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Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby kwanzaabot » Tue Sep 11, 2012 8:02 pm

Ultra Markus wrote:what no sludge(brontosaurus)
that really bites


Apatosaurus.

"Brontosaurus" never existed. Its discoverer thought apatosaurus and brontosaurus were separate species, but it turned out that the bronto was a sub-species of apatosaurus.

It's bizarre people still say "brontosaurus", when it was renamed way back in something like 1903.

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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Ultra Markus » Tue Sep 11, 2012 8:32 pm

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kwanzaabot wrote:
Ultra Markus wrote:what no sludge(brontosaurus)
that really bites


Apatosaurus.

"Brontosaurus" never existed. Its discoverer thought apatosaurus and brontosaurus were separate species, but it turned out that the bronto was a sub-species of apatosaurus.

It's bizarre people still say "brontosaurus", when it was renamed way back in something like 1903.

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OK MR. Professor thanks for telling us how smart you are
I knew that "brontosaur" was not an actual dinosaur name
i used it because i wanted everyone to understand what
i was referring to
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Ultra Markus » Tue Sep 11, 2012 8:38 pm

Motto: "“You either die a hero or you live long enough to see yourself become the villain.” - Harvey Dent in The Dark Knight"
Weapon: 16 Cannons
Mindmaster wrote:
Ultra Markus wrote:what no sludge(brontosaurus)
that really bites


In defense of HMS, I felt it was justified. There are five Dinobots, but four classes. Grimlock, Swoop, and Slag/Slug are more iconic, leaving them with a choice; Snarl or Sludge. Since Snarl better fits the Destroyer class, Sludge was dropped from the multiplayer chassis list.

cant they make more than one dinobot in the same class?
they have several autobots or decepticons in the same class
just saying
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby kwanzaabot » Tue Sep 11, 2012 9:03 pm

Ultra Markus wrote:OK MR. Professor thanks for telling us how smart you are
I knew that "brontosaur" was not an actual dinosaur name
i used it because i wanted everyone to understand what
i was referring to


Let's see how you like it when people are ignorant of things you're interested in. ;)
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Blurrz » Tue Sep 11, 2012 10:24 pm

Motto: "scream drive faster"
Weapon: Electro-Laser Cannon
I've been treated by Bioware so nicely that it feels so weird to be buying MP DLC. Won't bite on any of this until they release new MP maps or smth.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby kwanzaabot » Tue Sep 11, 2012 10:56 pm

Blurrz wrote:I've been treated by Bioware so nicely that it feels so weird to be buying MP DLC. Won't bite on any of this until they release new MP maps or smth.


Same here, except replace "Bioware" with "Bethesda".

The amount of free content Skyrim's had after release is just staggering (Space Core, mounted combat, hi-rez textures, new killcams), not to mention paid content like Dawnguard, to the point where paying $10 for content that's already on the disc (and therefore I've already paid for) just feels like highway robbery... which I guess it kinda sorta is.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby lonrac » Wed Sep 12, 2012 3:30 am

Motto: "My 'collection' isn't worth bragging about"
Weapon: Photon Pistol
Where are the Dinobots??

In the customisation menu there are the four dino's, locked, I'm prompted to the playstation store, and told that this item is not currently available?


WTS???? (What The Scrap)


okay- apologies by 17:00 GMT, they were available for purchase...
Last edited by lonrac on Wed Sep 12, 2012 12:39 pm, edited 1 time in total.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby a Cobra Viper » Wed Sep 12, 2012 10:44 am

lonrac wrote:Where are the Dinobots??

In the customisation menu there are the four dino's, locked, I'm prompted to the playstation store, and told that this item is not currently available?


