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Game Progress Thread

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Re: Game Progress Thread

Postby The Happy Locust » Fri Sep 09, 2011 8:49 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Legend of Zelda: the Wind Waker
Took Medli on a field trip to the Earth temple. Obtained the mirror shield, destroyed a giant ghost, and left Medli alone in a haunted and enemy-filled temple. Okay, problem solved. now for the wind sage.
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Re: Game Progress Thread

Postby Shadowman » Fri Sep 09, 2011 9:19 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Final Fantasy XII:
Remember how I said Nihopalaoa goes great with Remedy? It goes better with Phoenix Downs. They cast Instant Death now. Also they're cheaper.

Passed through Archades, beat up the local Cid, and went to Balfonheim, and whoa hellooooooo pirate nurse. Why didn't anyone tell me about her before?

I digress. My current mission is to go to the Feywood, apparently we're chasing down Cid, because damn it, sometimes you just have to kill a Cid.
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Re: Game Progress Thread

Postby The Happy Locust » Sun Sep 11, 2011 10:34 am

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Legend of Zelda: wind Waker
took Makar through the wind temple. In the process, found the hookshot and defeated a giant graboid. Master sword now fully empowered. Time to track down the triumph forks.
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Re: Game Progress Thread

Postby The Happy Locust » Wed Sep 14, 2011 8:43 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
and through the power of the Triforce... er... the 3 day limit, he double-posted.

Legend of Zelda: Wind Waker
GAME.OVER.
Obtained the triforce shards and defeated Ganon. in my victory, left Hyrule completely flooded. Not happy about it. :evil: But at Least I stabbed Ganon in the face. :twisted:
I'm glad i replayed this. i used to hate this game with a passion. this time around, I put more time into the sidequests and exploring and got a lot more out of it. Still not my favorite Zelda game, but at least I don't regret buying it.

Minecraft
I'm digging a hole,
just digging a hole.
Block by block,
row by row,
I'm still digging this hole.
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Re: Game Progress Thread

Postby 1337W422102 » Wed Sep 14, 2011 8:56 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
The Happy Locust wrote:Minecraft
I'm digging a hole,
just digging a hole.
Block by block,
row by row,
I'm still digging this hole.

Unf, dat update. Punched an Enderman to death because it looked at me funny.
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Re: Game Progress Thread

Postby The Happy Locust » Wed Sep 14, 2011 9:45 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
1337W422102 wrote:
The Happy Locust wrote:Minecraft
I'm digging a hole,
just digging a hole.
Block by block,
row by row,
I'm still digging this hole.

Unf, dat update. Punched an Enderman to death because it looked at me funny.


Holy crap! Hadn't loaded it today. didn't realize the 1.8 was out yet. Time to get caught up.
Next up on Pimp My Jeager.
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Re: Game Progress Thread

Postby 1337W422102 » Wed Sep 14, 2011 10:02 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
The Happy Locust wrote:
1337W422102 wrote:
The Happy Locust wrote:Minecraft
I'm digging a hole,
just digging a hole.
Block by block,
row by row,
I'm still digging this hole.

Unf, dat update. Punched an Enderman to death because it looked at me funny.


Holy crap! Hadn't loaded it today. didn't realize the 1.8 was out yet. Time to get caught up.

Just read that changelog. Man, I HNNNGHGNGH'd hard.
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Re: Game Progress Thread

Postby The Happy Locust » Thu Sep 15, 2011 12:56 am

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
1337W422102 wrote:
The Happy Locust wrote:
1337W422102 wrote:
The Happy Locust wrote:Minecraft
I'm digging a hole,
just digging a hole.
Block by block,
row by row,
I'm still digging this hole.

Unf, dat update. Punched an Enderman to death because it looked at me funny.


Holy crap! Hadn't loaded it today. didn't realize the 1.8 was out yet. Time to get caught up.

Just read that changelog. Man, I HNNNGHGNGH'd hard.

Might be nice if I could log in so I could actually download the update. :-( Must be a lot of traffic.

Epic Mickey
Now that I'm done with Wind Waker, moved on to the next game on my list. Watched Mickey wreck and entire world then sleep it off. Later, got sucked into said world and was nearly dissected. Luckily, a helpful gremlin got me loose and I took down the contraption.
Currently tracking Oswald through Psuedo-Disneyland. Survived the boat ride and the Asia Boat ride. Thinking I did something wrong since I happened to reach the exit BEFORE finishing all the necessary goals. Either that or I ended up using both of the possible solutions. Working my way to Gremlin town.
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Re: Game Progress Thread

Postby Shadowman » Fri Sep 16, 2011 12:25 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Final Fantasy XII:
Used a trick of the Gambit system to make the game auto-level for me overnight. It didn't work as intended, apparently the chain broke not long after I went to sleep. But still, Vaan personally gained a good 15 levels, which I seriously doubt I could pull off a second time.

