Hunt idea
Hunt idea
Posted by Absolute Zero Wed Feb 03, 2010 12:25 pm
So, if a 2 takes down a 3, they get 5 points. If a 5 takes down a 4, they get 1 point, and if a 3 takes down a 3, they get 3 points. 5's obviously can't get the higher level points, but they can offset that by simply killing more, any 0s can't score below 3, but they offset that by being really easy kills.
And with the brackets, even if the usual suspects wins overall, a lower level player gets bragging rights for being the best at their level.
*edit*
Thanks to Chaoslock for pointing out my error.
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Re: Hunt idea
Posted by Editor Wed Feb 03, 2010 12:45 pm
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Re: Hunt idea
Posted by Name_Violation Wed Feb 03, 2010 2:39 pm
I'm always a fan of wins-loses=total just for easy score keeping

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Re: Hunt idea
Posted by Absolute Zero Wed Feb 03, 2010 2:53 pm
Name_Violation wrote:I'm game. now let me see if i got it straight. lets say its 2 level 4's vs a 5. if the 5 wins he can score 2 points or which ever level 4 performs the killing blow gets 5 points. thats a little harsh but whatever
I'm always a fan of wins-loses=total just for easy score keeping
It's harsh for the higher people, but we play more than most others. In simple kill count, it'll more than likely be RoS for the bots, simply because he plays more, and likely you for the cons, for the same reason. By adjusting the score, it makes it possibly for a level 1 or 2 to win, based on points. Likely RoS will still have the most kills though.
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Re: Hunt idea
Posted by Bloodlust Wed Feb 03, 2010 6:22 pm
Like I've stated, math confuses the hell out of me.
I'm game no matter what though.
Are going to have a sign up sheet, or are specific commanders worth more? (ex RoS and N_V being 7 points and a level 5 is worth the normal value?)
Don't want confusion, just suggesting.
Also, if there's enough people, could the players CHOOSE a specific target and get bonuses for that, and if they get killed by said target lose so many points?

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Re: Hunt idea
Posted by Chaoslock Wed Feb 03, 2010 6:33 pm
Absolute Zero wrote:So, if a 2 takes down a 3, they get 5 points. If a 5 takes down a 4, they get 1 point, and if a 3 takes down a 3, they get one point. 5's obviously can't get the higher level points, but they can offset that by simply killing more, any 0s can't score below 3, but they offset that by being really easy kills.
Wait, what?
So, to make it simple:
Higher level: 5 point
Lower Level: 1 point
Even: 1 point???
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Re: Hunt idea
Posted by Name_Violation Wed Feb 03, 2010 6:38 pm
equal-3 point
higher-5 point

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Re: Hunt idea
Posted by Absolute Zero Wed Feb 03, 2010 6:47 pm
Bloodlust wrote:If a 3 takes down a 4 does that = 5 points?
Like I've stated, math confuses the hell out of me.
I'm game no matter what though.
Are going to have a sign up sheet, or are specific commanders worth more? (ex RoS and N_V being 7 points and a level 5 is worth the normal value?)
Don't want confusion, just suggesting.
Also, if there's enough people, could the players CHOOSE a specific target and get bonuses for that, and if they get killed by said target lose so many points?
Yes, signup on the thread in HMW:GD. Was planning to use this to discuss the mechanics or something.
*edit* ... Since either this thread is existing at two places at once at the same time with the same posts, or someone moved the one from Tournies into GD and deleted the GD version.... I guess sign up here... @_@ I'll blame Burn. He's an aussie. He probably did it...
Chaoslock wrote:Absolute Zero wrote:So, if a 2 takes down a 3, they get 5 points. If a 5 takes down a 4, they get 1 point, and if a 3 takes down a 3, they get one point. 5's obviously can't get the higher level points, but they can offset that by simply killing more, any 0s can't score below 3, but they offset that by being really easy kills.
Wait, what?
So, to make it simple:
Higher level: 5 point
Lower Level: 1 point
Even: 1 point???
Me am retarded.
Name_Violation wrote:lower-1 point
equal-3 point
higher-5 point
Thank you my fellow state abreviation.
I'll fix that error.
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Re: Hunt idea
Posted by Chaoslock Wed Feb 03, 2010 7:09 pm
Now I'll only need to think out some decent configs...
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Re: Hunt idea
Posted by Name_Violation Wed Feb 03, 2010 7:12 pm
Absolute Zero wrote:Name_Violation wrote:lower-1 point
equal-3 point
higher-5 point
Thank you my fellow state abreviation.

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Re: Hunt idea
Posted by Phasewing Wed Feb 03, 2010 7:16 pm
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Re: Hunt idea
Posted by Bloodlust Wed Feb 03, 2010 9:10 pm
But I'm down.

