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Post your NEW character applications here!

Moderator: RPG Support Staff

Postby The J Writer » Tue Nov 06, 2007 7:55 am

FuzzymusPrime wrote:As part of J Writers open application offer for Scrapper(http://www.seibertron.com/forums/viewtopic.php?p=438782&sid=#438782):

Sample Post:

As Scrapper stepped onto Astrotrain, he began subconciously critising the Triplechangers internal hanger spacing. Not someone as powerful and versatile as Astrotrain was bad in any way, but the Decepticon designer couldn't help but find things that were absent, at least as he saw it. Just a few more shaped Subspace manipulators and you could fit Roadblock in here. And where are the recharge, repair and weapons facilities? A little work, just a few cycles even, and this guy could be a fully-equipped mobile base and attack platform, rather than a simple transport.

Scrapper turned to check on his Constructicons, Mixmaster churning away on various alloys and polymers, Bonecrusher crushing a piece of scrap into rivets, Scavenger sniffing around some lubricant conduits for leaks, Hook fiddling with some microchips, and Longhaul straining under almost a hundred tons of Ferrocrete in his massive subspace bays, taken along to construct fortifications. I'm telling you, a dozen seats with recharge hookups. They should teach elementary design in primary programming, really.

Seeking to distract himself, Scrapper headed over to the window and looked out over the Rust Sea, the brown, dirty liquid seeming almost golden from this great hieght. All that metal and lubricant...it could be reclaimed with the right engineering. Mixmaster could design a decanting system that would provide us with prodigious amounts of material to work with. Within kliks, Scrappers mind had envisioned the whole project: A vast reclamation facility, straddling the Rust Sea from out of the Tagan Hieghts, sucking up millions of tons of brown water every orn. And from it, a fleet of shining new AstroDrones made from the reclaimed material, flying over the Autobot territories and each releasing 48 heavily armed ScrapDrones, to crush the feeble autobot defenses, grind them into dust, and resconstitute them into a new city, a new capital for the Decepticon Empire.

Scrapper filed the preliminary blueprints he'd drawn up away for future talks with Megatron. Right now, he had to concentrate on securing Tagan and restoring it to something of worth. Yes, it would be a fine project to tide him and his team over, until they had time to concentrate on something more....constructive.

(Sorry about the continual edits, Notepad screwed up the line breaks)


Approved. You already know where Scrapper is, so pick him up there.
The J Writer
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Posts: 564
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Postby FuzzymusPrime » Tue Nov 06, 2007 10:19 am

Excellent. I promise to wait a while before building any Purple Griffons or Drills to the Centre of Cybertron.
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FuzzymusPrime
Headmaster Jr
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Postby Spades » Tue Nov 06, 2007 11:29 pm

Air Raid

Allegiance: Autobot
Sub-Group: Aerialbots
Function: Aerial Warrior
Alt. mode: Dogfighter Jet
Weapons: Torque Rifle/Dual Heat Seeking Missile Launchers/Twin Submachine Guns
Height: 22ft / 6.7m
Quote: “If you look first, you may not leap.”

Strength: 05
Intelligence: 07
Dexterity: 08
Speed: 09
Endurance: 07
Courage: 09
Firepower: 08
Accuracy: 06
Melee: 07
Tech Skill: 06
Charisma: 07
Rank: 05


Profile: Air Raid loves surprises. He prefers to suddenly streak into a cluster of Decepticons, whether they're airborne or on the ground, over shooting at them from long range. "That always sparks their wires a bit," he laughs. Of all the Aerialbots, his tactics are the most fearless, although some might call them rash and foolish. No matter- his gung-ho, wild-eyed personality legitimizes either viewpoint. At the core of his actions is one goal that drives him above all else- he wants to have fun! And no matter what he's involved in, he achieves that goal- even in the middle of a war.

Abilities: Air Raid can fly at speeds of up to Mach 2.5 and has a range of 1500 miles. He can shoot air-to-air heat-seeking missiles and, in robot mode, carries a torque rifle whose beam can apply up to 80,000 psi of rotational force to any object. Only the strongest materials can withstand warping and breaking under such pressure.

Weaknesses: His reckless behavior often leaves Air Raid exposed to greater odds than he can reasonably expect to handle.

Sample Post:

Distant Battlefield
Air Raid is flying in formation with the other Aerialbots as the approach a ruined city, the flames still scorched the skies as explosions continued to go off within the city. “Now keep a sharp eye the aerial drones are in the vicinity, although they can not transform and are far slower than us they are still a threat. We will stay in formation and confront them together, there is strength in numbers Autobots.” Silverbolt announced over the comm. link. “I’ll go scout ahead and see just what are up against.” Before Silverbolt could protest Air Raid’s thrusters erupted as he dropped into a 60 degree nose dive to increase speed. Within a few moments he had broken the sound barrier and was already at Mach 1, he then ascended until he was high enough to get a view of the city. His sensors had picked up 3 drones and with the other Aerialbots not far behind him he engaged his first target. Reducing speed so that he would not fly past him he nosed dived straight for the drones as he got closer he armed his missiles and sent two for the target. As they left the launch tubes he transformed and detached the torque rifle from his back and let off a few bursts as he continued towards the target.

The drone transformed and smiled at Air Raid as the missiles collided with him sending him flaming towards the ground. As the drone fell Air Raid began to receive fire from below. More than 20 drones were now heading for him lasers flying through the sky all aimed in on him. Air Raid knew that he could not fend them all off, but if he keep them busy long enough for the others to get here they would make short work of these crappy clones. He fired off a few more bursts with his rifle before transforming into jet mode and accelerating in a spiral roll to try and avoid as much fire as possible. He continued to return fire until he was flying faster than his lasers and with a conscious smile on his face he blew past them breaking the sound barrier causing a sonic boom less than 30 feet away from the first wave.

“Aerialbots we got company down here!” He shouted through his comm. link as he pulled up before hitting the streets of the city. He maneuvered through the streets at high speeds easily losing the dumb drones in his wake firing missiles at any that got in his sights. He then flew straight up into the sky leaving his pursuers to follow; he got a good distance from his pursuers before transforming. Quickly turning around and firing at the two closest to him with a grin. He watched as both exploded one slamming straight into him sending him plummeting towards the ground. As he fell he tried to get his thrusters on line, but it appeared they had been damaged by the droids kamikaze stunt. As he fell he continued to target droids launching missiles until his missile tubes were empty and then fell through a building breaking through 4 floors before finally being buried under rubble…. As he was dug out by his comrades, he had a grin on his face. "So tell me how was it, I took out atleast 20 of those things before I got stuck here. You can thank me later!" he said as Silverbolt helped him up as he shook his head.


I changed the alt mode and added a weapon hope you don't mind.
Spades
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Postby Rebel Raven » Wed Nov 07, 2007 1:15 pm

I've decided to release the beast, so to speak, and pick up a character to reflect the angry (Read: Understatement) personality.

Rage

Allegiance: Decepticon
Subgroup: Sweeps
Function: Berserker
Alt. modes: Cybertronian Hovercraft
Weapons: Heat laser, disintegrator cannons, super-heated talons
Special Abilities: Robot Flight Mode, enhanced sensors, ability to escape earth’s gravity, berserker (-4)
Height: 31ft / 9.46m
Quote: “Kill you all!!!”

Strength: 07
Intelligence: 05
Dexterity: 07
Speed: 09
Endurance: 08
Courage: 09
Firepower: 07
Accuracy: 05
Melee: 08
Tech Skill: 03
Charisma: 03
Rank: 04

Profile: Her name, quite simply, says it all. Her anger can be triggered by anything. A word, a movement, a look – that is all it takes to awaken her near unlimited wrath. And when she is angry, things die. She is often ordered into battle last, giving her fury time to grow. And when Rage is unleashed, anything within range of her super heated talons is likely to be sliced, diced, gutted and pulverized. Outside of combat, she will continue her destructive tantrums, beating hole in anything within reach.

Abilities: Rage is a monster in melee combat, especially once she is in a full berserker rage. Her super-heated talons let her literally rip apart her foes with her bare hands. She is also equipped with standard sweep weapons and abilities, but rarely uses them, as her anger is best let out in bare handed combat.

Weaknesses: Rage can be very hard to control, especially when she is in berserker mode. Her allies can often become targets if they are not careful.

Sample post:

There's a small stampede in the halls of Kolkular. People running for their lives.

One of the higher ups grabs a grunt that's running, panicked, and pale. "WHAT'S GOING ON?! Autobot attack?!!"

"W-W-worse!" the grunt sputters out. "For the love of Primus, RUN!" He's panicked deeply.

"Worse? What could beee. Oh.. Slag.." He, too looks scared for his spark seeing a crimson figure coming after the fleeing masses in a gait similar to Jason Vorhees, and Michael Meyers in earth horror movies. "Rage..." Not the emotion, but the Decepticon sweep that's plodding through the halls. "Rage, please calm down! That's an order!" the higher ranking unit says as the grunt squirms free and runs flailing.

"ORDER?! HOW DARE YOU!!" She yells out, her vocal processor giving her voice a slightly more synthesized sound as her voice booms in anger. She is low in rank, but that doesn't keep keep her at bay. Her normally yellow optics are as red as her hull, and glowing bright. A sign her berserk system is activated. A sign that she couldn't even see properly, almost literally blind with rage. Everything was sanguine to her.

"Rage... please? Calm?" The last unit left in Rage's way puts his hands up in a calming gesture. 'Unicron! Primus! Help me! What made her so mad?!!' he thought to himself as he slowly backed away slowly.

She kept approaching with her talons glowing hot, boring a hole in his cranial unit with her eyes. She says nothing leaving the unit ahead of her horrifyingly ignorant of what the Sweep wants.

"Slag.." He eeps out, and runs as fast as he can.

A new form enters the crimson sweep's view from an adjoining corridor. It's Discord.

Discord regards her sister with a look of momentary terror. "R-Rage, hi there. Good to see you!"

The crimson sweep pauses, and looks at her comrade who's luckily out of the way. "What's so good about it?!"

"I was just on my way to get a pint of oil. I figured you'd want to come along." She smiles half lying. She had little intention of inviting her sister who went from 0-Bitch faster than a laser beam, but she didn't want to be drinking her oil while reclining on a medical bed.

Rage shakes with anger, then slowly relaxes. Her vision goes to normal. "How kind." she smiles, virtually bi-polar in nature. Her voice becoming bass filled as was natural, but loosing the synthesized background. The glowing red eyes yellowed out. Almost like a signal light going from Red alert to yellow alert. That's about as lucky as the rest of the galaxy got.

Discord breathes a sigh of relief, or would have. "Lets go, then, yes?" She began the trip dreading the fact she's leading her friend into a powder keg of drunken, belligerent Decepticons. Maybe she'll get lucky and it's a slow day. Oh, her processors began to ache.

Such is a day with Rage around. One fight after the next, terror, and a lot of running, medical bays getting new customers.
Most either know how to calm down the distilled rage, or know to run. On rare occasion they know how to beat her in melee, and hold her down until she calms down. The latter is hardly advisable. To have Rage simmer down on her own is a miracle.
Rebel Raven
Fuzor
Posts: 247
Joined: Sun Aug 26, 2007 1:17 pm

Postby Marcus Rush » Fri Nov 09, 2007 12:50 pm

Weapon: Automatic Acid-Pellet Gun
Wheeljack

Allegiance: Autobot
Function: Mechanical Engineer
Alternate Mode: Cybertronian Turbo Hover-Car
Weapons: Shoulder-Mounted Shell Launchers
Height: 26ft / 7.92m
Motto: “Never do what your enemy expects you to do.”


Strength: 07
Intelligence: 09
Dexterity: 07
Speed: 07
Endurance: 05
Courage: 09
Firepower: 07
Accuracy: 08
Melee: 06
Tech Skill: 10
Charisma: 08
Rank: 08


Appearance: In vehicle mode, Wheeljack is a sleek, curvaceous, white-colored hover-car. His windshield is solid black and completely wraps from one side to another. Accents of dark red and green highlight his vehicle. A large tail wing rises high above his rear end, adding to the maneuverability of his vehicle mode. The aerodynamic design of his vehicle mode allows for high speeds and spot-on cornering. In robot mode, Wheeljack stands tall and proud. Two vocalizer plates straddle his mouthpiece and pulsate with a warm blue glow whenever he speaks. His vocalizer plates perhaps stand out as his most noticeable detail. When in battle, his shell-launchers are mounted on his shoulders and allow for maximum attack ability.

Profile: “That guy can build a neutron bomb out of a wristwatch and a rusty can,” says Bluestreak, and that's not far from the truth. As well as the Ark fashioned the Autobots, Wheeljack is always coming up with ways to improve them, particularly their weaponry. His knack for creating wild new gadgets has earned him a "mad scientist" reputation and their deadly effectiveness has earned him the respect of friends and enemies alike. He is also the Autobot most adept at driving while in his automobile mode and has pulled off tricks that Earth's Hollywood stunt drivers haven't even dreamed of yet. He fully enjoys showing off when the opportunity presents itself.

