Me_Grimlock_King wrote:Everybody's talking about Swoop vs. Divebomb, but let's be serious. Swoop vs. Divebomb wouldn't decide this fight. This fight would come down to Grimlock vs. Razorclaw. The rest of the dinos/preds would be squaring off and all...but it would be the leaders that decided it. If this were a to-the-death type battle, we'd see both teams walking away with a few less members...and both Grimlock and Razorclaw spending a good amount of time in the repair bay. Personally, I think this one'd be a draw.
Due solely on your avatar and site handle, and that I can follow your train of thought, I'm willing to agree with you on this being the likeliest out come. As to deciding factors see
UUTo amend my last post: While both leaders would likely limp a way, I think the casualties of each the teams being Swoop(possible pow), and Tantrum, with Slag and Headstrong being dragged away in crit being a deciding factor of a
technical win.
After the leaders, I think Rampage and Snarl are the most potentially dangerous and skilled. Sludge is just too dumb to die and the biggest mech on the field, while Divebomb is the hardest to hit once he takes Swoop out of the sky let alone out of the battle.
Notice Predaking will be inoperative due to this fight for some time.
UU wrote:I think everyone's talking about Swoop vs Divebomb because its the only thing about this fight we have evidence on. Divebomb can beat Swoop; and having aerial support can be a big deal when your on the ropes. If Razorclaw was in a position to really do some damage Swoop could turn the tide simply by breaking them up it a well placed shot, and same with Divebomb. Neither can win the fight, but they will be able to give their side an advantage.
I don't think it can simply be decided by the leaders. Whoever wins out of Grimlock and Razorclaw is going to be heavily damaged. So a battle worn Razorclaw who can hardly limp vs 4 dinobots in fairly good condition isn't going to be much of a fight; and a critically injured Grimlock wouldn't be able to beat four Predacons in good shape.
I think I see were you're going too and it is very true. The only mech i can see making a devestating return once downed would be Snarl given his sunny disposition. Also Razorclaw would not look to start a fight with the Dinos in the sun because of this. The Dinobots are fairly high profile so it would depend on who initiated the fight and not weather razorclaw knew Snarl's abilities. Each team should already be somewhat familiar with the other.
here is how i see this lining up
grim v razorclaw (UU's right this would be cool and close)
slag* v rampage (both are gunners; pred has speed)
snarl v tantrum* (both have energy reserves; pred's is explosive and internal)
swoop v divebomb (pred favored to win; dino would loose flight ability)
sludge** v headstrong** (both have weakest personality; slugde is tougher but dumber)
I've always had doubts on the dinobot's firepower. If G1 techspecs are accurate (which they are not) then this tips in the preds favor. I think the DW bios should be the deciding factor here.
grim and razo = Draw UU put it best though, long term and solo fight would go to Grimlock.
slag and rampage = I think Rampage, slag is considered the weakest of the ground based dinos with TMNT Ralph's bad personality. There won't be time to kill him though.
snarl and tantrum = Calm before the storm. Up close a sunny snarl would win, if tantrum kept his distance though... or fought him just before dawn it would be close. whoever wins would assume the other is dead, Snarl might be right. Though since even demi electric fields might not hold snarl at bay, the desert loaner is favored to win long term.
swoop and divebomb = I don't know how long it would take to get swoop incapable of flight but that will happen and seems the best senario the dinos can reasonably hope for. Swoop does have a sword and pistol though...
sludge and headstrong = big and realy dimb or preds weakest with a lot of will and a little wit. headstrong can keep the edge in a sword fight due to his disfraction sword same in rhino form with his horn. If slugde uses his quake making stomp they both are screwed. headstrong has interesting firepower. This seems to be a draw here, but long term headstrong would go down in a solo fight. sludge
might be able to drag himself out of whatever calamity he creates but headstrong would not.
All the Preds are faster than there Dino counterparts but the dinos are more durable and likely stronger. Intelegence has to count for something as it is obviously, a side from Grim and Swoop, in the preds favor.
If predaking is formed tantrums electric feild is kicked into overdrive making physical assault difficult, but not impossible, for the dinobots while his fuel tanks would be distribute to his fellow warriors. The additional gunports added to the gestalt frame would allow for there individual weapons and morter feet to make short work of any dinobot should his fraction of a second reaction time choose to target an individual foe. Truely the combiner form is stronger, and still possibly faster, than any of his individual opponents (execept a flying swoop)
With this thought, I think the dinobot's only hope is to keep Predaking as five Predacons. If Predaking is formed it likely means one Dinobot was already downed, if not out, and soon more will follow.
OPevil, I don't have the issue myself but the TFwiki (not TFs on wiki) might have a page discussing it.