Anyone interested in making new altmodes?
Anyone interested in making new altmodes?
Posted by Mkall Mon Dec 05, 2022 11:55 pm
I have no idea how altmodes are dealt with anymore but with like, 10 years since I've even made one I'm wondering if there is anyone who is interested in stepping into the altmode-making game. I've long-since lost the tutorial that I followed, but it shouldn't be too hard for me to recreate if there is anyone with interest.
When I started, I had nearly zero experience in photoshop so it's something anyone can do if they want to.
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Re: Anyone interested in making new altmodes?
Posted by Glyph Tue Dec 06, 2022 5:57 pm
Sounds cool - IDK if it's even possible to add alts currently, but that's never stopped us in the past. Faction logos aside, it looks like everything's still running on the 50px icon / 30px thumb with 2px stroke that it was way back in the day.
Heck, I think I even still have a copy of Photoshop 6.0 and the Actions I used to use, hanging around somewhere!
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Re: Anyone interested in making new altmodes?
Posted by Glyph Tue Dec 06, 2022 8:43 pm
(Windblade, from the TF:Heavy Metal concept art Alex Pelayre recently posted)
Psychout wrote:Im not scared of a gender confused minibot!
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Re: Anyone interested in making new altmodes?
Posted by Bad Wolf Tue Dec 06, 2022 9:05 pm
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Re: Anyone interested in making new altmodes?
Posted by Bun-Bun Tue Dec 06, 2022 9:13 pm
And a Kangaroo
And that Panda-hybrid-abomination
Actually quite a few changes happened for a while there... before we all give up on Ryan giving a **** and improving the game to the point we'd have the ability to make meaningful changes.
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Re: Anyone interested in making new altmodes?
Posted by Psychout Wed Dec 07, 2022 2:18 am
Glyph wrote:nuqneH, Mkall! *waves*
Sounds cool - IDK if it's even possible to add alts currently, but that's never stopped us in the past. Faction logos aside, it looks like everything's still running on the 50px icon / 30px thumb with 2px stroke that it was way back in the day.
Heck, I think I even still have a copy of Photoshop 6.0 and the Actions I used to use, hanging around somewhere!
I still have the keys to the admin panel, if that helps?
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Re: Anyone interested in making new altmodes?
Posted by Mkall Wed Dec 07, 2022 11:10 am
Glyph wrote:nuqneH, Mkall! *waves*
Sounds cool - IDK if it's even possible to add alts currently, but that's never stopped us in the past. Faction logos aside, it looks like everything's still running on the 50px icon / 30px thumb with 2px stroke that it was way back in the day.
Heck, I think I even still have a copy of Photoshop 6.0 and the Actions I used to use, hanging around somewhere!
Holy crap! Blast from the past! How the heck are ya??
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Re: Anyone interested in making new altmodes?
Posted by Glyph Wed Dec 07, 2022 1:28 pm
I should be working, but instead let's do some more alts! Random neat things I've seen recently:
TF:HM Windblade

TF:HM Chromia

TF:HM Hot Rod

TF:HM Hound

TF:HM Grimlock

TF:HM Shockwave (no idea what his folded-up-brick mode is supposed to be)

ROTB Bumblebee

As to what alt class they should all be, I leave that to someone else - for a game with only 5 tactics, there seem to be a hell of a lot of types these days!
Psychout wrote:I still have the keys to the admin panel, if that helps?
It might? TBH I've never seen the admin panel so I don't know what you can do!
(ED: ugh, gdrive image hotlink throttling, you let me down)
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Re: Anyone interested in making new altmodes?
Posted by Burn Wed Dec 07, 2022 5:12 pm
Glyph wrote:Psychout wrote:I still have the keys to the admin panel, if that helps?
It might? TBH I've never seen the admin panel so I don't know what you can do!
Very VERY little.
I'm sure something else has probably broken on it since I stepped down.
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Re: Anyone interested in making new altmodes?
Posted by Mkall Wed Dec 07, 2022 7:44 pm
Glyph wrote:Going OK thanks, you good? Finally got my keycard to this place reinstated.
Doing pretty good! I bunjee into and out of here intermittently.
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