So I noticed something odd while I was filling away my new bots' instructions. Spinister's is rocking the Autobot deco

I gave all my Siege manuals a quick flip through and it's the only one that I have that is crossing faction lines.
Spinister is an awesome figure. The bot is amazingly tall and sleek. Much taller than the standard Autobot deluxe, taller than both Ironhide and Impactor just by a little. Transformation is involved and it ends up being a very cool attack helicopter. I found the faux cockpit leg to peg in just fine, but works better if you flip the hip joint/section 180°. All the torso movement is a super clever way to deal with all the fuselage bits.
While on the subject of "caboose wave" 'Cons - Apeface is also a great figure. Easily in the top 10 of Siege figures. I've read a lot of concerns and negatives and I feel they're all overblown, except for the peg breakage. I can see how that's going to be a problem and will need to be modded in one way or another.
I did find transformation was a little intimidating at first (even though I did a lot of research), but I figured it all out without help and now makes complete sense. Good thing as the instructions really are as bad as everyone says. All modes peg together tight in logical ways that aren't hard to figure out (lots of research may have helped). Plenty of articulation and I dig the white plastic as it's so much harder and sharper than expected and feels just like the plastics used line wide.
The gun is loose in the ports except the hands, but hasn't fallen out during play. My opinion is that the ports are probably a little big for the shield, but oddly not it's primary peg hole.
It's a solid, tight, dense brick of figure that , to me, perfectly represents the character. Definitely one of the best of the line.
These two look very good together and I'm still shocked with how tall Spinister is.