Abilities: In addition to those mentioned above, Wheeljack, while in robot mode, can use the solid-fuel rockets in his arms to fly at speeds of 320 mph with a range of 800 miles. His shoulder-mounted cannons shoot a variety of shells: a magnetic-inducer shell, which douses its victims in a magnetic dust that attracts ferrous objects from distances up to 4000 feet away that adhere to and eventually disable the victim; a shrapnel-needle shell, which explodes into millions of hair-thin filaments that can pierce even the strongest armor and disrupt internal circuitry; and a gyro-inhibitor shell, which implants itself upon impact and destroys the balance of its victims. Wheeljack is continually adding new gimmicks to his shells.

Weaknesses: Wheeljack is his own worst enemy. He frequently injures himself while experimenting with new weapons.

Sample Post:

Wheeljack pulled the turbo laser wielding torch down from the rack above his workstation. After a quick tap against a sample piece of metal to check whether it was active or not, and the reassuring sizzle, the engineer pulled it over to his latest project. Taking great care he pulled the specially manufactured data chip from its case and placed it with in the motherboard. He then took the torch and soddered its connections into place thus finishing the circuit. With a tug on the torch itself, it was retracted up into the rack by its auto tether.

After closing the new device's casing he flipped the switch and listened to the power thrum through out the machine. "And its done, yet another of my greatest inventions." His side panels flashed softly as he spoke to himself.

He swivelled around in his chair and looked at the various members of the labratory in hopes of finding some one to be his test retrorat. As he surveyed the area a small grunt from behind broke his concentration.

"Huffer?" Wheeljack looked down at the yellow orange construction engineer, "You're just in time to help me test out my latest invention. I call it the Neuron Acceleration Reverberation Friction Gun... or the N.A.R.F Gun for short."

"Narf? There is no way I am letting you test that thing on me." Huffer began to shiver as Wheeljack pulled the weapon up from the table. As the scientist took aim, thankfully not at Huffer, the minibot began to deek to the right hopefully to avoid any inevitable explosions.

The green beam erupted from the barrel of the gun and hit a scurrying MicroRat as it scampered across the floor. A surge of energy caused the mechanical rodent to shiver and then look at Wheeljack. Its features contorted in a mock form of emotion, possibly of some sort of attractant, as it lunged at the engineer with blinding speed. "Get it off Get it off." Wheeljack called to Huffer as the rat scampered across Wheeljack's armor plating.

"Looks like your gun is more of a Rat Attractor than a threat to Megatron." Huffer couldn't help but laugh at the sight of his comrade reaching around trying to catch the love struck rodent.
Marcus Rush
Headmaster
Posts: 1155
Joined: Mon Jun 23, 2003 8:16 pm
Strength: 10
Intelligence: Infinity
Speed: 7
Endurance: 10
Rank: 8
Courage: 10
Firepower: 8
Skill: 9

Postby The J Writer » Sat Nov 10, 2007 10:13 am

Spades wrote:Air Raid

Allegiance: Autobot
Sub-Group: Aerialbots
Function: Aerial Warrior
Alt. mode: Dogfighter Jet
Weapons: Torque Rifle/Dual Heat Seeking Missile Launchers/Twin Submachine Guns
Height: 22ft / 6.7m
Quote: “If you look first, you may not leap.”

Strength: 05
Intelligence: 07
Dexterity: 08
Speed: 09
Endurance: 07
Courage: 09
Firepower: 08
Accuracy: 06
Melee: 07
Tech Skill: 06
Charisma: 07
Rank: 05


Profile: Air Raid loves surprises. He prefers to suddenly streak into a cluster of Decepticons, whether they're airborne or on the ground, over shooting at them from long range. "That always sparks their wires a bit," he laughs. Of all the Aerialbots, his tactics are the most fearless, although some might call them rash and foolish. No matter- his gung-ho, wild-eyed personality legitimizes either viewpoint. At the core of his actions is one goal that drives him above all else- he wants to have fun! And no matter what he's involved in, he achieves that goal- even in the middle of a war.

Abilities: Air Raid can fly at speeds of up to Mach 2.5 and has a range of 1500 miles. He can shoot air-to-air heat-seeking missiles and, in robot mode, carries a torque rifle whose beam can apply up to 80,000 psi of rotational force to any object. Only the strongest materials can withstand warping and breaking under such pressure.

Weaknesses: His reckless behavior often leaves Air Raid exposed to greater odds than he can reasonably expect to handle.

Sample Post:

Distant Battlefield
Air Raid is flying in formation with the other Aerialbots as the approach a ruined city, the flames still scorched the skies as explosions continued to go off within the city. “Now keep a sharp eye the aerial drones are in the vicinity, although they can not transform and are far slower than us they are still a threat. We will stay in formation and confront them together, there is strength in numbers Autobots.” Silverbolt announced over the comm. link. “I’ll go scout ahead and see just what are up against.” Before Silverbolt could protest Air Raid’s thrusters erupted as he dropped into a 60 degree nose dive to increase speed. Within a few moments he had broken the sound barrier and was already at Mach 1, he then ascended until he was high enough to get a view of the city. His sensors had picked up 3 drones and with the other Aerialbots not far behind him he engaged his first target. Reducing speed so that he would not fly past him he nosed dived straight for the drones as he got closer he armed his missiles and sent two for the target. As they left the launch tubes he transformed and detached the torque rifle from his back and let off a few bursts as he continued towards the target.

The drone transformed and smiled at Air Raid as the missiles collided with him sending him flaming towards the ground. As the drone fell Air Raid began to receive fire from below. More than 20 drones were now heading for him lasers flying through the sky all aimed in on him. Air Raid knew that he could not fend them all off, but if he keep them busy long enough for the others to get here they would make short work of these crappy clones. He fired off a few more bursts with his rifle before transforming into jet mode and accelerating in a spiral roll to try and avoid as much fire as possible. He continued to return fire until he was flying faster than his lasers and with a conscious smile on his face he blew past them breaking the sound barrier causing a sonic boom less than 30 feet away from the first wave.

“Aerialbots we got company down here!” He shouted through his comm. link as he pulled up before hitting the streets of the city. He maneuvered through the streets at high speeds easily losing the dumb drones in his wake firing missiles at any that got in his sights. He then flew straight up into the sky leaving his pursuers to follow; he got a good distance from his pursuers before transforming. Quickly turning around and firing at the two closest to him with a grin. He watched as both exploded one slamming straight into him sending him plummeting towards the ground. As he fell he tried to get his thrusters on line, but it appeared they had been damaged by the droids kamikaze stunt. As he fell he continued to target droids launching missiles until his missile tubes were empty and then fell through a building breaking through 4 floors before finally being buried under rubble…. As he was dug out by his comrades, he had a grin on his face. "So tell me how was it, I took out atleast 20 of those things before I got stuck here. You can thank me later!" he said as Silverbolt helped him up as he shook his head.


I changed the alt mode and added a weapon hope you don't mind.


I don't have a problem with his alt mode being some sort of weird jet since he doesn't have his familiar Earthen form yet anyway. However, the submachine guns can't be added. He is what he is. ;)

Anyway, approved. Start him in Nova Cronum where the rest of the Aerialbots are.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby Quick-Fix » Sat Nov 10, 2007 11:09 pm

Hiya guys this character is the replacement for Mack, Hope hes okay ^_^.

Slipstream

Allegiance: Autobot
Function: Scout
Alt. mode: Cybertonian Race Car
Weapons: Electro Disruptor Rifle
Height: 22ft / 6.7m
Quote: "Racing is a matter of spirit not strength."

http://i21.photobucket.com/albums/b290/ ... former.jpg


Strength: 06
Intelligence: 04
Dexterity: 06
Speed: 09
Endurance: 05
Courage: 08
Firepower: 03
Accuracy: 04
Melee: 05
Tech Skill: 04
Charisma: 06
Rank:


Profile: Slipstream joined the Autobot cause after the war signalled the end of organised sports, ending with it the up and coming racing career of “Rookie of the vorn” Slipstream, who was just about to enter into his first pro season.. With the close of his beloved sport the naïve and idealistic young bot decided to apply his expert driving skills to the autobot cause. Optimistic and highly dedicated he has proved a valuable addition to the Autobot’s. Slipstream cannot wait for the war to end and for organised sports to reinstated, until then he daydreams about what may be.

Abilities: Slipstream is one of the best drivers within the autobot forces capable of dazzling feats of offensive and defensive driving. In vehicle mode subject can shift from stationary to 60 mph almost instantaneously and can reach a top speed of 410 mph.

Weaknesses: Slipstream has no aptitude for combat and is a sub par combatant. He is also tuned to be a racer so is not very fuel efficient. Subject also has a tendency to get lost in daydreams about his racing career.


Sample Post:

The stadium was packed as the racers powered into view dust being thrown up on the home straight, the crowd going wild. He powered into the front his blue and silver Cybertonian racer alt form covered in dust his engines glowing white from the heat as the crowd began to chant “Slipstream! Slipstream!..” he accelerated faster his opponents beginning to be lost with the gouts of dust being thrown up by his speed. He punched through the finish line transforming into robot mode as he did punching his arms in the air basking in the praise of the audience, basking in the noise of chanting his name “Slipstream! Slipstream!…”

“…SLIPSTREAM! COME IN!” the voice boomed over Slipstreams communications device, he nearly fell over from the shock as he was dragged back from his daydream and back into his sparsely furnished room.

The blue and silver bot lifted his left forearm to just in front of his face as a panel flipped up and deployed an antennae “Eh Slipstream here I eh.. Just on my way control ill be there ASAP” with that he gathered up his rifle and headed out after all this war wasn’t going to end itself.


(Better than last time but still needs work!)
Quick-Fix
Mini-Con
Posts: 9
Joined: Fri Nov 02, 2007 8:07 pm

Postby The J Writer » Mon Nov 12, 2007 1:22 pm

Quick-Fix wrote:Hiya guys this character is the replacement for Mack, Hope hes okay ^_^.

Slipstream

Allegiance: Autobot
Function: Scout
Alt. mode: Cybertonian Race Car
Weapons: Electro Disruptor Rifle
Height: 22ft / 6.7m
Quote: "Racing is a matter of spirit not strength."

http://i21.photobucket.com/albums/b290/ ... former.jpg


Strength: 06
Intelligence: 04
Dexterity: 06
Speed: 09
Endurance: 05
Courage: 08
Firepower: 03
Accuracy: 04
Melee: 05
Tech Skill: 04
Charisma: 06
Rank:


Profile: Slipstream joined the Autobot cause after the war signalled the end of organised sports, ending with it the up and coming racing career of “Rookie of the vorn” Slipstream, who was just about to enter into his first pro season.. With the close of his beloved sport the naïve and idealistic young bot decided to apply his expert driving skills to the autobot cause. Optimistic and highly dedicated he has proved a valuable addition to the Autobot’s. Slipstream cannot wait for the war to end and for organised sports to reinstated, until then he daydreams about what may be.

Abilities: Slipstream is one of the best drivers within the autobot forces capable of dazzling feats of offensive and defensive driving. In vehicle mode subject can shift from stationary to 60 mph almost instantaneously and can reach a top speed of 410 mph.

Weaknesses: Slipstream has no aptitude for combat and is a sub par combatant. He is also tuned to be a racer so is not very fuel efficient. Subject also has a tendency to get lost in daydreams about his racing career.


Sample Post:

The stadium was packed as the racers powered into view dust being thrown up on the home straight, the crowd going wild. He powered into the front his blue and silver Cybertonian racer alt form covered in dust his engines glowing white from the heat as the crowd began to chant “Slipstream! Slipstream!..” he accelerated faster his opponents beginning to be lost with the gouts of dust being thrown up by his speed. He punched through the finish line transforming into robot mode as he did punching his arms in the air basking in the praise of the audience, basking in the noise of chanting his name “Slipstream! Slipstream!…”

“…SLIPSTREAM! COME IN!” the voice boomed over Slipstreams communications device, he nearly fell over from the shock as he was dragged back from his daydream and back into his sparsely furnished room.

The blue and silver bot lifted his left forearm to just in front of his face as a panel flipped up and deployed an antennae “Eh Slipstream here I eh.. Just on my way control ill be there ASAP” with that he gathered up his rifle and headed out after all this war wasn’t going to end itself.


(Better than last time but still needs work!)


Looks good. He is approved, Rank 5. Start him in Nova Cronum. Kup can collar him for the mission he's leaving on now.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby The J Writer » Mon Nov 12, 2007 1:23 pm

Unipuma wrote:I've decided to release the beast, so to speak, and pick up a character to reflect the angry (Read: Understatement) personality.

Rage

Allegiance: Decepticon
Subgroup: Sweeps
Function: Berserker
Alt. modes: Cybertronian Hovercraft
Weapons: Heat laser, disintegrator cannons, super-heated talons
Special Abilities: Robot Flight Mode, enhanced sensors, ability to escape earth’s gravity, berserker (-4)
Height: 31ft / 9.46m
Quote: “Kill you all!!!”

