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Depthscream wrote:I changed a few minor details and added some stuff. I hope that this application is good enough now.
Name: Swiftscreech
Allegiance: Decepticons
Function: Scout
Alt. mode: Car (Mitsubishi Lancer Evolution
Weapons: Plasma Arm Cannon, Sword (Formed from the spoiler of his alt. mode)
Special Abilities: N/A
Height: 20 Feet, 2 Inches
Quote: "Even something as weak as organic life can kill itself"
STRENGTH: 6
INTELLIGENCE: 5
DEXTERITY: 6
SPEED: 7
ENDURANCE: 6
COURAGE: 6
FIREPOWER: 5
ACCURACY: 5
MELEE: 8
TECH SKILL: 3
CHARISMA: 4
RANK: N/A
Profile: Swiftscreech is a fairly average transformer. He was one of the transformers sent to Earth (I hope I can have that so I can keep his alt. mode). He isn't as cruel as most Decepticons, but he can be when he needs to. He believes that melee combat is the best way to end a battle. While not battling he likes to compete in streetraces on Earth, usually leaving the other racers defeated and their cars totaled. His robot mode has his legs formed from parts of the front of his alt. mode, his chest is the back of the vehicle and his arms are the sides of the car (With the doors as arm-mounted guards)
Also, his arm cannon can transform into a hand.
Abilities: Top Speed: 240 mph. Maximum Range: 700 km. Can spin his body around (From the waist up) 360 degrees. He is very skilled with his sword and knows a few moves that will help him in battle. He has nearly no experience on a large battlefield. His speed makes him a good scout. His driving skills were learnt from streetracers and policemen which is why he spends most of his time on Earth around them, he learns more skills that way. He fights rough, known for quick punches when he feels the time is right and is very quick with his sword. He'll use his arm cannon whenever he needs to.
Weaknesses: Explosive weaponry: He is very vulnerable to explosive weaponry due to the fact that he was built for melee combat, his armor doesn't withstand explosives very well. He doesn't fare well against large transformers because of his low firepower. He isn't very intimidating, mostly because of his size and lack of high charisma. He also doesn't have much technological skill.
Sample Post:
South Australia, Australia, Earth.
Streetracers were heard by Swiftscreech as he looked around at the city lights of Adelaide, the streetracers were racing
towards the mountain he was standing on. "Here's something I haven't seen in a while, a sprint. Time to slag these morons" he said to himself. He transformed and sped down the mountain road, ready to collide with the first car.
The racer in the lead saw Swiftscreech, but was not able to dodge him. "No mercy!" Swiftscreech shouted. His alt. mode
weapons stayed hidden, he couldn't even remember the last time he used them. He came to a stop and did a u-turn. The other two racers passed him. Swiftscreech accelerated. First, he rammed one racer up the back. Then he used a pit-maneouver like the one he saw one of the "Cops" do once on the second racer. Before he could make his move on the first racer again, he saw a blinding light in the sky. "What in the name of Primus is that?!" he said and came to a stop then transformed. "Swiftscreech?" the light said. Swiftscreech realised it was a transformer when he saw it transform. "Falldown? What are you doing here?" he asked "I've come to tell you to go to the battle, you've been called in. We need all the troops we can get. Even worthless scrap metal like you"
I hope that this is okay.
.op. wrote:The J Writer wrote:.op. wrote:Streetwise
Allegiance: Autobot
Function: Protectobots
Alt. mode: Hover Car
Weapons: Photon Pistol
Height: 22ft / 6.7m
Quote: "You have to know where you are before you know what to do."
Strength: 05
Intelligence: 09
Dexterity: 06
Speed: 06
Endurance: 06
Courage: 09
Firepower: 07
Accuracy: 06
Melee: 05
Tech Skill: 07
Charisma: 06
Rank: 06
Profile: Nothing escapes Streetwise's notice. He dutifully records the most seemingly insignificant details knowing full well he may have use of such information later. So readily does he adapt to any environment that his fellow Protectobots suspect he possesses a mysterious eighth sense in addition to the seven standard senses with which he was built (sight, hearing, touch, smell, short-range radiowave transmission, magnetic sensitivity, and electric sensitivity). The truth is, Streetwise simply has an amazing capacity for understanding. He easily grasps local dialects; slang expressions instantly become part of his vocabulary. Once he sees a map of a new city, he drives through its streets as if he were born there. And he's as doggedly determined as he is clever. Nothing can deter Streetwise from seeking his prey- except an empty fuel tank.
Abilities: In car mode, Streetwise can reach speeds of 180 mph. His range is 400 miles. He has an energon net launcher on the back that can shoot a net up to 50 yards away. The net will hold a large robot for an hour before dissipating. Streetwise can use this net in robot mode by having it materialize in his hands. In robot mode, he carries a photon pistol that shoots light bursts with the equivalent brightness of 5,000-watt light bulbs, enough to temporarily blind all but those whose optical sensors are the most heavily shielded. He combines with his fellow Protectobots to form the giant robot known as Defensor.
Weaknesses: In car mode, Streetwise sometimes overheats as a result of the unceasing manner in which he hunts his enemies.
Just need a sample post and you're good to go, chief.
The streets of Iacon were in ruins as the decepticons layed a suprise attack on the Autobot Capital. Racing through the streets a lone autobot Streetwise was gathering the intel on the situation. Helping direct his fellow Protetctobots in an effort to see which needed their attention first. As he went through he noted Plenty of fires and ruins here to search for weeks. I need to remember the ones that will need our attention frist
Suddenly shattering out of a building some decepticons came rushing out at him. Firing steadily. He noted that they were of a gestalt team known as the Constructons. Streetwise began to increase his speed and saw his temperature gauge begin to climb. He needed back up now. He then radioed to Hotspot with a little urgency in his voice "Constructicons are in the city. Recommend we meet up and form Defensor. More of the city will be ruined if we don't." As he waited for his answer he made a right turn that would take him by his Commander. One way or another with the Constructicons folloowing there would be a battle of the giants.
Unipuma wrote:Name: Detcord
Allegiance: Decepticons
Function: Demolition
Alt. mode: Cybertronian Swing wing assault craft with an orange on white coloration with some gold accenting.
Weapons: 2x wrist mounted triple barrel pin-missile launcher, 2x wrist mounted energy bomb generator, 1x energy SMG, 1x Thermal shield equipped with a laser cannon, 1x spare weapons pod for mission critical gear
Special Abilities: None
Height: 24 ft = 7,3 m
Quote: 'I've got a short fuse, and you're this close to lighting it.'
STRENGTH: 4
INTELLIGENCE: 5
DEXTERITY: 7
SPEED: 8
ENDURANCE: 6
COURAGE: 7
FIREPOWER: 8
ACCURACY: 7
MELEE: 8
TECH SKILL: 7
CHARISMA: 3
RANK: Given by RPG moderators.
Profile: Fearless in the face of pyrotechnics, she is well equipped to blow things apart, almost making it an art form as she practically draws on her target with explosive ribbon
Detcord tends to take a bit too much pride in her talent with explosives, gladly accepting any praise that comes her way.
She can't claim to have a sparkling personality, and tends to dislike people in general.
To help prevent people from making her mad she tends to keep quiet, or keep to herself. Woe to those that this tactic does not work on.
She's prone to violent impulses which lead to daydreams of the destruction of annoying targets no matter what they are, and her methods towards their elimination can be a bit eccentric as she tends to boil with anger for some time.
Due to her tending to keep to herself, people tend to never see it coming until it's too late.
Even worse she can misdirect her anger towards others and do horrendous things to them.
To help with her anger management she has taken up metallikato to help become more tranquil, however this has failed to calm her, and it's only given her more means of disposing of annoyances.
So far the only thing that really helps is watching something explode. Preferably exploding because of her.
Abilities: Her top speed is mach 2.9 for 30 hours, or 24 cycles of continual flight time.
Detcord is equipped with an assortment of unique explosives she's well suited for destroying hard targets among them are:
3 barrel pin missile launchers: Wrist mounted, they are capable of firing off a rapid fire series of small missiles with warheads that expel molten copper slugs designed for piercing armor, or explode with concussive forces. The missiles fly at mach 2.3, and can be detonated on a proximity, timed, or impact fuse. This can be fired in either form.
Wrist mounted energy bomb dispenser: This is her pride and joy. This device creates an adhesive ribbon, or more solid non-sticky shape of energy up to 300 yards long that remains stable only as long as it's connected to the device. Once the link is severed it becomes unstable and explodes with predetermined violence after a predetermined amount of time which she sets before deploying the explosive.