Completed Giruvegan, proving my theory that if anything happens in Ivalice, it's because of a cabal of otherworldly, godlike beings. Now we have to either harness or shatter what amounts to a magical nuclear weapon. BUT FIRST I'm going off to complete some hunts. Maybe nab a few espers while I'm at it.

I fought Gilgamesh, as voiced by Bender B. Rodriguez, wielding fake versions of other game's weapons, and being just as over-the-top and hammy as we've come to expect. (And playing an updated version of his battle music from V in the background!) Round 1 went to me, but I decided to hold off on round 2 after checking his stats. (400k HP, for starters) Pity this design isn't available as an alt for him in Dissidia.
Sidekick= Saiya_Maximal
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"Falling is really just flying downward and out of control."
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Re: Game Progress Thread

Postby 1337W422102 » Fri Sep 16, 2011 8:55 am

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Shadowman wrote:Final Fantasy XII:
Used a trick of the Gambit system to make the game auto-level for me overnight. It didn't work as intended, apparently the chain broke not long after I went to sleep. But still, Vaan personally gained a good 15 levels, which I seriously doubt I could pull off a second time.

Well done, mon ami!

Shadowman wrote:I fought Gilgamesh, as voicd by Bender B. Rodriguez, wielding fake versions of other game's weapons, and being just as over-the-top and hammy as we've come to expect. (And playing an updated version of his battle music from V in the background!) Round 1 went to me, but I decided to hold off on round 2 after checking his stats. (400k HP, for starters) Pity this design isn't available as an alt for him in Dissidia.

In before "GIRUGAMESH!"

Grim Fandango [PC]:
Finished my playthrough and feel like starting another right freakin' now. But, alas, I need to finish my Manny costume for the comic con tomorrow. Greatest game, or greatest game?
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Re: Game Progress Thread

Postby prowl123 » Sat Sep 17, 2011 8:26 am

Motto: "If your house burns down... it's my fault."
Weapon: Sniper Rifle
Crysis 2

Just reached multiplayer level 5.

I don't play this game a lot.
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Re: Game Progress Thread

Postby The Happy Locust » Sun Sep 18, 2011 2:18 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Epic Mickey
Still tracking down Oswald. REached the Gremlin town, repaired it, and found Small Pete's logbook. Unfortunately, misread a text box and sold Pete's book to a gremlin for pins, gaining me money but a negative karma/niceness/etc rating. Oops. Pete was not happy and sicked a coliseum full of blots on me.
Escaped that, survived Euro boat ride, and then reached the clock tower. Went for the 'nice' approach by using paint to subvert the tower to my will and make him friendly. With that solved, was granted passage to Mean Street.
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Re: Game Progress Thread

Postby Shadowman » Tue Sep 20, 2011 9:27 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Final Fantasy XII:
BEATEN! I, II, III, IV, V, VI, VII, VIII, X, XII, and XIII are now completed! That just leaves IX, XI, and XIV, and the last two are MMOs, thus technically unbeatable. (Though I guess completing all available quests would count, but still, I'm not a subscription fee kind of person)

So I guess I'll be putting a bit more effort into IX now.
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Re: Game Progress Thread

Postby 1337W422102 » Wed Sep 21, 2011 9:14 am

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Duke Nukem Forever [PC]:
So much for me 100%-ing this one. Steam says there're 13 new Achievements inbound, but they aren't in yet. I guess that means the new multiplayer content has new Achievements. Which means they're multiplayer Achievements. Le fu.
Image

Not that I really care about that sort of thing, but I wanted to S-Rank this one.

Grim Fandango [PC]:
Starting a new game and I'm going to FRAPS it this time. Make some videos, stuff like that. Also, my Manny costume for the comic con was well received.
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I also lucked out recently at thrift stores and pawn shops, finding a GameCube for $8, Eternal Darkness: Sanity's Requiem and Zelda Twilight Princess for $15 each (complete), and PSO 1 & 2 Plus (one of the rarest 'Cube games) for $10. I rule.

Metroid Prime:
Got the second artifact thanks to the Space Jump. Forgot to blow up the stairs under the statue, though.

