Are there rules against stats over 10?
Are there rules against stats over 10?
Posted by Name_Violation Mon Dec 28, 2009 1:11 am
i know we weren't allowed to for the spl, but is it ok to use it in normal missions/arena or is there some obscure rule i'm missing?
so far it looks like it does 2% more damage per hit than lvl 10 str, but that's just the preliminary results.

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Re: Are there rules against stats over 10?
Posted by Burn Mon Dec 28, 2009 1:37 am
Nothing obscure about it, aside from small text, but it's still quite easy enough to read.
Also moving this to HMWGD as a reminder for all.
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Re: Are there rules against stats over 10?
Posted by Name_Violation Mon Dec 28, 2009 2:29 am
Tooo bad, i was havin fun checkin numbers

Fun Toy Banned Because Of Three Stupid Dead Kids
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: Are there rules against stats over 10?
Posted by Absolute Zero Mon Dec 28, 2009 8:09 am
Second, that's the exact same answer given in the SPL when the same question was asked.
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Re: Are there rules against stats over 10?
Posted by Naked Magnus Mon Dec 28, 2009 12:11 pm
Absolute Zero wrote:First, why would a glitch be allowed? Glitching=Cheating.
Second, that's the exact same answer given in the SPL when the same question was asked.
You guys probably don't care, but the glitch is the result of a thread unsafe routine in the code. The code obviously does a check to ensure you can't go past ten. But, if two requests hit that code at the same time, then both threads pass the check within milliseconds of each other and both increment the stats by one at the database level. In Java, this is very easy to fix, but I don't know off of the top of my head how to do it in PHP. You can also lock the row at the database level.
Like I said: you guys probably don't care.

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Re: Are there rules against stats over 10?
Posted by Burn Mon Dec 28, 2009 3:43 pm
revengeofstarscream wrote:Like I said: you guys probably don't care.
I truly am getting sick and tired of your little snipes like this.
We get it RoS, you know how to program. You're not impressed with the development of the game. How about you just back the hell off from the sniping which doesn't help one bit, and step up and offer your services?
There does seem to be a vacancy for a HMW2 programmer after all. Or are you waiting for someone to come and ask you?
Because here's the thing folks, Ryan doesn't want to go chasing after people, he doesn't have time for that. He wants people to put their hands up and offer their services!
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Re: Are there rules against stats over 10?
Posted by Absolute Zero Mon Dec 28, 2009 9:29 pm
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Re: Are there rules against stats over 10?
Posted by Neo Crusader Mon Dec 28, 2009 9:48 pm
Absolute Zero wrote:Honestly, I have to say, I agree with Burn on this one. I think that was uncalled for.
I second that.
And as this glitch is not new, I'm sure most of us have an idea of how the glitch occurred. Clicking the mouse too fast = 11 for stats. No programming experience necessary.
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Re: Are there rules against stats over 10?
Posted by Bloodlust Mon Dec 28, 2009 10:36 pm
Neo Crusader wrote:Absolute Zero wrote:Honestly, I have to say, I agree with Burn on this one. I think that was uncalled for.
I second that.
And as this glitch is not new, I'm sure most of us have an idea of how the glitch occurred. Clicking the mouse too fast = 11 for stats. No programming experience necessary.
I agree with all of the above.
No reason to try to talk down to us. If you want to help with the game then ask Seibertron if there's anything you can do, he has PM's like the rest of us.
So instead of whining about the code I say just ask because I'm sure Mkall and Moggy could use help.

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Re: Are there rules against stats over 10?
Posted by Naked Magnus Tue Dec 29, 2009 12:51 am
I offered many times to help fix HMW1 code. I was denied repeatedly. In fact, Burn threatened to censure me unless I stopped offering to help with HMW1.
http://www.seibertron.com/energonpub/viewtopic.php?f=16&t=58617
So...guess what? I stopped offering to help with HMW1 development.
I also spoke to Ryan and MP about helping out with HMW2. They both assured me that everything was under control. I even offered to help set up some infrastructure that would make it easier for multiple developers to contribute to the project, as I have managed software projects before. Ryan was of the opinion that it is best to leave it to a single developer. We amicably disagreed and that was the end of it. I never brought it up again.
I have not volunteered to be the lead developer because I simply cannot guarantee I will be able to see the project to completion. Hence, I have volunteered my time to help with the design of the architecture and some other things (e.g. source code repository). I hardly have time as it is to learn Java Micro Edition (JME), even though my main customer promises more work for my company will follow if we can build them a mobile interface to the software we built for them.
Seriously Burn, you need to stop making these things personal. I fail to see how it benefits the forum by putting a negative spin on my posts and infer that I have dubious motives. I also believe MP gave you explicit instructions to limit such language to PMs.
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Re: Are there rules against stats over 10?
Posted by -Soundwave- Tue Dec 29, 2009 3:05 am
Information set in sarcasm just doesn't go over well. And adding fuel to the fire doesn't help.
The question has been answered, so the thread has served is purpose.
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