They've also posted an article about the free-to-play browser based game that is now scheduled to launch in 2013. Click here to read the full article.
This being a Transformers game though, it's not long before you're getting into some action. We were shown the game's Deep Scan feature--essentially a horde mode where you face off against multiple enemies. The combat is fast-paced, with Horton saying he wants the game to have the immediacy of a shooter. Alongside the standard combat, which includes both melee and projectile-based weaponry, there are special weapons that can be used. We saw one Transformer becomes an artillery weapon--a state which takes a while to transform in and out of, but able to lay down heavy fire that devastates groups. The idea, therefore, is that you use it to support your party from afar--you can imagine an ideal party having smaller, faster Autobots in the thick of it, while bigger Transformers are raining down artillery fire. Transformers are also equipped with powers, such as an invisibility orb, which allows allies to see you but shields you from the sight of enemies, or a chaff mist, that protects you from incoming fire.