Ambush The Judge
60 posts
• Page 1 of 3 • 1, 2, 3
Ambush The Judge
- Motto: ""It doesn't matter what you ask, it's who you're asking""
- Weapon: Battle Blades
has anyone ever won in this mission? its the one where you have 12 level 0-1 tf's vs. a lvl 8 judge and a lvl 6 sharkticon... it just seems impossible!
-
King Henrik - Fuzor
- Posts: 260
- News Credits: 5
- Joined: Thu Jun 26, 2003 1:40 pm
- Location: Staten Island, NY
- Strength: 3
- Intelligence: 8
- Speed: 6
- Endurance: 3
- Rank: 4
- Courage: 7
- Firepower: 6
- Skill: 9
Violater wrote:Ive made it my ultimate goal to kill a Judge before reset.
Seconded. It seems to me a group of 12 lvl 1's with appropriate minicons (Chargers/Lifters/Deflecters) *could* do it. An even spread of avoiders and rammers would be nice, though i suspect more rammers would be helpful. Repairers and strafers need not apply...

To this end my current tactics for "Ambush the judge" missions is to throw in one of my rammers and see what happens. So far I've had some pretty spectacular results, xp-wise, but no wins

- Pariah
- Combiner
- Posts: 441
- Joined: Tue Mar 01, 2005 2:01 pm
The problem with these matches is the dang Judge keeps restoring the sharkticon health to full! There may be no wins, but the XP gain is fantasic! The quint missions with the Overcharge Drones are the missions that are rediculous!
Last edited by Kryptikore on Mon Aug 20, 2007 4:10 pm, edited 1 time in total.

Finally hit 500!
- Kryptikore
- Vehicon
- Posts: 374
- Joined: Tue Sep 30, 2003 5:04 pm
Deflector's get fried by the Judge as if you dont have em, i tried twice, better off with some offensive boosting ones.
For that matter even a Sharkticon seems to hit through them.
And rammers seem to have most succes ye, but i also send in some strafers at times because they get a insane xp gain usually.
Avoiders dont do much more then just that, and havent really tried repairer.
For that matter even a Sharkticon seems to hit through them.
And rammers seem to have most succes ye, but i also send in some strafers at times because they get a insane xp gain usually.

Avoiders dont do much more then just that, and havent really tried repairer.
- Violater
- Fuzor
- Posts: 226
- Joined: Thu Jul 05, 2007 4:59 am
I just tryed a lvl 1 strafer in one of these, got over 3000xp for it but next time I'll try a rammer to see if we can actually kill this guy.

- Uncrazzimatic
- Godmaster
- Posts: 1711
- Joined: Thu Feb 08, 2007 7:28 pm
- Location: F city, F prefecture.
- Weapon: Reciprocating Laser Cannon
http://www.seibertron.com/heavymetalwar ... _id=210769
New mission, 6 left
New mission, 6 left
-
Chaoslock - Faction Commander
- Posts: 4294
- News Credits: 7
- Joined: Mon Oct 03, 2005 3:31 am
- Strength: Infinity
- Intelligence: Infinity
- Speed: 7
- Endurance: 8
- Rank: 6
- Courage: 9
- Firepower: 7
- Skill: 7
I had a level 0 hit high in that mission while armed with a Lifter. Its hard to repeat though.
http://www.seibertron.com/heavymetalwar ... _id=209042
LOL the Cybertronians lost that battle nontheless.
http://www.seibertron.com/heavymetalwar ... _id=209042
LOL the Cybertronians lost that battle nontheless.

- Iatech Chronotron
- Mini-Con
- Posts: 43
- Joined: Sun Mar 28, 2004 6:44 pm
- Location: Northern Hemisphere
- Motto: "AnTagony IS the PitS. MoVe ALonG WoRMs. THis WarS NOT gOnNa WIN iTSelf!"
- Weapon: Front-Mounted Anti-Matter Projector
I want to win one of these.
The Judge MUST be beaten first as
he repairs the Sharkticon to full health.
Strength, speed and courage seem to be a must
with dealing with them. I am sure the right minicons used
would be a boost too, as well as also necessary.
The Judge MUST be beaten first as
he repairs the Sharkticon to full health.
Strength, speed and courage seem to be a must
with dealing with them. I am sure the right minicons used
would be a boost too, as well as also necessary.
-
DISCHARGE - City Commander
- Posts: 3237
- News Credits: 3
- Joined: Fri Dec 15, 2006 11:41 pm
- Alt Mode: Variable Weapon Interface - Stationary and Mobile
- Firepower: 10+
- Motto: ""Any Situation Can Always Be Made Worse.""
- Weapon: "Claw" Flame-Throwers
The best mission so far! i love it! so what if we loose, i love the huge xp!


- Maxie-Astrotrain
- Mini-Con
- Posts: 41
- Joined: Sun Oct 28, 2001 5:46 am
- Location: Australia
- Strength: 4
- Intelligence: 9
- Speed: 8
- Endurance: 8
- Rank: 3
- Courage: 7
- Firepower: 7
- Skill: 9
so what if we loose, i love the huge xp!
Maybe that's the whole purpose of the mission. Battle stats and pride aside, if I was going to get my skidplate handed to me for 3000 big ones I know I'd be the first in line. It's nothing a little CR time can't fix, after all XD
- Flip Side
- Mini-Con
- Posts: 21
- Joined: Mon Aug 20, 2007 11:32 pm
- Weapon: Reciprocating Laser Cannon
Maxie-Astrotrain wrote:The best mission so far! i love it! so what if we loose, i love the huge xp!
You can say that loud!
Kingsoul - 9856 Xp