Went to the Drifts, entered a large, empty room with an item at the far end. Oh, surely this isn't an arena/boss fight. Long story short, I now have the Wave Beam.
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Re: Game Progress Thread

Postby Shadowman » Wed Sep 21, 2011 12:33 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Fallout: New Vegas:
BEATEN! Woo, another RPG I've been meaning to finish for months. Lonesome Road was just released, but I want to start with Dead Money and work my way up from there.
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"Falling is really just flying downward and out of control."
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Re: Game Progress Thread

Postby SlyTF1 » Wed Sep 21, 2011 7:55 pm

Motto: "If my first sacrifice wasn't enough, maybe you would prefer to pay with your funky blood."
Weapon: Sword
Deus Ex Human Revolution:

I got this game sunday and so far...it's hard as hell, and I'm on the easiest difficulty. But I did just find out that the Illuminati are behind to whole game! Hell yeah! This game turned awesome now...dis my kind of game. :APPLAUSE:
I Am.
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Re: Game Progress Thread

Postby Shadowman » Wed Sep 21, 2011 8:42 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
SlyTF1 wrote:Deus Ex Human Revolution:

I got this game sunday and so far...it's hard as hell, and I'm on the easiest difficulty. But I did just find out that the Illuminati are behind to whole game! Hell yeah! This game turned awesome now...dis my kind of game. :APPLAUSE:


They're behind the first game, too. Actually pretty much every conspiracy theory is behind the first game. Also some things no one had conspiracies about because that's even sillier than the current set.
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"Falling is really just flying downward and out of control."
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Re: Game Progress Thread

Postby 1337W422102 » Wed Sep 21, 2011 9:52 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
If anyone's interested, Steam's list of Duke Forever Achievements has been updated, which gives a bit of insight into the DLC. It seems like they're not just multiplayer Achievements, after all. There's an extra DLC episode which seems to feature the moon and Dr. Proton, both right out of oldschool Duke history. New weapons and interactive machines. You can get an Achievement for deciding not to play an arcade game that involves slapping women. I see what they did there.
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Re: Game Progress Thread

Postby The Happy Locust » Wed Sep 21, 2011 10:32 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Castlevania: Portrait of Ruin
Got my hands on a giveaway DS and this was one of the included items. Loving it so far and already browsing for used DS and advance games to try out.
Game-wise, started the game, cleared the first painting world (city of haze), took out a few castlebosses, and just reached the desert painting.
Next up on Pimp My Jeager.
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Re: Game Progress Thread

Postby Shadowman » Wed Sep 21, 2011 10:52 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Happy Locust wrote:Castlevania: Portrait of Ruin
Got my hands on a giveaway DS and this was one of the included items. Loving it so far and already browsing for used DS and advance games to try out.
Game-wise, started the game, cleared the first painting world (city of haze), took out a few castlebosses, and just reached the desert painting.


To get the best ending, you have to beat Stella and Loretta with a specific spell, which will unlock another boss you have to beat. The best weapon to defeat that boss? Throwing pies at him. It just seems like a very Locust-y way to defeat an enemy.
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
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Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: Game Progress Thread

Postby The Happy Locust » Thu Sep 22, 2011 10:00 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Shadowman wrote:
The Happy Locust wrote:Castlevania: Portrait of Ruin
Got my hands on a giveaway DS and this was one of the included items. Loving it so far and already browsing for used DS and advance games to try out.
Game-wise, started the game, cleared the first painting world (city of haze), took out a few castlebosses, and just reached the desert painting.


To get the best ending, you have to beat Stella and Loretta with a specific spell, which will unlock another boss you have to beat. The best weapon to defeat that boss? Throwing pies at him. It just seems like a very Locust-y way to defeat an enemy.


This is both awesome and confusing to know. :-?
Next up on Pimp My Jeager.
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LocustManX2: New Episodes now showing!
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Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
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Posts: 5503
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Skill: 10

Re: Game Progress Thread

Postby Shadowman » Thu Sep 22, 2011 10:41 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Happy Locust wrote:
Shadowman wrote:
The Happy Locust wrote:Castlevania: Portrait of Ruin
Got my hands on a giveaway DS and this was one of the included items. Loving it so far and already browsing for used DS and advance games to try out.
Game-wise, started the game, cleared the first painting world (city of haze), took out a few castlebosses, and just reached the desert painting.


To get the best ending, you have to beat Stella and Loretta with a specific spell, which will unlock another boss you have to beat. The best weapon to defeat that boss? Throwing pies at him. It just seems like a very Locust-y way to defeat an enemy.


This is both awesome and confusing to know. :-?


The pies are a Dark-elemental attack, and said boss is weak against dark-elemental attacks. Other than that, even with context, it makes very little sense. But then, throwing pies aren't meant to make sense.

