An old friend has returned
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Re: An old friend has returned
- Motto: "We're all going to die... You go first."
- Weapon: Energo-Sword
*looks at veterans' horror and rage at suggestions and goes pale*
I think I'll just leave now and hope I'm out of range before they notice I'm gone.
Anyway, would there be the possibility of having robot modes as purely aesthetic, without any ability? I always liked them, I thought they added to the far to sparse RPG aspect of the game.
I think I'll just leave now and hope I'm out of range before they notice I'm gone.
Anyway, would there be the possibility of having robot modes as purely aesthetic, without any ability? I always liked them, I thought they added to the far to sparse RPG aspect of the game.
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Malicron - Gestalt
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Re: An old friend has returned
Whiner-tron wrote:*looks at veterans' horror and rage at suggestions and goes pale*
I think I'll just leave now and hope I'm out of range before they notice I'm gone.
Anyway, would there be the possibility of having robot modes as purely aesthetic, without any ability? I always liked them, I thought they added to the far to sparse RPG aspect of the game.
I suggested this pretty much from the get-go.
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Member of the 100% Strafe Club (Pre-Reset)
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Toy reviews: Snapdragon|Octopunch

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
- Jeep?
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Re: An old friend has returned
- Motto: "Seems Legit"
- Weapon: Sonic Umbrella
how do we get kreemzeeks,can bot get them
Seibertron's resident Pumpkin.

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neliz wrote:Wheelimus, you old bastard, let me help you with a new signature.
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Wheelimus Prime - Faction Commander
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Re: An old friend has returned
- Motto: "Howdy, dammit!"
- Weapon: Photon Blaster
Wheelimus Prime wrote:how do we get kreemzeeks,can bot get them
You can buy them just like any other weapon, but you need a bot with 4 Firepower and 3 Skill to use it.
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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Re: An old friend has returned
you get a TF, you give it 4 firepower 3 skill, you then go to the weapons shop and exchange €60K for one.

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Tammuz - Faction Commander
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Re: An old friend has returned
- Motto: "Seems Legit"
- Weapon: Sonic Umbrella
dang guess i cant

Seibertron's resident Pumpkin.

Art for Signature and Avatar by Trishields.

Art for Signature and Avatar by Trishields.
neliz wrote:Wheelimus, you old bastard, let me help you with a new signature.
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Wheelimus Prime - Faction Commander
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Re: An old friend has returned
Mkall this is not a very comprehensive list of things people would like to see most in the game(the number in brackets is the number of people for each suggestion)
kremzeek does not appear on the list, unless you fit him in under "gimmicks" and even then he's not nearly as popular as balancing the game, somthing kremzeek at present massively undermines.
Balancing the game(10)
additional staff who can do stuff(4)
Increased Roster limits(4)
Gestalts!!(4)
multiple-sided battles(2)
robot modes(2)
Clan System
More Tactics
alt stealing
Wierd minicon effects
Gimmicks
Dual weilding
Comprehensive mission lists for all factions
Multi team member missions
Health in HP not %
Triplechangers
kremzeek does not appear on the list, unless you fit him in under "gimmicks" and even then he's not nearly as popular as balancing the game, somthing kremzeek at present massively undermines.

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Tammuz - Faction Commander
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Re: An old friend has returned
- Motto: "Don't take life too seriously or you'll never get out of it alive."
- Weapon: Lightning Rifle
Meh, I don't see me using it. Never really worked out for any of my guys; in fact, it did more damage to my guys than it did the enemy.

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Archanubis - City Commander
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Re: An old friend has returned
- Motto: "AnTagony IS the PitS. MoVe ALonG WoRMs. THis WarS NOT gOnNa WIN iTSelf!"
- Weapon: Front-Mounted Anti-Matter Projector
Despite a few people bitching, I'm stoked! THANKS!
Now I can put Thyunda back on the hit list.
Now I can put Thyunda back on the hit list.

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DISCHARGE - City Commander
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Re: An old friend has returned
- Motto: "it may not get better
but it wont get any worse"
i thought old friend were the hopes and dreams of v 2
which will prolly be out before giant size astonishing x men

which will prolly be out before giant size astonishing x men

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Re: An old friend has returned
- Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
steve2275 wrote:which will prolly be out before giant size astonishing x men
Is that the one where someone important dies?
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Re: An old friend has returned
- Weapon: Air Rifle
Why not:
--Remove it from circulation, pay everyone 60K (unless you really want to go through people individually
)
--Use it as a tournie prize (like Red's current one. Give one to the most homicidal of each faction or something).
--Remove it from circulation, pay everyone 60K (unless you really want to go through people individually

--Use it as a tournie prize (like Red's current one. Give one to the most homicidal of each faction or something).


Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen
Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
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Re: An old friend has returned
- Motto: "it may not get better
but it wont get any worse"
Burn wrote:steve2275 wrote:which will prolly be out before giant size astonishing x men
Is that the one where someone important dies?
da
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Re: An old friend has returned
DISCHARGE wrote:Despite a few people bitching, I'm stoked! THANKS!
Now I can put Thyunda back on the hit list.
I've spent along **** time sorting out the weapons so that they'd balance, so that people would have the freedom to choose weapons that where characterful, Glyph tried and failed, AS tried and failed, OS didn't even bother
YOU are not a team player discharge, you're very selfish and you're only in here to score xp of you're allies. you're stoked that the HMW weapon system is now MORE BROKEN THAN IT HAS BEEN AT ANY TIME IN HMW'S HISTORY.
Last edited by Tammuz on Tue Mar 25, 2008 8:06 am, edited 1 time in total.

