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Callout to all MEDICS

Meeting place for the Autobot faction.

Callout to all MEDICS

Posted by Lily Thu Jun 10, 2010 2:03 pm

Right. There seems to be a distinct lack of medics around - or, I'm blind. Quite possibly both.

I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long. The best part of this is that the team of medics walk out not only with a huge EXP haul but with a good chunk of health too, resulting in shorter stays in the CR chamber.

I'd like to try this. (Additionally, if that's against the rules for whatever odd reason, please baleet this post). A single medic placed into the right missions can rack up crazy exp already, for example:

http://www.seibertron.com/heavymetalwar ... _id=266487
http://www.seibertron.com/heavymetalwar ... _id=266455
^EXPIRED
Try this:
http://www.seibertron.com/heavymetalwar ... ion_id=352

My thanks go to the lv 7 bots belonging to revengeofstarscream and other similarly high-levelled bots for making those hauls possible.

To make a long story short - please post the names of the bots on your teams that are medics. Let's try our best to keep an eye out for each other's medics and get them into the same missions!

My medics are:

Articuno/Ho-oh (depending on reset)
Umbreon
Lily
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Re: Callout to all MEDICS

Posted by Neo Crusader Sat Jun 12, 2010 11:01 pm

After seeing some of your ridiculous xp gains i have decided to test a medic build. If it scores decently over the next few weeks i may keep the bot as a medic. So currently my medic is Bones
Neo Crusader

Re: Callout to all MEDICS

Posted by Burn Sat Jun 12, 2010 11:19 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Lily wrote:I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long.


It was also deemed illegal and resulted in the retreat function being implemented.
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Re: Callout to all MEDICS

Posted by Zordon Sun Jun 13, 2010 2:25 pm

Motto: "I'm sure on some planet your style is impressive, but your weak link is: this is seibertron"
Weapon: Indepentently Targetable Particle Beam Cannons
my 2 medics are Ghostbusters! and street hawk might even make a 3rd. will make a level 5 one on my next reset of either Airstorm Alpha or Zordimus Maximus, for a few weeks to see how it goes.
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Re: Callout to all MEDICS

Posted by Lily Mon Jun 14, 2010 4:38 pm

Burn wrote:
Lily wrote:I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long.


It was also deemed illegal and resulted in the retreat function being implemented.


Well, phoeey.

With the retreat function in place is it still considered illegal? Don't want to start any trouble here.

At the very least, I hope to encourage the presence of more medics around!
Lily
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Re: Callout to all MEDICS

Posted by Zordon Mon Jun 14, 2010 4:44 pm

Motto: "I'm sure on some planet your style is impressive, but your weak link is: this is seibertron"
Weapon: Indepentently Targetable Particle Beam Cannons
Lily wrote:
Burn wrote:
Lily wrote:I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long.


It was also deemed illegal and resulted in the retreat function being implemented.


Well, phoeey.

With the retreat function in place is it still considered illegal? Don't want to start any trouble here.

At the very least, I hope to encourage the presence of more medics around!



what you propose is quite legal, and with the correct number of medics in a fight, you can get a win or a good XP haul for your troubles. the retreat function just stops it getting too silly.
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Re: Callout to all MEDICS

Posted by Lily Mon Jun 14, 2010 4:46 pm

http://www.seibertron.com/heavymetalwar ... on_id=1963

Speaking of which, Zordon, nice job in this mission! While you didn't get a too-huge XP haul, I'm liking how most of our team walked away without a scratch

Also, here is another Inferno: Hell Unleashed for you to test out your medic in again:
http://www.seibertron.com/heavymetalwar ... on_id=1990
Lily
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Re: Callout to all MEDICS

Posted by ProwlJazz Tue Jun 15, 2010 3:36 pm

Motto: "Till all are one, all are none..."
Can you guy`s help me with his build...
http://www.seibertron.com/heavymetalwar ... r_id=83536
102,012xp I just want him to be a good medic so whatever you think is good, will be done.
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Re: Callout to all MEDICS

Posted by Lily Tue Jun 15, 2010 9:13 pm

ProwlJazz wrote:Can you guy`s help me with his build...
http://www.seibertron.com/heavymetalwar ... r_id=83536
102,012xp I just want him to be a good medic so whatever you think is good, will be done.


My suggestion:

Noble Air Animal
5 Spd
3 Courage
3 Avoid
4 Repair

Give it a few runs, see how it goes. Good luck!
Lily
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Re: Callout to all MEDICS

Posted by Raphael Prime Wed Jun 23, 2010 2:32 pm

Weapon: Energy Shurikens
Lily wrote:
My suggestion:

Noble Air Animal
5 Spd
3 Courage
3 Avoid
4 Repair

Give it a few runs, see how it goes. Good luck!



What about Intel? when would you suggest start adding that, since it helps increases the % healed(As does a teammates Endurance i believe)?
Last edited by Raphael Prime on Wed Jun 23, 2010 2:42 pm, edited 1 time in total.
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Re: Callout to all MEDICS

Posted by Raphael Prime Wed Jun 23, 2010 2:33 pm

Weapon: Energy Shurikens
I have no idea why it did a double post, much apologies.
"And i can't be happier having a seasoned law enforcement official working the case for me. Just attack it. Like you're hungry. Like the wolf"
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Re: Callout to all MEDICS

Posted by Neo Crusader Wed Jun 23, 2010 7:10 pm

Raphael Prime wrote:
Lily wrote:
My suggestion:

Noble Air Animal
5 Spd
3 Courage
3 Avoid
4 Repair

Give it a few runs, see how it goes. Good luck!



What about Intel? when would you suggest start adding that, since it helps increases the % healed(As does a teammates Endurance i believe)?


also, by using a gadget you don't have to waste xp on avoid (if you're going purely for a repairer)
Neo Crusader

Re: Callout to all MEDICS

Posted by steve2275 Sun Aug 08, 2010 8:01 am

Motto: "it may not get better
but it wont get any worse"
I BELIEVE EVERY COMMANDER SHOULD HAVE AT LEAST 1 REPAIRER
im not retyping that

http://www.seibertron.com/heavymetalwar ... r_id=84257 current repair is 5

http://www.seibertron.com/heavymetalwar ... r_id=84224 current repair is 3
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: Callout to all MEDICS

Posted by steve2275 Sun Aug 08, 2010 9:06 am

Motto: "it may not get better
but it wont get any worse"
Zordon wrote:my 2 medics are Ghostbusters!

put 2 into skill
Extinguisher Rifle 9 2 Devastating Short recharge :grin: €22,000 100
instead of rank
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
steve2275
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Posts: 3293
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