Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Arucard Tue Jan 28, 2014 5:22 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Stormrider Tue Jan 28, 2014 6:02 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Mkall Tue Jan 28, 2014 6:21 pm
Stormrider wrote:I have only heard positives so far about this figure.
That's because there's no downsides.
This guy and Swoop have certainly started the year off right.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by synapse Wed Jan 29, 2014 3:07 am
Mkall wrote:Stormrider wrote:I have only heard positives so far about this figure.
That's because there's no downsides.
I've had mine for about 3 days now and I agree. Sure, the alt mode is basically a brick on wheels, but everything else screams "quality". So much articulation and detail!
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Arctorro Wed Jan 29, 2014 6:57 pm
Artillery mode

Flight mode

william-james88 wrote:So that would also be the case for Predaking, who is also six members.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Stormrider Wed Jan 29, 2014 7:19 pm
Arctorro wrote:c/o eriku @tfw
Artillery mode
Flight mode
This figure has better alt modes than Fansproject Quickswitch!
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by megatronus Wed Jan 29, 2014 7:30 pm
Cobotron wrote:Hey! You seemed to have attracted a wild Megatronus. They're hard to find, but boy are they fun when you catch one!
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Arctorro Wed Jan 29, 2014 7:31 pm
A rock has a better alt mode than that PoS!Stormrider wrote:This figure has better alt modes than Fansproject Quickswitch!

william-james88 wrote:So that would also be the case for Predaking, who is also six members.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Arctorro Wed Jan 29, 2014 10:11 pm


william-james88 wrote:So that would also be the case for Predaking, who is also six members.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Agamemnon Wed Jan 29, 2014 10:33 pm
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
Agamemnon, barebacked rider of flying robo-dragon, and not often constipated either...My nephew wrote:Bacon is meat candy.
(I answer to Ag or Ags. Agamemnon is too long to type. Plus, there is something elemental about calling me Ag.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by fenrir72 Wed Jan 29, 2014 10:56 pm
I'm buying one and can't wait for him to arrive.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Arctorro Thu Jan 30, 2014 4:18 am
Base mode

william-james88 wrote:So that would also be the case for Predaking, who is also six members.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Banjo-Tron Thu Jan 30, 2014 4:53 am
Arctorro wrote:c/o Peaugh
Base mode
wow, that is the best one so far

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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Rodimus Prime Thu Jan 30, 2014 7:14 am
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Arctorro Thu Jan 30, 2014 9:15 am
That's right, all fan made. Just the head and tank modes are official.Rodimus Prime wrote:So all these "alt modes" are from someone's creativity, they're not official, right?

william-james88 wrote:So that would also be the case for Predaking, who is also six members.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Rodimus Prime Thu Jan 30, 2014 11:51 am
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by alexison Thu Jan 30, 2014 12:43 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by RK_Striker_JK_5 Thu Jan 30, 2014 4:38 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Arctorro Thu Jan 30, 2014 10:29 pm
I'm really worried that when my PoL arrives next week Warden will make me want Fort Max more than ever, and the quoted post bellow from tfw didn't help
Thought I'd share the pain
Squall42080 wrote:I'm still awed that this figure turns into the head of G1 Fortress Maximus...and just how nicely they were able to mimic the color scheme...especially the tan/grays.
The gun looks incredible with the G1 toy! So much detail!
I love the beautifully painted red sniper scope lens and the reverse side with the green targeting system with the "plus" symbol. Intentional or not, I like that there's a "plus" symbol somewhere on the figure as a nod to the Marvel Comic likeness.
I almost need to buy a second one to go with my G1 Fortress Maximus...but the figure is honestly too good to leave in head mode.
I really dig that they found a place to store the treads...a place for everything!
My Fortress Maximus is completely unstickered...the only toy left from my childhood.

william-james88 wrote:So that would also be the case for Predaking, who is also six members.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Rodimus Prime Fri Jan 31, 2014 6:22 am
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by alexison Fri Jan 31, 2014 3:34 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by fenrir72 Sat Feb 01, 2014 1:50 am
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Agamemnon Sat Feb 01, 2014 10:57 am
Doctor McGrath wrote:Fort Max with a chainsaw?!? Does it get any better?
Yeah, where is that chainsaw from? It looks good with Warden...
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
Agamemnon, barebacked rider of flying robo-dragon, and not often constipated either...My nephew wrote:Bacon is meat candy.
(I answer to Ag or Ags. Agamemnon is too long to type. Plus, there is something elemental about calling me Ag.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by guarayakha Sat Feb 01, 2014 12:00 pm
Agamemnon wrote:Doctor McGrath wrote:Fort Max with a chainsaw?!? Does it get any better?
Yeah, where is that chainsaw from? It looks good with Warden...
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