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Autobot War Room

Meeting place for the Autobot faction.

Re: Autobot War Room

Postby Wingz » Mon Jun 25, 2018 12:25 pm

Motto: "Let the trails lead where they may. I will follow."
Weapon: Air-To-Air Heat Seeking Missiles
One way to try to manipulate getting them in your range is to monitor the highest one available. Right now -25 is next. If there are two non-eligible missions available to you at the level range you need, deploy into them with your weaker ones and you should spawn the next.

I've noticed a lot seem to be in the higher ranges where there isn't always enough backup. Just a possible way to play around with it. I only have one character that is level 3. The rest are 4+.

EDIT: I'm not tracking these anymore as I'm not sure they're really helping anyone. This event is ceasing to be fun, so I'm just going to play it my way and help as the community dictates necessary.
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Re: Autobot War Room

Postby Optimus_Prime007 » Mon Jun 25, 2018 2:52 pm

Motto: "Prime...Optimus Prime"
Weapon: Laser Rifle
Any lurkers reading this. Wingz and I started a Facebook chat for coordinating attacks. See us for to be added to the chat.
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Re: Autobot War Room

Postby steve2275 » Mon Jun 25, 2018 7:03 pm

Motto: "it may not get better
but it wont get any worse"
Optimus_Prime007 wrote:Any lurkers reading this. Wingz and I started a Facebook chat for coordinating attacks. See us for to be added to the chat.

confirmed
https://www.seibertron.com/heavymetalwa ... n_id=37029 lambo vs loaded dice
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Re: Autobot War Room

Postby Burn » Mon Jun 25, 2018 7:18 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
steve2275 wrote:https://www.seibertron.com/heavymetalwa ... n_id=37029 lambo vs loaded dice

You ran away again steve ...
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Re: Autobot War Room

Postby steve2275 » Mon Jun 25, 2018 7:21 pm

Motto: "it may not get better
but it wont get any worse"
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: Autobot War Room

Postby ThunderThruster » Thu Jun 28, 2018 6:53 am

Weapon: Twin Shoulder-Mounted Rocket Launchers
Thanks for the repair Steve, just a shame I couldn't put the extra life to use and finish off Gore
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Re: Autobot War Room

Postby steve2275 » Thu Jun 28, 2018 6:58 am

Motto: "it may not get better
but it wont get any worse"
Last edited by steve2275 on Fri Jul 06, 2018 10:41 am, edited 9 times in total.
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: Autobot War Room

Postby Optimus_Prime007 » Thu Jun 28, 2018 1:45 pm

Motto: "Prime...Optimus Prime"
Weapon: Laser Rifle
Lurkers, we need put our strongest guys in missions. We need to shoot for a minimum of 5 per mission to have a shot.
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Re: Autobot War Room

Postby steve2275 » Thu Jun 28, 2018 9:11 pm

Motto: "it may not get better
but it wont get any worse"
https://www.seibertron.com/heavymetalwa ... n_id=39091 took a beating
https://www.seibertron.com/heavymetalwa ... n_id=39092 took a beating
https://www.seibertron.com/heavymetalwa ... n_id=39307 team falconprise :-P
https://www.seibertron.com/heavymetalwa ... n_id=39771 nice nightwing
https://www.seibertron.com/heavymetalwa ... n_id=39686 triton!!!!!!
https://www.seibertron.com/heavymetalwa ... r_id=93954 burn is getting into the repair business
https://www.seibertron.com/heavymetalwa ... n_id=39597
https://www.seibertron.com/heavymetalwa ... n_id=41255 thank you for not repairing :BANG_HEAD:
https://www.seibertron.com/heavymetalwa ... n_id=41278 big points
https://www.seibertron.com/heavymetalwa ... n_id=41509 longrack 1147200
https://www.seibertron.com/heavymetalwa ... n_id=41780 boombox baby 170628
paul needs xp too
https://www.seibertron.com/heavymetalwa ... n_id=41276 112410
https://www.seibertron.com/heavymetalwa ... n_id=41792 112466
https://www.seibertron.com/heavymetalwa ... n_id=41860 lets see how well he does here
109494 suck it dr.splatt
https://www.seibertron.com/heavymetalwa ... n_id=42452 why not repair guitar instead of attacking
https://www.seibertron.com/heavymetalwa ... n_id=42335 paul thanks mega and orobus
https://www.seibertron.com/heavymetalwa ... n_id=43097 paul 48928 50% repair

https://www.seibertron.com/heavymetalwa ... n_id=41869 autobot navy
https://www.seibertron.com/heavymetalwa ... n_id=42340 almost 4 millionaires
https://www.seibertron.com/heavymetalwa ... n_id=42365 .......5 millionaires
https://www.seibertron.com/heavymetalwa ... n_id=42383 team semi 545
https://www.seibertron.com/heavymetalwa ... n_id=42456 team rescue copter
https://www.seibertron.com/heavymetalwa ... n_id=42387 rpg 355304
https://www.seibertron.com/heavymetalwa ... n_id=42012 duo datsun 24z
https://www.seibertron.com/heavymetalwa ... n_id=43045 tap-out 67464 in a loss
https://www.seibertron.com/heavymetalwa ... n_id=43174 whip of warning
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
steve2275
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Firepower: 1
Skill: 2

