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nemesis zenith wrote:Name: Nemesis Zenith
Allegiance: Decepticon
Function: Warrior
Alt. mode: Sports Car
Weapons: Flamethrower, Dark Energon Blade
Special Abilities: Invisibility, Phasing
Height: 31' 11"
Quote: 'Burn Suckas!'
STRENGTH: 9
INTELLIGENCE: 8
DEXTERITY: 9
SPEED: 9
ENDURANCE: 7
COURAGE: 6
FIREPOWER: 9
ACCURACY: 8
MELEE: 8
TECH SKILL: 7
CHARISMA: 7
RANK: Ask from the leader of the faction you belong.
Profile: Nemesis Zenith was created by pure darkness. He is darkness, but he yearns power.
Abilities: Nemesis Zenith is capable of 345 mph. His weapons are made to maim any poor Autobot in his wake.
Weaknesses: His weakness is fire.
Sample Post:
Nemesis zenith touches down at the Autobot base and lights everything ablaze! he's cutting up Autobots left and right. In the end, only he remains.
DarkJet wrote:I am sorry I just have the attention span of a door knob.
PLEASE APPROVE
OR TELL ME IT SUCKS AND I CAN'T PLAY
I AM TIRED OF WAITING
Name= SkyShroud
Allegiance= Decepticon
Subgroup= seekers
Function= Warrior
Alt. mode= Cyberton "pyramid" jet / Seeker
Weapons= Arm mounted laser canons, 2 air to air missiles and 2 air to ground missiles
Special Abilities= Invisablity -4 I think
Height= 29ft / ??m
Quote= "You can't catch me.. You can't even see me!"
"Whatever is going on, I'm your con"
Strength: 06
Intelligence: 05
Dexterity: 04
Speed: 09
Endurance: 07
Courage: 08
Firepower: 05
Accuracy: 07
Melee: 05
Tech Skill: 03
Charisma: 06
Rank: N/A
(66pts used + 4sp = 70pts)
Appearance= SkyShroud looks just like StarScream only he has a "Cone" style head like RamJet. He is white and light blue with dark green accents. He is a little Short for a seeker at only 29ft tall.
PROFILE= SkyShroud is a relatively young seeker who's greatest goal is to be respected by his fellow seekers and feared by all autobots. He has aspirations of greatness, and is willing to go to great lengths to attain them. He is young and has much to prove but knows he will do alright as long as he gives it every thing he has and holds nothing back.
During the great shut down SkyShrouds stasis pod was lost and he has only recently been found and reactivated.
ABILITIES: Like his follow Decepticon jet fighters, SkyShroud can attain speeds of up to 2000 mph and more. But what makes him unique is his ability to turn himself completely invisible which he can sustain for about five minuets without having problems. He carries with him two air to air missiles and two air to ground missiles in addition to the standard arm mounted laser guns. SkyShroud is not a brawler, in close range combat he is likely to turn invisible and pick at his opponent from behind. He likes to stay in the air and use his speed to overwhelm his opponents.
WEAKNESSES: SkyShroud's invisibility only works with out problems for about five minuets then it starts to drain power very quickly and tends to reveal parts of his body.
(EX: his entire body is invisible except for his right arm which can easily bee seen.)
He is not super smart and needs military guidance as he lacks experience. SkyShroud is tech challenged and has no idea how things work, nor dose he care. Though his biggest weakness is the same as his strength, his drive to impress the older seekers it drives him to do stupid things and often causes him to get hurt or even worse, to look bad in front of his superiors.
Post=
somewhere? seeker HQ??
Starscream orders his seekers "Megatron is requesting air support. Ramjet, Dirge and Skywarp go help. Skyshroud you stay here and help reload the others." The seekers leave post haste to aid their leader.
"Okay!... One question where do the bullets go?" SkyShroud asks stupidly, not having a clue.
"Forget it! Go help Megatron, you bumbling idiot! You, reload my seekers now!" Starscream screeches as he points to an old orange seeker.
"Yes Sir, Starscream!" SkyShroud chimed obediently. "You won't regret it, I promise.
"Get going fool, Megatron needs your help now!!" he screamed at SkyShroud. Secretly he kind of like the little guy despite the fact that he couldn't tell a switch from a servo.
SkyShroud was beaming when he arrived at Megatron's side this would be his first mission with his role models. "Alright, show time, I am gonna show em how good I really am" he thought to himself. Then he roared "Dirge, watch this" as he rocketed strait into the autobot ranks, guns blazing.