Parasite Eve:
If you can get past the fact that this game could kill a biologist, it's awesome. Gameplay is like Final Fantasy meets Resident Evil, and the rest of it is like The Thing meets Prototype. (Except Prototype hadn't come out yet)

Eve, formerly Mellisa, opera singer turned...*sigh* sentient Mitochondria, used her crazy...*sigh* super Mitochondrial powers to burn alive everyone at Carnegie Hall. You see how I said this could kill a biologist? Still, though, mass combustion via psychic powers, even before Alma made it awesome. The lone survivor is player character and reasonably hot NYPD officer Aya Brea. She's tasked with hunting down Mellisa/Eve.

Went to Central Park (A young, pretty girl, alone in Central Park, at night? What could go wrong!) after a break in the case--Mellisa was supposed to have a concert there, but after the incident at Carnegie Hall, it was canceled. Everyone showed up for the show anyway, including Mellisa/Eve. Then everyone melted (Showing just how well PS1-era FMVs could replicate people's flesh melting off of their bones--pretty well, turns out) and now I have to chase a bitch down.

Just Cause 2:
Still beaten, but I'm doing all of the Faction Missions now. In particular, a really cool mission that starts off with trying to contact a missing cargo plane, which segues into destroying a WW2-era Japanese EMP tower, manned by 100-year-old Imperial Army soldiers ("The Imperial Pensioners Army," as Rico put it) who never got the message that WW2 was over and that they need to stop fighting. Honestly, that was my favorite mission so far.
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Shadowman
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Re: Game Progress Thread

Postby Jelze Bunnycat » Fri Sep 23, 2011 4:18 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Well, I'm back a from a bit of absence, with a milestone:

Mega Man ZX (DS)
Just finished Aile's story, and with Vent's story complete, I now have access to Model X standalone for my next game. And man, I'm gonna need it for Hard Mode. Don't worry, I've already found all Secret Disks and Sub Tanks in Vent's story, though I only had two Sub Tanks for Aile's :P

Next up is ZX Advent, Ashe's story. I'm behind on the Pseudoroid medals big time :oops:
The resident Rewind... well, half of one :lol:

- Jelze Bunnycat =:3

Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him :()
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
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Jelze Bunnycat
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Posts: 19417
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Location: McKinney, Texas, USA; Delft, the Netherlands
Strength: 5
Intelligence: 9
Speed: 8
Endurance: 7
Rank: 1
Courage: 8
Skill: 5

Re: Game Progress Thread

Postby 1337W422102 » Fri Sep 23, 2011 4:46 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Good to have you back, Jelly!

Section 8: Prejudice [PC]:
The gentlemen observe my approach upon a horseless carriage. Aforementioned gentlemen are prejudiced.

Campaign-wise, I finished that first volcanic-rim level with the mechs (that was fun) and now I'm onto the second one. Reached Level 24 in multiplayer. A shame the servers aren't as populated as they were following that big ol' sale this summer.

Phantasy Star Online Episode I & II Plus [GameCube]:
One of the rarest GameCube titles, goes for about $80 used. I scored it at a pawn shop for $10. Made a new character, the human female Ranger, and started the game.

Story makes no sense. Why did they make 2 identical ships that hold 30,000 people when they're just trying to find a new planet to call home? Wouldn't smaller scout/science ships with recon teams/scientists be much more practical? Unless the 2 ships were filled with refugees, which is pathetic since it takes two starships to evacuate less than one hundred thousand people.

At any rate, my character, a freakin' Level 1, is sent into some jungle to rescue a character who I presume is important. And she's left a bunch of tutorial-style messages for me. Which again, makes no sense, because if she was really that imp--

Gaaah, forget it. :BANG_HEAD:
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Skill: 8

Re: Game Progress Thread

Postby Shadowman » Fri Sep 23, 2011 5:11 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Just Cause 2:
All 49 Faction missions completed! Still, plenty left to do in this obscenely large map. (Over 600 square miles)

Final Fantasy IX:
The last in the list! Visited Conde Petie, where everyone speaks with exaggerated Scottish accents and I'm cool with that. After that, the Black Mage village, where everyone is a Black Mage and apparently dies after a year. Now we're heading BACk to Conde Petie to go to a Sanctuary on the other side. Meanwhile, Kuja still refuses to wear pants.
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
Image
Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
User avatar
Shadowman
God Of Transformers
Posts: 14263
News Credits: 2
Joined: Mon Nov 18, 2002 5:54 pm
Location: Look! A distraction!

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