Episode 14: Nature calls
Re: Episode 14: Nature calls
Posted by Uniprimus Sat Mar 22, 2008 10:01 am
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Re: Episode 14: Nature calls
Posted by GetterDragun Sat Mar 22, 2008 10:02 am
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Re: Episode 14: Nature calls
Posted by shortround Sat Mar 22, 2008 10:03 am

Serpentor "I am the one born to rule and destined to conquer. Let those who fear me, follow me. Let those who oppose me, die."
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Re: Episode 14: Nature calls
Posted by Autobot Jazz Sat Mar 22, 2008 10:04 am
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Re: Episode 14: Nature calls
Posted by Magnimus Sat Mar 22, 2008 10:43 am
As usual, there were a number of G1 cartoon references such as the colour scheme on the construction equipment.
I also appreciate that the ending of this episode will tie directly into the developing Megatron story-line.
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Re: Episode 14: Nature calls
Posted by Tigertrack Sat Mar 22, 2008 11:07 am
The zombies were okay, the homage construction equipment and construction worker were cool, but overall it was a bit of a boring episode.
Why were people trying to build it up like it was going to be Omega Supreme? Also, why are people bringing in Waspinator, etc. I know it was on the list of UPCs, but man, as soon as we see that it's Waspinator this, and Waspinator that.
I do think though if they are going to include characters from all stories maybe Transformers All Stars may have been a more appropriate name...
Anyway, episode was okay, looking forward to the two parter coming up next week.
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Re: Episode 14: Nature calls
Posted by Jaz-Zen Sat Mar 22, 2008 11:14 am
Autobot Jazz wrote:To be honest I didn't care for this episode much... However I liked the ending as it's a good setup for Megatron Rising and we now know what happened to Megatron's body.
Yeah, I agree with this. Everyone knows what a fan I am of TF Animated, but, seriously, monster barnacles from outer space?? How B movie.
BUT, I thought 'zombie' Prowl was cool. I can imagine at least a few kitbashers would get an extra Prowl to turn into this Zombie Prowl, especially some of the guys that are masters at zombie/heavy battle damage versions of characters, so I'm looking forward to seeing those kitbashes.
Yes, the episode was still fun, but the construction machines didn't seem even remotely Constructicon-like, so, really, since the "bad guy" was just a mindless monster, the episode wasn't even as good as the human villian episodes. To me, anyway.
To be honest, I really expected more from this episode, and I was disappointed. Still, it wasn't a total loss, and has been said before, every episode can't be a winner.
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Re: Episode 14: Nature calls
Posted by Megatron-Ron Sat Mar 22, 2008 11:32 am
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Re: Episode 14: Nature calls
Posted by Pyrostrata Sat Mar 22, 2008 12:10 pm

Cannabis Prime wrote:I didn't know a super-sonic jet could park on the grass like that!
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Re: Episode 14: Nature calls
Posted by Dead Metal Sat Mar 22, 2008 12:18 pm
I don't think it sucked, I liked it, and I don't think those were the constrcticons, just some generic mining robots.
anybody see Sparkplug aka the min worker?

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Intah-wib-buls?
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Re: Episode 14: Nature calls
Posted by Skice Sat Mar 22, 2008 12:21 pm

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Re: Episode 14: Nature calls
Posted by Omega Charge Sat Mar 22, 2008 5:14 pm
I enjoyed this episode a lot. There's a little feud between Bumblebee and Prowl that we see more closely, and we really got a big dose of Bumblebee's craziness in this one.
Every episode has been brilliant to me so far to me, some a bit less than others (namely Nanosec), and to see it get better in Season 2 will be super-awesome. And it seems we jump right into season 2, with the schedule putting "Elite Guard" right after Megatron Rising part 2.

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Re: Episode 14: Nature calls
Posted by AxiomScion Sat Mar 22, 2008 5:15 pm
yep, Spike was good fan service, and the barnacles could easily relate to the G1 comic or cosmic rust, but I think the rest of this epi was a little set up work for things to come.Dead Metal wrote:So the space barnacles were attached to Megatron's body, cool.
I don't think it sucked, I liked it, and I don't think those were the constrcticons, just some generic mining robots.
anybody see Sparkplug aka the min worker?
1. Sumdac makes at least two types of construction vehicles and Megatron has access to files. Season two will have a combiner or the very least a superlinker.
2. Sarri, Bumblebee, and Prowl learn a lesson that could help them in a later episode.
3. Megatron's torso means he can rebuild a formidable body with a good cybertronian base.
It wasn't in my top ten episodes, I didn't hate it either, but it served its purpose.
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Re: Episode 14: Nature calls
Posted by munkimus prime Sat Mar 22, 2008 5:26 pm
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Re: Episode 14: Nature calls
Posted by shortround Sat Mar 22, 2008 5:36 pm