"Kids got guts, if only he had a brain to go with em." Dirge remarked as SkyShroud was shot down.
Optimus Frimal wrote:(ooc. Thought I'd try and get me an Autobot)
Hot Rod
Allegiance: Autobots
Function: Cavalier
Alt. mode: Race Car
Weapons: Electrostatic Discharger Rifle
Height: 28ft / 8.54m
Quote: “My actions speak louder than words.”
Strength: 06
Intelligence: 05
Dexterity: 07
Speed: 06
Endurance: 08
Courage: 10
Firepower: 07
Accuracy: 07
Melee: 05
Tech Skill: 06
Charisma: 07
Rank: 06
Profile: Hot Rod has always been a radical, of sorts; he is considered hot-headed, can be a little impulsive, and tends to act before he thinks, yet his heart seems to be in the right place. As a relatively young Autobot, in the sense of his more recent construction and newer version of emote-programming, he has always felt second-rate around his peers. Yet, instead of succumbing to the depression of his feelings, Hot Rod has vowed to rise to the occasion, to prove that he can do great things that others can respect; it is even his hope that, in many years to come, he will have the same renown associated to his name as Optimus Prime.
Very much the rebel, Hot Rod has the tendency to be a rule-bender; and while he does break rules, and often takes actions of his own ingenuity (often to painful result), Hot Rod has slowly started learning that sometimes the best way is the commanded way… however, despite his rational datapulses, he still tries to prove his own worth by taking the initiative. This often leads to Hot Rod taking action, without prior thought or planning, and can tend toward getting both him, and his friends, in trouble…
Yet, when danger presents itself, Hot Rod has no partiality of fear or retreat, proving that, despite his age, he is one of the bravest and most honorable among the Autobots.
In a short amount of time, Hot Rod has become close with a portion of Autobots; especially the old, mentor-like bot, Kup. While Hot Rod respects the bot with all the admiration of an eager aficionado, much like he does with Optimus Prime, the speedster cannot help but find himself annoyed at the constant Kup lectures and passages of wisdom. None-the-less, Hot Rod tends to humor the old bot, knowing that sometimes when he speaks, and when the speedster pays attention, there is some important information to be heard.
So, whether it is in robot, or automotive mode, Hot Rod is sometimes hotheaded, but is always a well-meaning, admirable lad, who is popular with those that know him.
Abilities: Hot Rod is an efficient marksman, with a preference toward the use of firearms. He has primarily focused his offensive capabilities toward utilizing his Electrostatic Discharger Rifle; and while Hot Rod is quite able in its use, he understands that constant practice will only increase his aptitude for his weapon of choice, and in time he hopes to become as accomplished a marksman as Optimus Prime.
Consequently Hot Rod’s hand-to-hand skill has suffered, and while he can defend himself suitably against a single opponent of slightly increased skill, he has a severely limited understanding of the more physical aspects of combat.
Despite his adolescent status within the Autobots, Hot Rod has shown a seemingly natural, well placed leadership quality about him, despite his impulsive actions that most others put down to both inexperience and excitable courage. At the same time, Hot Rod has a very high sense of honor, and tends to take the moral high ground on mostly any situation, despite the circumstances that surround it.
Due to his primary transformation mode, that of a Race Car, Hot Rod is quite often chosen to serve as an Autobot scout. With the mixture of both his speed, and ability to rapidly navigate at increased ground-based velocities, he is a natural choice for the role. He has been programmed with high-sensory impulse datastreams, which effectively allows him to perceive his surroundings at any speed, whether it be fast or slow.
Weaknesses: Being a racing vehicle by nature means that Hot Rod has a expected proclivity toward acting hastily, without much forethought. He is very impulsive, as well as stubbornly head-strong, which means Hot Rod quite often finds himself in all manner of circumstances, all with varying degrees of risk. It seems to be purely luck, or perhaps his allies’ skills in rescuing him that he manages to survive the situations he does.
Sample post:
Iacon Outskirts
Hot Rod raced out of Iacon and through the land around it, heading away from it. In vehicle mode, Hot Rod was capable of around 80mph on his best days, today was one of those days.
'Man it feels good to finally get out of there' Hot Rod thought to himself. 'One more nano click in there with Kup and his stories and I would have gone into voluntary stasis lock!'