WTS???? (What The Scrap)



I had no problem last night downloading the Dinobots DLC on the PS3. Try going through the store via the dashboard. Maybe there's something wonky with the connection between the game linking with the store.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby a Cobra Viper » Wed Sep 12, 2012 10:50 am

Mindmaster wrote:
AutobotMR2 wrote:Well look at that, $10 for an unlock code.....this is really starting to piss me off. I'm still gonna buy it, but it still doesn't change the fact that this content is already on the disc, and we are just paying to use it..... :evil: :evil: :evil:


If you're talking Xbox, mine downloaded code-free instantaneously this morning.


I think he means that what he downloaded only unlocked the content that already existed on the game disc. My download was only about 144KB or something really small like that. It was basically just downloading a verification to the game to unlock the DLC. The reason that this is infuriating is that we already bought the game disc and it's contents. HMS and Activision already included this DLC on the disc that we paid for, but you're only allowed to access it by paying more. That's like buying a car and not being able to go in reverse until you pay a little extra. The reverse mechanics are in the car already. Don't put it on the disc and people wouldn't have such a problem with it.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Iron Prime » Wed Sep 12, 2012 12:20 pm

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I've noticed that more and more this content is pushed out to all games via updates. That way you can see other people using the new skins, etc even if you do not own it. Then, if you buy the code, it is unlocked for you as well.

I think that is what happened here - I know my game has been 'updated' at least once. And a I read an article somewhere about them finishing some stuff up after going gold (including Dinobots I believe).
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Mindmaster » Wed Sep 12, 2012 3:35 pm

Motto: "For I have dipped my hands in muddied waters, and, withdrawing them, find 'tis better to be a commander than a common man!"
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gothsaurus wrote:I'm bummed by the price on these. Getting other DLC, you often get a full level or two to play PLUS the skins. Seems like $10 is high for just extra characters. Still, I do want to get them. Hoping they may get bundled in the future. :-?


I wouldn't get my hopes up.

Best I can see is reduced prices, like they did the Halo 3 DLCs.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby gothsaurus » Wed Sep 12, 2012 3:37 pm

Yeah, I'm thinking of the Batman ones that got bundled... but given, I'm sure that's a different company.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby MagnaBlade » Wed Sep 12, 2012 5:59 pm

Wow, on PS3 the dinobots have become really popular. There's almost too many of them running around!
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Stormrider » Wed Sep 12, 2012 6:38 pm

Weapon: Atom-Smasher Cannon
kwanzaabot wrote:
Blurrz wrote:I've been treated by Bioware so nicely that it feels so weird to be buying MP DLC. Won't bite on any of this until they release new MP maps or smth.


Same here, except replace "Bioware" with "Bethesda".

The amount of free content Skyrim's had after release is just staggering (Space Core, mounted combat, hi-rez textures, new killcams), not to mention paid content like Dawnguard, to the point where paying $10 for content that's already on the disc (and therefore I've already paid for) just feels like highway robbery... which I guess it kinda sorta is.



So do you folks see this as a growing trend?
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Sodan-1 » Wed Sep 12, 2012 7:59 pm

Motto: "Motive is a universal weakness."
On-disc dlc? Tut, tut Activision. Of course they won't have to worry about the backlash Capcom have been getting recently because they know we'll just assume the position and take it.

I don't know why but I thought the Dinobot Destructor pack came with a special Dinobot Escalation level. Feels like they've missed a trick there. It could've come with a trophy/achievement, not for completeing the fifteenth wave but for having to restart a single wave. They could've called it "Leading this menagerie will be difficult..."
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Ultra Markus » Wed Sep 12, 2012 8:43 pm

Motto: "“You either die a hero or you live long enough to see yourself become the villain.” - Harvey Dent in The Dark Knight"
Weapon: 16 Cannons
kwanzaabot wrote:
Ultra Markus wrote:OK MR. Professor thanks for telling us how smart you are
I knew that "brontosaur" was not an actual dinosaur name
i used it because i wanted everyone to understand what
i was referring to


Let's see how you like it when people are ignorant of things you're interested in. ;)

WTF are you talking about! did i upset you? well, man up and get over it
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Blurrz » Wed Sep 12, 2012 9:53 pm

Motto: "scream drive faster"
Weapon: Electro-Laser Cannon
Stormrider wrote:
kwanzaabot wrote:
Blurrz wrote:I've been treated by Bioware so nicely that it feels so weird to be buying MP DLC. Won't bite on any of this until they release new MP maps or smth.


