Yea, the scoring would be the difficult part, but only if it's done all at once
(lesson learned with my current project: work through it as the event is happening
not all at once at the end. Gonna look nice, though, I hope.)
A question for you, Psych. How were tournaments scored in older events? Was it based on kill count, xp, or a customized algorithm based on performance per battle? Based on your answer earlier in the thread regarding score counts being converted to percentages, is that a new idea or something that has typically been done before when the 'Cons were outnumbered?
Dragonslayer wrote:Psychout wrote:Oh, I like that. I'll have to have a think about ways to implement it, as my concern would be the work involved to score it.
Do you think it would be fair for us to ask you to track your own 'points'? Its often difficult for organisers to keep up with scoring and running at the same time.
Yeah, I think that would have to be a given for each player to keep their own score. We could set it where in each person's kill claim post they organize their kills by the level bracket - that way calculating points is a more simple matter.
I agree with this, wholeheartedly. It's not difficult to do and would have the potential of saving any organizers a lot of time. =)
Psychout wrote:I miss the days of the cons being outnumbered at low levels, speed and avoid were match winners back then. ![Laughing :lol:](./images/smilies/icon_lol.gif)
Yep XD This! Also, I agree with you, Ashe. Being outnumbered really doesn't bother me. The way I see it, I might not win the fights often, but when my
![Maximal :MAXIMAL:](./images/smilies/maximals.png)
s walk out of missions in the middle or close to the top of the list in XP it still feels like a victory
Scoring and technicalities aside, I'm extremely excited for this!
![Very Happy :D](./images/smilies/icon_biggrin.gif)
It'd be really nice to have forum games here, again! I've only really read what they used to be like and have asked around about the general enthusiasm they created to get an idea of what the game was like in its prime, being very new to this community. Trying to bring a piece of that back would be awesome!