RhA wrote:
If you're going to be sorry in advance, the question you ask is going to be a bit mean even by you own standards, wouldn't you agree?
Aside from that, usually animalistic depections are synonims of human character traits. Symbolism is a cultural phenomenon understood by most people, examples; a snake is a cunning and deceptive character (check your local bible) and not much ofa heroic character. If I where a christian comsumer, not a crazy assumption if you live in the US, you wouldn't be very tempted to buy such a character for you kid, right? Forgive me if I can't list every animal metaphore, the list is extensive and I can imagine you can think of your own examples.
Also. there's this article: http://www.beyondintractability.org/essay/humanization/
And be aware that fans can recognize a TF, but are not the primary market.
Oh. My. God. Why is this such a huge f**king debate??? I am just suggesting that different styled robot modes would be a nice change. Um, sure, snakes are naturally "the bad guys", but have you ever heard of a story where the stereotypically bad-guy looking character turns out to be a really useful ally? It's called looking past a book's cover. And hey, if you NEED snakes to be bad guys, there's this little faction I like to call "Decepticons". Yes, animals have metaphoric histories, but SO DOES EVERY SINGLE OTHER THING EVER. Really? This is your argument? Animals are metaphoric? That didn't stop Hasbro from making Beast Wars, which, to many's chagrin, has influenced more about the TF lore then most would like to admit. And fyi, I know plenty of christian consumers who aren't put-off by a plastic snake toy for their child. Cohrada, anyone? Oh yeah, and he was a good guy too. This is ridiculous. Why are people so against a little bit of change? Jeez, no wonder it's impossible to get anything done in the senate...