She is able to shape and form it to suit her Demolition needs from breaking a tiny lock to blowing down a base door.
She has been known to play a dangerous game in using this to make melee weapons creating energy whips, swords, and fighting sticks. While they are well capable of being used as such, should the weapons ever break, the separated pieces would explode without regard for who is near. Of course she also uses this to her advantages creating explosive daggers to leave in a target, or leave a tied up foe to be slagged.
Energy SMG It's designed primarily for close to medium range combat with a high rate of fire, and good accuracy making it a potent anti-transformer weapon. It is arm mounted, and mounted on the main body of her alt mode.
Thermal Shield: It's quite durable, and on the inside it carries spare clips for her micro missile launchers. It's designed to help cover her in Demolition runs, and can withstand considerable heat and damage. It's equipped with a common laser cannon on the underside.
Spare weapons pod: With this she's capable of transporting mission critical munitions usually consisting of spare ammunition, rifles, extra missiles, etc.
Weaknesses:
Her physical strength is a bit lower than typical.
While she is capable of generating incredible explosions, and is decently armored she does not have the endurance to be in the range of most of her explosions. Especially the larger blasts she can orchestrate.
Her pin-missiles have limited maneuverability and tend to swarm a target rather than hit it accurately. They are fairly poor in air to air combat vs. faster craft, and she cannot reload them in her alternate mode.
When her explosives generator is used to create melee weapons she runs the risk of those weapons breaking under heavy stress causing them to explode almost immediately.
Her shield is not particularly large despite it being created to offer her cover from the explosions.
In prolonged battles, her triple barrel micro missile launcher can run out of ammunition even with the stores of ammo in her shield.
While her shield can withstand lots of heat, the ammo it carries cannot and can be cooked and explode on her.
Dropping her explosives on a bombing run requires her to get in close to her targets to ensure an accurate detonation.
Her weapons pod is lightly armored, while it can be jettisoned if damaged, it tends to be packed with a considerable sum of explosives and if it goes off near her it can put her out of commission until repairs are made.
Carrying this extra payload also slows her down with the added weight.
Sample Post: She sits in meditation in a hopefully secluded area of Tyrest trying to get rid of all the negative impulses put there by an idiotic young con that decided she was the "coolest thing since.. ever!" and wanted to learn from her and study her.
Just thinking about it burned her up inside. She hated that con immensely.
Lets not forget about the blasted con that decided he hated fembots for some reason, and felt they shouldn't be on the battlefield.
Urgh! Why does she always run into the most annoying people?
She hears footsteps behind her, and it breaks her meditation.
Oh yes, she's still angry, and it's evident when she looks at a tall, dark and handsome flyer approaching.
He looks her over, and smiles as he greets her "You're too beautiful to be angry, baby. Why don't you let me make you happy?" He spoke in a coddling tone, obviously expecting her to swoon over his protective nature.
Detcord cracks a smile, standing up, looking coy, and shy, then walks over to him. She looks up into his optics, and lets it linger. She looks like she's swooning indeed. Her graceful fingertips slide up to his face, and caress his cheek.
He looks rather pleased with himself until she suddenly looks very, very angry.
"Don't call me baby." She walks away from him cracking a sinister smile at his muffled voice.
She turns around a few meters away, and looks at him struggling with something on his face. He turns around at her looking confused and maybe panicked.
Her only reply is a giggle when his hands move from his mouth revealing explosive ribbon adhered over his mouth, and then the explosion that soon followed.
He isn't seriously injured. His head is still there anyhow. He falls over knocked out from the small bomb and horribly burned.
"Well! Thank you! I feel better already!" She turns and walks off with a devilish smile on her face.
3rd time's the charm?
I took out the special attacks, and references to other victory characters.
Took out Lyzack's hand blaster
I hope I've done enough.
Name: Lyzack
http://img.photobucket.com/albums/1003/ ... -manga.jpg
Allegiance: Decepticons
Function: Assault
Alt. Mode: Swing wing Cybertronian assault jet
Weapons: 2x laser canons arm mounted, 2x 4 tube multi-launchers, 2 energon swords, 1x wave guide sonic cannon mounted internally exiting at the mouth dubbed the "Lyon's Roar."
Special Abilities:
Height: 27 ft / 8.2296 m
Quote: 'The way of the warrior is to protect what you care for most.'
STRENGTH: 4
INTELLIGENCE: 6
DEXTERITY: 7
SPEED: 9
ENDURANCE: 6
COURAGE: 6
FIREPOWER: 8
ACCURACY: 8
MELEE: 7
TECH SKILL: 5
CHARISMA: 4
RANK: Given by RPG moderators.
Profile:
She entered the war not with the desire to fight, but with the ideal of protecting her comrades, and the idea of trying to preserve life. She also fights for the "young" Decepticons, and for future generations.
The irony is not lost on her that she is a Decepticon, well known for being evil, and she is well aware of the homicidal nature of the Decepticons, but she will also be quick to point out that the Decepticons aren't the only ones shooting and have the desire to kill, and that she will not want to be on the opposing side to the side her brother is on.
She deeply cares for the future of the Decepticons and isn't willing to let the Autobots win because of the belief that they'll deem the surrendering Decepticons war criminals then imprison, if not kill them outright separating them from the "young" and breaking up families.
Further an oppressive peace will likely be forced on the Decepticons destroying their way of life.
She also believes the war is too far gone to surrender safely even to the Autobots, and peace still must be fought for.
She believes nothing is great enough to bring the 2 factions together under a single banner yet, and both hopes for and fears what ever could bring the two factions together.
This likely unusual outlook has surprised Autobots that managed to get in more than a few words with her, but their attempts at having her defect are met with failure as her loyalty to the Decepticons is virtually unshakable.
This unusual outlook has also given many Decepticons mixed feelings about her, if not outright contempt with few who agree with her ideas of potential peace.
Among those who can share some of her ideals is Esmeryl, and they have become fast friends though they share little camaraderie on the field as their 2 styles of combat are radically different.
Her noble, and (overly?)caring mentality tends to make her a bit weepy and thus a target for the more unfeeling Decepticons. The only thing that saves her high powered vocal system capable of making anyone regret that they made her raise her voice in anger or sadness. Most are smart enough to not make the same mistake twice.
Those people that know her also know that she fights ferociously to achieve victory.
Abilities: She's capable of speeds just below escape velocity, and has a 24,000 mile/38624.256 kilometer range.
She's equipped with a pair of select fire style long range laser cannons which can fire a sustained laser beam, or a bullet of dense energy.
The latter is slower requiring time to charge the round but offers more damage in a single impact.
They have a 10 mile range in either firing mode.
Lyzack has become thoroughly accurate with these weapons out of necessity of her ideals of not killing making her practically a sniper.
Her nearly unerring accuracy can make her a valuable asset on the field with the right commander.
She has a pair of four tube multi-launchers which are attached to hard points and therefor removable if need be.
They allow her to carry an assortment of self propelled weapons, potentially mission critical in nature.
Each tube carries 3 such projectiles in a rotational magazine, and can be used in robot mode as vertical missiles.
The missile's warheads are never armed until they are ready to be fired as a safeguard against getting cooked, or set off prematurely.
Common missiles carried by her have detonating mechanisms that can be set for timer, proximity, or impact when fired, but are average in destructive power when compared to other Seeker missiles.
At times she carries specialized missiles with flash, and smokescreen effects if available, but she doesn't rely on them realizing she's no good dead or disabled herself and those offer limited ability to enhance her survival.
Like her arm mounted cannons she's very accurate with the missiles, and is often dead on with timing the explosions of her missiles.
This, again, is a necessity for her less than lethal fighting style.
She carries a pair energon swords mounted under laser cannons on her forearms which are of average potency but with her metallikato training, it makes her dangerous enough should the enemy get close.
She also knows some Diffusion which she prefers to use as it is a non lethal martial art.
By far one of her more devastating weapons is her wave guide sonic cannon.
She dubs it the "Lyon's Roar," as it generates a roar-like yell projected forward from her mouth powerful enough to fracture steel and fragile items like optic lenses, deafen those in it's path, tear the paint off bots, and lift lighter bots (Endurance less than 5, and/or a height below 12 feet/ 3.6 meters) off the ground via a gale force wind created by the sound waves.
It's not very deadly, but it can be very devastating.