Hot Rod felt more alive than he had in a long, long time. He was right, he had been cooped up in Iacon too long, but he was out of there now. And he was having the time of his life. Hot Rod flashed towards a group of Autobots returning from a battle, heading towards Iacon. Many of them were heavily damaged and unable to transform. Hot Rod ground to a halt beside them and transformed.
"Hey, are you guys ok?" He asked, with genuine concern.
"Doesn't really look like it, does it?" Asked a small red transformer sarcastically.
"Heh. Suppose not, sorry about that, my name's Hot Rod by the way" He said, extending a hand towards the red Transformer.
"Cliffjumper." Replied the red Transformer, firmly grasping Hot Rod's hand and shaking it.
"Is there anything I can do to help, I'm not a surgeon or anything, but I could take the worse off of you back to Iacon myself." He said helpfully.
"Thanks for the offer." Cliffjumper replied. "But we've got some guys who need to get back now, you couldn't take them all and our radios were damaged in the battle. Don't suppose you could use yours though, could you? And radio in for some help."
"Sure I've got a radio, not sure if anyone's able to come out though, you know, what with the Decepticon activites recently, on the way out to Kaon right now in fact to do some recon on..." said Hot Rod, before being cut off mid-sentence by Cliffjumper.
"Listen kid, that's great and everything, but these guys back here really need you to use your radio."
"Oh yeah... Of course." Replied Hot Rod awkwardly. "I'll radio in now."
The J Writer wrote:Optimus Frimal wrote:(ooc. Thought I'd try and get me an Autobot)
Hot Rod
Allegiance: Autobots
Function: Cavalier
Alt. mode: Race Car
Weapons: Electrostatic Discharger Rifle
Height: 28ft / 8.54m
Quote: “My actions speak louder than words.”
Strength: 06
Intelligence: 05
Dexterity: 07
Speed: 06
Endurance: 08
Courage: 10
Firepower: 07
Accuracy: 07
Melee: 05
Tech Skill: 06
Charisma: 07
Rank: 06
Profile: Hot Rod has always been a radical, of sorts; he is considered hot-headed, can be a little impulsive, and tends to act before he thinks, yet his heart seems to be in the right place. As a relatively young Autobot, in the sense of his more recent construction and newer version of emote-programming, he has always felt second-rate around his peers. Yet, instead of succumbing to the depression of his feelings, Hot Rod has vowed to rise to the occasion, to prove that he can do great things that others can respect; it is even his hope that, in many years to come, he will have the same renown associated to his name as Optimus Prime.
Very much the rebel, Hot Rod has the tendency to be a rule-bender; and while he does break rules, and often takes actions of his own ingenuity (often to painful result), Hot Rod has slowly started learning that sometimes the best way is the commanded way… however, despite his rational datapulses, he still tries to prove his own worth by taking the initiative. This often leads to Hot Rod taking action, without prior thought or planning, and can tend toward getting both him, and his friends, in trouble…
Yet, when danger presents itself, Hot Rod has no partiality of fear or retreat, proving that, despite his age, he is one of the bravest and most honorable among the Autobots.
In a short amount of time, Hot Rod has become close with a portion of Autobots; especially the old, mentor-like bot, Kup. While Hot Rod respects the bot with all the admiration of an eager aficionado, much like he does with Optimus Prime, the speedster cannot help but find himself annoyed at the constant Kup lectures and passages of wisdom. None-the-less, Hot Rod tends to humor the old bot, knowing that sometimes when he speaks, and when the speedster pays attention, there is some important information to be heard.
So, whether it is in robot, or automotive mode, Hot Rod is sometimes hotheaded, but is always a well-meaning, admirable lad, who is popular with those that know him.
Abilities: Hot Rod is an efficient marksman, with a preference toward the use of firearms. He has primarily focused his offensive capabilities toward utilizing his Electrostatic Discharger Rifle; and while Hot Rod is quite able in its use, he understands that constant practice will only increase his aptitude for his weapon of choice, and in time he hopes to become as accomplished a marksman as Optimus Prime.
Consequently Hot Rod’s hand-to-hand skill has suffered, and while he can defend himself suitably against a single opponent of slightly increased skill, he has a severely limited understanding of the more physical aspects of combat.