Strength: 07
Intelligence: 05
Dexterity: 07
Speed: 09
Endurance: 08
Courage: 09
Firepower: 07
Accuracy: 05
Melee: 08
Tech Skill: 03
Charisma: 03
Rank: 04

Profile: Her name, quite simply, says it all. Her anger can be triggered by anything. A word, a movement, a look – that is all it takes to awaken her near unlimited wrath. And when she is angry, things die. She is often ordered into battle last, giving her fury time to grow. And when Rage is unleashed, anything within range of her super heated talons is likely to be sliced, diced, gutted and pulverized. Outside of combat, she will continue her destructive tantrums, beating hole in anything within reach.

Abilities: Rage is a monster in melee combat, especially once she is in a full berserker rage. Her super-heated talons let her literally rip apart her foes with her bare hands. She is also equipped with standard sweep weapons and abilities, but rarely uses them, as her anger is best let out in bare handed combat.

Weaknesses: Rage can be very hard to control, especially when she is in berserker mode. Her allies can often become targets if they are not careful.

Sample post:

There's a small stampede in the halls of Kolkular. People running for their lives.

One of the higher ups grabs a grunt that's running, panicked, and pale. "WHAT'S GOING ON?! Autobot attack?!!"

"W-W-worse!" the grunt sputters out. "For the love of Primus, RUN!" He's panicked deeply.

"Worse? What could beee. Oh.. Slag.." He, too looks scared for his spark seeing a crimson figure coming after the fleeing masses in a gait similar to Jason Vorhees, and Michael Meyers in earth horror movies. "Rage..." Not the emotion, but the Decepticon sweep that's plodding through the halls. "Rage, please calm down! That's an order!" the higher ranking unit says as the grunt squirms free and runs flailing.

"ORDER?! HOW DARE YOU!!" She yells out, her vocal processor giving her voice a slightly more synthesized sound as her voice booms in anger. She is low in rank, but that doesn't keep keep her at bay. Her normally yellow optics are as red as her hull, and glowing bright. A sign her berserk system is activated. A sign that she couldn't even see properly, almost literally blind with rage. Everything was sanguine to her.

"Rage... please? Calm?" The last unit left in Rage's way puts his hands up in a calming gesture. 'Unicron! Primus! Help me! What made her so mad?!!' he thought to himself as he slowly backed away slowly.

She kept approaching with her talons glowing hot, boring a hole in his cranial unit with her eyes. She says nothing leaving the unit ahead of her horrifyingly ignorant of what the Sweep wants.

"Slag.." He eeps out, and runs as fast as he can.

A new form enters the crimson sweep's view from an adjoining corridor. It's Discord.

Discord regards her sister with a look of momentary terror. "R-Rage, hi there. Good to see you!"

The crimson sweep pauses, and looks at her comrade who's luckily out of the way. "What's so good about it?!"

"I was just on my way to get a pint of oil. I figured you'd want to come along." She smiles half lying. She had little intention of inviting her sister who went from 0-Bitch faster than a laser beam, but she didn't want to be drinking her oil while reclining on a medical bed.

Rage shakes with anger, then slowly relaxes. Her vision goes to normal. "How kind." she smiles, virtually bi-polar in nature. Her voice becoming bass filled as was natural, but loosing the synthesized background. The glowing red eyes yellowed out. Almost like a signal light going from Red alert to yellow alert. That's about as lucky as the rest of the galaxy got.

Discord breathes a sigh of relief, or would have. "Lets go, then, yes?" She began the trip dreading the fact she's leading her friend into a powder keg of drunken, belligerent Decepticons. Maybe she'll get lucky and it's a slow day. Oh, her processors began to ache.

Such is a day with Rage around. One fight after the next, terror, and a lot of running, medical bays getting new customers.
Most either know how to calm down the distilled rage, or know to run. On rare occasion they know how to beat her in melee, and hold her down until she calms down. The latter is hardly advisable. To have Rage simmer down on her own is a miracle.


Approved. Sorry it took so long - got lost in the ol' shuffle. ;) Start her in Kaon.
The J Writer
Headmaster Jr
Posts: 564
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Postby Cryhavok » Mon Nov 12, 2007 2:59 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Alpha Strike wrote:Wheeljack

Allegiance: Autobot
Function: Mechanical Engineer
Alternate Mode: Cybertronian Turbo Hover-Car
Weapons: Shoulder-Mounted Shell Launchers
Height: 26ft / 7.92m
Motto: “Never do what your enemy expects you to do.”


Strength: 07
Intelligence: 09
Dexterity: 07
Speed: 07
Endurance: 05
Courage: 09
Firepower: 07
Accuracy: 08
Melee: 06
Tech Skill: 10
Charisma: 08
Rank: 08


Appearance: In vehicle mode, Wheeljack is a sleek, curvaceous, white-colored hover-car. His windshield is solid black and completely wraps from one side to another. Accents of dark red and green highlight his vehicle. A large tail wing rises high above his rear end, adding to the maneuverability of his vehicle mode. The aerodynamic design of his vehicle mode allows for high speeds and spot-on cornering. In robot mode, Wheeljack stands tall and proud. Two vocalizer plates straddle his mouthpiece and pulsate with a warm blue glow whenever he speaks. His vocalizer plates perhaps stand out as his most noticeable detail. When in battle, his shell-launchers are mounted on his shoulders and allow for maximum attack ability.

Profile: “That guy can build a neutron bomb out of a wristwatch and a rusty can,” says Bluestreak, and that's not far from the truth. As well as the Ark fashioned the Autobots, Wheeljack is always coming up with ways to improve them, particularly their weaponry. His knack for creating wild new gadgets has earned him a "mad scientist" reputation and their deadly effectiveness has earned him the respect of friends and enemies alike. He is also the Autobot most adept at driving while in his automobile mode and has pulled off tricks that Earth's Hollywood stunt drivers haven't even dreamed of yet. He fully enjoys showing off when the opportunity presents itself.

Abilities: In addition to those mentioned above, Wheeljack, while in robot mode, can use the solid-fuel rockets in his arms to fly at speeds of 320 mph with a range of 800 miles. His shoulder-mounted cannons shoot a variety of shells: a magnetic-inducer shell, which douses its victims in a magnetic dust that attracts ferrous objects from distances up to 4000 feet away that adhere to and eventually disable the victim; a shrapnel-needle shell, which explodes into millions of hair-thin filaments that can pierce even the strongest armor and disrupt internal circuitry; and a gyro-inhibitor shell, which implants itself upon impact and destroys the balance of its victims. Wheeljack is continually adding new gimmicks to his shells.

Weaknesses: Wheeljack is his own worst enemy. He frequently injures himself while experimenting with new weapons.

Sample Post:

Wheeljack pulled the turbo laser wielding torch down from the rack above his workstation. After a quick tap against a sample piece of metal to check whether it was active or not, and the reassuring sizzle, the engineer pulled it over to his latest project. Taking great care he pulled the specially manufactured data chip from its case and placed it with in the motherboard. He then took the torch and soddered its connections into place thus finishing the circuit. With a tug on the torch itself, it was retracted up into the rack by its auto tether.

After closing the new device's casing he flipped the switch and listened to the power thrum through out the machine. "And its done, yet another of my greatest inventions." His side panels flashed softly as he spoke to himself.

He swivelled around in his chair and looked at the various members of the labratory in hopes of finding some one to be his test retrorat. As he surveyed the area a small grunt from behind broke his concentration.

"Huffer?" Wheeljack looked down at the yellow orange construction engineer, "You're just in time to help me test out my latest invention. I call it the Neuron Acceleration Reverberation Friction Gun... or the N.A.R.F Gun for short."

"Narf? There is no way I am letting you test that thing on me." Huffer began to shiver as Wheeljack pulled the weapon up from the table. As the scientist took aim, thankfully not at Huffer, the minibot began to deek to the right hopefully to avoid any inevitable explosions.

The green beam erupted from the barrel of the gun and hit a scurrying MicroRat as it scampered across the floor. A surge of energy caused the mechanical rodent to shiver and then look at Wheeljack. Its features contorted in a mock form of emotion, possibly of some sort of attractant, as it lunged at the engineer with blinding speed. "Get it off Get it off." Wheeljack called to Huffer as the rat scampered across Wheeljack's armor plating.

"Looks like your gun is more of a Rat Attractor than a threat to Megatron." Huffer couldn't help but laugh at the sight of his comrade reaching around trying to catch the love struck rodent.


Go on. Remember to consult Prime on new inventions. |:|
User avatar
Cryhavok
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Posts: 1643
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Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Postby The J Writer » Mon Nov 12, 2007 5:53 pm

J wrote:Sandstorm

Allegiance: Autobot
Sub-group: Triplechangers
Function: Reconaissance
Alternate Modes: All-terrain vehicle, helicopter
Weapons: Sandblaster gun
Height: 31’/9.45 m (not including rear-rotor assembly)

“When the smoke clears, I’ve cleared out.”

Tech Specs
<table width=400 border=0 cellpadding=0 cellspacing=2><tr><td width=10% nowrap><b>Strength</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Strength: 7"></td></tr><tr><td width=10% nowrap><b>Intelligence</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Intelligence: 9"></td></tr><tr><td width=10% nowrap><b>Dexterity</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Dexterity: 9"></td></tr><tr><td width=10% nowrap><b>Speed</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Speed: 6"></td></tr><tr><td width=10% nowrap><b>Endurance</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Endurance: 7"></td></tr><td width=10% nowrap><b>Courage</b>:</td><td width=5>10</td><td><IMG src="/images/spacer_red.gif" width=100% height=5 border=0 alt="Courage: 10"></td></tr><tr><td width=10% nowrap><b>Firepower</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Firepower: 6"></td></tr><tr><td width=10% nowrap><b>Accuracy</b>:</td><td width=5>08</td><td><IMG src="/images/spacer_red.gif" width=80% height=5 border=0 alt="Accuracy: 8"></td></tr><tr><td width=10% nowrap><b>Melee</b>:</td><td width=5>08</td><td><IMG src="/images/spacer_red.gif" width=80% height=5 border=0 alt="Melee: 8"></td></tr><tr><td width=10% nowrap><b>Tech Skill</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Tech Skill: 7"></td></tr><tr><td width=10% nowrap><b>Charisma</b>:</td><td width=5>08</td><td><IMG src="/images/spacer_red.gif" width=80% height=5 border=0 alt="Charisma: 8"></td></tr><tr><td width=10% nowrap><b>Rank</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Rank: 6"></td></tr></table>

Profile: "Eat my dust" is one of Sandstorm's mottos. He particularly enjoys quoting this as Decepticons are vainly pursuing him. Always willing to take the most death-defying risks, Sandstorm likes to get close enough to the enemy during his patrols so he can count the number of bolts in a Decepticon's armor plate. Only by being so daring, by getting his fuel pumping so strongly that he feels his internal circulatory hoses about to burst, does Sandstorm truly feel functional. He likes to live on the edge. Anything less than dangerous he finds boring, and when he's bored he's more likely to be in danger since his concentration lapses. Sandstorms fears only one thing: an end to the war. With no enemy to spy upon, he worries he will have no further useful purpose.

Abilities: In both helicopter and ATV modes, Sandstorm is adept at directing his rotor blades and exhaust at the ground to whip up blinding clouds of dust and sand. As a helicopter, he can reach low sub-sonic speeds and has astounding maneuverability. In ATV mode, his four-wheel drive allows him to traverse the roughest terrains. He can reach a speed of almost two hundred miles per hour and has above-average range and endurance. In robot mode, he uses a sandblaster gun, which shoots a high-speed stream of glassy silicate particles that rapidly erodes anything it hits. A non-stop barrage of the particles aimed at a foot-think concrete wall would create a five-foot-wide hole in less than two minutes. The weapon also wreaks havoc on optical sensors. His strength in robot mode is above-average, and his dexterity and agility truly exceptional.

Weaknesses: Sandstorm willingly puts himself in dangerous situations on a regular basis; his exceptional skill usually gets him out of trouble, but he pushes his luck every time. At some point, his luck will run out.


Just so everyone knows.
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Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby Tenkyoen [AKA: WheelBar!] » Tue Nov 13, 2007 9:09 pm

Name: Zrcc (pronounced Zerk)
Allegiance: Decepticons
Function: Warrior (Or Battering Ram, If you prefer)
Alt. Mode: Cybertronian Heavily-Armored Tank
Weapons: Claws, Tank Gun, Back-Mounted Anti-Aircraft Missile Launcher (Used strictly to take out enemy Aircraft, not to be used on ground level), and Armor could be considered a weapon (It is rough and bladed, used to ram and tear obstacles in vehicle mode)
Special Abilities: Berserker- Zrcc is very high-tempered and does not control himself well. In stressful situations (Or just because he wants to) he uses his Berserker mode.
Height: 32ft~9.76m
Quote: “Out of my WAY!!”

