SKYWARPED_128 wrote:I TRIED to used Blender, but the crazy-a$$ UI made me want to tear someone's head off. It's free and comes with all the features of most high-end software, but you'll probably spend more time learning it than actually using it to model something. And you better have some Xanax handy, or you'll end up punching a hole through the monitor. Okay, I exaggerate, but it's got a notoriously unwieldy UI, if you plan on learning to use it through trial and error. I had to spend at least a week reading up on tutorials before I even began to get the hang of things.
I usually avoid Blender, but it does have its place in my workflow. I sometimes use it to block in base models for ZBrush, but after 4R7 introduced ZModeler, I haven't really done much with Blender. TBH, ZModeler isn't that much easier to use than Blender, but it still is easier.
william-james88 wrote:If ever Sabrblade decides to go on vacation, I am glad to know we can rely on you.
SKYWARPED_128 wrote:'Sup, Springer!
I'm into 3D modeling myself (currently using Sketchup and ZBrush).
I TRIED to used Blender, but the crazy-a$$ UI made me want to tear someone's head off. It's free and comes with all the features of most high-end software, but you'll probably spend more time learning it than actually using it to model something. And you better have some Xanax handy, or you'll end up punching a hole through the monitor. Okay, I exaggerate, but it's got a notoriously unwieldy UI, if you plan on learning to use it through trial and error. I had to spend at least a week reading up on tutorials before I even began to get the hang of things.
I usually avoid Blender, but it does have its place in my workflow. I sometimes use it to block in base models for ZBrush, but after 4R7 introduced ZModeler, I haven't really done much with Blender. TBH, ZModeler isn't that much easier to use than Blender, but it still is easier.
Of course, nothing beats Sketchup in terms of user friendliness.
I'm not familiar with TinkerCAD, though.
BTW, slightly off-topic, ut I notice you're a member of DA. I've been tempted more than once to join, but I've heard that the place has really gone to the dogs (plagiarism, art theft, uncontrolled trolling), so to speak. So, how;s the real situation there?
Hellscream9999 wrote:Yeah, having worked with maya, switching over after my motherboard crashed, didn't work so well, the maya ui settings made it almost like maya, but I didn't know where any of the options were, or what they were, as they changed the names of so many functions That, and many of the core navigation mechanics were still so vastly different, I just gave up, since my files are still inaccessible
SillySpringer wrote:OMG IKR??? BLENDER ALMOST MADE ME KILL MYSELF! I need to take my time with it. Tinkercad, though not for making games or animations, is great for designing things to print.
SKYWARPED_128 wrote:Hellscream9999 wrote:Yeah, having worked with maya, switching over after my motherboard crashed, didn't work so well, the maya ui settings made it almost like maya, but I didn't know where any of the options were, or what they were, as they changed the names of so many functions That, and many of the core navigation mechanics were still so vastly different, I just gave up, since my files are still inaccessible
I wish I could afford Maya.
Blender is a strange animal, I tell ya. Half the damn controls seems like they were purposely designed to piss you off. Holding down the mouse wheel to rotate the model?! Really?!
I used to hear people saying that ZBrush was hard to learn. TBH, I can't say it's the easiest software to use (doing Boolean subtractions can be a bit of a pain until you familiarize yourself with the process), but it sure as hell beats Blender.SillySpringer wrote:OMG IKR??? BLENDER ALMOST MADE ME KILL MYSELF! I need to take my time with it. Tinkercad, though not for making games or animations, is great for designing things to print.
You should try Sketchup. It's very user-friendly and IMO, it can do a whole lot more than TinkerCAD.
william-james88 wrote:If ever Sabrblade decides to go on vacation, I am glad to know we can rely on you.
ZeroWolf wrote:This is an interesting topic...
I've been tinkering around with 3D Modeling for a while, though when I say tinkering, I mean, wanting to get around to it. I've got Blender downloaded, but from reading the above, I'm now scared...
Only reason I got it was that I'd heard it was a good, free and reliable software to use.
Oh And I'm another one who thought about signing up to DA but always put it off as I'm a bit paranoid on feedback.
william-james88 wrote:If ever Sabrblade decides to go on vacation, I am glad to know we can rely on you.
ZeroWolf wrote:The tutorials I've been working through slowly have been pretty simple but there's so many keyboard shortcuts I keep getting mixed up.
The first time I played around in it I was completely lost at how to create anything, even a square seemed out of reach.
william-james88 wrote:If ever Sabrblade decides to go on vacation, I am glad to know we can rely on you.
Hellscream9999 wrote:ZeroWolf wrote:The tutorials I've been working through slowly have been pretty simple but there's so many keyboard shortcuts I keep getting mixed up.
The first time I played around in it I was completely lost at how to create anything, even a square seemed out of reach.
Yeah, well, it's not easy to model stuff, took about 4 weeks for my professor to make each character in mk9.
Hellscream9999 wrote:ZeroWolf wrote:This is an interesting topic...
