Burn wrote:Let it be known, I murdered Amelie.
Accidentally.
Amelie wrote:I'd played them before on the SNES, but given that Shining Force was also out at the time.... I passed.
Then I played the Gamecube one. It was so bad I vowed never to touch FE again. Dodgy game mechanics, poor storyline and awful AI just added up to a whole heap of "meh".
Amelie wrote:Then I played the Gamecube one. It was so bad I vowed never to touch FE again. Dodgy game mechanics, poor storyline and awful AI just added up to a whole heap of "meh".
Burn wrote:Let it be known, I murdered Amelie.
Accidentally.
Amelie wrote:I finished Path of Radiance a couple of times (enough to get all the normal characters and was a couple away from starting on getting the bosses for subsequent plays), largely because I didn't have a PC and had sold a huge chunk of my retro RPGS.
I actually finished it on hard by pretty much only using Ike. A lot of my characters weren't even promoted. Also - his special attack makes the whole game pointless. On the final battle, I run him into the middle where the fountain is and he'll kill everything on his own. On a sub-note, the same can be said of all the bonus missions.
I'm pretty hardcore at SRPGS, and Path of Radiance was pretty much a walk-over compared to a monster like Shining Force 3 on HARD, or even Vandal Hearts II. Whilst its true that checking the option in Path of Radiance so characters level up depending on class adds little more, it didn't add too much to the difficulty curve.
On the stategy front right now I'm going though Fallout Tactics on "tough guy" mode so I can only save before a mission starts.
Burn wrote:Let it be known, I murdered Amelie.
Accidentally.
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