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Shadowman wrote:1337W422102 wrote:Excited HHHNNGHGNGNHGN, of course!
Same here. The three new pros they showed (The Veteran, Combat-Girl, and the Gunslinger) aren't going to be the only new classes, apparently they intend to add more along the way. The original team is returning, too, which is cool. All six appear in the trailer, and I think it's worth noting that the original Pros are all in Ice Men colors, while the new Pros are all Hot Shots. Perhaps team differentiation?
I kind of hope that new jungle thingy is just a themed stadium, and they include at least some of the arenas from the first game. And also, Mickey damn well better come back. HI-OH!
Praxus Prime wrote:Just picked up Castlevania: SotN for the first time in forever, and I finally beat Galamoth. I can now die happy.
1337W422102 wrote:I'm hoping the jungle is just one of the themed arenas. A snow environment and a volcanic one would be great for the Ice Men and Hot Shots' home arenas, too. I'm looking forward to the new classes, but I have to admit that the Fight Girl isn't nearly as delicious as good ol' Pit Girl.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Combat-Girl is okay, she just lacks the cleavage of her "sister." Though, if you look closely at her shirt (Which you probably already were) it includes a silhouette of both Pit Girl and Combat Girl.
1337W422102 wrote:Shadowman wrote:Combat-Girl is okay, she just lacks the cleavage of her "sister." Though, if you look closely at her shirt (Which you probably already were) it includes a silhouette of both Pit Girl and Combat Girl.
I ain't complaining, mind you, just that the Pit Girl's top was kinkier, the goggles didn't get in the way of her face, and the whole "exists only to serve/obey you" element adds to the deliciousness.
1337W422102 wrote:And we seriously need more DatassassinxPitgirl!
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:I don't have a problem with Combat Girl's sunglasses, in fact, I never had a problem with Assassin's helmet. I do hope they changed the voice, though, I didn't like Pit Girls' Dixie accent.
Shadowman wrote:1337W422102 wrote:And we seriously need more DatassassinxPitgirl!
We need more of them separate just as much. MNC "art" is pretty slim. And that was a pun.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
The Happy Locust wrote:Minecraft
Officially hit 50% on my dig a giant hole project. I now have a pyramidal incline going from 71 height down to the bedrock. Still a looooong way to go, but from this point it gets easier the further I go.
1337W422102 wrote:The Happy Locust wrote:Minecraft
Officially hit 50% on my dig a giant hole project. I now have a pyramidal incline going from 71 height down to the bedrock. Still a looooong way to go, but from this point it gets easier the further I go.
You, sir, a freakin' muh-shean. Let me guess: you're going to build a floating castle above it and use the upside-down pyramid as a lava moat!
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
1337W422102 wrote:Shadowman wrote:1337W422102 wrote:And we seriously need more DatassassinxPitgirl!
We need more of them separate just as much. MNC "art" is pretty slim. And that was a pun.
I see what you did there, and I agree. Perhaps when Super MNC hits, we'll get some more fanart that rules. And that was a pun as well.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:AssassinxPitGirlxCombatGirlxGunslinger? Do want.
Shadowman wrote:Overlord II:
Playing this again because. Just got the Green Hive. I spent about an hour farming Gnomes, just so I could say I finished the quest where you kill 1000 gnomes.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Oh, and Borderlands 2 is officially real.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Then there's this. Unless this is subject to chance, it looks like while the rules have changed, most everything has stayed the same. I am okay with this. On the other hand, still not liking Assassin's new design. I kinda hope there's some kind of Classic gear for her.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Banjo-Kazooie:
BEATEN! Played it off of Tweezy's 360, a game I've been meaning to finish for 13 years. A game I swore I'd get better at and finish. Today, I end a chapter of my childhood left unfinished for far too long.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
1337W422102 wrote:Shadowman wrote:Banjo-Kazooie:
BEATEN! Played it off of Tweezy's 360, a game I've been meaning to finish for 13 years. A game I swore I'd get better at and finish. Today, I end a chapter of my childhood left unfinished for far too long.
Dude, I know what you mean. I've been playing BattleTech: The Crescent Hawks' Inception on-and-off without beating it since 2001. Hell, the walkthrough I was using was written before I was born.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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