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Last Mech Standing

Meeting place for the Autobot faction.

Re: Last Mech Standing

Postby Absolute Zero » Tue Apr 24, 2018 9:06 pm

Weapon: Corrosive Slime Shooter
Burn wrote:
Absolute Zero wrote:Probably a good idea to kill it now. I don't know about anyone else, but I'm still seeing spotty connection to the site, as are a lot of the Cons. I got 503 errors trying to load Iacon for most of the day. I still get 503 errors on the war council and bragging threads. I wouldn't be surprised if something else broke in the next couple of days.

CLEAN.
YOUR.
CACHE.

I.
DID.
TWICE.
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Re: Last Mech Standing

Postby Jack Hallows » Tue Apr 24, 2018 9:56 pm

Motto: "A mind should not be so open that the brain falls out, however it should not be so closed that whatever gray matter which does reside may not be reached."
Weapon: Dark Saber Sword
Burn wrote:
Absolute Zero wrote:Probably a good idea to kill it now. I don't know about anyone else, but I'm still seeing spotty connection to the site, as are a lot of the Cons. I got 503 errors trying to load Iacon for most of the day. I still get 503 errors on the war council and bragging threads. I wouldn't be surprised if something else broke in the next couple of days.

CLEAN.
YOUR.
CACHE.

is that how y’all say booty in Australian?

i’m cool with starting over.

definitely will be numbering links from now on. in addition, we should adopt a “partner” who will go over our links and vice verse and double check veracity of links. will help to lessen the load on sumo and also have our submissions proof read objectively.

also, i’d like to offer a thought concerning hell missions... i saw a level 1 bot get stasis locked last in a hell mission by an 11. technically that wouldn’t count.... but..... you know what i mean? in circumstances like that can we let the lower level signees slide with those missions? it’s quite a feat to survive through an entire hell mission as a level 1 lol.
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Re: Last Mech Standing

Postby S.o.L. » Tue Apr 24, 2018 10:09 pm

Motto: "often victim of the calamities he causes"
Weapon: Fireball Cannon
Either way's cool.
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Re: Last Mech Standing

Postby Wingz » Tue Apr 24, 2018 11:54 pm

Motto: "Let the trails lead where they may. I will follow."
Weapon: Air-To-Air Heat Seeking Missiles
Jack Hallows wrote:in addition, we should adopt a “partner” who will go over our links and vice verse and double check veracity of links. will help to lessen the load on sumo and also have our submissions proof read objectively.

also, i’d like to offer a thought concerning hell missions... i saw a level 1 bot get stasis locked last in a hell mission by an 11. technically that wouldn’t count.... but..... you know what i mean? in circumstances like that can we let the lower level signees slide with those missions? it’s quite a feat to survive through an entire hell mission as a level 1 lol.


I'm definitely down for anything that will help Sumo out with the logs :lol: I remember all the logs from the rabbit war and keeping those in line :shock: was firetrucking insane!

Also fine with any changes. I just love participating in the events :KREMZEEK:
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Re: Last Mech Standing

Postby steve2275 » Wed Apr 25, 2018 1:40 am

Motto: "it may not get better
but it wont get any worse"
i hate the 4 per player limit
get rid of it or make at least 6
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
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BEAT THE PACERS DAMMIT THUNDER
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Re: Last Mech Standing

Postby Burn » Wed Apr 25, 2018 2:15 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
steve2275 wrote:i hate the 4 per player limit
get rid of it or make at least 6

Use your manners.
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Re: Last Mech Standing

Postby steve2275 » Wed Apr 25, 2018 2:56 am

Motto: "it may not get better
but it wont get any worse"
Burn wrote:
steve2275 wrote:i hate the 4 per player limit
get rid of it or make at least 6

Use your manners.

please get rid of it
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: Last Mech Standing

Postby sumowrestler » Wed Apr 25, 2018 10:29 am

Weapon: Saber Blade
steve2275 wrote:
Burn wrote:
steve2275 wrote:i hate the 4 per player limit
get rid of it or make at least 6

Use your manners.

please get rid of it


By the sounds of it killing it now is the most favored option. Steve, you mean the level cap? I used level 4 as an example to try to explain it. I may include the 1-11 hell missions for the next one since it will First Blood\Energon. In this case, it will be which Bot scores the first hit regardless of type on a Con. I do like the idea of having a partner to help verify the logs. One other thing I saw most of us do is put the character name beside the mission which does help as well. So if I remember right, everyone but me will get some amount of energon. The game wasn't nice to me and I did take a day off from it to do some traveling Monday.
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Re: Last Mech Standing

Postby Dragonslayer » Wed Apr 25, 2018 11:00 am

Motto: "Keep it simple, stupid."
Weapon: Photon Blaster
sumowrestler wrote:
steve2275 wrote:
Burn wrote:
steve2275 wrote:i hate the 4 per player limit
get rid of it or make at least 6

Use your manners.

please get rid of it


By the sounds of it killing it now is the most favored option. Steve, you mean the level cap? I used level 4 as an example to try to explain it. I may include the 1-11 hell missions for the next one since it will First Blood\Energon. In this case, it will be which Bot scores the first hit regardless of type on a Con. I do like the idea of having a partner to help verify the logs. One other thing I saw most of us do is put the character name beside the mission which does help as well. So if I remember right, everyone but me will get some amount of energon. The game wasn't nice to me and I did take a day off from it to do some traveling Monday.

No, I think steve's referring to the 4 kill per player limit in the last campaign round.
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Re: Last Mech Standing

Postby Absolute Zero » Wed Apr 25, 2018 11:12 am

Weapon: Corrosive Slime Shooter
Dragonslayer wrote:
sumowrestler wrote:
steve2275 wrote:
Burn wrote:
steve2275 wrote:i hate the 4 per player limit
get rid of it or make at least 6

Use your manners.

please get rid of it


By the sounds of it killing it now is the most favored option. Steve, you mean the level cap? I used level 4 as an example to try to explain it. I may include the 1-11 hell missions for the next one since it will First Blood\Energon. In this case, it will be which Bot scores the first hit regardless of type on a Con. I do like the idea of having a partner to help verify the logs. One other thing I saw most of us do is put the character name beside the mission which does help as well. So if I remember right, everyone but me will get some amount of energon. The game wasn't nice to me and I did take a day off from it to do some traveling Monday.

No, I think steve's referring to the 4 kill per player limit in the last campaign round.

I think so too. If they weren't waiting on me to actually get kills, they probably would have taken out Sounders.

Though, I did free up one of you kills Steve, I don't know if you saw that.
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Re: Last Mech Standing

Postby steve2275 » Wed Apr 25, 2018 5:28 pm

Motto: "it may not get better
but it wont get any worse"
Dragonslayer wrote:
sumowrestler wrote:
steve2275 wrote:
Burn wrote:
steve2275 wrote:i hate the 4 per player limit
get rid of it or make at least 6

Use your manners.

please get rid of it


By the sounds of it killing it now is the most favored option. Steve, you mean the level cap? I used level 4 as an example to try to explain it. I may include the 1-11 hell missions for the next one since it will First Blood\Energon. In this case, it will be which Bot scores the first hit regardless of type on a Con. I do like the idea of having a partner to help verify the logs. One other thing I saw most of us do is put the character name beside the mission which does help as well. So if I remember right, everyone but me will get some amount of energon. The game wasn't nice to me and I did take a day off from it to do some traveling Monday.

No, I think steve's referring to the 4 kill per player limit in the last campaign round.
that is what i was referring too
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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