Strength: 9
Intelligence: 5
Dexterity: 4
Speed: 4
Endurance: 9
Courage: 9
Firepower: 9
Accuracy: 5
Melee: 8
Tech Skill: 4
Charisma: 5
Rank: (To be given)

Profile: Zrcc is otherwise known as “The Battering Ram” and that quite simply explains him. He is usually out first in the battle, his armor shoving and ripping things out of the way, usually leaving the others to clean up the mess. Although he isn’t fast, his size more than compensates his speed with pure momentum. Once he gets started, it’s hard get him to stop. His anger is a force to be reckoned with, and he shows no respect to anyone of lower rank, and you really have to earn it if you’re the same rank as him. But, he does have a since of loyalty, which is a lot to say for his kind. This is usually pertained to the higher-ranking Decepticons, as he does not have any leadership qualities, but will follow his orders despite any harm to him that could come. The only exception to this is his Berserker mode, in which no one wants to be anywhere near the Decepticon.

Abilities: Other than Zrcc’s Berserker mode, he is pretty much a war on treads. His Anti-Aircraft Missiles are a danger to the skies, and no Autobot (and several Decepticons for that matter) would want to meet him in hand-to hand combat. His claws may not be flexible, but he can stab and rip though most metals, and his grip can tear off limbs of weaker ‘bots. Besides near combat, the enemy may not fair much better from afar, mostly because of his heavy armor that blocks most laser attacks, and it also makes them in range of the gun from his tank mode, which sticks out of his chest. And that’s just his robot mode. In vehicle mode his frontal armor plates are bladed and rough, using them to clean up, or destroy, battle fields.

Weakness: Even though Zrcc’s armor seems to be invincible, it is not impenetrable and has a weak-spot in both of his forms. Robot Mode: The back of the legs lack any heavy armor, and a good shot can bring him to his knees. Vehicle Mode: There is absolutely no armor on the sides of the treads, if something is blocking them, his vehicle mode is rendered useless. (except for the giant tank-gun) Besides these two major weaknesses, he also has basic ones such as being slow in vehicle and robot mode, and being able to be out-smarted by smarter Transformers.

Sample Post:
RRRIIIPPPP!!! C-CRACCK! SHRRREEDDD!!! Those were some of Zrcc’s most favorite sounds, and they were coming out of the twisted Cybertronian metal that was now in ripped shambles behind him. These sounds pleased him, along with the scenery around him. Explosions rocked the planet as the battle waged on. Bullets whizzed past him as he made a path for the other Decepticons. Or maybe the shots were hitting him, he couldn’t tell, and it didn’t matter anyway. All Zrcc had ever cared about was what was exactly in front of him. SN-AAAPPP!! The metal curled under his might. Ah, that was another sound he loved.

He had no idea where they were, what battle this was, and what it was for. His superiors told him where to go, and he went. Run over this-he did. Smash that-he did. Kill those-he did with much delight. That was how it went, and that his how he liked it. Plain and simple.

KRERRR-SNAHHHH!!! His most favorite sound of all. The tank went up and down as Zrcc thought to himself, “Ah, that one must have been still living…”.
Tenkyoen [AKA: WheelBar!]
Headmaster
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Postby arch9angel » Tue Nov 13, 2007 11:09 pm

bump. Here is my modified character

arch9angel wrote:Name: Starblazer
ALLEGENCE:Autobot
Function: Warrior
Alt. mode: :A wedge-shaped starfighter with a forked front, bracketing a bulbous cockpit pod. Lining the inner edges of the ship's tines were powerful long-barreled laser cannons. He also has secondary laser cannons recessed on the outer edge of each time. The craft's wingtips could fold open, revealing hexagonal panels when the ship entered combat mode. He has purple lines that cover the front of his forks and come down the inner tines and on his hexagonal panels. The rest of him is silver colored. He is a long range combat fighter

Weapons:Arm mounted laser cannons that are his weapons in his transformed state that are his primary laser cannons in ship form. ALso having secondary laser rifles that swing out from his back to face forward. When an enemy gets close he has a sword that he can use for close combat.
Special Abilities: magnetic landing struts(on his feet in transformed.)
Height: 32'
Quote: "Aren't the stars beautiful tonight"



STRENGTH:6
INTELLIGENCE: 5
DEXTERITY:7
SPEED: 9
ENDURANCE:6
COURAGE: 7
FIREPOWER: 7
MELEE: 5
TECH SKILL: 4
ACCURACY: 7
CHARISMA:4
RANK:



Profile: :Starblazer is a quiet and some what shy, but can be rash at times. He has a love for the stars. To him they always seem to call to him. He would like nothing else than to simply fly from star to star than squabble. When contemplating the stars he takes his time and ponders the meaning of the universe. Though at other things he tends to be short on patience and attention. The only other thing he has along attention span for is combat, I wonder why.

Though he does like to hot dog and show off whenever possible. In combat he is a stalwart companion who likes to give support from the air or at least a higher position. Not liking it when he is a closed space where he can't maneuver and has to rely on his depleted strength.

Starblazer spent allot of time during the Golden Age in the observatories plotting star constellations in the city pf Altihex. He was made late in the Golden age to transport supplies form one city to another. When off duty he spent his free time helping the scientists plot stars and other spacial bodies.

When the war broke out he got shot down by a small squadron of decepticons on one of his deliveries. Barely surviving the crash he was taken and remade into a space fighter in the repair process. He lost allot of his mass and Strength due to how injured he was. Soon he was revamped him for speed seeing as they needed something to counter the Decepticons fighters.

When most were going into Stasis lock a few decided to leave Cybertron and try to find another source of energy to aide the autobots and restore the planet. On its search it came under attack by some decepticons who were sent to stop them.. He and the others managed to drive them off, but not before the first ship was destroyed and the second badly damaged. It managed to limp the rest of the way. Unable to find a subtable source that would not destroy an ecosystem over, they decided to recharge the ship the best the could and then return home figuring they would not have the energon needed to continue their search. By the time they were able to attempt to fly back to Cybertron they found the ship had insufficient power to completely make it back. So for the last leg of the journey Starblazser set in a course that would put them in a semi stable orbit around Cybertron and the remaining autobots on board put themselves in stasis lock.. They were awakened as the others did when Cybertron had restored itself.

Abilities: Starblazer can easily reach speeds up to escape velocity with a flight range of out to the asteroid belt and back. The arm mounted laser cannons fire bursts of charged plasma. This plasma is produced by a laser beam inside the weapon, which is used to ionize simple compounds such as helium or argon into a plasma state and then fire the bolt of plasma at his opponents. His laser rifles produce fire out a a slightly weaker bolt of energy. The damage done is notably less, but still powerful. If all else fails and he is either trapped in a enclosed space or an enemy manages to get sloe enough he pulls his sword out. It is a standard cybotronian design.


Weaknesses: Except for combat and star gazing he has a short attention span.

Sample Post: Star Blazer was flying through the space between Cybertron and the asteroid belt. He is coming back from examining an asteroid up and close with his sensors. Maybe he would stay out here a bit longer. It was rare to have such a clear view when he was stuck planet side. Suddenly his sensors pick up some kinda of artificial energy signature, it was faint.. Firing his after burners he speeds towards the source. He found what appeared to be an old satellite.transforming he grabs the ancient device he examines it. It didn't come from earth, but definitely not cybertronian. Well this was a definitely a find. He would bring it back for further scans. This was why he liked to look at the stars, all the possible life out there to find. Transforming back and putting the ancient satellite in his cockpit he flies back to base to examine the object closer.
arch9angel
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Posts: 5
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Postby Rebel Raven » Wed Nov 14, 2007 8:20 pm

Stats for Bugly and octopunch reflect their pretender enabled forms. I can play a less capable/armed version of each if they don't get their shells yet.

Name: Bugly
Allegiance: Decepticon
Function: Strategist/Pretender
Alt. mode: Cybertronian Hover jet/Humanoid insect shell
Weapons: Robot: 2x photon rifles Shell: Can use the robot mode's photon rifles, 1x blade arm, 2x electro-stingers
Special Abilities: Circuit-su
Height: 28ft/8.54m robot mode, 33ft/10.0584m Shell
Quote: 'The greatest power is the power to control.'

STRENGTH: 6
INTELLIGENCE: 9
DEXTERITY: 8
SPEED: 6
ENDURANCE: 7
COURAGE: 8
FIREPOWER: 7
ACCURACY: 9
MELEE: 9
TECH SKILL: 6
CHARISMA: 7
RANK: 7

Profile: A born leader, or at least he'd like to think so (And wants to -make- others think so!), he lives to control others, and his role as Strategist puts him in a perfect position for it.
Not only does he enjoy his position as strategist, he's thoroughly good at it planning for virtually everything, and adapt to the rare instances when the unplanned happens. What he might lack in some combat fields he can more than make up with his near mastermind intellect both in planning and in practice.

As if he were not dangerous enough, his pretender shell can be controlled remotely allowing him to nearly double his potential by being virtually in 2 places at once.

He is intense, mystical, and cruel.
The Mystic nature likely hails from his practice of Circuit-su which allows him to tap into the all-spark and project devastating energy bolts, as well as efficiently fight in hand to hand or with his shell's blade.
The practice of Circuit-su leads him to believe that by using more and more power through training that he leaves less and less for others in that all the energy of transformer kind come from a single source thus he trains tirelessly to harness all the power he can.

Not only does he cultivate his physical prowess, but he attempts to cultivate his mental abilities, often at the expense of others, all in the name of controlling others

Abilities: He's capable of subsonic speeds in flight, but what he lacks in flying speed, he makes up for in pinpoint maneuverability.
His jet mode is equipped with turbo-boosters that can propel him forward with great acceleration.

For long range weapons he is equipped with a pair of photon rifles that either his shell or his robot can use.

Other than his rifles the only other ranged weapon he has is his own Circuit-su bolts.

His shell is equipped with a pair of electrically charged stingers that can paralyze on contact, and a large sword like blade replacing a hand which he uses to rend apart his foes.

Like all pretenders he can control his shell remotely.

Weaknesses: He lacks variety in terms of weapons and his alt mode uses both photon rifles leaving his shell reliant on built in weaponry.
While he is a brilliant strategist, and excellent warrior he is not opposed to abandoning comrades if they slow him down. Especially in retreat in the face of bad odds.

His nearly all consuming desire to control others tends to leave him with few to no "friends" but he is capable of working with others as illustrated in other continuities.

Sample Post:
The war rages around a lone Autobot that flees for his life. Disarmed, wounded, just barely able to run for his life. He's panicked and scared as someone comes after him.
He looks behind and sees his pursuer. A lone robot. A Decepticon. His name is Bugly.

The Autobot urns and faces his foe holding a gaping wound on his bad arm. "Stay back! I'm not afraid of you you overgrown scrap metal!"

A soft, low laugh comes from Bugly's vocal processors. "You should be. You will be." he walks forward wearing a cruel smile. He holds his hands in front of his chest, and illuminates the alleyway as he starts creating electrical arcs between his fingers, relishing the look of fear on his prey.

The Autobot could feel the air ionize as light danced across his optics, giving him a chill right to the frame as he backed away. "No.. NO! Stay back!! Stay B-" he's cut off as he backs into something. It wasn't flat like a wall. Turning around he sees a horrifying quasi-organic insect monster staring hard into his eyes paralyzing the Autobot with sheer terror. The stinger mandibles wriggle as Bugly's shell goes to work.
"I love it when a plan comes together." Bugly grins, watching his quasi-minion of a shell works.

The entire battlefield is filled with a chilling series of screams that came close to causing every unit to stop in their tracks.
What ever was happening to the screaming bot, neither side wanted any part of. The screams were numerous, and lasted. There was no merciful cut off.


Name: Octopunch
Allegiance: Decepticon Pretenders
Function: Salvage
Alt. mode: "Crab"/Deep sea diver monster
Weapons: Acetylene gun, Harpoon gun, Trident, 4 tentacles, crab claws
Special Abilities: Decepticon Flight module
Height: 27 ft/8.2296m Robot, 33ft/10.0584m Shell
Quote: 'Anything that can sink is worth sinking.'

STRENGTH: 8
INTELLIGENCE: 5
DEXTERITY: 9
SPEED: 1
ENDURANCE: 9
COURAGE: 8
FIREPOWER: 5
ACCURACY: 7
MELEE: 9
TECH SKILL: 6
CHARISMA: 6
RANK: 6

Profile:
A fearsome warrior above and below the waves, he is extremely dangerous to the enemies who cross his path, and more so to those who threaten his treasure stash!
He is indeed a greedy scavenger who spends most of his time at the bottom of the Rust sea taking anything of value mostly for himself.

As tough as he was before the new pretender technology, he's even stronger now with his shell.

His shell often wears the diving helmet which obscures the appearance of his face though frightening teeth are always visible. Those teeth are only a hint at the nightmare of a face that is hidden behind the darkened lens.

