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Missions

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Missions

Postby Nickolai » Tue Dec 09, 2008 11:55 pm

Weapon: Battle Blades
Where is the promised Golden Mod Panel of Salvation? I thought we were supposed to get new missions for the low level guys a week ago. 0, 0-1, 1-2, 1-3, 2 missions preferably.

I'm kinda tired of thisbeing the situation up to now. I would like some fair fights more than once or twice a day. :evil:
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Re: Missions

Postby Loki God Of Mischief » Wed Dec 10, 2008 12:04 am

Ask your team mates for backup. Co-ordinate together so you can back each other up. Communicate. Squad up. Simple as that.
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Re: Missions

Postby Mogwai Prime » Wed Dec 10, 2008 12:10 am

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Nickolai wrote:Where is the promised Golden Mod Panel of Salvation? I thought we were supposed to get new missions for the low level guys a week ago. 0, 0-1, 1-2, 1-3, 2 missions preferably.

I'm kinda tired of thisbeing the situation up to now. I would like some fair fights more than once or twice a day. :evil:


OS is working on it. He has a lot on his plate at the moment and fixing it may be taking more time than he thought. Have patience :)
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Re: Missions

Postby Nickolai » Wed Dec 10, 2008 12:35 am

Weapon: Battle Blades
Loki God Of Mischief wrote:Ask your team mates for backup. Co-ordinate together so you can back each other up. Communicate. Squad up. Simple as that.


That is like going to the farm, milking the cow, churning the milk, processing it, waiting for it to get cold then bringing home a stick of butter.

What I'm asking for is for them to open the supermarket.

Besides everyone else in the AWC/ASF is in a different time zone now that Den-O's gone. They show up at the beginning and end of my play hours.
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Re: Missions

Postby Loki God Of Mischief » Wed Dec 10, 2008 12:44 am

Sounds like you need to hit up the members of your faction that aren't in your clique then. You notice all those players that show up in missions with you? You can contact them via PM. It's not guaranteed they'll answer but it's worth the effort. I mean look at us Predacons. We have a quarter of your available players and we've mustered ourselves up into an indomitable fighting force.
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Re: Missions

Postby Nickolai » Wed Dec 10, 2008 12:52 am

Weapon: Battle Blades
Loki God Of Mischief wrote:Sounds like you need to hit up the members of your faction that aren't in your clique then. You notice all those players that show up in missions with you? You can contact them via PM. It's not guaranteed they'll answer but it's worth the effort. I mean look at us Predacons. We have a quarter of your available players and we've mustered ourselves up into an indomitable fighting force.


What I'm looking for is a preexisting and previously promised solution that conveniently kills two birds with one stone. It gives our ENDLESS (seriously, every day there's 2-3 team names I've never seen before in my mission) new recruits worthwhile opposition instead of getting trampled by the waves of L2s, while leaving us able to meet the enemy on equal (level) footing.

There are just too many low level and casual autobots to talk to, much less direct away from missions. I'm not the kind of guy who tells people how to play their game and boss around. If someone wants to play HMW at a more 'serious' level, they're more than welcome to state so and visit offsite HQ.

This is a sweeping and extremely effective solution.
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Re: Missions

Postby Loki God Of Mischief » Wed Dec 10, 2008 1:01 am

I'm not saying there shouldn't be those level bracket missions. What I'm saying is to sit tight because the staff said the one who's doing the fixing is busy. So for the mean time co-ordinate to overcome your difficulty. Because, and I can't stress this enough, it's never a bad idea to reach out to your team mates and ask for help.
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Re: Missions

Postby neliz » Wed Dec 10, 2008 3:59 am

Loki God Of Mischief wrote:Because, and I can't stress this enough, it's never a bad idea to reach out to your team mates and ask for help.


Some people are simply not in the position to do that and as such any advice in the line of "get organized" is void.
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Re: Missions

Postby xxxpathogenz » Thu Dec 11, 2008 10:56 am

Weapon: Gyro-gun
Nickolai wrote:I'm kinda tired of thisbeing the situation up to now. I would like some fair fights more than once or twice a day. :evil:


Really, you're complaining about that mission?? You got a nice xp/energon haul there. You do however, have a case here. :P
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Re: Missions

Postby Redimus » Thu Dec 11, 2008 11:16 am

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
It's also worth remembering that we are lucky that OS is even willing to to the control panel for this version, concidering he's decided to freze the rest of the code so he can work on the next version.

And frankly, I spent all of last night fighting the autobots virtully singlehandedly. And I got lots of xp. Yeah, I died, a lot. But the XP was gooooooooooood.
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Re: Missions

Postby neliz » Thu Dec 11, 2008 2:18 pm

Fearless Echoes wrote:And frankly, I spent all of last night fighting the autobots virtully singlehandedly. And I got lots of xp. Yeah, I died, a lot. But the XP was gooooooooooood.


Drink from the warm mother breast that is Autobot.
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Re: Missions

Postby Redimus » Thu Dec 11, 2008 2:35 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
neliz wrote:
Fearless Echoes wrote:And frankly, I spent all of last night fighting the autobots virtully singlehandedly. And I got lots of xp. Yeah, I died, a lot. But the XP was gooooooooooood.


Drink from the warm mother breast that is Autobot.


*shudders*
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Re: Missions

Postby Wingspan » Thu Dec 11, 2008 3:05 pm

Motto: "Death is not the end."
Fearless Echoes wrote:*shudders*

Can we take away his talking tokens?
Omnis enim, qui mala agit, odit lucem et non venit ad lucem, ut non arguantur opera eius; qui autem facit veritatem, venit ad lucem, ut manifestentur eius opera, quia in Deo sunt facta. Translation

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Re: Missions

Postby The {Rage Bot} » Thu Dec 11, 2008 6:56 pm

Motto: "“I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.”"
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neliz wrote:
Fearless Echoes wrote:And frankly, I spent all of last night fighting the autobots virtully singlehandedly. And I got lots of xp. Yeah, I died, a lot. But the XP was gooooooooooood.