It's especially effective in confined areas like interiors of bases where it can be channeled and/or when there's debris to be picked up by the winds caused by the sound waves.
She can refine the Lyon's Roar into a devastating sonic beam of concussive sonic pulses that can shatter armor and injure a bot direly, and has the added impact of shattering delicate materials.
This "Lyon's Roar" is only available in robot mode.
Due to the installation of the Lyon's Roar, her entire composition is highly resistant, but not invulnerable to the fairly rare sonic based attack so she doesn't hurt herself in it's use, but she remains vulnerable to virtually everything else that armor usually comes in contact with which isn't that comforting on the battlefield.
Weaknesses: She's physically weak with average endurance giving her a disadvantage against the stronger enemies should they get a good grip on her, or shoot her with sufficient firepower.
Unlike most Decepticons she refuses to knowingly kill until she's pushed to the point where she simply has no choice, meaning the enemy is seeking to kill her or such drastic measures.
It's rare but she can get caught up in the heat of battle and attack without considerations of sparing of life but this usually means that she's in dire trouble, often surrounded and forced to fight her way to safety. She is not the sort to go down quietly.
The hesitation to kill others can often leave her open to an assault in the midst of combat. It also gives her a lot of ridicule among the more homicidal allies.
Her lack of homicidal intent will likely have her taking prisoners if she has the chance under the intent of interrogation, bargaining chips, or what ever reasonable excuse she can make for keeping them alive.
Her weapons use are usually aimed to maim a target rather than kill.
This especially holds true to her missile fire which tends to be set for timed, or proximity in order to catch a target with splash damage rather than the full blast.
Only if she's fairly sure the target can survive does she use the full effectiveness of her missiles.
This usually means any lethal "Mission Critical" armaments usually go to other Decepticons leaving her with the non lethal items to which she uses with immense skill.
Her talent with less than lethal tactics in stopping Autobot war efforts is her saving grace from Megatron's wrath and has her valued among the flyers.
The internal device behind "The Lion's Roar" is a dangerous thing when she's upset, or angry. When active under these conditions, her voice becomes strong enough to overpower 100 shouting bots, shatter fragile materials around her without bias.
It is not deadly in itself but it's unlikely that anyone except her will walk away without light damage, or discomfort.
Unlike her Lyon's roar attack, this tends to radiate around her due to lack of focus.
In times of calm, which is hopefully most of the time, she speaks at a normal volume.
When the "Lyon's Roar" is used for an attack, she cannot consecutively use the Lyon's roar, nor can she use it for more than 8 seconds at a time without allowing the mechanism time to rest.
Beyond that it reaches it's limits and risks damaging her internally.
The wave guide sonic cannon has a limited range of only a hundred yards.
Sample Post: Sample post will be combined with Esmeryl's.
Name: Esmeryl
http://img.photobucket.com/albums/1003/ ... -manga.jpg
Allegiance: Decepticons
Function: Warrior
Alt. Mode: Cybertronian Monster/Kaiju/Dragon
Weapons: Flame breath in alt mode, 2x wings, 2x high strength claws in alt mode, 1x high powered beam rifle in robot mode, 1x energon sword in robot mode, Circuit-su energy bolts, 1x large shield.
Special Abilities: Defective Berserk mode
Height: 30 ft/9.144 m
Quote: 'I will not let the Decepticons become oppressed!'
STRENGTH: 9
INTELLIGENCE: 6
DEXTERITY: 7
SPEED: 6
ENDURANCE: 8
COURAGE: 7
FIREPOWER: 8
ACCURACY: 7
MELEE: 8
TECH SKILL: 4
CHARISMA: 5
RANK: Given by RPG moderators.
Profile:
Like her friend Lyzack, Esmeryl is sort of an anti-villain. While she fights for the side of "evil", she fights for, arguably, a good cause and has redeeming qualities to temper her, and maybe offer a chance at reform if the Autobots win.
Esmeryl holds the ideal of preservation of the Decepticon way of life. This pretty much boils down to the destruction of the "oppressive" Autobots who threaten what she seeks to preserve as far as the battlefield goes.
While she is not as forgiving, or cautious about killing as Lyzack is, she respects her beliefs enough to not give her a hard time over them, and shares her thoughts towards protecting the future of the Decepticons.
She carries herself nobly, but her anger can rise quickly. She tends to resolve her anger issues by introducing the source to the business end of her rifle.
She isn't as cold or as cruel as most Decepticons but she is willing to kill anyone that fights her long enough or makes her mad enough.
The fact she seems to prolong fights and rarely backs down leads some to believe she's very sadistic, toying with her foes, or giving them the chance to escape.
Esmeryl's alt mode seems to be a throwback to the earlier Decepticons immortalized in the Decepticon crypts and the Hall of Heroes, or that of a Cybertronian beast being more humanoid in alt mode than vehicular, but still a far cry from appearing organic.
In this mode she uses every appendage to her advantage to maul opponents, and odds are high that her berserk mode will activate in this form making her a dangerous person to be close to for anyone.
Esmeryl is actually quite civil, clear minded, maybe even noble, and able to perform well thought out tactics in battle unless her temper gets the better of her.
When she battles with a clear mind she is cunning and adaptive. Her combat programming is well suited for using what weapons she has to devastate the enemy ranks.
She can be quite protective of those she calls friend, and family.
Abilities: She has access to her alt mode's flight wings in either form giving her a top speed just under mach 1. She can fall back to her Decepticon Flight module for a top speed of 100 mph if needed.
She is an expert at Circuit-su (A martial art revolving around boxing and the projection of paralyzing Electrical bolts.) and has made her own variation of it which fuels her physical strength, and she is proficient in Metallikato, crystalocution, and brawling supplementing her Circuit-su training.
Her Circuit-su training allows her to supplement the energon swords she carries making them stronger than most blades by channeling energy from her body into the power cells, and along the blade.
Her training also allows her to project high speed bolts of energy from her hands and eyes in robot mode to subdue, or damage an opponent depending on how much of her energy she puts into the bolts.
Her melee is augmented by her knowledge in how to use her wings as viable shields as well as bashing, and bladed weapons.
Along with fine tuning, near perfect materials, and a powerful alt mode, her mastery of her own version of Circuit Su allows her to safely over-clock her servo systems magnifying her strength somewhat, which is reflected in her stats.
Esmeryl's alt mode mouth is not only capable of biting through most armors, it is also protected by specialized shielding gases and heat resistant materials allowing her to breathe plumes of intense plasma heated fire capable of melting armor and welding metal up to 200 yards away.
Her alt mode's claws are capable of ripping bots apart in her dragon-like alt mode.
She has heat resistant armor making her more resistant against most heat and fire based assaults than other types of assault and also allows her to withstand the high heat generated by melting metal that tends to surround her in her alt mode.
She is still fairly vulnerable to other forms of assault, but her strong armor keeps her more durable than most bots with similar frames.
She carries a large shield made from the same heat resistant materials as her armor which she uses in robot mode.
She carries a high strength large bore beam rifle as her major and only long ranged weapon which can cause large grievous burning wounds in all but the densest armors via a thick, quick, dense beam blast.
It's not thoroughly deadly, but it's certainly nothing a person would want to get hit by either.
The rifle has an average range of 2 miles.
In times of need she can channel her energy into it via Circuit-su training to supplement the rifles firepower, but it's not something she does lightly as it tends to affect her energy supply with each round's high demands.
Weaknesses: While a very effective combatant she doesn't go in for the kill very often leaving the opportunity for most Autobots to escape her wrath with a well timed retreat.
Esmeryl's flying speed, while high for a robot mode is slow when compared to most dedicated flying vehicles, but she is very agile in the air since air pressures don't give her the problems she would have flying at supersonic speeds.
While her wings are highly durable and useful as shields as well as melee weapons they are permanently attached to her back and offer only limited coverage and protection.
Further if they are damaged sufficiently she looses a great deal of her aerial mobility leaving her to rely more on her standard issue Decepticon flight module.
The potential for damage to her wings often leaves her less eager to rely on them as shields in heavy combat, but they are capable of acting as melee weapons with little risk.
Her flame breath, while effective and can even fire into common Cybertron winds without being blown back on her, has a limited range forcing her to get almost into close range to hit a target with it.
[b]Sample Post: [b]
Esmeryl sits in the cantina of some Deceptibase or another, reclining in a chair swishing a glass of oil idly as she waits on Lyzack, and Discord to arrive. The trio sometimes meets to talk when they aren't busy, though their friendship strength is debatable. They are Decepticons after all.
