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Kitbashing : Bringing a V2 character to life

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Kitbashing : Bringing a V2 character to life

Postby Burn » Sat Dec 22, 2007 8:21 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Righteo, let's try this again shall we?

For those who missed it, I am going to use this here little thread to document the development of a kitbashed character I was intending to use in V2.

The figure will be created from the G1.5 character of Rotorstorm

Looks fancy doesn't he? Well the figure i'm using is even worse because i'm essentially restoring a junker in the process. Here's how he looks.

Image

Now I first asked if he should be an Autobot or a Decepticon and what colours to use.

Everyone seemed pretty divided over the faction so in the end I decided to make him a Junkion who is obsessed with wrestling and in particular, the great heels of all time. This has sort of caused him to lean towards the Decepticon side.

Right, so are we up to date? Good. Because i'll have pics of the first update later today. Colours aren't exactly Junkion, but hell, they're close enough for me and i'm liking them so far.

Time to go buy a hacksaw! :grin:
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Re: Kitbashing : Bringing a V2 character to life

Postby Jeep? » Sat Dec 22, 2007 9:30 pm

Needs more Andy Kaufman.
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Re: Kitbashing : Bringing a V2 character to life

Postby chrisjbrandon » Sat Dec 22, 2007 9:43 pm

Kool lookin' forward to that update! :)
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Re: Kitbashing : Bringing a V2 character to life

Postby Burn » Sat Dec 22, 2007 10:31 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
It's a Starfleet shuttle!

Image

Yeah, line work is a little messy, but it's not something i've really been good at.

Anyhoo, that's how the colours are currently looking.

For those who own a Rotorstorm, or for those who have looked at the pics you'll see and know that the legs are joined and have to move together, making poseability pretty damn useless.

So I removed that connecting piece (near the knee joint) and you know what? I have absoloutely no idea why it's even there. I would think it's to strengthen up the ratcheting system but it still works fine without it.

AND NOW IT'S TIME FOR A REPAINTING TIP!

When you undertake a repainting project, disassembly is the best. But one of the things you should always do (moreso with junkers) is to clean them. Toothpaste or soap ... doesn't really matter. Give it a good scrubbing. You'll remove any dirt and dust from any moldings as well as residue left over from stickers, plus you're ensuring a clean surface for painting.
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Re: Kitbashing : Bringing a V2 character to life

Postby Tammuz » Sat Dec 22, 2007 10:55 pm

is anyone else thinking of scratch building a humoungous GF Ramble?
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Re: Kitbashing : Bringing a V2 character to life

Postby Redimus » Sun Dec 23, 2007 12:18 pm

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Tammuz wrote:is anyone else thinking of scratch building a humoungous GF Ramble?


That I'd like to see!
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Re: Kitbashing : Bringing a V2 character to life

Postby Uncrazzimatic » Sun Dec 23, 2007 1:16 pm

Burn wrote:Colours aren't exactly Junkion, but hell, they're close enough for me and i'm liking them so far.


I never really thought about it untll now, but isn't it kind of odd that the junions are all made of colour coordinated junk? Do they repaint the parts they use, or do they sit around waiting for one the right colour to turnup?
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Re: Kitbashing : Bringing a V2 character to life

Postby Tammuz » Sun Dec 23, 2007 1:21 pm

Uncrazzimatic wrote:
Burn wrote:Colours aren't exactly Junkion, but hell, they're close enough for me and i'm liking them so far.


I never really thought about it untll now, but isn't it kind of odd that the junions are all made of colour coordinated junk? Do they repaint the parts they use, or do they sit around waiting for one the right colour to turnup?



i think it's more to do with rust and corrosion, and of course every petrolhead society knows red paint makes things go faster!
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Re: Kitbashing : Bringing a V2 character to life

Postby Redimus » Sun Dec 23, 2007 1:22 pm

Motto: "Better than Michael Bay..."
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Tammuz wrote:
Uncrazzimatic wrote:
Burn wrote:Colours aren't exactly Junkion, but hell, they're close enough for me and i'm liking them so far.


I never really thought about it untll now, but isn't it kind of odd that the junions are all made of colour coordinated junk? Do they repaint the parts they use, or do they sit around waiting for one the right colour to turnup?



i think it's more to do with rust and corrosion, and of course every petrolhead society knows red paint makes things go faster!


Hence the font! :P
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Re: Kitbashing : Bringing a V2 character to life

Postby Jeep? » Sun Dec 23, 2007 2:22 pm

Tammuz wrote:
Uncrazzimatic wrote:
Burn wrote:Colours aren't exactly Junkion, but hell, they're close enough for me and i'm liking them so far.