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Tammuz - Faction Commander
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Re: An old friend has returned
- Motto: "mmmm Juicy"
- Weapon: Variable-Caliber Machine Guns
Tammuz wrote:DISCHARGE wrote:Despite a few people bitching, I'm stoked! THANKS!
Now I can put Thyunda back on the hit list.
YOU have shot me in the back already, i've had enough of you leeching xp of me, I've spent along **** time sorting out the weapons so that they'd balance, so that people would have the freedom to choose weapons that where characterful, Glyph tried and failed, AS tried and failed, OS didn't even bother
YOU are not a team player chaoslock, you're very selfish and you're only in here to score xp of you're allies. you're stoked that the HMW weapon system is now MORE BROKEN THAN IT HAS BEEN AT ANY TIME IN HMW'S HISTORY.
It's Discharge Tam not Chaos
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Symbiote Spiderman14 - Tripredacus Councilor
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Re: An old friend has returned
oops!
i'm tired of being shot in the back by chaoslock.
I'm tired of people being happy that the game is broken.
i'm tired of being shot in the back by chaoslock.
I'm tired of people being happy that the game is broken.

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Tammuz - Faction Commander
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Re: An old friend has returned
- Weapon: Reciprocating Laser Cannon
Tammuz wrote:i'm tired of being shot in the back by chaoslock.
And I've been in the arena only in the last 13 hours to satisfy my Kremzeek addiction. Before I enter missions, I change my weapons.
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Chaoslock - Faction Commander
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Re: An old friend has returned
- Weapon: Air Rifle
Dude, Tam, it's just a phase 
He'll play with it, get bored, get shouted at by everyone his kremzeek (s) betray, and then sell them (or keep them in inventory).
Can't wait to see what it'll do to the tournie. It'll certainly make things a bit more interesting.
They should write that into the weapon's description as one of its special effects; 'pisses Tammuz off to no end'

He'll play with it, get bored, get shouted at by everyone his kremzeek (s) betray, and then sell them (or keep them in inventory).
Can't wait to see what it'll do to the tournie. It'll certainly make things a bit more interesting.
They should write that into the weapon's description as one of its special effects; 'pisses Tammuz off to no end'


Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen
Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
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City Commander - Guardian Of Seibertron
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Re: An old friend has returned
Well, simple fact is, if Seibs gave Mkall access to the ftp password, the thing would be balanced already. Intention is to balance it so it's just fun, not broken. Can't blame anyone for enjoying the idea of that.
Founding member of the RDD
Member of the 100% Strafe Club (Pre-Reset)
Interviewed by Kamijin
Toy reviews: Snapdragon|Octopunch

Member of the 100% Strafe Club (Pre-Reset)
Interviewed by Kamijin
Toy reviews: Snapdragon|Octopunch

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
- Jeep?
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Re: An old friend has returned
Jeep! wrote:Intention is to balance it so it's just fun, not broken. Can't blame anyone for enjoying the idea of that.
No fun! must have RNG fest!
Hate the players, love the game.
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Re: An old friend has returned
- Weapon: Twin Sonic Cannons
I'm not going to read everything here because I already know the gist of it, so I'm going to make a couple things clear here.
1) My intention is for HMW to be fun; F-U-N. If I have to sacrifice a little bit of balance to make it fun, so be it. In HMW's case, I am more than happy to have 1 + 1 = 2ish if I can see the majority having fun with what I do.
2) As much as some wish it weren't the case, HMW's features are controlled by one person: me. What I decide gets added/removed isn't decided by X people wanting it over Y people wanting something else. I decide if I'm able to add something. That doesn't mean I don't listen. Some great ideas come from the players, but in the end it's my fingers on the keyboard that makes things happen.
3) Kremzeek is in it's current form because of two reasons. The first being that I need to see that little bugger in action. It's one thing to look at the code, but I'm the kind of guy who likes seeing the end result. With any luck and skill it'll be this little guy that spurs the next growth of HMW. The second was that I like a little chaos every now and then. It keep things interesting. I do intend to look at the xp/energon side of Kremzeek as soon as I can. Actually I think I've already dealt with it, but I need upload privileges again to make it happen.
1) My intention is for HMW to be fun; F-U-N. If I have to sacrifice a little bit of balance to make it fun, so be it. In HMW's case, I am more than happy to have 1 + 1 = 2ish if I can see the majority having fun with what I do.
2) As much as some wish it weren't the case, HMW's features are controlled by one person: me. What I decide gets added/removed isn't decided by X people wanting it over Y people wanting something else. I decide if I'm able to add something. That doesn't mean I don't listen. Some great ideas come from the players, but in the end it's my fingers on the keyboard that makes things happen.
3) Kremzeek is in it's current form because of two reasons. The first being that I need to see that little bugger in action. It's one thing to look at the code, but I'm the kind of guy who likes seeing the end result. With any luck and skill it'll be this little guy that spurs the next growth of HMW. The second was that I like a little chaos every now and then. It keep things interesting. I do intend to look at the xp/energon side of Kremzeek as soon as I can. Actually I think I've already dealt with it, but I need upload privileges again to make it happen.
- Mkall
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