Discord and Esmeryl both enjoy relaxing to finer things, but Esmeryl also enjoys the fact that Lyzack isn't some warmongering dolt as most Decepticons tended to be. She enjoys the thoughts of hope that the young Decepticon had for the future.
She isn't sure how Discord feels about the potential for both factions to unite under one flag, but the sweep doesn't get on Lyzack about it. That's good enough.
Lyzack, as she noticed doesn't seem to enjoy the finer things, being far more down to earth.
All in all, she feels better about herself protecting Lyzack from bullies now and then despite the somewhat feline Decepticon being more than capable of defending herself.
She hears the doors slide open and she looks up seeing Lyzack enter, but just before she gets to the table someone approaches her pal threateningly, the inebriated bot even going as far to put their hands on the her pal. "So if it isn't the Autobot sympathizer?" The surly bot grabs her arm harder after being ignored. "You stupid femmes should stay off the field with your lovey dubby sentimentality and caring! We don't need it!"
Esmeryl stands, and her rifle is pressed to the head of the offender before Lyzack can even offer a rebuttal to the offender. "Go away, or get blown away." Her tone carries a feeling that she didn't care which option he picked. Her tone was also cold enough to make for one hell of a bluff, if she was bluffing. Almost hoping he picked the latter.
The offender looks into the barrel of the rifle which has a rather large bore. Almost cannon like. He walks back to the bar as Lyzack sits down.
"You didn't have to do that." Lyzack chuckles lightly.
Esmeryl laughs a bit. "I'm sure you would have screamed his head off, sure, but death is the only thing he'd understand. And besides, he ticked me off, too." She sips her drink. "Don't suppose you've seen Discord around?"
For a short while, the trio had met to share information, chit chat, and drink becoming fast friends having enough in common to like each other, but enough differences to keep things interesting.
Lyzack shakes her head. "Last I heard she was on a mission."
She was a bit nervous around that sweep. She knows that sweep is a diplomat, and she has no idea if she's friend or foe concerning her idealistic future. Not that Lyzack went around preaching it.
Still, Discord's one of the more civil bots, and seemed to stomach her ideals more than others.
She might just be polite, but it's more than others offer in return.
If she were alone, she'd be lost in thought by now, but she were with one of her friends, and she valued such things. It keeps her spirits up. Keeps her happy enough. She'd hate to be reduced to some of the pitiful Decepticons who only have grief, anger, and hate. Yeah, it might be the rallying call of the Decepticons but not her.
Lyzack hears a disturbance behind her, and looks at it as does Esmeryl.
They see a trio of Decepticons keeping a 4th at bay. It's the offensive bot from earlier, that 4th one.
"Don't man! You don't now who they are! It's your first time here, so calm down." one of the three says reassuringly. "They'll slag you in an astro-second if you mess with them! And no one will get out of her in one piece."
"They're femmes! How tough could they be?!" He replies in a shout shaking free, and pulls his hand gun at them. "Boss me around will ya?! I'll teach you both your place!" he shouts at the pair of femmes.
Half the bar drags nearly the other half to cover, and the room is quickly abandoned short of a few sticking around to watch the brawl. The barkeep sighs "Fragging buttplates, not again!" then hurries to the kitchen, and out of the dining room.
It seems this has happened before.
The offender looks down the sights at the femmes getting a tad nervous. He doesn't have his pals backing him up for one. He also sees that his pals were right, it seems. His hand starts to shake.
He feels hands rest on his shoulder that makes him jump a bit.
"Now now, calm down." Discord chimes in. "Megatron would hate it if you started a fight and cost him valuable resources. And if you don't put that weapon down, this Sweep is going to rip out your back strut." She gives a silly giggle.
The offensive bot lowers his gun, and walks out much to the delight of the returning patrons who knew what would happen if a brawl happened with her 2 drinking buddies involved. Namely this one would be shut down for a few cycles while broken items are replaced. She really didn't like loosing access to her favorite drinking area.
She clasps her hands together then joins Lyzack, and Esmeryl. "I love being so very persuasive. Though I was hoping he'd give me an excuse to hurt him. That Slag-ball really gets on my nerves." She says as if she knew him from before as she settles in having a seat.
Lyzack nods in agreement. "Yeah, he didn't exactly make a wonderful first impression on us either. So, you finished your mission?" she asks casually.
Discord nods, ordering a fine oil. "On the house for stopping the brawl." The Waitress bot chimes.
She smiles at the waitress bot, then replies to Lyzack. "Yeah. The trap on the moon didn't go as planned, and the war goes on. I got some repairs, and helped my kin in their hunt, then came here." She leans in a bit to her friends. "But, I'm ever vigilant. I know it goes without saying, but you'll keep me informed if there's an Anti-Sweep mentality, hm? Maybe if there's any odd goings on, too?" She grins.
Esmeryl laughs a bit. "Naturally, Discord." she replies with Lyzack nodding in agreement.
"Good. It's so hard getting trustworthy people, you know?"
Discord receives her drink, and sips it."Ah, that's a good octane." She says to herself.
She didn't want to think about Lyzack's ideals. Or Esmeryl's, really. The idea of peace can be a disturbing one.
And future generations? She couldn't foresee most of these Decepticons getting a family let alone herself getting one. Still without families the Decepticons would eventually go extinct. As would the Autobots, but who here gives a slag about them? Well, Lyzack, and Esmeryl, maybe. She won't ask though. At least not here.
She could agree about one thing Lyzack and Esmeryl idealize, and that's protection of what you value most. Granted her the things she values are far narrower than theirs.
All that concerned her was keeping the sweeps in good graces and alive, and maybe her drinking buddies. She's grown to like them enough having met with them a few times.
They seemed to be the rare genuinely civil people, though Esmeryl is a tad brash, like herself, eager to dismember anyone that makes them mad.
Lyzack seems to have good motivations, and fights as hard as any other, maybe harder, but she seems too green, and caring which isn't a safe way to be in this army.
If it wasn't for knowing Lyzack she'd possibly call her a sympathizer, too. Lyzack's been known to spare lives a bit too often, and has a wanting for peace.
Still, Lyzack disables the Autobots well enough to help force the retreat. As long as she helps her side win, and doesn't defect, that's all well and good, hm?
Esmeryl is another story. She couldn't figure her out. All she knew is that she's close to Lyzack, and tends to carry herself like she were born to lead. Li Her prowess on the field isn't the greatest in terms of kills, but she does trash a lot of bots to the point they barely get away under their own power. And she does it with style.
They spend some time drinking, and talking, though some drank less than others, and some talked less. They got to know each other though neither of the three have been active too long and spoken of their past before, and due to that the talk broke down to tactical scenarios, going as far as to use condiment dispensers, cups, and packets of energon goodies to help illustrate.
Of course these scenarios only shown that they were fairly keen of mind, but none of the scenarios were based on real battles and were built with limited data based on their war stories, however limited those were.
Davekma wrote:Ultra Magnus
Allegiance: Autobot
Function: City Commander
Alt. mode: Cybertronian Car Carrier
Weapons: Laser Rifle, Arm-mounted Missile Launchers
Height: 36ft / 11.6m
Quote: "Consistency is victory."
<table width=400 border=0 cellpadding=0 cellspacing=2><tr><td width=10% nowrap><b>Strength</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Strength: 9"></td></tr><tr><td width=10% nowrap><b>Intelligence</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Intelligence: 9"></td></tr><tr><td width=10% nowrap><b>Dexterity</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Dexterity: 7"></td></tr><tr><td width=10% nowrap><b>Speed</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Speed: 6"></td></tr><tr><td width=10% nowrap><b>Endurance</b>:</td><td width=5>10</td><td><IMG src="/images/spacer_red.gif" width=100% height=5 border=0 alt="Endurance: 10"></td></tr><td width=10% nowrap><b>Courage</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Courage: 9"></td></tr><tr><td width=10% nowrap><b>Firepower</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Firepower: 9"></td></tr><tr><td width=10% nowrap><b>Accuracy</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Accuracy: 9"></td></tr><tr><td width=10% nowrap><b>Melee</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Melee: 9"></td></tr><tr><td width=10% nowrap><b>Tech Skill</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Tech Skill: 7"></td></tr><tr><td width=10% nowrap><b>Charisma</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Charisma: 9"></td></tr><tr><td width=10% nowrap><b>Rank</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Rank: 9"></td></tr></table>
Profile: [From the Datatracks of Optimus Prime, Autobot Commander] Infinitely reliable, fair, and completely trustworthy, Ultra Magnus is an Autobot to whom I'd not only entrust my own life, but the lives of my soldiers as well. The problem is that while I offer that trust without hesitation, it's Magnus himself who continues to doubt his own abilities. He'd prefer to follow orders and work on a strictly tactical level - which he always does brilliantly, improvising things on the battlefield that the most skilled military planners could only dream of imitating. Magnus is instinctively a better leader than most who've groomed themselves for the role over a lifetime, and everyone who's ever served alongside him knows that...the only problem is convincing him to believe it, too.
