by ctrlFrequency » Mon Jul 09, 2018 6:17 pm
- Motto: "Björnen tycker om vegetarian...?"
- Weapon: Fusion Cannon
Name: Blackout
Allegiance: Decepticon
Function: Infiltration
Altmode: Sikorsky CH-53k King Stallion Helicopter (Earth), Cybertronian Long Range Special Ops Helicopter(Cybertron)
Weapons: *(usable in both modes) 3x Machine Gun (one ramp mounted in back, 2 side mounted), 2x each chaff and flare launchers
*(robot mode only) rocket launchers in arms, laser Cannon, rotor blade "weapon"
Special Abilities: Sonic Shock Wave, Radiation Pulse Field, Hacking Cables System
Height: 35 ft
Quote: "When you see me, death follows."
Strength: 8
Intelligence: 6
Dexterity: 6
Speed: 8
Endurance:7
Courage: 5
Firepower: 9
Accuracy: 6
Melee: 6
Tech Skill: 7
Charisma: 5
Rank: 5
Profile: More than loyal to Megatron and the Decepticon cause, the looming, brooding, quiet Blackout is a faultless soldier when it comes down to it. He would quite literally do anything for the Decepticon cause. He does his job, and he does it very well.
Blackout's role is a highly specialized one. He is the "first in", the spearhead of infiltration teams, posing as a native VTOL.
His job is to get into military bases with as little suspicion from the locals as possible, hack their systems, and provide suitable cover for entering and departing operations.
He accomplished this with a hefty toolbox of tricks Armed with flares, electronics disruptors, and a nifty little trick of using the downwash from his rotors to kick up dust for cover, he knows how to distract. His toolbox includes his partner, Incinerator, whom he shares a symbiotic relationship with, much like Soundwave's Cassettes. Either will create distraction while the other lays waste to the target(s). (See Incinerator's profile below)
His preferred method of attack is to attack with a lot of noise and light distraction, accomplishing his primary objectives, which are to gather information and provide cover. Once that is accomplished, he prefers to destroy everything (and everyone else), leaving nothing but ruin in his wake.
Though his guns aren't pinpoint accurate, he doesn't need them to be, his general firepower does pack a punch. Often times he is called upon to immobilize as well as distract.
He carries a minigun and a machine gun in both robot and alt modes.
Abilities: Blackout is designed for special ops entry and distraction. Well armored, he can take a few hits, but his true forte lays in distracting targets.
He creates the distraction partly to get special forces in unnoticed, or to get them out under cover of smoke and noise. While the target is busy dealing with the looming presence and lights and smoke (and shock waves) of Blackout, the special ops are busy doing their job.
He generates a weak Radiation Pulse field to passively interfere with electronics.
The pulse is a long range burst of radiation, much like radar jamming, that also interferes with electrical generation. The pulse waves, shutting down equipment momentarily with each pulse.
This works well for cutting communication and scrambling some radar, not meant to be particularly powerful. It's purpose is to confuse and disorient.
He can generate a sonic shock wave, which he usually accompanies with a very bright light and smoke, from special emitters in his hands. Capable of breaking glass, blasting dirt and debris, and shaking buildings. It is not strong enough to do real structural damage to a building (unless said building is already structurally unsound).
While all that distraction is going on, Blackout has the ability to uplink into local computers via cables deployed from his hand and hack in and download a database.
Incinerator becomes one of his 3 engines in alt mode, giving him a slight boost in power making him just a little faster than other helicopters of his class. It is only a slight avantage, however it is still faster.
The tail rotor can detach and be qused as a spinning blade weapon, though store on his back when not in use. His front rotors, however, remains on his back in a locked (though can be unlocked for deploying Incinerator a bit more easily).
His rocket payload includes incendiary, concussion, and flares (for a bright light show), each type of round able to be deployed simultaneously together or one type at a time.
Weaknesses: Because if his almost single mindedness for the Decepticon cause, when things don't go the way he wants them, he tends to let loose a “fiery rage”, his temper gets out of control and he attempts to flatten everything.
His engine No. 2 is prone to overheating
Last edited by
ctrlFrequency on Mon Jul 09, 2018 6:28 pm, edited 1 time in total.