Mkall's back, here's what's happening
Mkall's back, here's what's happening
Posted by Mkall Sat Dec 12, 2009 11:09 pm
HMW brought me to Seibertron.com, and for a while I was a decently active participant in it. It was a fun game with good people and some pretty fun Yahoo or MSN mass-chats; man I miss those.
I attempted to code v2 when one of the programmers had to leave. I failed at coding, but found it easy to work with the back-end database. The programmer came back, left again, and the Mogwai Prime showed up and things were looking up again.
Then he vanished. I don't know where, but I do hope he'll come back.
SO... I've been given permission to add a few things into the back-end database to help keep v1 alive until he shows up again, or v2 magically appears.
There will be new missions for the upper levels, and who knows what else is needed, but if I can do it, I shall. I will not be doing anything with the code however. Frankly I don't trust my abilities that much.
Please do not ask me to do things for you, I will say no. Instead ask the people with the purple names. They will deliberate whether it is in HMW's best interest and will come to me if they decide it is a good thing, I will add it.
Oh yeah, the beasts will be returning to the bot/con faction. This is undebatable, and the details are here.
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Re: Mkall's back, here's what's happening
Posted by Bloodlust Sun Dec 13, 2009 12:13 am

EPIC WIN sig by slip!!
Psychout wrote:Less of the drama please, this is the internet, it's serious business.
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Re: Mkall's back, here's what's happening
Posted by Raphael Prime Sun Dec 13, 2009 3:17 am
Mkall wrote:If you are worried about your altmodes, I will port them over to the parent faction in the same rarity values. i.e. if it was rare as a Maximal, it will be rare as an Autobot. If there are alts which have rarities in beast and "parent" factions, the "parent" faction rarity wins.
Can we get a little clarification on this? Do we need to request certain alt modes we'd like to keep? Or will they all be ported over?
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Re: Mkall's back, here's what's happening
Posted by Windracer Sun Dec 13, 2009 3:33 am
Sad to see the beast factions going. I haven't played nearly as much as I did a few years ago, and with this change I'm kinda glad I didn't. Ah well.

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Re: Mkall's back, here's what's happening
Posted by Mkall Sun Dec 13, 2009 3:57 am
Windracer wrote:Raph: I'm pretty sure they're just combining the four alt lists from the Maximals + Autobots and Preds + Deceps into two big ones...
Sad to see the beast factions going. I haven't played nearly as much as I did a few years ago, and with this change I'm kinda glad I didn't. Ah well.
Bingo. It wasn't an easy choice to make, but in the end it's easier to have two factions with the playerbase we have than balance out.
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Re: Mkall's back, here's what's happening
Posted by Psychout Sun Dec 13, 2009 7:06 am
We had some great changes and variations to the game in the past, but now its time to get back to basics. Now we can have missions that go past L4, more alts for both factions and we wont have a group of you stranded in nomansland unable to join in the main game. Its a shame we are losing the beast factions, and maybe one day we will be able to integrate them properly, but currently that is beyond us.
Please be patient whilst this is being sorted and thanks for putting the time in to help us here Mkall.
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Re: Mkall's back, here's what's happening
Posted by Raphael Prime Sun Dec 13, 2009 1:17 pm
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Re: Mkall's back, here's what's happening
Posted by Absolute Zero Sun Dec 13, 2009 4:19 pm
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Re: Mkall's back, here's what's happening
Posted by Burn Sun Dec 13, 2009 4:33 pm
But if some Preds want to go 'Bot, they have that option.
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Re: Mkall's back, here's what's happening
Posted by Bloodlust Sun Dec 13, 2009 6:04 pm
Burn wrote:Let's get the re-intergration done first and new missions second before we look at swapping people around.
But if some Preds want to go 'Bot, they have that option.
Does that mean I can go bot?

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Re: Mkall's back, here's what's happening
Posted by Name_Violation Sun Dec 13, 2009 7:30 pm
on the bright side i'll have new missions to beat up bots in. been a while since i stepped into a mission against them
hey, i'll finally be able to make a space station tho
this'll be interesting.

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Re: Mkall's back, here's what's happening
Posted by alldarker Mon Dec 14, 2009 9:42 am
Anyhow, good luck with whatever you can do with the current code. Good to hear that the upper levels will get some more missions: "defending the refinary" has become a bit of a chore, to be honest
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Re: Mkall's back, here's what's happening
Posted by Psychout Mon Dec 14, 2009 9:45 am
alldarker wrote:"defending the refinary" has become a bit of a chore, to be honest
Really? We were planning on naming it after you...
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Re: Mkall's back, here's what's happening
Posted by alldarker Mon Dec 14, 2009 10:34 am
Psychout wrote:alldarker wrote:"defending the refinary" has become a bit of a chore, to be honest
Really? We were planning on naming it after you...
...Welllllll... If you put it that way...
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Re: Mkall's back, here's what's happening
Posted by Absolute Zero Mon Dec 14, 2009 6:05 pm
Burn wrote:Let's get the re-intergration done first and new missions second before we look at swapping people around.
But if some Preds want to go 'Bot, they have that option.
That was actually kind of my point, we have a unique ability. We can choose to balance the top end of the game, or we can choose to simply go for overwhelming power.
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Re: Mkall's back, here's what's happening
Posted by Psychout Mon Dec 14, 2009 7:07 pm
You know how this game works as well as I do; higher levels on one side means its easier for the other to level up and the game eventually balances itself, so join whichever team you want.
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Re: Mkall's back, here's what's happening
Posted by Absolute Zero Mon Dec 14, 2009 11:27 pm
Psychout wrote:If you want to be the saviour of the Autobots, go ahead AZ, but we don't need a press release about it.
You know how this game works as well as I do; higher levels on one side means its easier for the other to level up and the game eventually balances itself, so join whichever team you want.
I do not want to be the savior. I just wanted to see if anyone else was going to switch over, outside of Snapcase.
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Re: Mkall's back, here's what's happening
Posted by Name_Violation Tue Dec 15, 2009 12:49 am

Fun Toy Banned Because Of Three Stupid Dead Kids
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: Mkall's back, here's what's happening
Posted by Rebirth Megatron Wed Dec 16, 2009 2:49 pm
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Re: Mkall's back, here's what's happening
Posted by Ninjaburn Fri Dec 18, 2009 11:09 am
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Re: Mkall's back, here's what's happening
Posted by steve2275 Sun Dec 20, 2009 9:38 am
but it wont get any worse"
alldarker wrote:Thanks for stepping in again, Mkall! Seems yet another season has started in the ongoing HMW soap...
as the hmw world turns
look for it on cbs next fall
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Re: Mkall's back, here's what's happening
Posted by chrisjbrandon Fri Jan 08, 2010 10:25 pm
U have been here too long man... Nuff said...
LOLz
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