Abilities: Magnus has incredible strength, endurance and intelligence. He is an accomplished soldier, hand-to-hand combatant, and tactician, not to mention a field commander without equal. His outer armor is equipped with two missile launchers, each capable of hitting a target at a distance of 10 miles; they are usable in both modes. In robot mode, he wields a powerful laser rifle. In vehicular mode, Magnus' trailer is capable of carrying several mid-sized vehicular Autobots.
Weaknesses: When he doesn't allow his self-doubt to cripple him, Magnus has no known weaknesses. He just needs to learn that those doubts are an indulgence he must sacrifice in order to truly lead.
Sample Post
Iacon ~ Nearing Autobase Prime
If anyone was watching, a solitary figure could be seen marching across Iacon, the last survivor of the battle for the Tagan Heights "Hold on, we're almost there, don't quit on me now.." The voice of Ultra Magnus could be heard, cutting through the silence. The Autobot City Commander was not as instantly recognisable as he usually was, his trademark blue armor absent, an unfortunately necessary sacrifice to ensure his, and many others, safe retreat from the recent battle.
On his way out of Autobase Tau, there was no shortage of injured 'Bots that desperately needed his help, but due to another unfortunate side effect of sacrificing his armor, Ultra Magnus could only recover the 2 injured Autobots he was talking to "If only I had my trailer, I could have saved more.." The City Commander mumbled to himself, half of him knowing that if he hadn't done what he did, then he may not have even survived to save the 2 that he had over his shoulders. But still, he couldn't stop the other half wondering 'What If?' as he closed in on the huge main entrance to Autobase Prime "..Could of saved more.."
arch9angel wrote:NAME: Starblazer
ALLEGIANCE:Autobot
STRENGTH:6
INTELLIGENCE: 5
SPEED: 9
ENDURANCE:6
RANK:
COURAGE: 7
FIREPOWER: 7
SKILL: 4
ACCURACY: 7
DEXTERITY:7
MELEE: 5
CHARISMA:4
Height: 32'
Weaknesses: Except for combat and star gazing he has a short attention span.
PRIMARY WEAPON: Arm mounted laser cannons that are his weapons in his transformed state that are his primary laser cannons in ship form.
SECONDARY WEAPON: has secondary laser rifles that swing out from his back to face forward. An energy Blade that can through most armor in one sweep. Uses it in last ditch effort to defeat his enemy if they gets in close.
EQUIPMENT: magnetic landing struts(on his feet in transformed.)
SKILLS: Starblazer is skilled at plotting courses through space. He is a master of high speed maneuvers and fighting.
ALTERNATE FORM DESCRIPTION1:A wedge-shaped starfighter with a
forked front, bracketing a bulbous cockpit pod. Lining the inner edges of the ship's tines were powerful long-barreled laser cannons.He also has secondary laser cannons recessed on the outer edge of each tine The craft's wingtips could fold open, revealing hexagonal panels when the ship entered combat mode. He has purple lines that cover the front of his forks and come down the inner tines and on his hexagonal panels. The rest of him is silver colored. He is a long range combat fighter
ROBOT FORM DESCRIPTION: When in robot form his main laser cannons are mounted on his upper arms. The silver part of his wings become his legs and arms. The side of his body are yellow and his wings fold onto his back.
CHARACTER PERSONALITY:Starblazer is a quiet but can be rash at times. He has a love for the stars. To him they always seemed to call to him. He would like nothing else than to simply fly from star to star. When contemplating the stars he takes his time and ponders the meaning of the universe. Though at other things he tends to be short on patience and
attention. The only other thing he has along attention span for is combat.
Though he does like to hot dog and show off whenever passable. In combat he is a stalwart companion who likes to give support from the air or a higher position.
HISTORY: Starblazer spent allot of time during the Golden Age he spent allot of time in the observatories plotting star constellations in the city pf Altihex. He was made late in the Goloden age to transport supplies form one city to another. When off duty he spent his free time helping the scientists plot stars and other spacial bodies.
When the war broke out he got shot down by a small squadron of decepticons on one of his deliveries. Barely surviving the crash he was taken to Alpha Trion and remade into a space fighter in the reconstruction process. He lost allot of his mass and Strength due to how injured he was. Alpha Trion revamped him for speed seeing as they needed something to counter the Decepticons fighters.
When Prime ordered the evacuation of Cybertron he was ordered to escort two ships to their destination. On route it came under attack by some decepticons. He and the others managed to drive them off, but not before the first ship was destroyed and the second badly damaged. It managed to limp the rest of the way. By the time he was able attempt to fly back to Cybertron he found the defenses to strong to penetrate. A Covert message sent by Elita One gave him the last known coordinates of Optimas's ship the Ark. Trying to track the ship was hard work when the trail was cold. After Millions of years he managed to find the Famed Leader Optimas and rejoined them in their struggle against their enemies.
EXAMPLE POST: Star Blazer was flying through the space between Earth and the asteroid belt. He is coming back from examining an asteroid up and close with his sensors. Maybe he would stay out here a bit longer. It was rare to have such a clear view when he was stuck planet side. Suddenly his sensors pick up some kinda of artificial energy signature, it was faint.. Firing his afterburners he speeds towards the source. He found what appeared to be an old satellite.transforming he grabs the ancient device he examines it. It didn't come from earth, but definitely not cybertronian. Well this was a definitely a find. He would bring it back for further scans. This was why he liked to look at the stars, all the passable life out there to find. Transforming back and putting the ancient satellite in his cockpit he flies back to base to examine the object closer.
sumowrestler wrote:Some Name: Swerve
Allegiance: Autobot
Sub-group: Mini-bot
Function: Metallurgist
Alt. mode Cybertronian 4WD Vehicle
Weapons: Laser rifle
Quote: "Molecular structure is the window to understanding."
Strength: 6
Intelligence: 9
Speed: 5
Endurance: 8
Rank: 5
Courage: 6
Firepower: 5
Skill: 8
Dexterity: 5
Accuracy: 6
Melee: 5
Charisma: 5
Profile: If Autobots had driver’s licenses, his would have been revoked. He is a menace on highways. Doesn't pay attention to where he's going or the orders he's being given - easily distracted by anything. He gets into lots of accidents. If he was any bigger, he would be a much more danger to other Cybertronians than some of the Cons at times because of his driving. Out of the Autobot cars, he probably would have the most tickets for wreck lace driving and being in the most accidents. Sometimes he would have more dents and scratches from his own driving then from a battle. When it does come down to it, the rest of the Minibots can depend on Swerve to do his part in the end would it be fighting or using his sensors. He enjoys interacting with his fellow minibots and other scientists but can have difficulties with others outside of those two groups.
Abilities: Hands' sensors can determine physical and chemical properties of metals. With his wide knowledge of metals and alloys, he can easily determine the age of a given metal and the composition to the .001% of each type. Depending on the condition of the metal, he will also be able to tell if the current composition is the original or if it has broken down into the current make. There are times where he would mix some different metals to see if anything develops into something useful. He goes 120mph, range 500 miles in car Mode.
Weakness: With his bad driving, he may end up being half damaged by the time he gets to a battle with the Cons. Sometimes he does become so involved with his examinations of the metal that he becomes an easy target during battle.
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Sample Post
Swerve was driving around Iacon fairly fast trying to get to the meeting with Wheeljack. It isn't like Swerve to be late to a meeting unless he was in one of his many accidents. This was one of the rare occasions that he was not involved in an accident, yet. He noticed something just off the corner of his sensors and he hit a bump in the road. The bump was ok until he turned into a ramp that caught his front right passenger tire which sent him flying into the air rolling a couple of times. Somehow he landed on all four tires this time. He then continued on but just mere feet in front of him was an oil spot which he hit and done a 1440 degree rotation in matter of 20 feet and crashed into one of the abandon buidlings. He drives out of that crash but slowly. All of his sensors, that work, signal that everything is in working order. Apparently that building was rusting quite a bit and thankfully it didn't fall on top of him. As Swerve slowly drives away, the building collapses on itself. With a couple more close calls, he finally arrives at the lab.
