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Game Suggestion: Weapons (FRP: 0, SKL: 0)

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Postby steve2275 » Tue Jul 31, 2007 10:07 pm

Motto: "it may not get better
but it wont get any worse"
Tammuz wrote:i much prefer the method where we don't have quantities of weapons in stock, but an infinite supply as long we control a certain sector, lose the sector, lose the ability to buy that weapon.

that way those who want to horde can horde(but it doesn't really have any point past strategic stockpiling for when we lose the sectors that give those weapons)

we don't have to worry about there being too many weapons in the database, becuase only weapons bought will exist, when you cash in a weapon it's entry in the database is removed.there won't be the 40,000 data entries in the shop doing nothing except take up space.

and i really can't see how you'd exploit it...

ya
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
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BEAT THE PACERS DAMMIT THUNDER
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Postby Farce » Wed Aug 01, 2007 2:41 am

I just started too and it seems like there isn't anything that I can either afford or equip. I'm just starting out, there should be some kind of basic item I could buy? Yah think?

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Postby Tammuz » Wed Aug 01, 2007 6:23 am

you've got a basic fist, and a basic foot, they will serve you well, weapons are so un balanced the vast majority of them are crap, and not worth bothering with, even if they'got really long cool sounding names.

the problem with having stuff that doesn't require upgrades but improves performance is that it slightly un balances the game, in a perfect world a one str punch, should do the same damage as a one fp gun.

i sent you 100k so you can afford pretty much any weapon in existence if you get the upgrades that allow you to wield them
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