Abilities: His speed is limited, less than 20 mph on his own, even with his expert swimming. He can use his flight module to achieve the typical 100 mph as all Decepticons can, but it's effectiveness is diminished or useless under liquid.

He has the strength to wrestle a whale to a stand still and smash holes in submarines and ships let alone combat most Autobots, and this fact is compounded by his shell's 4 tentacles that extend from the shoulders of his shell, and the 8 limbs of the robot's attack mode that make up the legs of his alt mode.

Those tentacles, and extra limbs can stick to any surface and rip apart steel.

Further adding to the danger his shell possesses is a wicked, razor sharp trident which he delights in running Autobots through with. The trident can fire energy to cause harm to a foe.

The crab like alt mode is further equipped with a pair of large armor rending claws.

His ranged weapons consist of an acetylene torch gun which fires a high heat beam for close range combat in robot mode and alt mode, and his shell has a harpoon gun which fires razor sharp electrified harpoons which can momentarily short-circuit foes. In a pinch he can use the harpoon gun as a makeshift melee weapon.

Equipped with Deep sea radar, and depth gauges he is well capable of setting ambushes for the sea faring Autobots, taking advantage of any natural camouflage that he can get.

As with all pretenders his shell can be controlled remotely making him a doubly threatening foe.

He doesn't have any real mental hang-ups, or physical problems, and is actually pretty competent. Especially compared to many of the other sea faring Decepticons.

Weaknesses: He has some speed issues, having no fast mode of transport on his own, basically walking/swimming everywhere unless he can catch a ride on someone, or can fly.
His weapons are suited only for melee, close, and mid range.

Sample Post:
"Ah, there she is.. I thought she'd be here.." he says to himself as he walks on the floor of the rust sea towards an object. "I knew it dropped here. That Autobot abandoned it so readily in the face of our might, and now it's mine, all mine!!" He grins with garish teeth that are the only thing visible through the lens of his diving helmet. He didn't really need the helmet, mind you, but he enjoys it being there. Added armor, and some psychological effect. And his shell never needed taste rust. Nasty stuff, that is.

<<OCTOPUNCH! We're mounting a retaliatory strike, and you are one of the units that took minimal damage. Report to the harbor immediately!>> he received the transmission even under all this rust particulate.

He was in the middle of reaching for his coveted prize, then growls idly. <<Acknowledged. On my way.>>
That hurt, boss, that really hurt. Another time, my pretty. He thought to himself as he starts swimming for the harbor leaving behind his metallic mystery prize for the time being.


Name: Wind Saber
Allegiance: Decepticons
Function: Tactical striker
Alt. mode: VTOL Fighter craft with forward swept wings. Dark purple on cream coloration with red stripes for decoration.
Weapons: Seeker Laser Canons, 2x optic laser system, 2x triple barrel pin missile launcher, 2x Beam rotors, 2x energon swords,
Special Abilities:
Height: 30 ft = 9,1 m
Quote: 'You've crossed the wrong person, darlink.'

STRENGTH: 4
INTELLIGENCE: 7
DEXTERITY: 8
SPEED: 9
ENDURANCE: 5
COURAGE: 6
FIREPOWER: 8
ACCURACY: 6
MELEE: 7
TECH SKILL: 5
CHARISMA: 5
RANK: Given by RPG moderators.

Profile:
She hails from a once influential and powerful line that lost their power in the first sparks of the war as brash, young Autobots figured her home made a strong tactical position, and took it over after a fire fight in which her older sibling was killed, and she were subdued. They didn't seem to care about much, only that her home happened to be on the Decepticon's territory and they said it felt like a good position.

Wind Saber never questioned them, never cared why they picked her place, all she cared about was that they destroyed her life as they stormed the place killing the defenders and drew fire. It all happened so fast.
Due to that, her home burned, and now she seeks to regain her power and revenge through the war, clever positioning, and over a pile of Autobot corpses.
This makes her fairly ambitious. The more power she gains, the more bodies she can pile up, directly or not.

On the outside her somewhat noble upbringing remain as she carries herself proudly, and was brought up with a firm grasp of military tactics, combat, and has leadership training as that tended to be the regimen of Decepticons of higher upbringing.
She can be fairly diplomatic, and manipulative as she seeks to get into the higher ranks, and positions of power.

She can be fairly dramatic, and has been known to have moments of an honorable attitude, though the latter is very fleeting, and is really only strongest in scenarios of personal combat. She has some problems with killing neutrals and empties, finding the act a "Disgusting waste of time, Darlink" if you want to call that honor.

On the inside she's bitter, angry, vindictive, vengeful, and a whole lot of unpleasantness, conniving, hardened and trying to dispose of the last remnants of her honor feeling that such a thing has no place in the war, but not wholly evil, only dedicated to her cause while only helping the Decepticons as their goals will hopefully coincide with hers.
She grew up spoiled, and when things don't go her way she has an explosive temper.

But inside and out she is a capable warfare unit.

One day she hopes to regain her holdings and resume a decadent lifestyle surrounded by beauty, opulence, and servants. That's her major goal, though as time passed in the war she sees that dream becoming less and less likely. Cybertron is going to ruin due to the war, resources run lower, and lower. A lifestyle of Opulence seems to be farther and farther away.

That just leaves her desire for vengeance. Not much would ever get in the way of that.
It won't bring her brother back, but it'll make her feel much better.

The extent she'll go to to meet her goals are unknown.

Her outward appearance is very feminine, almost passing for a giant human with appealing curves, pleasing face which she can cover with a transparent light blue mask and usually does, and instead of being a cone head the nose cone folds back similar to long hair.

Abilities:
She's capable of high altitude flight, and orbit if she really wanted, but she cannot break the hold of Cybertron's gravity well going as far as the moons.
She has long range capability flying for 24 cycles in the atmosphere without refueling. She can travel almost infinitely in orbit using minimal power to maintain the orbit.

Her high performance engines are stall resistant, though she can stall. Even if they do stall, she's capable of using her wing rotors to keep her moving.

Her VTOL rotors are embedded in her wings,and can raise above and below the wing's surface, and/or articulate to a small extent.
The Rotors have an unusual side effect of giving the ability to glide with near silence using her beam rotor's spin coupled with her wings carrying her for varying distances depending on her height in the atmosphere. Further the rotors remain useful in robot mode allowing her to move with considerable agility in either robot or alt form.

Her energon rotors not only offer her VTOL, emergency engines and gliding ability, but are capable of being used as melee weapons extending past her wings and rotating in a buzz-saw like manner capable of clipping wings, and cleaving armor without hindering her flight ability for hit and run tactics.
She's capable of launching the energy part of her rotors as armor rending cutting discs at high speeds partly using her own momentum and the launcher to achieve this, and the blades are disposable as she can recreate the energon rotors after deploying them.
The only draw back would be a fairly slow rate of fire and the drain on her energy supply from regenerating them.

She has considerable agility due to a well designed hull, and the Energon rotors in her wings. She's also a skilled aerial combatant.

Her laser cannons are on par with other Seekers, but they are supplemented with potent sustained beam optic lasers which can be rerouted to emitters on the nose cone of her alt mode.
The optic beams are capable of melting armor, and striking with pinpoint accuracy.

The optic laser focusing lenses allow her to see clearly for long distances similar to looking through binoculars.

She carries a pair of energon swords, and is fairly capable with those blades. Their positioning while stored allows her to use them as blades in her alt mode like the talons of a bird of prey making her even more deadly at close range.

Embedded into each forearm is a triple barrel pin missile launcher which fires several thin swarming missiles in rapid fire that can detonate on proximity or impact in either a small explosion, or by firing off a copper slug designed to pierce armor in similar fashion to a cruise missile. These aren't very accurate but they are fast.
Singularly they are painful even against heavy armor which they're designed to defeat, but not deadly, rather they are best used in flurries for that deadly potential.
She carries extra clips in her armor.

She is a well trained soldier capable of adapting to many facets of warfare.
She's a strong tactician as well as a strong combatant which makes her a fierce unit on almost any battlefield, and a capable advisor. Possibly a leader.

Weaknesses: She has some issues with her temper, and this can get her in over her head with her average durability, and low strength.
She tends to hold grudges, and if they get strong enough she can be blinded to other things, and even create an imagined rivalry, but she does not do this lightly.

Her explosive temper is figurative and literal. She will sometimes shoot, or stab people who give her sufficient grief regardless of alliance. And she does this without remorse. Rank is what saves a lot of bots from pain. That and it takes time and resources to repair the people she mauls.

On the topic of explosives, her missile launchers have finite amounts of ammunition.

Her energon rotors are demanding energetically when replaced many times.

Her vanity has brought her to having a very feminine robot form at the cost of some armor.

She can become fairly arrogant, and stubborn at times.
Despite her brilliance, her technological knowledge is low and reserved to herself, and her needs.

Sometimes she'll stop to laugh at a particularly unfortunate unit. Sometimes a Decepticon, but mostly Autobots.

Sample Post:

After a failed assault a squadron of flyers returns to their base, some being carried, most if not all damaged heavily.

Wind Saber hauls in one of them, then unceremoniously drop him on the ground, frowning at him as he protests.

Their commander enters the bay with medics flanking him. "What happened?! My orders were clear, my tactics precise! Who is responsible for this?!"

"Wind saber!" blurts out the unit she dropped who was also the flyer placed in command of the unit after some delegation. "It was all her fault!"

Wind saber replies promptly by stabbing her ex-passenger with her sword, then twisting the blade. "WHAT was that, darlink?!" She says angrily with a rich European accent. She twists her sword again to the chorus of screams. She doesn't show much mercy, just enough to not kill the back stabber outright.

"All right! It was me! I ordered a raid on a smaller Autobot outpost, and we took more damage than I thought!!" He goes into stasis lock soon after his confession.

Their commander rubs his face at the sight before him. "Next time I'll make sure someone competent leads the next assault force." He motions for the Paradron medics to get to work helping the wounded.

"I would look forward to being that competent someone, Commandant." She seemed the least banged up of the units and her medic had sent her to the CR chamber at her leisure.

He looks her over. "I'll consider that. Get repairs, I have another air strike to prepare."
Last edited by Rebel Raven on Sat Nov 17, 2007 2:26 am, edited 1 time in total.
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Postby Optimist Prime » Thu Nov 15, 2007 6:13 pm

Motto: "One shall stand, one shall fall."
Weapon: Static Laser Gun
I don't think I've seen anyone apply for Windcharger yet. This will be my first character. I hope everything is in order.


Name: Windcharger
Allegiance: Autobots
Function: Warrior
Alt. mode: Cybertronic car, a sleek red racer
Weapons: Blaster Rifle , laser pistol
(database entry says none so I just gave him a standard issue weapon and side arm appropriate to his fire power)
Special Abilities: magnetic field control and manipulation
Height: 18 ft / 6m
Quote: ‘quick action equals quick victory'

STRENGTH: 4
INTELLIGENCE: 6
DEXTERITY: 7
SPEED: 8
ENDURANCE: 4
COURAGE: 9
FIREPOWER: 7
ACCURACY: 7
MELEE: 6
TECH SKILL: 5
CHARISMA: 5
RANK:

Profile: Windcharger is the fastest Autobot of them all- for short distances. In his sleek automobile form, he can go from 0 to 60 mph in less then a second with a top speed of 250 mph with a range of 300 miles. This makes him useful in certain situations requiring very fast, very decisive action. His personality is similar: what Windcharger decides he decides immediately. He glances at something and moves, seldom bothering to ask questions. This may be because his attention span isn't particularly long. He becomes instantly enthusiastic and a few hours later loses interest. His impatience often diminishes his usefulness in lengthy, complex courses of action. This frustrates Windcharger, as he wishes he could be more involved to fulfill his role as warrior. His quickness in action is a reflection of his desire to prove his valor, not only to his fellow Autobots, but to himself.

Abilities: In robot mode, Windcharger's arms act as the positive and negative poles of a magnet. He can cast powerful magnetic fields at distances up to 700 feet. He can levitate a 10-ton block of steel at that distance. He can attract objects that are affected by magnetism toward him or repel them. At closer distances he can rip them apart. His blaster rifle and laser pistol are standard armaments that Windcharger is not overly fond of wielding, but he cannot afford the power drain of more powerful armaments.


Weaknesses: If overused, his magnetic ability uses up tremendous amounts of power. Hence, he must be careful in using it. Unfortunately, Windcharger is seldom careful and so is prone to debilitating burn-outs. Because of his avaricious use of fuel his range is limited, thus he can sometimes be stranded if he does not closely monitor consumption.

Sample Post:

On a routine patrol on Cybertron, Windcharger speeds along the empty highways and byways. Secretly hoping for some Decepticons to wander haplessly by, thoughts of combat fire up his diodes sparking memories of past battles. His vivid imagination recalls the image of Brawn falling to his knees under the barrage of fire from Skywarp.

