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Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Nightwatcher wrote:I don't look at it as any different from paying a monthly or annual fee for Xbox Live. Well I guess it is since with Live you can play 100 or games with others instead of just one slow, horrible looking, LOTR type MMO.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Nico wrote:Or maybe im just "not compatible" whit MMO....
And i DID tried Wow, and i have reason to think its not THAT great! But i won't tell, i don,t want the mod to ban me, since they all seem to like WOW!
Nightwatcher wrote:By all means destroy the game in a giant essay. I'd love to read it.
Nico wrote:Nightwatcher wrote:By all means destroy the game in a giant essay. I'd love to read it.
Waht you don't like WOW?
Anyway, what im about to say..is very weird. I saw my friend play and i saw a freaky bug.
He was running away from a bear....and he was like, very far away from it. The bear did an attack animation (Kinda like 10 meter way) and IT HIM!!!
OOooh..talk about a well-done game! Or wait!!! Do you know about Cursed Blood? If not, check wikipedia!
You know what i hate most about Wow....its graphic aren't really amazing! They are kinda cheapy. I also heard to balance is awfull and when you choose a faction for your account, your stuck whit it! You can't select Horde or Alliance when you make a caracter. if you select Horde at first, your can't select Alliance. NEVER!
Nico wrote:Nightwatcher wrote:By all means destroy the game in a giant essay. I'd love to read it.
Waht you don't like WOW?
Anyway, what im about to say..is very weird. I saw my friend play and i saw a freaky bug.
He was running away from a bear....and he was like, very far away from it. The bear did an attack animation (Kinda like 10 meter way) and IT HIM!!!
OOooh..talk about a well-done game! Or wait!!! Do you know about Cursed Blood? If not, check wikipedia!
You know what i hate most about Wow....its graphic aren't really amazing! They are kinda cheapy. I also heard to balance is awfull and when you choose a faction for your account, your stuck whit it! You can't select Horde or Alliance when you make a caracter. if you select Horde at first, your can't select Alliance. NEVER!
Nightwatcher wrote:You know I think I would like these type of games if they didn't seem like carbon copies of each other. Why can't an MMO have an intuitive fighting engine? I want a game that's actually like .Hack the anime. I want to be able to have insane fights while crossing bridges and rivers and other areas. If I see two guys battling inside a house, I want to be able to cave the roof in on them and take their items. I want to actually feel like I'm doing something in one of these games besides sitting there and swinging an axe and occasionally throwing out some spell that looks like magical jello. And yet. People keep lapping this repeated **** up like it's actually fun. When in fact it's just repeptitive leveling with the occasional boring battle. It's the equivalent of watching an ant cross cement or paint drying or grass growing...Except you pay $30 a month for it.
Another game that pisses me off that gets tons of praise is that horrible game Oblivion for PC and 360. It's like WoW except not online and you can go into first person. Seriously I can't believe people actually play that game for 80 hours and enjoy it. Oh yes let's run for hours from a castle to....Another castle to talk to twenty people, get a potion and then run back to somewhere else.
Not even that Star Wars MMO could keep me interested. What's the **** point in being a bounty hunter if you have to ask the person if you can fight him?! What kind of bounty hunting is that!? You can't even get the drop on one of your bounties because you have to request to fight him.... Wow that's a really stupid idea. If I'm a hunter (in whatever game) I should be able to scout out my bounty, figure out where they're going, set up in some reclusive spot, tail them, and then kill them however I see fit.
People say these games are so open ended and that you can do whatever you like. That's just wrong. All these MMO's are, are linear, dungeon crawlers, mixed with an online chat room and Pokemon leveling.
Shadowman wrote:Really? Because from what I've been told, Guild Wars is like WoW, except Guild Wars does everything wrong.
Cheap price tag does not a good game make.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Nico wrote:Ok, Im Anti-Paying-MMORG....im a weird? I just don't like the idea of monthly fee. I know how this system work, but...c'mon! Guild War look cool and its monthly fee!
Shadowman wrote:But then there's the rumored "Starcraft Worlds." Tim Buckley said it was "Unfair" in that, should it come out, it would be the most successful MMO of all time, to the point that ever other MMO company might as well quit the game.