Despite his adolescent status within the Autobots, Hot Rod has shown a seemingly natural, well placed leadership quality about him, despite his impulsive actions that most others put down to both inexperience and excitable courage. At the same time, Hot Rod has a very high sense of honor, and tends to take the moral high ground on mostly any situation, despite the circumstances that surround it.
Due to his primary transformation mode, that of a Race Car, Hot Rod is quite often chosen to serve as an Autobot scout. With the mixture of both his speed, and ability to rapidly navigate at increased ground-based velocities, he is a natural choice for the role. He has been programmed with high-sensory impulse datastreams, which effectively allows him to perceive his surroundings at any speed, whether it be fast or slow.
Weaknesses: Being a racing vehicle by nature means that Hot Rod has a expected proclivity toward acting hastily, without much forethought. He is very impulsive, as well as stubbornly head-strong, which means Hot Rod quite often finds himself in all manner of circumstances, all with varying degrees of risk. It seems to be purely luck, or perhaps his allies’ skills in rescuing him that he manages to survive the situations he does.
Sample post:
Iacon Outskirts
Hot Rod raced out of Iacon and through the land around it, heading away from it. In vehicle mode, Hot Rod was capable of around 80mph on his best days, today was one of those days.
'Man it feels good to finally get out of there' Hot Rod thought to himself. 'One more nano click in there with Kup and his stories and I would have gone into voluntary stasis lock!'
Hot Rod felt more alive than he had in a long, long time. He was right, he had been cooped up in Iacon too long, but he was out of there now. And he was having the time of his life. Hot Rod flashed towards a group of Autobots returning from a battle, heading towards Iacon. Many of them were heavily damaged and unable to transform. Hot Rod ground to a halt beside them and transformed.
"Hey, are you guys ok?" He asked, with genuine concern.
"Doesn't really look like it, does it?" Asked a small red transformer sarcastically.
"Heh. Suppose not, sorry about that, my name's Hot Rod by the way" He said, extending a hand towards the red Transformer.
"Cliffjumper." Replied the red Transformer, firmly grasping Hot Rod's hand and shaking it.
"Is there anything I can do to help, I'm not a surgeon or anything, but I could take the worse off of you back to Iacon myself." He said helpfully.
"Thanks for the offer." Cliffjumper replied. "But we've got some guys who need to get back now, you couldn't take them all and our radios were damaged in the battle. Don't suppose you could use yours though, could you? And radio in for some help."
"Sure I've got a radio, not sure if anyone's able to come out though, you know, what with the Decepticon activites recently, on the way out to Kaon right now in fact to do some recon on..." said Hot Rod, before being cut off mid-sentence by Cliffjumper.
"Listen kid, that's great and everything, but these guys back here really need you to use your radio."
"Oh yeah... Of course." Replied Hot Rod awkwardly. "I'll radio in now."
Solid app, but Roddy's taken. Try again?
Optimus Frimal wrote:Astrotrain
Allegiance: Decepticon
Sub-Group: Triplechangers
Function: Military Transport
Alt. Mode(s): Cybertronian Starship / Cybertronian Locomotive
Weapons: Ionic Displacer rifle
Height: 33ft / 10m
Quote: "In confusion, there's opportunity."
Strength: 09
Intelligence: 07
Dexterity: 06
Speed: 10
Endurance: 07
Courage: 07
Firepower: 07
Accuracy: 07
Melee: 07
Tech Skill: 06
Charisma: 07
Rank: 06
Profile: Creating confusion is Astrotrain's specialty. As a Decepticon Triple Changer he can switch form from robot to locomotive train to space shuttle almost instantaneously. This ability not only leaves unsuspecting enemies perplexed, but often vulnerable to his attack. His favorite ploy is to lure an Autobot to chase him as he enters a railroad tunnel in train mode and then exits in shuttle mode. The Autobot is usually ill-prepared to battle the shuttle-mode Astrotrain and rarely knows whether two Decepticons or one confront him. But it is that particular moment when his opponent realizes his mistake that epecially delights Astrotrain. He truly lives for that moment and thrives on his foe's panic and fear. "It makes it all worthwhile," Astrotrain says gleefully. "That part I enjoy even better than destroying him afterwards!"