"Hey Wheeljack, you may need to fix some dents in me and I think a couple of my sensors before we get started. I've had a rough ride over here. I just wish we could figure out how to get me to be a better driver."
"I can work on the dents and sensors but the reprogramming is going to take more time than we got available. Come over here so I can knock everything back into place." Wheeljack commented.
Swerve went over and Wheeljack adjusted everything back to normal. After that, they went to work on a new attempt at making a stronger alloy for the Autobot armor.
Charmburn wrote:Ok, so I read the history, And sorry for the misunderstanding I think that this is much better, tell me what you think.
Name: Charmburn
Allegiance: Autobots
Function: Medic, Alternative medicine research
Alt. mode: Cybertron fast bike
Weapons: Ion Pulse Canon (slow for 5 sec enemy) + Small laser pistol
Special Abilities: Energy impulse finger (To give massage and relax some robot after a toft fight), Small hologram projector (For making a nice environment for patient).
Height: 2.14 m or 7 foot
Weight: 162 kg or 400 lb
Quote: 'Relax, open your mind, you will have a better view of the situation.'
STRENGTH: 2
INTELLIGENCE: 5
DEXTERITY: 7
SPEED: 6
ENDURANCE: 5
COURAGE: 4
FIREPOWER: 4
ACCURACY: 7
MELEE: 2
TECH SKILL: 7
CHARISMA: 7
RANK: Your discretion.
Profile: Charmburn is a new Autobot, during her early year she study general medicine but eventually she specialize in alternative mode like psychology and mechanical therapy. Charmburn is very social and professional; she will always listen first and try to gain as much information before taking an action. She is not at all a warrior and in combat situation she will use her speed to flee the conflict and try to have backup from warrior Autobot. Charmburn will try to understand every individual that she interacts with in order to eventually help them. It not rare that Autobot leader will call her for some king of negotiation in a conflict because of her background. For her, war create not only physical damage but also psychological and she is there to help.
Abilities: If you have a problem and you need to talk, Charmburn is the best Autobot for this. She will make you a session that will boost you up. First of all her Energy impulse finger will massage your head circuit and clear all your positronic stress so you will be back on track to kick some Decepticon butt. You have some part problem and need some oil, Charmburn will be glad to help you and fix you so you will look a 100 years younger. Also Charmburn can project you small hologram, generally she will create an environment peaceful for you. Now, if you are in a combat situation with her, what can you expect as partner, well not much! She only has an Ion Pulse Canon that will slow one opponent for 5 second so she can transform in and run out of trouble at 186 mph. The second weapon she has is a small laser pistol that will not help much. Because she is only 7 foot tall it easy for her to go in small place and hide from Decepticon.
Weaknesses: Well Charmburn is only 7 foot, so if she is stuck in a corner and you are a Decepticon of 15 feet or more there is a good chance that you will crush her. The second weakness is that she is not at all combating oriented. Her firepower is also limited she will not do much damage to any Cybertron warrior. Don’t expect her to jump in a fight or take some risk that are not calculate she will back up unless the consequence of not doing an action will cause more damage to her.
Sample:
Autobase in a room of medbay
It a nice morning and Charmburn, is getting ready for her next patient. Looking at her file she sees that Optimus prime want to have a full report on the mental and physical condition of her next patient. It very simple she will have to establish if her patient is able to go back and do is job without any risk to the rest of the team. She will ask him some question to see is mental state and after she will do a physical exam.
Charmburn: How are you today?
( normaly a other player will answer the question)
Patient: Not really good Charmburn, I was hoping to be part of the next mission and Optimus decide that I was not 100% since my injurie, he decide to put Autobot3 instead of me. I am sure that Optimus think that I have some side effect form my last encounter with the Decepticon but I am convince that is wrong.
Charmburn: Tell me about your last mission?
Patient: Well, I was on a reconnaissance mission and me and my team got ambush. During the fight I receive minor damage but one of my partners was severely injure. Believe me, if I see that Decepticon again is a dead robot good for junk.
Charmburn: My medical reports tell me that you have been injured to your right arm. Is your arm is fully operational now, the part that we have replace are they ok?
Patient: It a little bit stiff, but it not preventing me to do my job.
Charmburn: Let me examine you.
Charmburn start to examine the arm of her patient she then took some tolls to make some adjustment and ask her patient to move is arm to see if there is improvement. After that she decides to examine the level of positronic stress by moving her fingers around the body of her patient. When she saw some affected zone she uses her energy impulse finger to liberate the affected zone.
Charmburn: Well I think that your good to go, but I recommend that you go easy on that arm. I think that in a week it will be at 100% but it need some rest again. Beside I think that you are ready to see some action, not necessary combat action but some least physical will be ok. I also recommend that you go and see your partner and take some news from him. Do you have any questions?
Patient: Thank Doc, I really appreciate. See you.
Her patient gone, Charmburn start her report for Optimus. After making a complete examination of the patient, I conclude that you can reintegrate him into action but on progressive base. The right arm of the patient is still in a healing process but fully functional. Inactivity at the moment is causing him some positronic stress so that why I recommend that he see some action in a near future. I don’t think that is physical condition will endanger any mission because he is able to use is weapon with is affected arm.
You can expect from him an aggressive reaction if he encounter the Deception that damage him at the moment because it still fresh in is memory. So dont expect any rational decision if is put in that kind of situation.
.op. wrote:Figured I would post one more for the time being.
Repugnus
Allegiance: Autobot
Subgroup: Monsterbots
Function: Counter-Intelligence
Alternate mode: Large Insect Monster
Weapons: Fists, Claws, Venom Laser
Height: 30ft / 9.14m
Quote: "No job is too disgusting to disgust me."
Strength: 05
Intelligence: 09
Dexterity: 08
Speed: 02
Endurance: 09
Courage: 10
Firepower: 02
Accuracy: 07
Melee: 08
Tech Skill: 08
Charisma: 01
Rank: 06
Profile: Repugnus is so ruthless that even anarchic outcasts like the dinobots are wary of him. This suits Repugnus perfectly well. He's a sneering vicious outsider who acts like he doesn't want or need anyone's acceptance or approval, least of all his military superiors. Flagrantly and proudly insubordinate, Repugnus has been kicked out of the Autobot's time and again for gross misconduct, and the perpetration of violent acts more befitting a Decepticon war criminal than an Autobot. Repugnus laugh's whenever this happens, though, becuase he knows it's always a matter of time until Autobot command comes crawling to ask him back, begging him to take a mission. This is because the fearless and amoral Repugnus wil do absolutely anything, no matter how heinous or evil, to accomplish his job- and his skills are legendary. In times of war, even the most upstanding military commander knows he needs troops willing to take the dirtiest darkest missions, and that's where Repugnus comes in; missions that would make a more moral and conservative Autobot ill only make Repugnus smile. Assasination, deep cover infiltration and torture are just a few of his specialties. The more disgusting it is, the more Repugnus loves it. Some say he's just too nasty to wear the badge, more Decepticon than Autobot. But as any military commander knows, sometimes in a war you need someone who doesn't quite play by the rules to get the job done, so warriors like Repugnus become a necessary evil. Although what he does isn't nice, Repugnus is very good at it! He has skill and intelligence that put other more estimable characters firmly in the shade. Not only does Repugnus go under cover, ferreting out information from the enemy camp, he also spreads damaging disinformation and gossip, undermining morale, turning enemy on enemy! An embittered loner, Repugnus just loves his work! No one is certain what event in his past made him the monster that he is today, or why he continues to remain loyal, ultimately, to the Autobot cause.
Abilities: In robot mode, carries venom laser that slows cerebro impulses and paralyzes on impact. In creature mode, Repugnus has infrared and X-ray vision, invaluable aids to his spying activities. His highly advanced optical centers can emit as well as receive, generating a variety of color and stroboscopic effects that can dazzle or disorient an enemy. His highly advanced optical centers can emit as well as receive, generating a variety of color and stroboscopic effects that can dazzle or disorient an enemy. In both robot and creature mode he's very tough and resistant to injury, but he's also very slow. His supertoughened claws contain chemical, electromagnetic and audio sensors, and can rip through almost any substance. Repugnus holds no faith in guns or other weapons, feeling he can accomplish all he needs with fists and claws, up close- where it counts!
