
Actually, I think balancing the stats should be top priority since putting in just about any other feature beforehand -- at least, concerning the ones voiced thus far -- will only add to the mess that has to be cleaned up eventually anyway.
Too long for 3-quote max wrote:Shadowman: Ryan isn't becoming a daddy, is he? That just struck me.
The Mad A**hatter: Ryan has a woman?
shadowman: He's already married. To his job.
autobot commander: BURN!!!!
Burn: WHAT?!?!?!?!?!?!?!?!?!?!
Neko: I'm starting to think you go looking for these posts. lol.
Silver Wind wrote:Enable the player to delete his/her TF when he/she wants to.
Aerrow wrote:Silver Wind wrote:Enable the player to delete his/her TF when he/she wants to.
I don't know, I think that is a good point. I know I would mind having a few less mechs on my team right now and let me focus on a prime players.
-Aerrow
Silver Wind wrote:Aerrow wrote:Silver Wind wrote:Enable the player to delete his/her TF when he/she wants to.
I don't know, I think that is a good point. I know I would mind having a few less mechs on my team right now and let me focus on a prime players.
-Aerrow
I only said that because it's rather annoying having to see that subject pop up from time to time. (Not trying to be a newbie-hater, folks, but I think there ought to be a warning of some sort on the character creation page about this.)
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Stormwolf wrote:Bot-modes should reflect different types of subgroups.
We could do stuff like this:
Leader: Get a bonus on all stats. You can only have one leader class character.
Triggerbot/Triggercon: Firepower bonus + special blast attack
Headmaster: Intel + courage bonus (and nebulon attack special)
Targetmaster: Firepower bonus (and nebulon attack special). The bot's regular weapon slot becomes permanently replaced with a targetmaster gun, this gun can be upgraded by adding more stats to firepower and skill.
Combiner: optional bonus (from any stat) + power to combine.
Gestalt: Not really a class, but this is the combined form of the combiners. It is essentially a bot with the combined XP of its component members. Although the repair cost goest up with every member that gets damaged.
Powermaster: Strength bonus (and nebulon attack special)
Pretender: Endurance bonus + Pretendershell attack (spans a additional warrior in the game). The damage done to the additional warrior is also carried over to the owner TF.
Triplechanger: Unlocks the option to get a second altmode. Though all the tactics will be costly.
Quadchanger: Unlocks the option to get 3 altmodes. Though all the tactics will be costly.
Sixchanger: Get 6 altmodes. The most expensive class in the game. Though it could potentially bolster all available tactics.
Aerrow wrote:First of all, Silver Wind, I joined this site and have been playing HMW for a month longer then you have. So before you start calling people "newb" you should pay a little more attention.![]()
I know this has come up before and I still think it's a good idea.
Jeep!: Maybe some of us don't want to have to look at them just sitting there. Maybe some people would like to delete them altogether and focus on the ones they want to. Is that such a hard concept to get? sheesh.
Excuse the heck out of me for expressing my opinion folks I'll make sure it doesn't happen again.![]()
-Aerrow
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Aerrow wrote:I know this topic has come up before. Same as other topics such as Targetmasters, Headmasters and Triple Changers to name a few. From my understanding those are supposed to be done in v2. Let's not forget auto CR chamber for missions. So why not this? Why not be able to sell a slot back for some extra energon? I don't get the big deal or why it would be so hard to program considering some of the other stuff that is in this game.
Aerrow wrote:Also like to bring up the ability to rename you weapon to something that would better fit you character. Meaning that "Battle Blades" would still be battle blades and function as such but could be called whatever the user wants. Adds a little more uniqueness to your character much as re-coloring your alt mode does.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Psychout wrote:Add a point into INT, and you can unlock Autobot Super Secret mode!
Redimus wrote:Id like a game that didnt keep getting switched off...
What's the point in all that other shite if the game keeps getting turned off anyway?
Psychout wrote:Add a point into INT, and you can unlock Autobot Super Secret mode!
devast8or wrote:Redimus wrote:Id like a game that didnt keep getting switched off...
What's the point in all that other shite if the game keeps getting turned off anyway?
Well, it may boost the level of participation in this forum.
Redimus wrote:devast8or wrote:Redimus wrote:Id like a game that didnt keep getting switched off...
What's the point in all that other shite if the game keeps getting turned off anyway?
Well, it may boost the level of participation in this forum.
Yeah, for all of 5 minutes before we get bored of the forum with no point...
Psychout wrote:Add a point into INT, and you can unlock Autobot Super Secret mode!
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