I'd definitely buy it.
Nightwatcher wrote:Shadowman wrote:But then there's the rumored "Starcraft Worlds." Tim Buckley said it was "Unfair" in that, should it come out, it would be the most successful MMO of all time, to the point that ever other MMO company might as well quit the game.
I'd definitely buy it.
Of course he's probably bullshitting and it'll be just like the majority of other MMO's on the market. And even if it is the best, other companies won't quit because of it. They'll make new ones with an extra feature and people will then swarm to that instead.
I think you are So very wrong on that last part. This type of MMORPG will be succesful for years to come. Cause for some reason, milions of people like to do the grind treadmill everyday.Nightwatcher wrote:Hell yes! Instead of these companies directly trying to compete and make a duplicate of WoW, why not take their time (and 4-5 years) and just completely kill it? Take what makes WoW fun for people and enhance it. Make it better. Pull a million dollar man and make it faster better etc. No one seems to be willing to do this. I was watching The Loop on Attack of the Show a few weeks back and they actually went in depth on this. And it seems like most people feel the same about it. Adam Sessler (oh how I loathe him) actually mirrored my thoughts on this game genre. And to be honest, if they don't start coming up with new ideas I think you'll see MMO's (more well known ones) flicker and die here in the next 4 years. You can only rely on the same formula for so long before people finally say no more.
Nightwatcher wrote:Hell yes! Instead of these companies directly trying to compete and make a duplicate of WoW, why not take their time (and 4-5 years) and just completely kill it? Take what makes WoW fun for people and enhance it. Make it better. Pull a million dollar man and make it faster better etc. No one seems to be willing to do this. I was watching The Loop on Attack of the Show a few weeks back and they actually went in depth on this. And it seems like most people feel the same about it. Adam Sessler (oh how I loathe him) actually mirrored my thoughts on this game genre. And to be honest, if they don't start coming up with new ideas I think you'll see MMO's (more well known ones) flicker and die here in the next 4 years. You can only rely on the same formula for so long before people finally say no more.
And yeah. Bioware would make an excellent Star Wars MMO. KOTOR was good (not excellent) and Jade Empire was so-so. I think if they were to improve on the combat engine and not make it turn based they would have a winner. And then add in the team aspect of Battlefront. Then throw it all online. I would absolutely love to move up in the rebel alliance, recruit a squad of other users, and then get sent on a mission to destroy an imperial complex on Feluccia or something. I mean people would really be able to get into that kind of stuff. Even better would be to throw in the GRAW 2 or Gears of War cover system.
Imagine you and your team have to make their way through a forest to the base that has just gone online (not to mention that another member has to go through pilot training to fly the spacecraft and drop you off). You all make it up to the base and are hiding in the tree line. And remember all these stormtroopers are real people who have gone through the academy (which would have "grade levels" they would have to pass to become a trooper), are trained well and have learned from older members of the game that strikes are not only possible, but are probable. Two of your team go to flank him but because his helmet has better audio receptors he hears your men coming and runs inside the building. Now through a mic he's telling the other troopers to get on high alert. Sirens sound and your team has been had. Just imagine blowing a hole into the base and the troopers are ready. The people playing as them know that if they die they have to start over. They're in essence playing to live. I mean that would be intense. But no. We have to have boring crap that's been done a thousand times.
Another class would of course be the Jedi or Sith. When starting the game you would randomly be chosen to be force sensitive or not. Only lets say 2% of the entire games users would get that shot. Of course they wouldn't have to act upon it if they didn't want to. I would love to go through training as a Jedi. Having training duels against other people. Even starting bonds or fueds with other students. Hell maybe if you pissed someone off enough they would eventually develop dark side powers and become a dark jedi or get picked up by someone who was a sith lord.
All relevant information would be able to be looked up on the holonet. If you're a bounty hunter you could enter a special PIN code that was given to you by the guild and you could see recent bounties on people who stole parts from a junk shop or whatever. You could go and track them down through asking real people over your Mic.
Or use the holonet to just check what news is happening around the galaxy. See where the hot spots and fighting are so you can avoid them if you're a merchant or smuggler. **** like that is intuitive and would keep people interested.
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