Abilities: As a space shuttle, Astrotrain can achieve, under his own power, planetary orbit, where he can attain a maximum speed of up to 20,000 mph. He can launch weapons and satellites while in orbit, and carry other cargo as well. If he carries an extra fuel supply, he can leave his orbit and is capable of true space travel, boosting his speed up to 50,000 mph. He would be able to travel from the Earth and the moon and back, but not much more. As a train, his top speed on rail is 400 mph and he has a range of 1700 miles. In robot mode he has great strength and carries a powerful ionic displacer rifle, which destroys by disrupting molecular bonds in metal alloys with its beam.
Weaknesses: Astrotrain is prone to mechanical breakdowns as a train in his wheel assemblies. As a space shuttle his communications systems often fail him and he must be wary of burning up while re-entering the atmosphere.
Sample post:
Space, above Cybertron
Astrotrain thundered through space back towards the planet Cybertron, onboard he had the team of Decepticons known as the Insecticons.
"You guys ok in there?" He asked, knowing that Megatron was very interested in these guys making it back in one piece, Astrotrain was determined to make sure he didn't destroy them.
Personally, Astrotrain didn't know what their significance was, some old group that was sent to some planet he didn't particularly care about, oh well, no reason to argue with the boss.
"Get ready guys, I never was good at re-entering atmospheres, expect it to get real bumpy, real soon." He said to the Insecticons, which was greeted by a chorus of grumbles.
DarkJet wrote:This must be some kind of test?
I am sorry, I just really want to play.
Hopefully this will do it.
Name= SkyShroud
Allegiance= Decepticon
Subgroup= seekers
Function= Warrior
Alt. mode= Cyberton "pyramid" jet / Seeker
Weapons= Arm mounted laser canons, 2 air to air missiles and 2 air to ground missiles
Special Abilities= Invisablity, visual only -6
Height= 29ft / ??m
Quote= "You can't catch me.. You can't even see me!"
Strength: 05
Intelligence: 05
Dexterity: 04
Speed: 09
Endurance: 06
Courage: 08
Firepower: 05
Accuracy: 07
Melee: 05
Tech Skill: 03
Charisma: 06
Rank: N/A
(64pts used + 6sp = 70pts)
Appearance= SkyShroud looks just like StarScream only he has a "Cone" style head like RamJet. He is white and light blue with dark green accents. He is a little Short for a seeker at only 29ft tall.
PROFILE= SkyShroud is a relatively young seeker who's greatest goal is to be respected by his fellow seekers and feared by all Autobots. He has aspirations of greatness, and is willing to go to great lengths to attain them. He is young and has much to prove but knows he will do alright as long as he gives it every thing he has and holds nothing back.
During the great shut down SkyShrouds stasis pod was lost and he has only recently been found and reactivated.
ABILITIES: Like his follow Decepticon jet fighters, SkyShroud can attain speeds of up to 2000 mph and more. But what makes him unique is his ability to turn himself completely invisible to the eye which he can sustain for about five minuets without having problems. He carries with him two air to air missiles and two air to ground missiles in addition to the standard arm mounted laser guns. SkyShroud is not a brawler, in close range combat he is likely to turn invisible and pick at his opponent from behind. He likes to stay in the air and use his speed to overwhelm his opponents.
WEAKNESSES: SkyShroud's invisibility only works with out problems for about five minuets then it starts to drain power very quickly and tends to reveal parts of his body.
(EX: his entire body is invisible except for his right arm which can easily bee seen.) Also radar can still pick him up.
He is not super smart and needs military guidance as he lacks experience. SkyShroud is tech challenged and has no idea how things work, nor dose he care, he can fire his weapons and thats good enough for him. Though his biggest weakness is the same as his strength, his drive to impress the older seekers it drives him to do stupid things and often causes him to get hurt or even worse, to look bad in front of his superiors.
Post=
somewhere? seeker HQ??
Starscream orders his seekers "Megatron is requesting air support. Ramjet, Dirge and Skywarp go help. Skyshroud you stay here and help reload the others." The seekers leave post haste to aid their leader.
"O.K.!... One question where do the bullets go?" SkyShroud asks stupidly, not having a clue.
"Forget it! Go help Megatron, you bumbling idiot! You, reload my seekers now!" Starscream screeches as he points to an old orange seeker.
"Yes Sir, Starscream!" SkyShroud chimed obediently. "You won't regret it, I promise.
"Get going fool, Megatron needs your help now!!" he screamed at SkyShroud. Secretly he kind of like the little guy despite the fact that he couldn't tell a switch from a servo.
