Map discussion
Map discussion
Posted by slip Wed Jun 09, 2010 12:14 am
Are you out there on the front lines or at home keeping score?"

Burn wrote:And some people said it was the RDD that caused the most problems ...
Of course we all know that was just Alpha Strike trying to cover his own arse.
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Re: Map discussion
Posted by The {Rage Bot} Wed Jun 09, 2010 12:37 am
What map are we talking about here?

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Re: Map discussion
Posted by slip Wed Jun 09, 2010 12:51 am
Are you out there on the front lines or at home keeping score?"

Burn wrote:And some people said it was the RDD that caused the most problems ...
Of course we all know that was just Alpha Strike trying to cover his own arse.
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Re: Map discussion
Posted by The {Rage Bot} Wed Jun 09, 2010 1:10 am
Well, I think Option a is simple enough
Option B sounds a lot more like Connect-Four or Risk, depending on how you look at it.
Both options look very cool and well thought out. I very much like the idea!
Awesome work for upgrading the game!!!

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Re: Map discussion
Posted by Name_Violation Wed Jun 09, 2010 1:14 am

Fun Toy Banned Because Of Three Stupid Dead Kids
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Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: Map discussion
Posted by slip Wed Jun 09, 2010 1:38 am
Are you out there on the front lines or at home keeping score?"
Name_Violation wrote:how exactly is this starting this week/next week? did mkall finally get access again?
This is gonna be a test run as great as it would be too have someone program it in and be it counted scored with little human involvment that is not the case.
If succsesful all it would need to be a permanet fixture is a score map in a sticky thread for all too view and a mod too reset as need be. Oh and if we go option two mod setup polls.
Granted if this goes full scale I need too either. Produce maps that cover all scoring posibilities far easier too do for option 1 as it has less variables.
Option 2 would require help of staff members here and there too score it in lapses but I have the start map and faction symbols so really anyone with a photo editing program that works with multiple layers could update the map.

Burn wrote:And some people said it was the RDD that caused the most problems ...
Of course we all know that was just Alpha Strike trying to cover his own arse.
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Re: Map discussion
Posted by Psychout Wed Jun 09, 2010 8:35 am
Name_Violation wrote: did mkall finally get access again?
Nope, this is all player run and will be manually updated.
I think both maps are awesome slip. As a suggestion, Id start with the least complicated option and see how it goes, manually scored cames can be a drain on both time and will to live as Red, Sounders and I can certainly tell you, so unless you have a lot of the guys to back you up just be careful not to overstretch yourself.
Great stuff though!
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Re: Map discussion
Posted by slip Sun Jun 13, 2010 4:24 pm
Are you out there on the front lines or at home keeping score?"
The tactical map will not see a update for a little over a week while I tally the weeks totals.

Burn wrote:And some people said it was the RDD that caused the most problems ...
Of course we all know that was just Alpha Strike trying to cover his own arse.
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