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Do You think there will be a TFA video game?

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Do You think there will be a TFA video game?

Postby Rundas Prime » Fri May 16, 2008 3:48 pm

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Post your opinion here, and certain features you would enjoy, like cell-shaded graphics and the ability to choose the transformer to play as, the latter feature was in the ps exclusive armada game, but absent from the movie game.
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Re: Do You think there will be a TFA video game?

Postby Shadowman » Fri May 16, 2008 4:17 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
I can actually see it working. The series might not exist long enough to warrant a game, but I can see it working a lot like the Armada game, though with a bit more focus on story and objectives.

For objectives, rather than Armada's "Go-there-kill-that" approach, something more like "Defend Sumdac Tower" or "Get to the AllSpark Shard before Blitzwing."

For playable characters, I'd like the Autobot and Decepticons mainstays to be selectable, like in Armada. By "Mainstays" I mean the bots and cons who appear more often. (Autobots: Prime, Prowl, Bulkhead, Bumblebee, Ratchet, Decepticons: Megatron, Lugnut, BLitzwing, Starscream, Blackarachnia) While TFs who appear less (Ultra Magnus, Wreck-gar, etc.) appear as buddy AI or bosses.

And even Sari has a place in my Plan. She'd be able to bring you back from death, much like in Star Wars: Republic Commando, where, even when you were dead, you could still be brought back if your allies weren't too busy. Meaning if she's trying to hack into a base's defenses to fire on Blitzwing, and you just took a missile to the face, you are out of luck.
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Re: Do You think there will be a TFA video game?

Postby Senor Hugo » Sun May 18, 2008 1:38 am

Shadowman wrote:I can actually see it working. The series might not exist long enough to warrant a game, but I can see it working a lot like the Armada game, though with a bit more focus on story and objectives.

For objectives, rather than Armada's "Go-there-kill-that" approach, something more like "Defend Sumdac Tower" or "Get to the AllSpark Shard before Blitzwing."

For playable characters, I'd like the Autobot and Decepticons mainstays to be selectable, like in Armada. By "Mainstays" I mean the bots and cons who appear more often. (Autobots: Prime, Prowl, Bulkhead, Bumblebee, Ratchet, Decepticons: Megatron, Lugnut, BLitzwing, Starscream, Blackarachnia) While TFs who appear less (Ultra Magnus, Wreck-gar, etc.) appear as buddy AI or bosses.

And even Sari has a place in my Plan. She'd be able to bring you back from death, much like in Star Wars: Republic Commando, where, even when you were dead, you could still be brought back if your allies weren't too busy. Meaning if she's trying to hack into a base's defenses to fire on Blitzwing, and you just took a missile to the face, you are out of luck.


Aside from not having Magnus, Sentinel, Jazz, etc as playable characters, this plan is made of win.

Honestly, with GTA IV, I would love to see a TF:A game have several, several aspects of the GTA games added into it.

Honestly, if you think about it, that would be great, take out the killing, stealing cars, everything that GTA gets flack for, make the entire city of Detroit cell-shaded, get the sandbox environment, whichever awesome ass engine GTA IV is using(the same Force Unleashed is using, the name escapes me at this point in time), add in the random crimes taking place that you see from Spider-man and Ultimate Spider-man.

If the TF:A game had all of those in it. The actual building destruction, and object physics that the TF Movie game was supposed to have, the features of GTA/Spider-man 2/Ultimate Spider-man(physics, weight, random encounters and robberies, mixed with various Decepticon plots(especially if Waspinator is supposed to make it into the show), and the ability to play as each of the characters with each of them having different abilities.

That would be a very, very awesome game.
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Re: Do You think there will be a TFA video game?

Postby Shadowman » Sun May 18, 2008 1:50 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Senor Hugo wrote:whichever awesome ass engine GTA IV is using(the same Force Unleashed is using, the name escapes me at this point in time)


Euphoria. That's actually just for character animations and movement. Force Unleashed is using that, Havok, and Digital Molecular Matter, all at once. And it looks sweet.
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