Same here, except replace "Bioware" with "Bethesda".

The amount of free content Skyrim's had after release is just staggering (Space Core, mounted combat, hi-rez textures, new killcams), not to mention paid content like Dawnguard, to the point where paying $10 for content that's already on the disc (and therefore I've already paid for) just feels like highway robbery... which I guess it kinda sorta is.



So do you folks see this as a growing trend?


It should be. I understand the individual developers and companies need to make the extra cash, but as a gamer who plays alot - the DLC for games, and the amount out there is astounding - especially if you need that DLC to play with others who have it. The concept of free multiplayer DLC.. I view it as beneficial because 3-4 months down the road, a person would probably be more willing to pay for the regular game, and get straight into the multiplayer without worrying about not having anyone to play with because he's just got the bare bones game.

But this is Activision, lol, yeah right.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby gothsaurus » Thu Sep 13, 2012 8:15 am

Yeah, thinking about it... if we buy the game AND the three DLC packs. We've ALMOST doubled the price we paid for the game, just to get some extra skins that should have come with the game.

At $10, I feel MUCH better buying add ons with some escalation map, subplot, animation, story included WITH the characters.

$5=skins
$10=map & skins
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby GuyIncognito » Thu Sep 13, 2012 10:47 am

I'm tired of reading about a Dinobot DLC Pack. I want to read about a Dinobot figure set! When is THAT going to come out?
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby gothsaurus » Thu Sep 13, 2012 11:05 am

YES! This. I'll be hella disappointed if we don't get a full set of five dinobots and three insecticons. Maybe they'll pull a page from FansProject's book and give us some Deluxe Insecticon recolors.

Sad to say, but the prototype 3rd party vehicle mold retools (shown at TFCon) of the insects in Cybertron mode look much better than the fuzzy, pointy version of Kickback we have coming from Hasbro. I like to envision the pre-earth mode of bots more like that, with turrets and tank treads and drillers and armor... more like War Within Grimlock.

I wish we could see a whole line of meched-out heavy armor missile battery gerwalk looking tank tread sportingTransformers... each of the main characters pushed that direction. Sad to say we'll probably have to look to the games and/or 3rd party for anything like that.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby a Cobra Viper » Thu Sep 13, 2012 11:18 am

gothsaurus wrote:Yeah, thinking about it... if we buy the game AND the three DLC packs. We've ALMOST doubled the price we paid for the game, just to get some extra skins that should have come with the game.

At $10, I feel MUCH better buying add ons with some escalation map, subplot, animation, story included WITH the characters.

$5=skins
$10=map & skins


Agreed. I've already stopped buying the Transformer toys due to the ridiculous prices. I won't hesitate to stop buying game DLC if they keep upping the price vs what it's worth. The third installment will probably be $15 for a 4/5 character pack. No thanks.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Iron Prime » Thu Sep 13, 2012 11:37 am

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GuyIncognito wrote:I'm tired of reading about a Dinobot DLC Pack. I want to read about a Dinobot figure set! When is THAT going to come out?


AMEN!
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby daimchoc » Thu Sep 13, 2012 2:48 pm

It's spelled SLAG!!!

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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby Sabrblade » Thu Sep 13, 2012 7:30 pm

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daimchoc wrote:It's spelled SLAG!!!
Play the game. His name is "Slug".

Stop being so GEEWUN.
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Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

Postby bluecatcinema » Fri Sep 14, 2012 6:35 am

daimchoc wrote:It's spelled SLAG!!!

Let me guess, you didn't like him being called "Snarl" in TFA?
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