The feeling of fear for his friend and rage at his enemy flooded back, as Windcharger recalls the brash but ultimately successful counter attack that saved his friend that day. Never would Windcharger forget that feeling of absolute dominion over everything happening around him. The pieces seemed to fall into place so naturally. All that he had to do was quickly transform and launch himself toward Brawn. As he sped forward, Windcharger remembers how time seemed to slow down and wait for him to act.

That collision with Brawn had gotten him out of Skywarps path, but left him in a very dangerous situation. Windcharger transformed back to robot form to meet the rush of Skywarp. As Skywarp swooped low at the end of his strafing run, he raised his hands as if to ward Skywarp away. Windcharger felt the magnetic field form and begin to push the Decepticon away. However, when Skywarp sensed this he teleported away to begin another strafe run on his lightly armoured foe. Never one to shy away from a challenge, Windcharger stood his ground to make sure Brawn was still intact. Without really thinking, he used his already formed magnetic field to pick up a large chunk of metallic debris that was nearby to shield himself and Brawn.

Remembering how glad he had been for a moments reprieve, Windcharger chuckled to himself. Brawn had looked at him and said, “For Primus’ sake! Get out of here! I’ll handle it!” Windchargers reply was a simple question, “Can you get me up there?” With a knowing nod Brawn moved behind his friend waiting for Skywarp to swoop low again.

As Skywarp finished his strafe run, Brawn gave a mighty heave that sent Windcharger shooting into the sky. Using his waning magnetic field, Windcharger guided himself onto the back of the streaking Skywarp. Using his laser pistol, he fired a few strategic shots to finish of Skywarp. Launching himself back into the sky, Windcharger used his remaining energy to use his magnetic field as a repulsor to slow his fall back to the ground.

Falling in a heap on the ground, Windcharger had looked up weakly to see his friend running over. “You dang fool,” Brawn said, “That was the craziest thing I’ve ever seen.” Windcharger tried to say “You’re welcome,” but couldn’t manage to bring up the energy. The next thing he had remembered was waking to the probing of Ratchet’s welding torch.

As Windcharger recalled Ratchet telling him what a brave thing he’d done, a red light went of stirring him from his reverie. It was his low fuel indicator. “Aww! For Cybertron’s sake!” exclaimed Windcharger. According to his calculations he had 50 miles worth of fuel left and he was approximately 250 miles from headquarters.

“Windcharger to Autobot headquarters,” he said as he opened a communications channel. “Please send a recovery team.” A garbled response came over the communicator. “Yes, I ran out of fuel again. No, there are no Decepticons.”

No sigs in RPG forums -Devastron
Last edited by Optimist Prime on Fri Nov 16, 2007 4:20 pm, edited 1 time in total.
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Optimist Prime
Headmaster Jr
Posts: 518
Joined: Tue Oct 30, 2007 7:19 am
Location: Iacon
Strength: 7
Intelligence: 8
Speed: 8
Endurance: 7
Rank: 5
Courage: 8
Firepower: 7
Skill: 7

Postby Optimus Frimal » Fri Nov 16, 2007 1:08 pm

Thought I'd try and grab me a dinobot :grin:

Sludge

Allegiance: Autobot
Sub-group: Dynobot
Function: Demolitions
Weapon: Mortar Rifle
Alt. mode: Brachiosaurus
Height: 38ft / 11.59m
Quote: "Stomp your enemy, crush him under your feet."


Strength: 09
Intelligence:03
Dexterity:03
Speed:02
Endurance:09
Courage: 09
Firepower:07
Accuracy: 03
Melee:08
Tech Skill:02
Charisma: 04
Rank:05


Profile: The epitome of a shocktrooper, Sludge believes in making his prescence known and then proceeding to break down anything brave enough to stick around after he makes himself known. Of the Dinobots, Sludge is without a doubt the most potentially destructive given his massive strength and terrifying endurance, combined they make him a walking wrecking ball that seems to be all but unstoppable once he sets his mind to something. However, of the Dinobots, Sludge is perhaps the most gentle and shy and because of this talks the least, making him seem like a complete lumox while, comparitively, he's quite intelligent for a Dinobot. However, when in battle, this withdrawn side is all together removed and he becomes a destructive force that few Decepticons are hearty enough to face.

Abilities: Paramount of Sludge's abilities are his unrelenting strength and endurance. He is capable of easily exerting enough force in a single blow to topple a bridge, amplified even greater when in his Brachiosaurs form. His hide is also thick enough to repel all but the most powerful of blasts, a feat only few of his allies can come close to matching. Due to this, Sludge is particularly effective at single-handedly eliminating entire groups of Decepticons.

Sludge's Brachiosaurus mode is particularly dangerous, boasting even greater defensive power than his robot form. In this mode, he is easily capable of over-running stray Decepticons and proceeding to crush them under his massive feet and weight, a tactic he prefers over simply blasting intended victims. While slow in either form, though moreso in Brachiosaurs form, his sheer physical strength and endurance easily make up for this problem.

Preferring to fight either hand-to-hand or by crushing his enemies, Sludge also carries a basic no-frills mortar rifle to keep him from being totally ineffective at ranged combat. An oversized rifle, fitting with his overall exterior and style, the weapon is capable of firing large explosive shells at a steady rate. Each shell acts like a miniature grenade, spreading flechettes on detonation which are particularly effective at filleting unsuspecting Decepticons.

Furthermore, Sludge is particularly suited for combat in sludge and swampy areas, thus his namesake. Because of this, he is particularly useful when Decepticons attempt to use such terrain to their advantage, lending him a frightening demeanor in being able to cross such terrain with veritable ease and destroy the stunned victims.

Weaknesses: Other than his obvious hinderance in speed due to sheer size, Sludge's only real weakness is his tendency to get himself stuck in his own path of destruction. Oftentimes, Sludge will destroy more than needed and get himself stuck in holes he himself has generated, a situation where his powerful limbs find some difficulty in effecting an escape. This often means that he'll need outside assistance, something he is not particularly fond of, usually illiciting conflicts especially with other Dinobots.

Example post:


Iacon

Sludge walked through the streets of Iacon in his Brachiosaurus mode, as he did so, he noticed bots stopping and staring at him.

‘Why they stare?’ He thought. ‘What wrong with me?’

As Sludge continued to trudge through Iacon, heading towards Autobase, he became increasingly frustrated by the stares and attention he was attracting.

“What you all look at!” He bellowed, causing mechs all over the place to scatter and jump behind various pieces of scenery. “Me sick of everyone staring! Me no want attention unless it for slagging Decepticons!” Upon getting no answer, Sludge transformed into his robot mode and looked around. His optics came to lay on an unfortunate civilian nearby. Sludge reached out with his massive hands and seized the comparatively small mech, pulling up to his face plate.

“You tell me what everyone stare at.” He demanded.

“I… I… I don’t know…” The obviously terrified mech replied.

“Why nobody tell me!” He roared, throwing the mech into anearby building. “Tell me! What wrong with me?”

Nobody answered, if anything they became even more silent.

“Hmph.” Sludge growled, irritated.

Sludge transformed back to dino mode and continued on his way to Autobase, this time anyone unfortunate enough to cross his path quickly averting their gaze away from the Dynobot.

‘Hey. Why nobody look at me no more?’ He wondered.
Optimus Frimal
Headmaster
Posts: 1243
News Credits: 7
Joined: Mon Apr 16, 2007 3:56 am

registration

Postby sonicmora » Fri Nov 16, 2007 9:02 pm

Name: Firehouse
Allegiance: Autobot
Function: Warrior
Alt. mode: Cybertronian land vehicle
Weapons: Energon ax, hand pistol( shoots lasers), rocket launcher, and plasma cannon(ALT mode).
Special Abilities: None
Height: 32 feet
Quote: I am peaceful, but when provoked I raise my ax to the stars.

STRENGTH: 8
INTELLIGENCE: 8
DEXTERITY: 5
SPEED: 6
ENDURANCE: 6
COURAGE: 8
FIREPOWER: 7
ACCURACY: 6
MELEE: 6
TECH SKILL: 5
CHARISMA: 8
RANK: Ask from the leader of the faction you belong.

Profile: Firehouse has many ambitions. He wishes to one day lead a team to glory, and be remembered as a hero. His whole life was spent training for combat. Though he is young, he can be wiser than others and be as valiant as more experienced warriors. He believes that all beings deserve to be free from tryanny, and will sacrifise his life to prevent that from occuring. Firehouse is loyal to other teamates and will help them before himself. Firehouse can move decent in bipedal mode, but in ATL mode he moves up to 199 MPH. He is able to lift 80 tons. He depends more in his weapons, intellegence, and strength to defeat opponents. Firehouse has a dark red colored body. His armor plates are bronze, as is his helmet.




Abilities: Firehouse has excellent fighting abilities. He is better when he fight physically, usually depending in intellegence to defeat opponents. In ALT mode he can reach up to 199 MPH. Firehouse has high esteem, and rarely cracks under pressure. Firehouse has a device located in his left and right shoulder, which launches rockets to nearby foes. He can launch 2 rockets in one fire, but will have to reload. The rockets can lock on, but are most effective when foes are nearby. Firehouse can fire rockets, and use his ax or and hand pistol at the same time. The pistol fire not bullets, but heat lasers. The lasers can burn through metal up close. Though, in far distances it can burn metal, but will need to be used a couple of times to bring down a foe. Firehouses's greatest weapon is his red ax. It is capable of hacking enemies with ease. If Firehouse uses proper strength and momentum, he can slice a foe apart. When Firehouse is in ALT mode he has a plasma cannon attached to his metal hood. It launches more deadlier barrages than his other weapons, and can hit at long distance. The bad thing is that it is hard to get a direct hit when enemies are moving quick in the air and ground.

Weakness: Firehouse has a hard time following and evading quick enemies when in vehicle mode. He would rather be in bipedal to evade and attack quick enemies. His weapons aren't as powerful than up close. though, his plasma cannon is powerful, he can miss a lot. Also, his reloads aren't quick enough, and enemies can hit him while he's reloading. His major problem is when he brings down an enemey he doesn't finish them off completely. He dislikes killing, but he will have to learn as he progresses through experience. As a young Autobot, he has a lot to learn from leaders and teamates. He has to learn to kill in dire moments.

Sample Post: In here you can let your creative talents come to a boil. You've put all this time into building up your character (or compiling the info for a canon), now show us what you can do with them. Write a sample post for your character. Have them in a combat situation or a non-combat situation. Just remember that grammar and characterization counts.
sonicmora
Mini-Con
Posts: 13
Joined: Fri Aug 17, 2007 7:10 pm

Postby firebolt maxim » Sat Nov 17, 2007 12:28 pm

name: Firebolt

faction: maximal
alt mode: techno-organic dragon, drakel tank
weapons: sword, twin shoulder cannons, spark blasts
abilitys: mind reading, mind control
profile: a maximal commander who likes the well being of living things and loves fried chicken. compared to his yunger bro nightbolt as being the mature twin. he battles the forces of the vihicon commander Moo-FAT
weaknesses: KFC, moo-fat virus

srgth:8
intl:10
freblst:7
skl:8
aglty:7
curge:8
motto: there is no reason for regret, because the past cannot be changed.
physical image: mostley orange and grey with some blue, has a backpack that has a glider, twin cannons, and his sword, wings part of backpack- wings are hidden in robot mode, bulky rists and long arms.
firebolt maxim

Postby The J Writer » Sun Nov 18, 2007 8:14 pm

firebolt maxim wrote:name: Firebolt

faction: maximal
alt mode: techno-organic dragon, drakel tank
weapons: sword, twin shoulder cannons, spark blasts
abilitys: mind reading, mind control
profile: a maximal commander who likes the well being of living things and loves fried chicken. compared to his yunger bro nightbolt as being the mature twin. he battles the forces of the vihicon commander Moo-FAT
weaknesses: KFC, moo-fat virus

srgth:8
intl:10
freblst:7
skl:8
aglty:7
curge:8
motto: there is no reason for regret, because the past cannot be changed.
physical image: mostley orange and grey with some blue, has a backpack that has a glider, twin cannons, and his sword, wings part of backpack- wings are hidden in robot mode, bulky rists and long arms.


Read the Rules.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby The J Writer » Sun Nov 18, 2007 8:15 pm

~Windcharger~ wrote:I don't think I've seen anyone apply for Windcharger yet. This will be my first character. I hope everything is in order.


