
Courage: | 9.0 |
Firepower: | 5.0 |
Skill: | 10.0 |
Total: | 60 |
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Marvel's Transformers Universe Profile
Profile: Jazz would be cruising down Bourbon Street in New Orleans or be double-parked outside a cellar club in Greenwich Village soaking up the local sounds if he weren't in the middle of a war. He's a confirmed Earthen culture junkie- he can talk fluently about ballet or break-dancing (although he prefers the latter), and he's always on the lookout for more stuff to turn on to. His knowledge of Earthen ways and his easy adaptability to Earthen environments make him the indispensable right-hand man of his commander, Optimus Prime. He's often given the most dangerous assignments, and, with characteristic coolness, usually pulls them off using something out of his seemingly bottomless bag of tricks. He'd rather dazzle you with style than accomplish a mission the easy way.
Abilities: In robot mode, Jazz can use his solar-powered photon rifle with deadly accuracy up to a distance of .9 miles from target, and he can shoot it from virtually any physical position he may be in with equal effectiveness. He can also use a combination of his overhead flame-thrower (maximum range of 250 feet) full-spectrum front grill beacon and 180 dB stereo speakers to create a spectacular, disorienting light and sound show. He has been known to glide for more than 3000 feet using his rearmounted ailerons. His biggest asset is the versatility and cleverness he possesses in using the resources at his disposal.
Weaknesses: Although Jazz's firepower and strength are weak relative to that of some of the other Autobots, he more than compensates with his daring and skill. He's prone to be distracted from his primary assignment by Earthen behavior patterns that he finds interesting. This sometimes leads to disastrous consequences.
[ Back To Top ]Cartoon Appearances
Jazz appeared in the following 56 cartoon episodes:
- G1 1984: Episode #1 - More Than Meets The Eye (Part 1)
- G1 1984: Episode #2 - More Than Meets The Eye (Part 2)
- G1 1984: Episode #3 - More Than Meets The Eye (Part 3)
- G1 1984: Episode #4 - Transport To Oblivion
- G1 1984: Episode #5 - Roll For It
- G1 1984: Episode #6 - Divide And Conquer
- G1 1984: Episode #7 - Fire In The Sky
- G1 1984: Episode #8 - S.O.S. Dinobots
- G1 1984: Episode #9 - Fire On The Mountain
- G1 1984: Episode #11 - The Ultimate Doom: Part 1 - Brainwash
- G1 1984: Episode #12 - The Ultimate Doom: Part 2 - Search
- G1 1984: Episode #13 - The Ultimate Doom: Part 3 - Revival
- G1 1984: Episode #14 - Countdown To Extinction
- G1 1984: Episode #16 - Heavy Metal War
- G1 1985: Episode #17 - Autobot Spike
- G1 1985: Episode #18 - Changing Gears
- G1 1985: Episode #20 - Attack Of The Autobots
- G1 1985: Episode #21 - Traitor
- G1 1985: Episode #22 - The Immobilizer
- G1 1985: Episode #23 - The Autobot Run
- G1 1985: Episode #24 - Atlantis, Arise!
- G1 1985: Episode #26 - Enter The Nightbird
- G1 1985: Episode #27 - A Prime Problem
- G1 1985: Episode #28 - The Core
- G1 1985: Episode #29 - The Insecticon Syndrome
- G1 1985: Episode #30 - Dinobot Island Part 1
- G1 1985: Episode #31 - Dinobot Island Part 2
- G1 1985: Episode #35 - Megatron’s Master Plan Part 1
- G1 1985: Episode #36 - Megatron’s Master Plan Part 2
- G1 1985: Episode #37 - Desertion Of The Dinobots Part 1
- G1 1985: Episode #38 - Desertion Of The Dinobots Part 2
- G1 1985: Episode #39 - Blaster Blues
- G1 1985: Episode #41 - The Golden Lagoon
- G1 1985: Episode #42 - The God Gambit
- G1 1985: Episode #43 - Make Tracks
- G1 1985: Episode #48 - Kremzeek!
- G1 1985: Episode #51 - Prime Target
- G1 1985: Episode #57 - The Key To Vector Sigma Part 2
- G1 1985: Episode #58 - Aerial Assault
- G1 1985: Episode #61 - Cosmic Rust
- G1 1985: Episode #62 - Starscream's Brigade
- G1 1985: Episode #64 - Masquerade
- G1 1985: Episode #0 - Transformers: The Movie
- G1 1986: Episode #0 - Scramble City
- G1 1986: Episode #66 - The Five Faces of Darkness (1)
- G1 1986: Episode #70 - The Five Faces of Darkness (5)
- G1 1986: Episode #73 - Dark Awakening
- G1 1986: Episode #76 - Forever Is a Long Time Coming
- G1 1986: Episode #91 - Call of the Primitives
- Headmasters: Episode #1 - Four Warriors Come Out of the Sky
- Headmasters: Episode #2 - The Mystery of Planet Master
- Headmasters: Episode #3 - Birth of Double Convoy!
- Headmasters: Episode #4 - Operation: Cassette
- Headmasters: Episode #6 - Approach of the Demon Meteorite
- Headmasters: Episode #10 - Seibertron Is In Grave Danger (Part 2)
- Headmasters: Episode #14 - Explosion on Mars!! Maximus is in Danger