I've been tinkering around with 3D Modeling for a while, though when I say tinkering, I mean, wanting to get around to it. I've got Blender downloaded, but from reading the above, I'm now scared...
Only reason I got it was that I'd heard it was a good, free and reliable software to use.
Oh And I'm another one who thought about signing up to DA but always put it off as I'm a bit paranoid on feedback.
It's not bad, and starting out on it, it might be easier to pick up
ZeroWolf wrote:The tutorials I've been working through slowly have been pretty simple but there's so many keyboard shortcuts I keep getting mixed up.
The first time I played around in it I was completely lost at how to create anything, even a square seemed out of reach.
SKYWARPED_128 wrote:SillySpringer wrote:OMG IKR??? BLENDER ALMOST MADE ME KILL MYSELF! I need to take my time with it. Tinkercad, though not for making games or animations, is great for designing things to print.
You should try Sketchup. It's very user-friendly and IMO, it can do a whole lot more than TinkerCAD.
SillySpringer wrote:SKYWARPED_128 wrote:SillySpringer wrote:OMG IKR??? BLENDER ALMOST MADE ME KILL MYSELF! I need to take my time with it. Tinkercad, though not for making games or animations, is great for designing things to print.
You should try Sketchup. It's very user-friendly and IMO, it can do a whole lot more than TinkerCAD.
Lol I actually have the free version of Sketchup, but I still don't know how to use it.
SKYWARPED_128 wrote:SillySpringer wrote:SKYWARPED_128 wrote:SillySpringer wrote:OMG IKR??? BLENDER ALMOST MADE ME KILL MYSELF! I need to take my time with it. Tinkercad, though not for making games or animations, is great for designing things to print.
You should try Sketchup. It's very user-friendly and IMO, it can do a whole lot more than TinkerCAD.
Lol I actually have the free version of Sketchup, but I still don't know how to use it.
Just think of it this way. You first draw a flat shape on a surface, and then you magically pull that shape out from the surface to make a 3 dimensional object. Then you start drawing lines and across the surfaces of said object and delete vertices to add detail.
It's just a matter of wrapping you head around the idea.
The buttons on the tool bar are pretty self explanatory, IMO.
SKYWARPED_128 wrote:Hellscream9999 wrote:ZeroWolf wrote:This is an interesting topic...
I've been tinkering around with 3D Modeling for a while, though when I say tinkering, I mean, wanting to get around to it. I've got Blender downloaded, but from reading the above, I'm now scared...
Only reason I got it was that I'd heard it was a good, free and reliable software to use.
Oh And I'm another one who thought about signing up to DA but always put it off as I'm a bit paranoid on feedback.
It's not bad, and starting out on it, it might be easier to pick up
Unfortunately, I'm living proof that that is not the case.
I started out with Blender, and the UI was bad enough that I quit after trying for a few days trying to figure things out. I then switched to Sketchup, and haven't looked back, since.
That was until I bought ZBrush and needed something more efficient to block in my models, since Sketchup has a habit of exporting stl and obj files as tri-based models. That said, I only learned just enough to accomplish exactly what I want out of Blender, and nothing more. It's too much of a pain for me to actually sculpt something using it.ZeroWolf wrote:The tutorials I've been working through slowly have been pretty simple but there's so many keyboard shortcuts I keep getting mixed up.
The first time I played around in it I was completely lost at how to create anything, even a square seemed out of reach.
Go for Sketchup, my friend. You won't regret it. It's by far the most intuitive UI you'll find on a software, free or otherwise. As long as you're not going for super-detailed models, it's great for simpler shapes and "props". Since it started out as an architecture software, I use it all the time to compose backgrounds for illustrations.
If you're interested in organic models, I recommend Sculptris. It's a freeware by Pixologic, which also made ZBrush. While it's a VERY stripped down version of ZBrush, it's also really easy to wrap your head around.
ZeroWolf wrote:Lol yeah ok, that's what I guessed. I think I discovered that when playing around with it. Hopefully soon I'll actually remember to experiment more with it.
ZeroWolf wrote:Thanks! I'll definitely have to look into that then
ZeroWolf wrote:I'm now interested in this custom liokaiser. ..
Insurgent wrote:Looking good Springer! I've still got quite a way to go before reaching that level.
Insurgent wrote:I tried using sketchup when u first started, but the output files were seriously messed up when I pit them on shapeways and I had trouble using it.
Oddly, I then tried blender. Took me a week of going through on!one tutorials to create a fancy box with lid, grating and logos. Honestly, I find blender easy to use once you get a handle on the interface. The edit and line drawing is extremely useful.
I learned this for work, become quite a dab hand at it. Now I'm using blender to create combiner bits for my custom liokaiser.
SillySpringer wrote:Ok, I was just wondering, what CAD Transformers character should I do next? Shockwave, Soundwave, or Springer? Now in the mean time, here's my latest CAD Transformer creation:
*click here* to see the design in 3d!
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