Name: Windcharger
Allegiance: Autobots
Function: Warrior
Alt. mode: Cybertronic car, a sleek red racer
Weapons: Blaster Rifle , laser pistol
(database entry says none so I just gave him a standard issue weapon and side arm appropriate to his fire power)
Special Abilities: magnetic field control and manipulation
Height: 18 ft / 6m
Quote: ‘quick action equals quick victory'

STRENGTH: 4
INTELLIGENCE: 6
DEXTERITY: 7
SPEED: 8
ENDURANCE: 4
COURAGE: 9
FIREPOWER: 7
ACCURACY: 7
MELEE: 6
TECH SKILL: 5
CHARISMA: 5
RANK:

Profile: Windcharger is the fastest Autobot of them all- for short distances. In his sleek automobile form, he can go from 0 to 60 mph in less then a second with a top speed of 250 mph with a range of 300 miles. This makes him useful in certain situations requiring very fast, very decisive action. His personality is similar: what Windcharger decides he decides immediately. He glances at something and moves, seldom bothering to ask questions. This may be because his attention span isn't particularly long. He becomes instantly enthusiastic and a few hours later loses interest. His impatience often diminishes his usefulness in lengthy, complex courses of action. This frustrates Windcharger, as he wishes he could be more involved to fulfill his role as warrior. His quickness in action is a reflection of his desire to prove his valor, not only to his fellow Autobots, but to himself.

Abilities: In robot mode, Windcharger's arms act as the positive and negative poles of a magnet. He can cast powerful magnetic fields at distances up to 700 feet. He can levitate a 10-ton block of steel at that distance. He can attract objects that are affected by magnetism toward him or repel them. At closer distances he can rip them apart. His blaster rifle and laser pistol are standard armaments that Windcharger is not overly fond of wielding, but he cannot afford the power drain of more powerful armaments.


Weaknesses: If overused, his magnetic ability uses up tremendous amounts of power. Hence, he must be careful in using it. Unfortunately, Windcharger is seldom careful and so is prone to debilitating burn-outs. Because of his avaricious use of fuel his range is limited, thus he can sometimes be stranded if he does not closely monitor consumption.

Sample Post:

On a routine patrol on Cybertron, Windcharger speeds along the empty highways and byways. Secretly hoping for some Decepticons to wander haplessly by, thoughts of combat fire up his diodes sparking memories of past battles. His vivid imagination recalls the image of Brawn falling to his knees under the barrage of fire from Skywarp.

The feeling of fear for his friend and rage at his enemy flooded back, as Windcharger recalls the brash but ultimately successful counter attack that saved his friend that day. Never would Windcharger forget that feeling of absolute dominion over everything happening around him. The pieces seemed to fall into place so naturally. All that he had to do was quickly transform and launch himself toward Brawn. As he sped forward, Windcharger remembers how time seemed to slow down and wait for him to act.

That collision with Brawn had gotten him out of Skywarps path, but left him in a very dangerous situation. Windcharger transformed back to robot form to meet the rush of Skywarp. As Skywarp swooped low at the end of his strafing run, he raised his hands as if to ward Skywarp away. Windcharger felt the magnetic field form and begin to push the Decepticon away. However, when Skywarp sensed this he teleported away to begin another strafe run on his lightly armoured foe. Never one to shy away from a challenge, Windcharger stood his ground to make sure Brawn was still intact. Without really thinking, he used his already formed magnetic field to pick up a large chunk of metallic debris that was nearby to shield himself and Brawn.

Remembering how glad he had been for a moments reprieve, Windcharger chuckled to himself. Brawn had looked at him and said, “For Primus’ sake! Get out of here! I’ll handle it!” Windchargers reply was a simple question, “Can you get me up there?” With a knowing nod Brawn moved behind his friend waiting for Skywarp to swoop low again.

As Skywarp finished his strafe run, Brawn gave a mighty heave that sent Windcharger shooting into the sky. Using his waning magnetic field, Windcharger guided himself onto the back of the streaking Skywarp. Using his laser pistol, he fired a few strategic shots to finish of Skywarp. Launching himself back into the sky, Windcharger used his remaining energy to use his magnetic field as a repulsor to slow his fall back to the ground.

Falling in a heap on the ground, Windcharger had looked up weakly to see his friend running over. “You dang fool,” Brawn said, “That was the craziest thing I’ve ever seen.” Windcharger tried to say “You’re welcome,” but couldn’t manage to bring up the energy. The next thing he had remembered was waking to the probing of Ratchet’s welding torch.

As Windcharger recalled Ratchet telling him what a brave thing he’d done, a red light went of stirring him from his reverie. It was his low fuel indicator. “Aww! For Cybertron’s sake!” exclaimed Windcharger. According to his calculations he had 50 miles worth of fuel left and he was approximately 250 miles from headquarters.

“Windcharger to Autobot headquarters,” he said as he opened a communications channel. “Please send a recovery team.” A garbled response came over the communicator. “Yes, I ran out of fuel again. No, there are no Decepticons.”

No sigs in RPG forums -Devastron


Looks good to me. Approved. He can start in Iacon.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Re: registration

Postby The J Writer » Sun Nov 18, 2007 8:17 pm

sonicmora wrote:Name: Firehouse
Allegiance: Autobot
Function: Warrior
Alt. mode: Cybertronian land vehicle
Weapons: Energon ax, hand pistol( shoots lasers), rocket launcher, and plasma cannon(ALT mode).
Special Abilities: None
Height: 32 feet
Quote: I am peaceful, but when provoked I raise my ax to the stars.

STRENGTH: 8
INTELLIGENCE: 8
DEXTERITY: 5
SPEED: 6
ENDURANCE: 6
COURAGE: 8
FIREPOWER: 7
ACCURACY: 6
MELEE: 6
TECH SKILL: 5
CHARISMA: 8
RANK: Ask from the leader of the faction you belong.

Profile: Firehouse has many ambitions. He wishes to one day lead a team to glory, and be remembered as a hero. His whole life was spent training for combat. Though he is young, he can be wiser than others and be as valiant as more experienced warriors. He believes that all beings deserve to be free from tryanny, and will sacrifise his life to prevent that from occuring. Firehouse is loyal to other teamates and will help them before himself. Firehouse can move decent in bipedal mode, but in ATL mode he moves up to 199 MPH. He is able to lift 80 tons. He depends more in his weapons, intellegence, and strength to defeat opponents. Firehouse has a dark red colored body. His armor plates are bronze, as is his helmet.




Abilities: Firehouse has excellent fighting abilities. He is better when he fight physically, usually depending in intellegence to defeat opponents. In ALT mode he can reach up to 199 MPH. Firehouse has high esteem, and rarely cracks under pressure. Firehouse has a device located in his left and right shoulder, which launches rockets to nearby foes. He can launch 2 rockets in one fire, but will have to reload. The rockets can lock on, but are most effective when foes are nearby. Firehouse can fire rockets, and use his ax or and hand pistol at the same time. The pistol fire not bullets, but heat lasers. The lasers can burn through metal up close. Though, in far distances it can burn metal, but will need to be used a couple of times to bring down a foe. Firehouses's greatest weapon is his red ax. It is capable of hacking enemies with ease. If Firehouse uses proper strength and momentum, he can slice a foe apart. When Firehouse is in ALT mode he has a plasma cannon attached to his metal hood. It launches more deadlier barrages than his other weapons, and can hit at long distance. The bad thing is that it is hard to get a direct hit when enemies are moving quick in the air and ground.

Weakness: Firehouse has a hard time following and evading quick enemies when in vehicle mode. He would rather be in bipedal to evade and attack quick enemies. His weapons aren't as powerful than up close. though, his plasma cannon is powerful, he can miss a lot. Also, his reloads aren't quick enough, and enemies can hit him while he's reloading. His major problem is when he brings down an enemey he doesn't finish them off completely. He dislikes killing, but he will have to learn as he progresses through experience. As a young Autobot, he has a lot to learn from leaders and teamates. He has to learn to kill in dire moments.

Sample Post: In here you can let your creative talents come to a boil. You've put all this time into building up your character (or compiling the info for a canon), now show us what you can do with them. Write a sample post for your character. Have them in a combat situation or a non-combat situation. Just remember that grammar and characterization counts.


Needs a sample post so I can give it a proper look-through.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby The J Writer » Sun Nov 18, 2007 8:20 pm

Optimus Frimal wrote:Thought I'd try and grab me a dinobot :grin:

Sludge

Allegiance: Autobot
Sub-group: Dynobot
Function: Demolitions
Weapon: Mortar Rifle
Alt. mode: Brachiosaurus
Height: 38ft / 11.59m
Quote: "Stomp your enemy, crush him under your feet."


Strength: 09
Intelligence:03
Dexterity:03
Speed:02
Endurance:09
Courage: 09
Firepower:07
Accuracy: 03
Melee:08
Tech Skill:02
Charisma: 04
Rank:05


Profile: The epitome of a shocktrooper, Sludge believes in making his prescence known and then proceeding to break down anything brave enough to stick around after he makes himself known. Of the Dinobots, Sludge is without a doubt the most potentially destructive given his massive strength and terrifying endurance, combined they make him a walking wrecking ball that seems to be all but unstoppable once he sets his mind to something. However, of the Dinobots, Sludge is perhaps the most gentle and shy and because of this talks the least, making him seem like a complete lumox while, comparitively, he's quite intelligent for a Dinobot. However, when in battle, this withdrawn side is all together removed and he becomes a destructive force that few Decepticons are hearty enough to face.

Abilities: Paramount of Sludge's abilities are his unrelenting strength and endurance. He is capable of easily exerting enough force in a single blow to topple a bridge, amplified even greater when in his Brachiosaurs form. His hide is also thick enough to repel all but the most powerful of blasts, a feat only few of his allies can come close to matching. Due to this, Sludge is particularly effective at single-handedly eliminating entire groups of Decepticons.

Sludge's Brachiosaurus mode is particularly dangerous, boasting even greater defensive power than his robot form. In this mode, he is easily capable of over-running stray Decepticons and proceeding to crush them under his massive feet and weight, a tactic he prefers over simply blasting intended victims. While slow in either form, though moreso in Brachiosaurs form, his sheer physical strength and endurance easily make up for this problem.

Preferring to fight either hand-to-hand or by crushing his enemies, Sludge also carries a basic no-frills mortar rifle to keep him from being totally ineffective at ranged combat. An oversized rifle, fitting with his overall exterior and style, the weapon is capable of firing large explosive shells at a steady rate. Each shell acts like a miniature grenade, spreading flechettes on detonation which are particularly effective at filleting unsuspecting Decepticons.

Furthermore, Sludge is particularly suited for combat in sludge and swampy areas, thus his namesake. Because of this, he is particularly useful when Decepticons attempt to use such terrain to their advantage, lending him a frightening demeanor in being able to cross such terrain with veritable ease and destroy the stunned victims.

Weaknesses: Other than his obvious hinderance in speed due to sheer size, Sludge's only real weakness is his tendency to get himself stuck in his own path of destruction. Oftentimes, Sludge will destroy more than needed and get himself stuck in holes he himself has generated, a situation where his powerful limbs find some difficulty in effecting an escape. This often means that he'll need outside assistance, something he is not particularly fond of, usually illiciting conflicts especially with other Dinobots.

Example post:


Iacon

Sludge walked through the streets of Iacon in his Brachiosaurus mode, as he did so, he noticed bots stopping and staring at him.

‘Why they stare?’ He thought. ‘What wrong with me?’

As Sludge continued to trudge through Iacon, heading towards Autobase, he became increasingly frustrated by the stares and attention he was attracting.

“What you all look at!” He bellowed, causing mechs all over the place to scatter and jump behind various pieces of scenery. “Me sick of everyone staring! Me no want attention unless it for slagging Decepticons!” Upon getting no answer, Sludge transformed into his robot mode and looked around. His optics came to lay on an unfortunate civilian nearby. Sludge reached out with his massive hands and seized the comparatively small mech, pulling up to his face plate.

“You tell me what everyone stare at.” He demanded.

“I… I… I don’t know…” The obviously terrified mech replied.

“Why nobody tell me!” He roared, throwing the mech into anearby building. “Tell me! What wrong with me?”

Nobody answered, if anything they became even more silent.

“Hmph.” Sludge growled, irritated.

Sludge transformed back to dino mode and continued on his way to Autobase, this time anyone unfortunate enough to cross his path quickly averting their gaze away from the Dynobot.

‘Hey. Why nobody look at me no more?’ He wondered.


Start the big fella in Iacon with the other Dinobots.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby The J Writer » Sun Nov 18, 2007 8:35 pm

arch9angel wrote:bump. Here is my modified character

arch9angel wrote:Name: Starblazer
ALLEGENCE:Autobot
Function: Warrior
Alt. mode: :A wedge-shaped starfighter with a forked front, bracketing a bulbous cockpit pod. Lining the inner edges of the ship's tines were powerful long-barreled laser cannons. He also has secondary laser cannons recessed on the outer edge of each time. The craft's wingtips could fold open, revealing hexagonal panels when the ship entered combat mode. He has purple lines that cover the front of his forks and come down the inner tines and on his hexagonal panels. The rest of him is silver colored. He is a long range combat fighter

Weapons:Arm mounted laser cannons that are his weapons in his transformed state that are his primary laser cannons in ship form. ALso having secondary laser rifles that swing out from his back to face forward. When an enemy gets close he has a sword that he can use for close combat.
Special Abilities: magnetic landing struts(on his feet in transformed.)
Height: 32'
Quote: "Aren't the stars beautiful tonight"



STRENGTH:6
INTELLIGENCE: 5
DEXTERITY:7
SPEED: 9
ENDURANCE:6
COURAGE: 7
FIREPOWER: 7
MELEE: 5
TECH SKILL: 4
ACCURACY: 7
CHARISMA:4
RANK:



Profile: :Starblazer is a quiet and some what shy, but can be rash at times. He has a love for the stars. To him they always seem to call to him. He would like nothing else than to simply fly from star to star than squabble. When contemplating the stars he takes his time and ponders the meaning of the universe. Though at other things he tends to be short on patience and attention. The only other thing he has along attention span for is combat, I wonder why.