-
Chaoslock - Faction Commander
- Posts: 4294
- News Credits: 7
- Joined: Mon Oct 03, 2005 3:31 am
- Strength: Infinity
- Intelligence: Infinity
- Speed: 7
- Endurance: 8
- Rank: 6
- Courage: 9
- Firepower: 7
- Skill: 7
My rammers are routinely pulling out 5-6k from these missions. Nice.
And as for minicons, if deflecters seem to make little difference i'll try Lifters and Chargers. Should at least boost my xp gains slightly....
Strafers are statistically at a disadvantage cos of the very low number of opponents compared to attackers. Less targets = less effective strafes.... But if youre whoring good xp, keep it up. My strafers never managed much....
And as for minicons, if deflecters seem to make little difference i'll try Lifters and Chargers. Should at least boost my xp gains slightly....
Strafers are statistically at a disadvantage cos of the very low number of opponents compared to attackers. Less targets = less effective strafes.... But if youre whoring good xp, keep it up. My strafers never managed much....
- Pariah
- Combiner
- Posts: 441
- Joined: Tue Mar 01, 2005 2:01 pm
- Weapon: Reciprocating Laser Cannon
Pariah wrote:Strafers are statistically at a disadvantage cos of the very low number of opponents compared to attackers. Less targets = less effective strafes.... But if youre whoring good xp, keep it up. My strafers never managed much....
The trick is to make them over-ampers. (Since the quints are having more stats than normally their levels could have, it's not a bad thing.) My anti-lv.1 quint mission setup: 9 Strafe (enough to get 4-5 attacks to those frutti di mare runaways) and 4 Fp. (and RL)
-
Chaoslock - Faction Commander
- Posts: 4294
- News Credits: 7
- Joined: Mon Oct 03, 2005 3:31 am
- Strength: Infinity
- Intelligence: Infinity
- Speed: 7
- Endurance: 8
- Rank: 6
- Courage: 9
- Firepower: 7
- Skill: 7
Hes dead!
http://www.seibertron.com/heavymetalwar ... _id=213183
Shame it wasnt me who did the killing blow but nonetheless 6 lvl 1's and 6 lvl 0's is enough to down a Judge. Sharkticon wasnt far behind, soon we will have them both!
http://www.seibertron.com/heavymetalwar ... _id=213183
Shame it wasnt me who did the killing blow but nonetheless 6 lvl 1's and 6 lvl 0's is enough to down a Judge. Sharkticon wasnt far behind, soon we will have them both!
- Violater
- Fuzor
- Posts: 226
- Joined: Thu Jul 05, 2007 4:59 am
- Motto: "scream drive faster"
- Weapon: Electro-Laser Cannon
I say in order to win the Ambush the Judge mission, you have to have 1-2 Lv.1 Repair Vehicles with a ton of Armour, a Defector/Trippledipper Mini-con, and alot of Avoid stats.

-
Blurrz - God Of Transformers
- Posts: 11085
- News Credits: 1452
- Joined: Wed May 09, 2007 1:31 am
- Location: Canada
- Strength: 7
- Intelligence: 8
- Speed: 10
- Endurance: 6
- Rank: 7
- Courage: 8
- Firepower: 7
- Skill: 5
- Motto: "scream drive faster"
- Weapon: Electro-Laser Cannon
Violater wrote:I really thought Trippledipper's only worked on Overcharge Drones, not Judges.![]()
Really? Haha.. looks like I wasted a bunch of Energon...


-
Blurrz - God Of Transformers
- Posts: 11085
- News Credits: 1452
- Joined: Wed May 09, 2007 1:31 am
- Location: Canada
- Strength: 7
- Intelligence: 8
- Speed: 10
- Endurance: 6
- Rank: 7
- Courage: 8
- Firepower: 7
- Skill: 5
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
Pariah wrote:My rammers are routinely pulling out 5-6k from these missions. Nice.
Listen to this man, he has wisdom beyond his levels.
- Psychout
- HMW Moderator
- Posts: 9702
- News Credits: 42
- Joined: Tue Aug 17, 2004 8:04 am
- Location: Vatican City
- Alt Mode: Cassette. The 80s ROCKED
- Strength: 1
- Intelligence: 1
- Speed: 1
- Endurance: 1
- Rank: 10
- Courage: 1
- Firepower: 1
- Skill: 10
If thats wisdom then does the fact that my strafers are routinely pulling out 6-9k XP from these missions make me Omnipotent?

- Knight Hawk
- Combiner
- Posts: 449
- Joined: Sun Jan 30, 2005 12:54 pm
Knight Hawk wrote:If thats wisdom then does the fact that my strafers are routinely pulling out 6-9k XP from these missions make me Omnipotent?
You bet it does. My strafers are falling on their asses in these missions. Its just one mans opinion, but rammers are my safest bet xp (and damage) wise.
Though my avoider just pulled 6.5k from a quint mission, so just goes to show anything is possible (apart from low level repair working

Last edited by Pariah on Thu Aug 23, 2007 5:06 pm, edited 2 times in total.
- Pariah
- Combiner
- Posts: 441
- Joined: Tue Mar 01, 2005 2:01 pm
-
Chaoslock - Faction Commander
- Posts: 4294
- News Credits: 7
- Joined: Mon Oct 03, 2005 3:31 am
- Strength: Infinity
- Intelligence: Infinity
- Speed: 7
- Endurance: 8
- Rank: 6
- Courage: 9
- Firepower: 7
- Skill: 7
60 posts
• Page 1 of 3 • 1, 2, 3
Return to Heavy Metal War Forum
Who is online
Registered users: Bing [Bot], Glyph, Google [Bot], Google Adsense [Bot], Killjoy, Maikeruu, MSN [Bot], North Sunrider