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Re: Episode 14: Nature calls
Posted by NiteStar Sat Mar 22, 2008 7:06 pm
Pyrostrata wrote:Just watched it. Was not impressed AT ALL! Very Boring. Space barnacles??!! How UBER-fromage!!! Yet another filler ep to keep us til next week. Best part was the end, when Sumdac found what appeared to be a chunk of Megs' Cybertronian form....naturally, a lead-in for the two-parter starting next week....and, for this, I cannot effin' wait!! Bring on Big Megs!!![]()
I agree, This was another pointless Episode And I refuse for anyone to make convince me otherwise. Space Barnicals? Did we really need a whole Episode of them going Camping and then being chased by a possessed Prowl for 10min only to end up back at headquarters with everyone Happy cuz they were able to defeat evil in a 20min span of Television time? BLAH BLAH BLAH!
Well Looks like Megs is Next but who knows how long they'll Draw that out. And isn't this next EP the end of Season 1 and we have to wait awhile for Season 2?
And I Also would like to know how long is it in between Eps in terms of time? What, like the next day sort of thing or weeks in between? If its weeks what the hell have the Decepticons been doing in between eps that they are not in. Sitting around thinking of what to do. Do they have a Home Base on Earth? HAve Lug, Blitz and Strarscream met up with Blackarachnia? Where the hell has she been? Twiddling her thumbs in cave figuring out what to do?
There is so much Unnecessary Lagging in this series its a shame.
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Re: Episode 14: Nature calls
Posted by Duke of Luns Sat Mar 22, 2008 9:58 pm
However, if Space Barnicles can only be dealt with by burning them off, how did they survive entering Earth's atmosphere, which according to many movies I've seen can get EXTREMELY hot? Also, why did it take fifty years for them to start causing trouble? I have devised answers my own questions before they are asked by others! So just for fun, my theory:
Space Barnicle eggs, plain and simple. We only saw the ship from far off in Tranform and Roll out, so it's possible there were some on the ship. Also recall that Megatron stood on the ship in the first episode. When he landed, a couple barnicles attached to his foot, and laid eggs inside of his inner joints. Being the big huge powerful robot that he is, Megatron would not notice, it'd be the equivalent of a couple fleas landing on a human. Anyway, Megs goes through the atmosphere, and any residual barnicles are burned off but the eggs laid inside his inner workings survive, but are heavily damaged and it takes them time to hatch and develop into the hulking monster we saw today. Oh, and if your wondering, I thought this up in like a minute after I saw the episode, and do you think I should write to the Animated writers asking for my No-prize?(a Marvel Comics reference).
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Re: Episode 14: Nature calls
Posted by Savage Sat Mar 22, 2008 10:47 pm

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Re: Episode 14: Nature calls
Posted by Burn Sun Mar 23, 2008 12:12 am
This was easily THE dumbest episode in this series so far. Only the last 30 seconds or so actually served any purpose whatsoever.
Homeage to the Constructicons? Maybe. But they missed out on a real big opportunity with the space barnacles. Why not make them Scraplets? Now THAT would have been a homeage.
But wait, space barnacles can only be removed with extreme heat? So Sari can super heat water and get drenched with it and survive? hmmmmm yeah. Kids show or not, that little plot hole was bad.
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Re: Episode 14: Nature calls
Posted by Skice Sun Mar 23, 2008 12:21 am
Burn wrote:But wait, space barnacles can only be removed with extreme heat? So Sari can super heat water and get drenched with it and survive? hmmmmm yeah. Kids show or not, that little plot hole was bad.
For once I have to agree with you Burn. and I love animated.

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Re: Episode 14: Nature calls
Posted by Burn Sun Mar 23, 2008 12:37 am
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Re: Episode 14: Nature calls
Posted by Black Bumblebee Sun Mar 23, 2008 1:44 am
"Where did you find room for all that stuff."
"... I'd rather not say."
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Re: Episode 14: Nature calls
Posted by Burn Sun Mar 23, 2008 1:59 am
They could have easily spun that into a reference about G1 Prime and his always disappearing trailer.
"Where did you find room for all that stuff."
"Oh you know, same place Prime's trailer goes"
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Re: Episode 14: Nature calls
Posted by NiteStar Sun Mar 23, 2008 2:25 am
Black Bumblebee wrote:Bad plot or no, even the haters have to admit that it had some laugh out loud moments:
"Where did you find room for all that stuff."
"... I'd rather not say."
Well I guess. Kinda more on the cheese side than laugh out loud.
That line should have been followed by that Drum, Snare and Cymbal Crash noise you hear after a bad joke.
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Re: Episode 14: Nature calls
Posted by Nekoman Sun Mar 23, 2008 11:21 am
This show is just really boring, would have much preferred something more like the last three shows.
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