New Altmode abilities
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New Altmode abilities
has it been announced what stats will effect the new altmode abilities? Like how strength to ram and so on.
- CheshiredaCat
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Re: New Altmode abilities
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ChesterdaCat wrote:has it been announced what stats will effect the new altmode abilities? Like how strength to ram and so on.
Like we're going to give you all the answers.

Gotta experiment to figure that out
- Mkall
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zemper wrote:ahahaha, this is what i like about being a Bot/Mal, lotsa guys helping ya with questions like these...as for being a Pred/Con however...![]()
:MAX:
Well, the cons did figure out all of the formulae for damage, tactic use, and helper stats...
- Mkall
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Mkall wrote:zemper wrote:ahahaha, this is what i like about being a Bot/Mal, lotsa guys helping ya with questions like these...as for being a Pred/Con however...![]()
:MAX:
Well, the cons did figure out all of the formulae for damage, tactic use, and helper stats...
good thing you guys have a good understanding of nested trig functions in triple integrals that allow you figure out which stats affect what.
- sprockitz
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Mkall wrote:zemper wrote:ahahaha, this is what i like about being a Bot/Mal, lotsa guys helping ya with questions like these...as for being a Pred/Con however...![]()
:MAX:
Well, the cons did figure out all of the formulae for damage, tactic use, and helper stats...
So put that in your little pipe and smoke it, Maximal Dog!
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KAMJIIN - Combiner
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DemonWolf wrote:The Maximals are doing all we can to figure things out before V2!
I call shenanigans. the only way to know those mechanics now is to have been leaked them, and security threats means imminent bannings.
on a side side note, the cons are screwed in V2, i'm not allowed tell anyone anything, and Bun-Bun's bannage means the preds have lost their mathsman.
and it took 2 years of dissolving my brain in alcohol, and 4 years of university party nights to forget nested trig functions and working out volumes under functions you bastard sprokitz. now i'm gonna have to get another degree.

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Tammuz - Faction Commander
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Due to events that most of us are probably just trying to put behind us at this point.

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Archanubis - City Commander
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Correct.Thunderscream wrote:Due to events that most of us are probably just trying to put behind us at this point.
There were rules put into place concerning all the "unofficial" subfaction sites. Warnings were given in the forums. Temper tantrums were thrown. A couple of people were banned. That's the bottom line.
No need to rehash this. It is time to move forward and avoid any more casualties from this.
Don't worry. Nothing has been leaked as far as I know.Tammuz wrote:I call shenanigans. the only way to know those mechanics now is to have been leaked them, and security threats means imminent bannings.
The opposite is true. The Cons are at a huge advantage numerically and strategically. The predacons may be in trouble just from a numeric standpoint but the game is being designed in a way that hopefully a good strategy can overcome numbers (like real war).Tammuz wrote:on a side side note, the cons are screwed in V2, i'm not allowed tell anyone anything, and Bun-Bun's bannage means the preds have lost their mathsman.
- Omega Sentinel
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So in V2 we will have a bunch of new tactics, weapons and we have to figure out ourselfes what they do... I call this every mad scientists dream! *Tarantulas-type laugh*



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Chaoslock - Faction Commander
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