SkyShroud was beaming when he arrived at Megatron's side this would be his first mission with his role models. "Alright, show time, I am gonna show em how good I really am" he thought to himself. Then he roared "Dirge, watch this" as he rocketed strait into the Autobot ranks, guns blazing.
"Kids got guts, if only he had a brain to go with em." Dirge remarked as SkyShroud was shot down.
Unipuma wrote:Name: Road Rage
Allegiance: Autobot
Function: Ground/Air combatant
Alt. mode: Red Chevrolet Corvette Stingray with deployable wings/ Red Cybertronian Sports car with deployable wings Either form has a burning Autobot emlem on the hood, and the Autobot Emblem on the roof.
Weapons: Twin magnabomb launchers, and plasma discharger gun.
Special Abilities: Flight, Berserk alt mode.
Height: 26ft/ 7.93 m
Quote: 'Horn broken, watch for magnabomb. Oh, and finger.'
STRENGTH: 6
INTELLIGENCE: 7
DEXTERITY: 7
SPEED: 8
ENDURANCE: 5
COURAGE: 9
FIREPOWER: 8
ACCURACY: 7
MELEE: 6
TECH SKILL: 9
CHARISMA: 6
RANK: Given by RPG moderators. (5 according to bio.)
Profile: She is well-versed in alien cultures and generally cheerful, making her a very good diplomat. However, a chronic short-out in her vehicle mode causes her to live up to her name; in car mode, she is a snarling, swerving speed machine with little regard -if not utter contempt- for anyone else on the road with her. This is pretty embarrassing for her once she reverts back to robot mode.
Abilities: Abilities: In vehicular mode, Road Rage can reach speeds of 280 mph on the ground. She can also sprout wings from under her rear fenders, which allow her to fly at sub-sonic speeds (~700mph), and she can mount twin bomb launchers to her rear spoiler that fire two magnabomb missiles up to 60 miles. The magnabomb launchers can be used in robot mode also, along with her plasma discharger gun.
Her plasma discharger gun fires armor slagging high heat rounds.
Her missiles target based on the magnetic signature of what she locks onto making them difficult to evade. They have an impressive blast power and splash damage capabilities capable of causing heavy damage to all but the most durable targets.
Weaknesses: Once in alt mode she becomes really really mean... REALLY MEAN. Seriously.. And really really angry.
It gets in the way of her combat potential in that she could blast everyone around her if they're on the same roads as her no matter what their allegiance is.
Further her Road Rage leaves the slim potential that she'll wreck herself via wrecking others despite her durable frame.
Sample Post:
Iacon
The Autobots were reeling after their defeat at Tagan heights, and began responding to the assault at Nova Cronum.
She reported, dutifully, for deployment to prevent further losses, and was sent there.
It slipped their minds about the Mrs. Hyde behind her Dr. Jekyll though.
She transforms, then suddenly peels out turning 360 degrees on her front wheels sweeping the legs out from under her superior.
"GET OFFA MY ROAD YOU SLAGGING MORONITRONS!!!" she yells out, then charges towards Nova Cronum. Her sights are set on bots ahead of her.
"What th-'" is all a poor bot could say before BAM!! He's sent spinning after she used the P.I.T. maneuver on him with no remorse.
"Get in the slow lane you jerk!!" was all he got from her as she passed. "I SWEAR you bots can't drive! MOVE!!"
A lesser Autobot screams as she starts ramming his aft. "Get this nut off me!" he pleads.
"As soon as you get out of my way, GEABOXLESS PANSY!! MOVE OUTTA MY WAY!!" she readies a magnabomb then rolls over a trail of oil from the bot ahead who sprung a leak then he nearly crashes pulling over in a hurry.
The chaos continues as she heads for Nova Cronum swerving and driving in an almost completely erratic manner, and making use of enough cybertronian insults to make some of the most hardened bots cry. She can get where she wants to go. She's just getting there in a rage that'd make any Decepticon proud.
She transforms as she enters the battlefield then looks back at the groans of pain left in her wake. Scattered ground based Autobots and Decepticons are crashed into light poles and buildings, flipped over, wailing over crushed ankles, and partly transformed like a warped bug in the grill of a semi. Total carnage in her wake.
"uh.. oopse.." She rubs her aching head. "Sorry!" then transforms again, and ends up starting to finish the job instead of going to assault new targets.
The scene pans away and goes dark with the terrorized screams of the Bots nearby remaining.