Weaknesses: No one likes or trusts Repugnus, even his fellow Autobots. He's so disliked in fact that it's rumored he must watch his back even when amongst his own comrades.
Sample Post
The battle was well over and the decpticons in the area were on the retreat. That however did not stop one bot from finishing the job that needed to be finished. With only eyes appearing in the shadows of a dark area a low growl came forth as his prey approached.
Entering the area an unknown decepticon ran in horror. As he looked around at his surroundings at a frantic speed. He did not know if autobots were coming after him. As he looked behind him he heard a growl,and before he could react he found the claws behind him snatch him and hold him in place. Repugnus is his monster form whispered "You chose the wrong carrer choice child. Now you will tell me all i want to know." The decepticon shook his head in defiance,and spat in Repugnus's face. Repugnus roared and with his claws ripped the Decepticon in half. Repugnus then transformed into his robot mode and lifted the half of the decepticon that's head was still sputtering. The con said ready to cry "You are a autobot. You weaklings aren't programmed for brutality." Repugnus put his face tight into the con's and said "Never spit in my face." With that being said Repugnus went forth on getting the answers he wanted while the decepticon still functioned. The decepticon's screams could be heard all across Altihex.
BlackDiamond wrote:Devcon
Allegiance: Autobot
Function: Bounty Hunter
Alt. mode: Space Cruiser
Weapons: Plasma Blaster
Height: 30ft / 9.7m
Quote: "I cannot let them escape, the Decepticons must be stopped at all costs."
Strength: 8
Intelligence: 8
Dexterity: 7
Speed: 10
Endurance: 8
Courage: 9
Firepower: 8
Accuracy: 7
Melee: 8
Tech Skill: 6
Charisma: 5
Rank: 7
Profile: Devcon is the single Autobot who most haunts the offline processes of Decepticons throughout the Galaxy. He is one of the very few successful - and operational - bounty hunters from what remains of Autobot society on Cybertron. Devcon left Cybertron during the Third Great War, to pursue Decepticons who fled to sow seeds of conquest elsewhere. An introverted loner, Devcon has spent literally millions of years in the pursuit of Decepticon fugitives. He is doggedly determined to hunt them all down, one by one, and bring them to justice. Though Devcon is an Autobot of few words, it is quite clear that his actions speak for him.
Abilities: Devcon's strength is considerable, but it his endurance that has become legendary among the ranks of Decepticon fugitives. In the pursuit of his prey, it seems as if he is capable of functioning forever, with little or no need to rest and refuel. In actuality, Devcon's internal power circuitry is among the most efficient of all the Transformers. It enables him to conserve considerable amounts of energy over long periods- Devcon will often defeat his quarry simply by outlasting them. Devcon carries a powerful plasma blaster mounted on his right arm, capable of pulverizing a 6' x 6' x 6' concrete cube. The independently targetable laser cannon mounted on his head can hit a moving Decepticon from over two miles away. In his space cruiser mode, Devcon is capable of long-range interstellar flight. His top sublight speed is 45,000 mph.
Weaknesses: Due to his solitary lifestyle, Devcon has become increasingly disassociated from his fellow Autobots. Though an extremely formidable opponent, Devcon is uncomfortable working in groups, and is almost incapable of asking for help from others.
Sample Post:
Devcon stared off into the red-gold horizon on his right. He supposed it was aesthetically pleasing, although it was hard for him to determine that when the Autobot in front of him kept jumping up and down impairing his view.
Turning his optics away from the skyline, Devcon looked steadily at the mech in front of him. The Autobot looked like he was in terrible condition, but the way he was jumping around indicated that he couldn’t be too badly damaged. Devcon had intercepted a weak transmission earlier coming from this vicinity, so he had altered course to come and check it out in the hopes of uncovering some Decepticons who needed terminated.
“…and then they fired the rockets into the city’s main warehouse, which is where I and a few of the others had taken refuge when the fighting broke out. The explosions where horrible! My audio receptors are still buzzing and my body panels are singed and charred-,” the bouncy robot was reciting in a distraught wail.
Cutting the other mech off before he could recite the whole battle to him in an astrosecond by astrosecond replay, Devcon asked, “So it was Decepticons who did this?”
The other transformer was taken aback by the brusque interruption, but nevertheless responded, “Yes! Who else would do something like this? This is a minor civilian city, we don’t have any real fighters or anything of value here. There was no reason for them to attack us.”
Devcon’s only response was to nod slightly. The Decepticons had to have had their reasons for coming here and wasting energon and ammo on slagging the entire city, but he wasn’t overly concerned with what their reasons were. The important thing to him was that they had done so at all. Now it would be up to him to track down the Decepticons who had done this and insure that they were permanently deactivated. Other Autobots would be along soon and they could take care of the clean-up and repairs.
“I will go and terminate the Decepticons who participated in this slaughter,” Devcon stated as he turned his head away from the injured Autobot to look at the smoldering remains of the city off to his left.
“Thank you!,” the ‘bot cried gratefully as he clasped his hands together in front of him, “I will pay you and the other survivors will pay you! Just name your price! We will pay anything if you will just avenge our fallen city!”
Devcon returned his steady gaze to the other Autobot, “Price? There is no price. I do Decepticons for free.”
----
(OOC- If he gets approved should I play him as a cybertronian jet basically rather then a space cruiser since although that is his alt. mode, he doesn’t actually have the speed stats to break orbit? I was thinking he could have acquired a small shuttle to follow his prey off world if need be to explain his background if he needs to be played as a jet.)
Depthscream wrote:Name: Swiftscreech
Allegiance: Decepticons
Function: Scout
Alt. mode: Cybertronian sports car
Weapons: Plasma Arm Cannon, Sword (Formed from the spoiler of his alt. mode)
Special Abilities: N/A
Height: 20 Feet, 2 Inches
Quote: "I'll kick the slag out of you!"
STRENGTH: 6
INTELLIGENCE: 5
DEXTERITY: 6
SPEED: 7
ENDURANCE: 6
COURAGE: 6
FIREPOWER: 5
ACCURACY: 5
MELEE: 8
TECH SKILL: 3
CHARISMA: 4
RANK: N/A
Profile: Swiftscreech is a fairly average transformer. He isn't as cruel as most Decepticons, but he can be when he needs to. He believes that melee combat is the best way to end a battle. His robot mode has his legs formed from parts of the front of his alt. mode, his chest is the back of the vehicle and his arms are the sides of the car (With the doors as arm-mounted guards). Also, his arm cannon can transform into a hand.
Abilities: Top Speed: 240 mph. Maximum Range: 700 km. Can spin his body around (From the waist up) 360 degrees. He is very skilled with his sword and knows a few moves that will help him in battle. He has nearly no experience on a large battlefield. His speed makes him a good scout. He fights rough, known for quick punches when he feels the time is right and is very quick with his sword. He'll use his arm cannon whenever he needs to. He is a skilled driver and can race fairly well.
Weaknesses: Explosive weaponry: He is very vulnerable to explosive weaponry due to the fact that he was built for melee combat, his armor doesn't withstand explosives very well. He doesn't fare well against large transformers because of his low firepower. He isn't very intimidating, mostly because of his size and lack of high charisma. He also doesn't have much technological skill.
Sample Post: ???, Decepticon Base
Swiftscreech raced across to the entry of the base and transformed. He walked inside. "Autobots are coming!" he shouted. "Everyone, get ready! Those Autobots must not come anywhere near the base!" some Decepticon Commander ordered. Swiftscreech ran outside. The Autobots looked like they were ready to fight to the death. "Attack!" ordered the Decepticon Commander. Swiftscreech saw an Autobot charging at him, about to fire. The Autobot hit him in the arm, Swiftscreech shot back and missed. "Now it's time to do my thing" Swiftscreech said, pulling out his sword. He cut the Autobot and then kicked him. The Autobot shot at Swiftscreech, this time he hit him in the torso. Swiftscreech fell. "I've got you now!" the Autobot said. A Decepticon shot at the Autobot, who then went after the Decepticon. Swift screech tried to crawl back to the base, but it was no use. He fainted. (Swiftscreech was found and healed later on)
Hopefully this update will finally get my character accepted.