Though he does like to hot dog and show off whenever possible. In combat he is a stalwart companion who likes to give support from the air or at least a higher position. Not liking it when he is a closed space where he can't maneuver and has to rely on his depleted strength.

Starblazer spent allot of time during the Golden Age in the observatories plotting star constellations in the city pf Altihex. He was made late in the Golden age to transport supplies form one city to another. When off duty he spent his free time helping the scientists plot stars and other spacial bodies.

When the war broke out he got shot down by a small squadron of decepticons on one of his deliveries. Barely surviving the crash he was taken and remade into a space fighter in the repair process. He lost allot of his mass and Strength due to how injured he was. Soon he was revamped him for speed seeing as they needed something to counter the Decepticons fighters.

When most were going into Stasis lock a few decided to leave Cybertron and try to find another source of energy to aide the autobots and restore the planet. On its search it came under attack by some decepticons who were sent to stop them.. He and the others managed to drive them off, but not before the first ship was destroyed and the second badly damaged. It managed to limp the rest of the way. Unable to find a subtable source that would not destroy an ecosystem over, they decided to recharge the ship the best the could and then return home figuring they would not have the energon needed to continue their search. By the time they were able to attempt to fly back to Cybertron they found the ship had insufficient power to completely make it back. So for the last leg of the journey Starblazser set in a course that would put them in a semi stable orbit around Cybertron and the remaining autobots on board put themselves in stasis lock.. They were awakened as the others did when Cybertron had restored itself.

Abilities: Starblazer can easily reach speeds up to escape velocity with a flight range of out to the asteroid belt and back. The arm mounted laser cannons fire bursts of charged plasma. This plasma is produced by a laser beam inside the weapon, which is used to ionize simple compounds such as helium or argon into a plasma state and then fire the bolt of plasma at his opponents. His laser rifles produce fire out a a slightly weaker bolt of energy. The damage done is notably less, but still powerful. If all else fails and he is either trapped in a enclosed space or an enemy manages to get sloe enough he pulls his sword out. It is a standard cybotronian design.


Weaknesses: Except for combat and star gazing he has a short attention span.

Sample Post: Star Blazer was flying through the space between Cybertron and the asteroid belt. He is coming back from examining an asteroid up and close with his sensors. Maybe he would stay out here a bit longer. It was rare to have such a clear view when he was stuck planet side. Suddenly his sensors pick up some kinda of artificial energy signature, it was faint.. Firing his after burners he speeds towards the source. He found what appeared to be an old satellite.transforming he grabs the ancient device he examines it. It didn't come from earth, but definitely not cybertronian. Well this was a definitely a find. He would bring it back for further scans. This was why he liked to look at the stars, all the possible life out there to find. Transforming back and putting the ancient satellite in his cockpit he flies back to base to examine the object closer.


The escape velocity bit costs points...it's a special ability. Honestly, to do what you want this guy to do, he needs Speed 10 plus the special ability. I'm gonna get the rest of the staff's opinion on granting that to a fanmade character.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby The J Writer » Sun Nov 18, 2007 8:37 pm

Tenkyoen [AKA: WheelBar!] wrote:Name: Zrcc (pronounced Zerk)
Allegiance: Decepticons
Function: Warrior (Or Battering Ram, If you prefer)
Alt. Mode: Cybertronian Heavily-Armored Tank
Weapons: Claws, Tank Gun, Back-Mounted Anti-Aircraft Missile Launcher (Used strictly to take out enemy Aircraft, not to be used on ground level), and Armor could be considered a weapon (It is rough and bladed, used to ram and tear obstacles in vehicle mode)
Special Abilities: Berserker- Zrcc is very high-tempered and does not control himself well. In stressful situations (Or just because he wants to) he uses his Berserker mode.
Height: 32ft~9.76m
Quote: “Out of my WAY!!”

Strength: 9
Intelligence: 5
Dexterity: 4
Speed: 4
Endurance: 9
Courage: 9
Firepower: 9
Accuracy: 5
Melee: 8
Tech Skill: 4
Charisma: 5
Rank: (To be given)

Profile: Zrcc is otherwise known as “The Battering Ram” and that quite simply explains him. He is usually out first in the battle, his armor shoving and ripping things out of the way, usually leaving the others to clean up the mess. Although he isn’t fast, his size more than compensates his speed with pure momentum. Once he gets started, it’s hard get him to stop. His anger is a force to be reckoned with, and he shows no respect to anyone of lower rank, and you really have to earn it if you’re the same rank as him. But, he does have a since of loyalty, which is a lot to say for his kind. This is usually pertained to the higher-ranking Decepticons, as he does not have any leadership qualities, but will follow his orders despite any harm to him that could come. The only exception to this is his Berserker mode, in which no one wants to be anywhere near the Decepticon.

Abilities: Other than Zrcc’s Berserker mode, he is pretty much a war on treads. His Anti-Aircraft Missiles are a danger to the skies, and no Autobot (and several Decepticons for that matter) would want to meet him in hand-to hand combat. His claws may not be flexible, but he can stab and rip though most metals, and his grip can tear off limbs of weaker ‘bots. Besides near combat, the enemy may not fair much better from afar, mostly because of his heavy armor that blocks most laser attacks, and it also makes them in range of the gun from his tank mode, which sticks out of his chest. And that’s just his robot mode. In vehicle mode his frontal armor plates are bladed and rough, using them to clean up, or destroy, battle fields.

Weakness: Even though Zrcc’s armor seems to be invincible, it is not impenetrable and has a weak-spot in both of his forms. Robot Mode: The back of the legs lack any heavy armor, and a good shot can bring him to his knees. Vehicle Mode: There is absolutely no armor on the sides of the treads, if something is blocking them, his vehicle mode is rendered useless. (except for the giant tank-gun) Besides these two major weaknesses, he also has basic ones such as being slow in vehicle and robot mode, and being able to be out-smarted by smarter Transformers.

Sample Post:
RRRIIIPPPP!!! C-CRACCK! SHRRREEDDD!!! Those were some of Zrcc’s most favorite sounds, and they were coming out of the twisted Cybertronian metal that was now in ripped shambles behind him. These sounds pleased him, along with the scenery around him. Explosions rocked the planet as the battle waged on. Bullets whizzed past him as he made a path for the other Decepticons. Or maybe the shots were hitting him, he couldn’t tell, and it didn’t matter anyway. All Zrcc had ever cared about was what was exactly in front of him. SN-AAAPPP!! The metal curled under his might. Ah, that was another sound he loved.

He had no idea where they were, what battle this was, and what it was for. His superiors told him where to go, and he went. Run over this-he did. Smash that-he did. Kill those-he did with much delight. That was how it went, and that his how he liked it. Plain and simple.

KRERRR-SNAHHHH!!! His most favorite sound of all. The tank went up and down as Zrcc thought to himself, “Ah, that one must have been still living…”.


This guy breaks several rules with his stats, unfortunately.
The J Writer
Headmaster Jr
Posts: 564
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Postby FuzzymusPrime » Sun Nov 18, 2007 9:44 pm

I'm going to try this whole "fan-character" thing people seem to be enjoying. And yes, I am shamelessly stealing from another Giant Robot franchise. Sue me.

Name: Goldymarg
Allegiance: Autobot
Function: Support Weapon
Alt. mode: Gravity Hammer
Weapons: Marg Cannon
Special Abilities: Gravity stabaliser (see below)
Height: 30ft
Quote: "Now that I'm here, you can let me handle this!"

STRENGTH: 8
INTELLIGENCE: 4
DEXTERITY: 4
SPEED: 5
ENDURANCE: 9
COURAGE: 9
FIREPOWER: 7
ACCURACY: 5
MELEE: 7
TECH SKILL: 4
CHARISMA: 4
RANK:?

Profile: Goldymarg is an experimental Autobot type, the prototype in a potential array of Support Autobots who form weapons for their fellows, in an attempt to improve autobot battle strength. The resulting mech is slightly different than was expected, however: Goldymarg is much larger than many of the autobots he was intended to arm, and really isn't the supporting type: He tends to try to solve most problems on his own, whether he's equipped for them or not, trusting in his durability and shear force of will to get the job done. Any help he recieved will usually get a response along the lines of "Why didn't you do that earlier blockhead?".

Abilities: Goldymarg is massively over-engineered, to the point where he is just about as durable as a transformer his size can be. Even the largest of weapons are more likely to toss Goldy to the far side of the battle than to seriously damage him. This is coupled with massive strength and a never-say-die attitude. Goldymarg often volunteers as a battering ram in battle, charging into the teeth of enemy fire to sheild his allies.
Goldymarg's main piece of equipment is his internal Gravity Stabaliser and Shockwave Generator, which gives him instinctive control over the effect of gravity on his body. This allows him to climb even the steepest of slopes with ease, to the point where he can run right up the side of a building, with a good enough running start, as well as protecting him from gravity-based weapons. Goldymarg can also alter his weight, making himself heavier when he needs to dig in or lighter when he needs to move. The shockwaves can also be focused to create fusion reactions, giving Goldymarg a powerful weapon in his fusion beam Marg Cannon.
Goldymarg's most distinctive ability however, is his alternate form. This takes the form of a large hammer coupled with a universal interface unit, with all of his power focused into his Gravity Shockwave Generator. This allows him to couple with another Autobot to form a melee weapon of stunning power: A single blow from the Goldion Hammer will reduce most depecticons to a cloud of glowing dustmotes.

Weakness: The massive bulk of the Gravity Shockwave Generator means that the planned Subspace Massshift converters for Goldymarg are completely absent, meaning that in weapon mode the Goldion Hammer is incredibly bulky. While theoretically even a minibot could interface with the Hammer, and Goldymarg could nullify some of his weight, the sheer unweildiness of the unit means only the largest and strongest of autobots can realistically use Goldymarg as intended. This may partly explain Goldymarg's independent streak, but deep down Goldymarg just doesn't want to operate as a support unit: He wants to be the hero, and everyone else be damned.
As well as this, Goldymarg is equipped with large and imprecise manipulators and poor optics, and tends to break equipment (accidentally, but unrepentedly). His confidence in his durablity verges on the insane at times, to the point where he sometimes passes the time clearing decepticons minefields by stepping on them. He spends little time getting to know his allies or his equipment, and is often shockingly ignorant of their capabilities. Finally, his lack of a dedicated vehicle mode makes it difficult for him to deploy for battle quickly.
Goldymarg recognises each and every one of these flaws, and blames them on his designers and primary programmers.

Sample Post:
"I see him!!" Backstreet pointed as the slimy figure of Tentakil fled in behind a set of buildings. "He's getting away, he'll counterattack, or rendevous with reinforcements, or.."
"I got him!" Goldymarg charged past the blustered lookout, and barreled straight through 2 buildings after his prey. Coming out the other side, Goldy soon found that he didn't have him: The Seacon was nowhere to be seen. Goldymarg looked all around him, then spotted a moving shadow.
"Eat this!!" The Marg Cannon swung down into Goldymarg's grip, and a fusilade of plasma bolts were flung in the direction of the movement. Concrete shattered and dust went everwhere.
"Goldymarg, what are you doing, it's me Brawn!!!"
"Well what the Pit are you doing in the way of my fire then?"
"There he goes! He's headed for the sea" came the call from behind.
Without the slightest apology, Goldymarg turned from Brawn and ran after the retreating Seacon again.
"Don't be a fool Goldy, in the water he'll be unstoppable"
"Seeker-slag."
Launching himself forward, Goldymarg tackled Tentakil off the mining platform and into the Rust Sea. The goopy half-liquid made it practically impossible to see, but Goldy thought he saw the ugly seacon face start to smile.
"I've got you now", said Tentakil, as his many limbs wrapped around Goldymarg in a grip that would have broken many an autobot in half.
"Nope...I've...got you." Grabbing a tight hold of the two nearest tentacles, Goldymarg began to glow, and suddenly Tentakil realised he and his passenger were sinking much faster than normal: Goldymarg now wieghed over 3 times what he should.
"I bet you're adapted...pretty well...to this greasehole...but are you really...able to take the pressure...at the very bottom? I'm willing....to bet not."
The Seacon stopped smiling.

I made a guess at the cost of the Gravity Stabaliser at 4 stat points, and so built him on 66 points: Am I supposed to include an assumed rank in this? Anyway, the rest is up to the mods.
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FuzzymusPrime
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