Re: Autobot War Room

Postby ThunderThruster » Thu Jul 05, 2018 5:42 pm

Weapon: Twin Shoulder-Mounted Rocket Launchers
If this is a sign of things to come from tonights rebuild, I'll be quite happy. Taking 20% health from a lvl11 with a single attack from a lvl3 is good in my books 00:35. The 40K xp for that 1 hit was also nice.
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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Re: Autobot War Room

Postby steve2275 » Fri Jul 06, 2018 1:46 am

Motto: "it may not get better
but it wont get any worse"
ThunderThruster wrote:If this is a sign of things to come from tonights rebuild, I'll be quite happy. Taking 20% health from a lvl11 with a single attack from a lvl3 is good in my books 00:35. The 40K xp for that 1 hit was also nice.

good going galeon

https://www.seibertron.com/heavymetalwa ... n_id=39183 triton 424444
double white shuttle loss https://www.seibertron.com/heavymetalwa ... n_id=44257
https://www.seibertron.com/heavymetalwa ... n_id=44838 repairs repairs repairs 11 and 2 avoids
https://www.seibertron.com/heavymetalwa ... n_id=44842 307368 12 rams C P seems to do well in hell
https://www.seibertron.com/heavymetalwa ... n_id=44876 please hit an 11 please :DANCE:
https://www.seibertron.com/heavymetalwa ... n_id=44899 pair of purple cons
https://www.seibertron.com/heavymetalwa ... n_id=44471 lot of green cons :SICK:
https://www.seibertron.com/heavymetalwa ... n_id=44947 eric beats lunatyk
https://www.seibertron.com/heavymetalwa ... n_id=44978 medic :DANCE:
https://www.seibertron.com/heavymetalwa ... n_id=44729 orobus 248080
https://www.seibertron.com/heavymetalwa ... n_id=45743 boombox 252792 the end 371272
https://www.seibertron.com/heavymetalwa ... n_id=45950 the end 172800
https://www.seibertron.com/heavymetalwa ... n_id=45914 team green bot loss
https://www.seibertron.com/heavymetalwa ... n_id=46053 why didnt i repair stripes :BANG_HEAD: defeats the purpose of paul going in
https://www.seibertron.com/heavymetalwa ... n_id=46020 the importance of armor
https://www.seibertron.com/heavymetalwa ... n_id=23109 239186 come back stickshift
https://www.seibertron.com/heavymetalwa ... n_id=46218 a rare loss team for team falconprise
https://www.seibertron.com/heavymetalwa ... n_id=46244 go autobot navy
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
steve2275
City Commander
Posts: 3293
Joined: Thu May 29, 2003 7:38 am
Watch steve2275 on YouTube
Strength: 2
Intelligence: 2
Speed: 2
Endurance: 2
Rank: 2
Courage: 2
Firepower: 1
Skill: 2

Re: Autobot War Room

Postby ThunderThruster » Wed Jul 11, 2018 6:09 pm

Weapon: Twin Shoulder-Mounted Rocket Launchers
Apparently Deadlift didn't choose the heeling life, it chose him
https://www.seibertron.com/heavymetalwa ... n_id=47166
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Re: Autobot War Room

Postby Wingz » Wed Jul 11, 2018 7:11 pm

Motto: "Let the trails lead where they may. I will follow."
Weapon: Air-To-Air Heat Seeking Missiles
ThunderThruster wrote:Apparently Deadlift didn't choose the heeling life, it chose him
https://www.seibertron.com/heavymetalwa ... n_id=47166


Very nice haul, especially at level 3! :lol: :APPLAUSE:
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Psychout wrote:You have a stubborn streak a mile wide Wingz. Never change!
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Skill: 8

Re: Autobot War Room

Postby steve2275 » Thu Jul 12, 2018 5:28 am

Motto: "it may not get better
but it wont get any worse"
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
steve2275
City Commander
Posts: 3293
Joined: Thu May 29, 2003 7:38 am
Watch steve2275 on YouTube
Strength: 2
Intelligence: 2
Speed: 2
Endurance: 2
Rank: 2
Courage: 2
Firepower: 1
Skill: 2

Re: Autobot War Room

Postby ThunderThruster » Fri Jul 20, 2018 4:43 am

Weapon: Twin Shoulder-Mounted Rocket Launchers
We lost the battle, but considering it was a lvl 3 & a lvl 2 against a lvl 8, I think we inflicted some good damage :D
https://www.seibertron.com/heavymetalwa ... n_id=52402
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Re: Autobot War Room