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Re: Hunt idea
Posted by Absolute Zero Wed Feb 03, 2010 9:21 pm
Chaoslock wrote:That sounds better, I thought it was going to be set on hard difficulty for higher levels...
Now I'll only need to think out some decent configs...
It is, but only for 4s and 5s really, and mostly 5s. It's to give the little people a chance, before we crush them with our superior number of kills. Muwahahahahahaha!
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Re: Hunt idea
Posted by Name_Violation Thu Feb 04, 2010 1:39 am
Absolute Zero wrote:Chaoslock wrote:That sounds better, I thought it was going to be set on hard difficulty for higher levels...
Now I'll only need to think out some decent configs...
It is, but only for 4s and 5s really, and mostly 5s. It's to give the little people a chance, before we crush them with our superior number of kills. Muwahahahahahaha!
actually I'm like a week away from a 6. less if i get lucky.

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Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: Hunt idea
Posted by Absolute Zero Thu Feb 04, 2010 1:50 am
Name_Violation wrote:Absolute Zero wrote:Chaoslock wrote:That sounds better, I thought it was going to be set on hard difficulty for higher levels...
Now I'll only need to think out some decent configs...
It is, but only for 4s and 5s really, and mostly 5s. It's to give the little people a chance, before we crush them with our superior number of kills. Muwahahahahahaha!
actually I'm like a week away from a 6. less if i get lucky.![]()
Good, I'll get more XP off of you then.
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Re: Hunt idea
Posted by alldarker Thu Feb 04, 2010 5:10 pm
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Re: Hunt idea
Posted by Chaoslock Thu Feb 04, 2010 5:23 pm
Name_Violation wrote:Absolute Zero wrote:Chaoslock wrote:That sounds better, I thought it was going to be set on hard difficulty for higher levels...
Now I'll only need to think out some decent configs...
It is, but only for 4s and 5s really, and mostly 5s. It's to give the little people a chance, before we crush them with our superior number of kills. Muwahahahahahaha!
actually I'm like a week away from a 6. less if i get lucky.![]()
*Prepares the repairer-configs*
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Re: Hunt idea
Posted by Name_Violation Thu Feb 04, 2010 5:29 pm
Chaoslock wrote:Name_Violation wrote:Absolute Zero wrote:Chaoslock wrote:That sounds better, I thought it was going to be set on hard difficulty for higher levels...
Now I'll only need to think out some decent configs...
It is, but only for 4s and 5s really, and mostly 5s. It's to give the little people a chance, before we crush them with our superior number of kills. Muwahahahahahaha!
actually I'm like a week away from a 6. less if i get lucky.![]()
*Prepares the repairer-configs*->
hehe. actually might be able to make 2 6's. i could make mongrol one now, but i don't wanna reinstall armor. so it looks like 6-ish days till he's there too

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disruptor96: I forgot how insane you were.
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Re: Hunt idea
Posted by Absolute Zero Mon Feb 08, 2010 11:26 am
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Re: Hunt idea
Posted by Phasewing Mon Feb 08, 2010 1:21 pm
Absolute Zero wrote:Current count is 3 bots interested and 5 cons. Either there's not enough active people on the boards, or not enough people think it's a good idea it looks like.
Well, we haven't tried everything to attract attention... this game needs moar life... I miss the good ol' days.
How about someone doing the bulletins for the bots and cons on the HMW front page about this, see if we get any attention?
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Re: Hunt idea
Posted by Burn Mon Feb 08, 2010 3:50 pm
Phasewing wrote:How about someone doing the bulletins for the bots and cons on the HMW front page about this, see if we get any attention?
Yeah sure we'll get right on that.
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Re: Hunt idea
Posted by Raphael Prime Mon Feb 08, 2010 4:17 pm
Burn wrote:Phasewing wrote:How about someone doing the bulletins for the bots and cons on the HMW front page about this, see if we get any attention?
Yeah sure we'll get right on that.
I'm curious, what is the current situation for those bulletins?
And on topic, i'll make my decision by tonight if i'll join in on this. I would like to, it's just a matter of my attention span for it.
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Re: Hunt idea
Posted by Burn Mon Feb 08, 2010 4:25 pm
Raphael Prime wrote:I'm curious, what is the current situation for those bulletins?
I don't think Mkall even has access to it.
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Re: Hunt idea
Posted by Editor Mon Feb 08, 2010 7:22 pm
Burn wrote:Raphael Prime wrote:I'm curious, what is the current situation for those bulletins?
I don't think Mkall even has access to it.
Is it simply an access issue, or is that section borked, if so with all the fiddling that Ryan is doing, has he said to anyone if he's going to do anything about it?
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