Drink from the warm mother breast that is Autobot.






HAHHAAHAHHAHAHA

that sounds so weird

but very funny at the same time!!!!!!!! :lol:
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Re: Missions

Postby Nickolai » Thu Dec 11, 2008 7:45 pm

Weapon: Battle Blades
neliz wrote:
Fearless Echoes wrote:And frankly, I spent all of last night fighting the autobots virtully singlehandedly. And I got lots of xp. Yeah, I died, a lot. But the XP was gooooooooooood.


Drink from the warm mother breast that is Autobot.


Granted, our sweet boob nectar isn't as high protein ounce for ounce as Decepticons or Predacons, but there is a never ending supply of it and is Melamine-13 free! 8-}
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Re: Missions

Postby Wingspan » Thu Dec 11, 2008 7:48 pm

Motto: "Death is not the end."
Can we take away a whole faction's talking tokens?
Omnis enim, qui mala agit, odit lucem et non venit ad lucem, ut non arguantur opera eius; qui autem facit veritatem, venit ad lucem, ut manifestentur eius opera, quia in Deo sunt facta. Translation

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Re: Missions

Postby Loki God Of Mischief » Thu Dec 11, 2008 8:05 pm

Wingspan wrote:Can we take away a whole faction's talking tokens?


Either add them to foes and all their posts are ignored. Or we could make up a drinking game. Everytime an Autobot posts a joke that isn't funny take a drink/shot. Everytime they post something that makes no damn sense take two. Hammered in no time.
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Re: Missions

Postby Redimus » Thu Dec 11, 2008 8:51 pm

Motto: "Better than Michael Bay..."
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I fear that bottle of vodka over there will be short lived should we carry out this particular drinking game...
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Re: Missions

Postby Wingspan » Thu Dec 11, 2008 9:11 pm

Motto: "Death is not the end."
Loki God Of Mischief wrote:
Wingspan wrote:Can we take away a whole faction's talking tokens?


Either add them to foes and all their posts are ignored. Or we could make up a drinking game. Everytime an Autobot posts a joke that isn't funny take a drink/shot. Everytime they post something that makes no damn sense take two. Hammered in no time.

Fearless Echoes wrote:I fear that bottle of vodka over there will be short lived should we carry out this particular drinking game...

:lol: :lol: :lol:
Omnis enim, qui mala agit, odit lucem et non venit ad lucem, ut non arguantur opera eius; qui autem facit veritatem, venit ad lucem, ut manifestentur eius opera, quia in Deo sunt facta. Translation

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Re: Missions

Postby Nickolai » Thu Dec 11, 2008 9:29 pm

Weapon: Battle Blades
Wingspan wrote:Can we take away a whole faction's talking tokens?


Pot. Kettle. Black. ;;)
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Re: Missions

Postby Nickolai » Thu Dec 11, 2008 9:34 pm

Weapon: Battle Blades
InsecticonSlave wrote:
Really, you're complaining about that mission?? You got a nice xp/energon haul there. You do however, have a case here. :P


Yeah, I was really disappointed with that one. :sad:

Oh well, there's only one thing to do in these cases...

...pay it forward. :twisted:
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Re: Missions

Postby neliz » Fri Dec 12, 2008 9:40 am

wow, nemesis prime sucks even more than nemesis wheelie :p
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Re: Missions

Postby Psychout » Fri Dec 12, 2008 1:57 pm

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Re: Missions

Postby tenrak » Fri Dec 12, 2008 3:06 pm

Nickolai wrote:
InsecticonSlave wrote:
Really, you're complaining about that mission?? You got a nice xp/energon haul there. You do however, have a case here. :P


Yeah, I was really disappointed with that one. :sad:

Oh well, there's only one thing to do in these cases...

...pay it forward. :twisted:


I for one don't really see an issue with any of the missions posted in this thread (and my team is in most of them). Making additional missions for lower levels doesn't really help. Over all the level 0's probably even themselves out to about what they would average in 0-1 missions anyway, some misions they suck, some missions they do well. As someone once put it "Some times the Random Number Generator gets you (trust me i'm on the wrong end of it more than i'd like), and sometimes you get it".

The Cons just have a boatload of active players, the Bots don't. Just have to live with it. Besides, it just leaves more of them to strafe.
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Re: Missions

Postby Loki God Of Mischief » Fri Dec 12, 2008 7:28 pm

tenrak wrote:
Nickolai wrote:
InsecticonSlave wrote:
Really, you're complaining about that mission?? You got a nice xp/energon haul there. You do however, have a case here. :P


Yeah, I was really disappointed with that one. :sad:

Oh well, there's only one thing to do in these cases...

...pay it forward. :twisted:


I for one don't really see an issue with any of the missions posted in this thread (and my team is in most of them). Making additional missions for lower levels doesn't really help. Over all the level 0's probably even themselves out to about what they would average in 0-1 missions anyway, some misions they suck, some missions they do well. As someone once put it "Some times the Random Number Generator gets you (trust me i'm on the wrong end of it more than i'd like), and sometimes you get it".

The Cons just have a boatload of active players, the Bots don't. Just have to live with it. Besides, it just leaves more of them to strafe.


*pats tenrak on the head and gives him a cookie*

Good! You lot are finally starting to devise counter strategies! Excellent. Maybe when I take over and strong arm my way into Autobot Emperor of Destruction I'll have an easier go at it. :P

Of course just to be fair I'll be putting myself on the market as a free agent come Version 2... :twisted:
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