Postby steve2275 » Fri Jul 20, 2018 3:45 pm

Motto: "it may not get better
but it wont get any worse"
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
steve2275
City Commander
Posts: 3293
Joined: Thu May 29, 2003 7:38 am
Watch steve2275 on YouTube
Strength: 2
Intelligence: 2
Speed: 2
Endurance: 2
Rank: 2
Courage: 2
Firepower: 1
Skill: 2

Re: Autobot War Room

Postby ThunderThruster » Thu Jul 26, 2018 5:38 pm

Weapon: Twin Shoulder-Mounted Rocket Launchers
Wingz, I think you need to have a word with your alien cat, as it was most unforthcoming in this battle https://www.seibertron.com/heavymetalwa ... n_id=56149
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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Re: Autobot War Room

Postby Wingz » Thu Jul 26, 2018 8:13 pm

Motto: "Let the trails lead where they may. I will follow."
Weapon: Air-To-Air Heat Seeking Missiles
ThunderThruster wrote:Wingz, I think you need to have a word with your alien cat, as it was most unforthcoming in this battle https://www.seibertron.com/heavymetalwa ... n_id=56149


She has no armor Image soooo, she's essentially the definition of a glass cannon. When she hits, she normally hits hard.
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Psychout wrote:You have a stubborn streak a mile wide Wingz. Never change!
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Re: Autobot War Room

Postby ThunderThruster » Fri Jul 27, 2018 4:22 am

Weapon: Twin Shoulder-Mounted Rocket Launchers
Nothing wrong with glass cannons at this lvl, but she went into a corner and played with a ball of yarn in that battle :HEADHURTS:
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Re: Autobot War Room

Postby steve2275 » Fri Jul 27, 2018 8:19 am

Motto: "it may not get better
but it wont get any worse"
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
steve2275
City Commander
Posts: 3293
Joined: Thu May 29, 2003 7:38 am
Watch steve2275 on YouTube
Strength: 2
Intelligence: 2
Speed: 2
Endurance: 2
Rank: 2
Courage: 2
Firepower: 1
Skill: 2

Re: Autobot War Room

Postby ThunderThruster » Fri Jul 27, 2018 12:40 pm

Weapon: Twin Shoulder-Mounted Rocket Launchers


For a bot who's only been at lvl4 for a week, he's dealing damage to the 5's and 6's, which is still progress.
I do seem to be coming across Naval Strike's team a lot though...
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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Re: Autobot War Room

Postby Wingz » Fri Jul 27, 2018 1:07 pm

Motto: "Let the trails lead where they may. I will follow."
Weapon: Air-To-Air Heat Seeking Missiles
ThunderThruster wrote:Nothing wrong with glass cannons at this lvl, but she went into a corner and played with a ball of yarn in that battle :HEADHURTS:


Let's be real here, TT...what cat doesn't like yarn? Image On the other hand, 'Cons are getting smarter if they're bringing yarn with them to battle my team :-? Will have to think this one through carefully...

I find my characters begin spiking in xp gains starting at level 4. There is enough xp to begin getting stats relatively high, so survivability begins being decent. Out of curiosity, though, why don't you have any points in strength? I always try to level my strength fairly high, in the beginning, to help negate the stun from being rammed. (though yarn is a good counter to that, it seems :lol: )
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Endurance: 5
Rank: ???
Courage: 10+
Firepower: 7
Skill: 8

Re: Autobot War Room

Postby ThunderThruster » Fri Jul 27, 2018 1:39 pm

Weapon: Twin Shoulder-Mounted Rocket Launchers
Strafer, so I've focused on speed and put 5 points in endurance. Need to add some more to firepower to aid with strafing too.

Strength for armour will come in time.
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Re: Autobot War Room

Postby Wingz » Fri Jul 27, 2018 1:57 pm

Motto: "Let the trails lead where they may. I will follow."
Weapon: Air-To-Air Heat Seeking Missiles
ThunderThruster wrote:Strafer, so I've focused on speed and put 5 points in endurance. Need to add some more to firepower to aid with strafing too.

Strength for armour will come in time.


Makes sense.

To clarify, since I may be ill informed, I was under the impression that strength served a double defensive purpose: amount of armor as well as stun reduction.

For example, if Darksurge has a strength stat of 7 and a level 10 rams her, she gets stunned for 3 turns that she would normally move, or for some relative length of time (tactics aside - they still appear to activate). If Darksurge gets rammed by a character that has the same amount of strength, then there is no stun.
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Psychout wrote:You have a stubborn streak a mile wide Wingz. Never change!
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Skill: 8

Re: Autobot War Room

Postby ThunderThruster » Fri Jul 27, 2018 2:25 pm

Weapon: Twin Shoulder-Mounted Rocket Launchers
That is my understanding of Strength also.

I used to use the same balanced build across my team which meant strafers with strength, but I've found better results having switched to more individualized load outs.
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