Light Blade wrote:Thanks for all your help J - Here he is
Name: Broadside
Allegiance: Autobots
Function: Air/Sea Assault
Alt. mode: Cybertronic Naval carrier, Cybertronic Jet
Weapons: Plasma Pulse gun, Vibro axe
Jet mode: Missiles, Twin laser canons, nose mounted Gatling Cannon
Carrier mode: Twin laser pulse turrets (Front and Rear)
Special Abilities: Electric field (Aircraft mode only), Carrying Autobot Passengers, Low fuel consuption (Carrier mode only)
Height: 36ft / 10.98m
Quote: ‘Land, sea or air, I’m ready!'
STRENGTH: 8
INTELLIGENCE: 8
DEXTERITY: 7
SPEED: 9
ENDURANCE: 8
COURAGE: 9
FIREPOWER: 7
ACCURACY: 8
MELEE: 7
TECH SKILL: 6
CHARISMA: 6
RANK: 6
Profile: No matter the challenge, Broadside’s ready to go. Highly effective in his role of deploying Autobots into combat situations, Broadside often takes it upon himself to become a part of the frontline, his prowess greatly aiding his allies in combat. He is an effective and valiant warrior and his fellow Autobots value him for these qualities. They rely heavily on Broadside, and Broadside will always come through for them. To many Broadside is an older brother of sorts; looking out for them, leading them, protecting them and a friend to them. Broadside will fight with his last scrap on Energon if he must, and is always annoyed that his role of transport means he cannot cover his friends if they retreat.
Abilities: In aircraft carrier mode Broadside expands his form to a 1200 foot length giving him the capacity of landing jet aircraft and carrying other Autobots and vehicles. Having little offensive capability of his own in this mode, Broadside relies on these "passengers" for protection. His titanium steel hull and deck protects him from most artillery fire. An internal fusion reactor powers him in this mode allowing him a speed of 40 knots and a range of 15,000 miles. In jet mode he can reach speeds of 1800 mph and has a range of 2500 miles. He can project a powerful electric field around his jet form that will jolt anything within 1.5 miles of him with 80,000 volts. Of course, for this weapon to be effective his target has to be electrically grounded somehow. In robot mode, he carries a high-energy plasma-pulse gun and a vibro-ax that shatters whatever it cleaves into by emitting powerful high frequency vibrations
Weaknesses: Broadside suffers severe corrosion when exposed to salt water for extended periods. His armored skin flakes and peels if has at sea for longer than two days.
Sample Post:
As the last of the strike force disembarked, Broadside transformed, scrambling towards the shore as soon as his feet were able to move. He hated being the last one to enter a fight, and wanted to make up for lost time. The Autobot forces had begun to find defendable positions, but the Decepticon turret system prevented them form getting to far from shore, leaving the Autobot forces caught between a rock and a hard place. Broadside brought his plasma pulse gun to bear, set it to rapid fire mode, and opened fire, spraying plasma bolts in a wide arc at the forward Decepticon positions, under this protective cover, the Autobots began to move forward. Broadside took many return blasts but his armor held. Besides he wasn’t going to back down. If the Autobots retreated, they’d need transportation, and Broadside hated having to sit there in carrier mode whilst his friends got shelled to pieces.
Infernal-Rampage wrote:OK
here i go again.
I've changed my application and well...
Name: Durge (not Dirge)
Allegiance: Autobots
Function: Scout
Alt. mode: Cybertronian Tank
Weapons: A rather large cannon mounted on his right arm. Rather a lot like Megatron's. (but not so powerful)
Special Abilities: None
Height: about 29 ft (I'm not so sure how much in other terms)
Quote: "To learn is to Improve, to improve is to become stronger!"
STRENGTH: 4
INTELLIGENCE: 8
DEXTERITY: 6
SPEED: 8
ENDURANCE: 4
COURAGE: 4
FIREPOWER: 7
ACCURACY: 7
MELEE: 4
TECH SKILL: 8
CHARISMA: 6
RANK: I don't know yet
Profile: A young, rather timid Autobot. He likes to try out new and exciting technology. He may be unsure at times, but when his fellow team-mates need him, he really pulls through for them.
Abilities: His arm-mounted cannon creates a large ball of energy which zips through the air to collide with it's opposition. (anything that gets in it's way really) He relies on his speed to get him out of sticky situations because he does not have the courage to stand up to his enemies. He prefers others to lead but sometimes wishes that he could make the BIG decisions.
Weaknesses: His low courage usually means he is too timid to charge into battle. His low endurance makes him lesser than his enemies, and can be quite cowardly.
Sample Post:
He just sat there. He listened carefully. Eventually, his audio-receivers picked up a gentle dripping. He did not move. The dripping continued.
Don’t be silly, it’s probably just a leaky pipe.
And he lay back, relaxing. But then he had just realized,
We don’t have pipes in the base!
He stood up and sprinted to the door. He pressed the open button. It didn’t open.
“Confounded piece of scrap!” he yelled as he kicked the door. He stood back , then ran forward and rammed himself into the door. It shook slightly, but still stood there. Durge was starting to get quite angry by now. He banged his head on the wall. Then took a couple of steps backward. He charged towards the door and it fell forwards and hit the ground.
Durge looked around. No sign of dripping liquids. He sighed to himself.
It was probably just my imagi…
The dripping noise started again. It seemed to be coming from an Easterly direction. He went as slowely as possible. He saw another door up ahead. As he got closer, the dripping got louder, and by the time he got to the door, the dripping was as loud and clear as clanking metal.
This suspense is killing me!
His hands were shaking. He was getting very anxious.
This wasn’t in the job description!
He pushed the door. It creaked and fell. It was a very old door and was covered in rust.
He looked around the room. It was the Communications Centre, but no-one was there. As if this wasn’t strange enough, an energon cube lay on a nearby table. Energon was dripping of one of it’s corners. He walked towards it and reached out his hand to touch it, then…
Devastron wrote:Infernal-Rampage wrote:OK
here i go again.
I've changed my application and well...
Name: Durge (not Dirge)
Allegiance: Autobots
Function: Scout
Alt. mode: Cybertronian Tank
Weapons: A rather large cannon mounted on his right arm. Rather a lot like Megatron's. (but not so powerful)
Special Abilities: None
Height: about 29 ft (I'm not so sure how much in other terms)
Quote: "To learn is to Improve, to improve is to become stronger!"
STRENGTH: 4
INTELLIGENCE: 8
DEXTERITY: 6
SPEED: 8
ENDURANCE: 4
COURAGE: 4
FIREPOWER: 7
ACCURACY: 7
MELEE: 4
TECH SKILL: 8
CHARISMA: 6
RANK: I don't know yet
Profile: A young, rather timid Autobot. He likes to try out new and exciting technology. He may be unsure at times, but when his fellow team-mates need him, he really pulls through for them.
Abilities: His arm-mounted cannon creates a large ball of energy which zips through the air to collide with it's opposition. (anything that gets in it's way really) He relies on his speed to get him out of sticky situations because he does not have the courage to stand up to his enemies. He prefers others to lead but sometimes wishes that he could make the BIG decisions.
Weaknesses: His low courage usually means he is too timid to charge into battle. His low endurance makes him lesser than his enemies, and can be quite cowardly.
Sample Post:
He just sat there. He listened carefully. Eventually, his audio-receivers picked up a gentle dripping. He did not move. The dripping continued.
Don’t be silly, it’s probably just a leaky pipe.
And he lay back, relaxing. But then he had just realized,
We don’t have pipes in the base!
He stood up and sprinted to the door. He pressed the open button. It didn’t open.
“Confounded piece of scrap!” he yelled as he kicked the door. He stood back , then ran forward and rammed himself into the door. It shook slightly, but still stood there. Durge was starting to get quite angry by now. He banged his head on the wall. Then took a couple of steps backward. He charged towards the door and it fell forwards and hit the ground.
Durge looked around. No sign of dripping liquids. He sighed to himself.
It was probably just my imagi…
The dripping noise started again. It seemed to be coming from an Easterly direction. He went as slowely as possible. He saw another door up ahead. As he got closer, the dripping got louder, and by the time he got to the door, the dripping was as loud and clear as clanking metal.
This suspense is killing me!
His hands were shaking. He was getting very anxious.
This wasn’t in the job description!
He pushed the door. It creaked and fell. It was a very old door and was covered in rust.
He looked around the room. It was the Communications Centre, but no-one was there. As if this wasn’t strange enough, an energon cube lay on a nearby table. Energon was dripping of one of it’s corners. He walked towards it and reached out his hand to touch it, then…
Profile section needs more and he is pretty cowardly for a scout, seeing as how they usually move out in front of everyone else by themselves to check out enemy positions.
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