Callout to all MEDICS
Callout to all MEDICS
Posted by Lily Thu Jun 10, 2010 2:03 pm
I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long. The best part of this is that the team of medics walk out not only with a huge EXP haul but with a good chunk of health too, resulting in shorter stays in the CR chamber.
I'd like to try this. (Additionally, if that's against the rules for whatever odd reason, please baleet this post). A single medic placed into the right missions can rack up crazy exp already, for example:
http://www.seibertron.com/heavymetalwar ... _id=266487
http://www.seibertron.com/heavymetalwar ... _id=266455
^EXPIRED
Try this:
http://www.seibertron.com/heavymetalwar ... ion_id=352
My thanks go to the lv 7 bots belonging to revengeofstarscream and other similarly high-levelled bots for making those hauls possible.
To make a long story short - please post the names of the bots on your teams that are medics. Let's try our best to keep an eye out for each other's medics and get them into the same missions!
My medics are:
Articuno/Ho-oh (depending on reset)
Umbreon
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Re: Callout to all MEDICS
Posted by Neo Crusader Sat Jun 12, 2010 11:01 pm
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Re: Callout to all MEDICS
Posted by Burn Sat Jun 12, 2010 11:19 pm
Lily wrote:I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long.
It was also deemed illegal and resulted in the retreat function being implemented.
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Re: Callout to all MEDICS
Posted by Zordon Sun Jun 13, 2010 2:25 pm
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Re: Callout to all MEDICS
Posted by Lily Mon Jun 14, 2010 4:38 pm
Burn wrote:Lily wrote:I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long.
It was also deemed illegal and resulted in the retreat function being implemented.
Well, phoeey.
With the retreat function in place is it still considered illegal? Don't want to start any trouble here.
At the very least, I hope to encourage the presence of more medics around!
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Re: Callout to all MEDICS
Posted by Zordon Mon Jun 14, 2010 4:44 pm
Lily wrote:Burn wrote:Lily wrote:I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long.
It was also deemed illegal and resulted in the retreat function being implemented.
Well, phoeey.
With the retreat function in place is it still considered illegal? Don't want to start any trouble here.
At the very least, I hope to encourage the presence of more medics around!
what you propose is quite legal, and with the correct number of medics in a fight, you can get a win or a good XP haul for your troubles. the retreat function just stops it getting too silly.
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Re: Callout to all MEDICS
Posted by Lily Mon Jun 14, 2010 4:46 pm
Speaking of which, Zordon, nice job in this mission! While you didn't get a too-huge XP haul, I'm liking how most of our team walked away without a scratch
Also, here is another Inferno: Hell Unleashed for you to test out your medic in again:
http://www.seibertron.com/heavymetalwar ... on_id=1990
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Re: Callout to all MEDICS
Posted by ProwlJazz Tue Jun 15, 2010 3:36 pm
http://www.seibertron.com/heavymetalwar ... r_id=83536
102,012xp I just want him to be a good medic so whatever you think is good, will be done.
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Re: Callout to all MEDICS
Posted by Lily Tue Jun 15, 2010 9:13 pm
ProwlJazz wrote:Can you guy`s help me with his build...
http://www.seibertron.com/heavymetalwar ... r_id=83536
102,012xp I just want him to be a good medic so whatever you think is good, will be done.
My suggestion:
Noble Air Animal
5 Spd
3 Courage
3 Avoid
4 Repair
Give it a few runs, see how it goes. Good luck!
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Re: Callout to all MEDICS
Posted by Raphael Prime Wed Jun 23, 2010 2:32 pm
Lily wrote:
My suggestion:
Noble Air Animal
5 Spd
3 Courage
3 Avoid
4 Repair
Give it a few runs, see how it goes. Good luck!
What about Intel? when would you suggest start adding that, since it helps increases the % healed(As does a teammates Endurance i believe)?
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Re: Callout to all MEDICS
Posted by Raphael Prime Wed Jun 23, 2010 2:33 pm
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Re: Callout to all MEDICS
Posted by Neo Crusader Wed Jun 23, 2010 7:10 pm
Raphael Prime wrote:Lily wrote:
My suggestion:
Noble Air Animal
5 Spd
3 Courage
3 Avoid
4 Repair
Give it a few runs, see how it goes. Good luck!
What about Intel? when would you suggest start adding that, since it helps increases the % healed(As does a teammates Endurance i believe)?
also, by using a gadget you don't have to waste xp on avoid (if you're going purely for a repairer)
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Re: Callout to all MEDICS
Posted by steve2275 Sun Aug 08, 2010 8:01 am
but it wont get any worse"
im not retyping that
http://www.seibertron.com/heavymetalwar ... r_id=84257 current repair is 5
http://www.seibertron.com/heavymetalwar ... r_id=84224 current repair is 3
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: Callout to all MEDICS
Posted by steve2275 Sun Aug 08, 2010 9:06 am
but it wont get any worse"
Zordon wrote:my 2 medics are Ghostbusters!
put 2 into skill
Extinguisher Rifle 9 2 Devastating Short recharge
instead of rank
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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