I never really thought about it untll now, but isn't it kind of odd that the junions are all made of colour coordinated junk? Do they repaint the parts they use, or do they sit around waiting for one the right colour to turnup?



i think it's more to do with rust and corrosion, and of course every petrolhead society knows red paint makes things go faster!


WAAAGH! RED WUNZ GO FASTA!
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Re: Kitbashing : Bringing a V2 character to life

Postby Sunstar » Mon Dec 24, 2007 12:22 pm

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Tammuz wrote:
i think it's more to do with rust and corrosion, and of course every petrolhead society knows red paint makes things go faster!


The orcs agree with that! WAAAAAGH!
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Re: Kitbashing : Bringing a V2 character to life

Postby Uncrazzimatic » Wed Dec 26, 2007 4:17 pm

Redimus wrote:
Tammuz wrote:
Uncrazzimatic wrote:
I never really thought about it untll now, but isn't it kind of odd that the junions are all made of colour coordinated junk? Do they repaint the parts they use, or do they sit around waiting for one the right colour to turnup?



i think it's more to do with rust and corrosion, and of course every petrolhead society knows red paint makes things go faster!


Hence the font! :P


So if I were to use blue, would I become lucky?
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Re: Kitbashing : Bringing a V2 character to life

Postby chrisjbrandon » Wed Dec 26, 2007 8:04 pm

That would b green like a 4 leaf clover...
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Re: Kitbashing : Bringing a V2 character to life

Postby Tammuz » Wed Dec 26, 2007 8:11 pm

chrisjbrandon wrote:That would b green like a 4 leaf clover...


someone didn't get the reference :P

anyhoo, Burn how is helijunker?
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Re: Kitbashing : Bringing a V2 character to life

Postby Burn » Wed Dec 26, 2007 10:02 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Tammuz wrote:anyhoo, Burn how is helijunker?


Legs are done, though they need a little touching up.

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Yes, missing the wings/landing pads. Because they need to be 'bashed a little to incorporate the new missiles.

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Re: Kitbashing : Bringing a V2 character to life

Postby Tammuz » Wed Dec 26, 2007 10:06 pm

have i got this wrong, or are his missiles going to fire straight up through is rotors i chopper mode? is this some primitive version of teleportation?
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Re: Kitbashing : Bringing a V2 character to life

Postby Burn » Wed Dec 26, 2007 10:21 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
He's a Transformer.

Suspend your belief in Earth based logics. (Plus those "wings" can fold under his legs if need be, or the missiles launch then quickly deviate in a direction that doesn't cause self harm)
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Re: Kitbashing : Bringing a V2 character to life

Postby Tammuz » Wed Dec 26, 2007 10:25 pm

i think i prefer my version; he teleports by blowing himself to pieces and lauching most of his bits in one direction, where he reforms himself due to his junkion physique
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Re: Kitbashing : Bringing a V2 character to life

Postby Burn » Wed Dec 26, 2007 10:44 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
You know, that actually does make sense.

HOORAY FOR IMAGINATION!

I should probably get to work on those wings, or I could keep reading Green Lantern comics ..... :-?
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Re: Kitbashing : Bringing a V2 character to life

Postby Burn » Mon Dec 31, 2007 10:40 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Still some painting to be done but you can see how the modified "wings" look.

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Gonna start on attaching the new rotor now ....
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Re: Kitbashing : Bringing a V2 character to life

Postby Flashwave » Tue Jan 01, 2008 6:26 pm

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Junkion or not, I could swear he's looking more like Gore's colors...

And cause the horse ain't dead enough yet, if yu cut off the missile pods, and reattached them on a screw shaped piece and let them pivot 360 degrees so he can fire front, back down, and up to teleport. beyond that, lookin' good!
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Re: Kitbashing : Bringing a V2 character to life

Postby Burn » Tue Jan 01, 2008 8:08 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Flashwave wrote:Junkion or not, I could swear he's looking more like Gore's colors...


The brown is similar yeah. But there's only so many shades of brown that I have access to.

Once he's finished though the amount of orange will break things up, plus i'll probably "dirty" him up like I did Hecatomb.
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Re: Kitbashing : Bringing a V2 character to life

Postby Burn » Thu Jan 03, 2008 1:01 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Quick question for whoever wants to contribute ...

The rotor blade(s), what colour? Light brown, darker brown, redish brown, orange, black, or something else?
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Re: Kitbashing : Bringing a V2 character to life

Postby Tammuz » Thu Jan 03, 2008 1:04 am

dayglow pink like the original!

assuming the main body is going to be the same Gore-brown as his lower legs i'd go with the lighter grey brown as his thighs/wings
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Re: Kitbashing : Bringing a V2 character to life

Postby Uncrazzimatic » Thu Jan 03, 2008 7:54 am

I think redish brown would give it a nice rusty junkeon look.
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