Devastron wrote:Optimus Frimal wrote:Astrotrain
Allegiance: Decepticon
Sub-Group: Triplechangers
Function: Military Transport
Alt. Mode(s): Cybertronian Starship / Cybertronian Locomotive
Weapons: Ionic Displacer rifle
Height: 33ft / 10m
Quote: "In confusion, there's opportunity."
Strength: 09
Intelligence: 07
Dexterity: 06
Speed: 10
Endurance: 07
Courage: 07
Firepower: 07
Accuracy: 07
Melee: 07
Tech Skill: 06
Charisma: 07
Rank: 06
Profile: Creating confusion is Astrotrain's specialty. As a Decepticon Triple Changer he can switch form from robot to locomotive train to space shuttle almost instantaneously. This ability not only leaves unsuspecting enemies perplexed, but often vulnerable to his attack. His favorite ploy is to lure an Autobot to chase him as he enters a railroad tunnel in train mode and then exits in shuttle mode. The Autobot is usually ill-prepared to battle the shuttle-mode Astrotrain and rarely knows whether two Decepticons or one confront him. But it is that particular moment when his opponent realizes his mistake that epecially delights Astrotrain. He truly lives for that moment and thrives on his foe's panic and fear. "It makes it all worthwhile," Astrotrain says gleefully. "That part I enjoy even better than destroying him afterwards!"
Abilities: As a space shuttle, Astrotrain can achieve, under his own power, planetary orbit, where he can attain a maximum speed of up to 20,000 mph. He can launch weapons and satellites while in orbit, and carry other cargo as well. If he carries an extra fuel supply, he can leave his orbit and is capable of true space travel, boosting his speed up to 50,000 mph. He would be able to travel from the Earth and the moon and back, but not much more. As a train, his top speed on rail is 400 mph and he has a range of 1700 miles. In robot mode he has great strength and carries a powerful ionic displacer rifle, which destroys by disrupting molecular bonds in metal alloys with its beam.
Weaknesses: Astrotrain is prone to mechanical breakdowns as a train in his wheel assemblies. As a space shuttle his communications systems often fail him and he must be wary of burning up while re-entering the atmosphere.
Sample post:
Space, above Cybertron
Astrotrain thundered through space back towards the planet Cybertron, onboard he had the team of Decepticons known as the Insecticons.
"You guys ok in there?" He asked, knowing that Megatron was very interested in these guys making it back in one piece, Astrotrain was determined to make sure he didn't destroy them.
Personally, Astrotrain didn't know what their significance was, some old group that was sent to some planet he didn't particularly care about, oh well, no reason to argue with the boss.
"Get ready guys, I never was good at re-entering atmospheres, expect it to get real bumpy, real soon." He said to the Insecticons, which was greeted by a chorus of grumbles.
I'm a little concerned that you are taking characters that are a bit too bunched together. Triggerhappy wants to go see Hook and is flying with Astrotrain now. I'd like to see you interact with other characters and players a bit more before approving this.
*Silverblade wrote:Springer
Allegiance: Autobots
Sub-group: Triplechangers/Wreckers
Function: Aerial Defense/Wrecker Commander
Alt. modes: Rocket Car, Helicopter
Weapons: Laser/Wind Funnel Cannon, Energy Saber
Height: 32ft / 9.75m
Quote: “Strength is more than physical.”
Strength: 10
Intelligence: 08
Dexterity: 07
Speed: 08
Endurance: 09
Courage: 09
Firepower: 07
Accuracy: 07
Melee: 09
Tech Skill: 06
Charisma: 09
Rank: 07
Profile: Springer is one of the most powerful and capable Autobots out there, and he knows it. He isn’t cocky however, but he exudes confidence in himself and his abilities. He is always optimistic, even making sarcastic wisecracks in the middle of a battle. His natural charm and charisma make him extremely popular among the other Autobots. His strength, bravery and dependability make him a popular team-mate on the battlefield. The founder and long-time leader of the infamous strike team The Wreckers; Springer is always the first into the fray and the last one to leave it. He cares a great deal for those under his command, but doesn’t show it often for he doesn’t want to be seen as a soft-chassis mech. He has gained a lot of notoriety during the last few vorns as the Autobots became the dominant force on Cybertron. There are many Decepticons who cannot wait to get even.
Abilities: Springer is extremely strong and tough and highly intelligent. He is extremely versatile and adapts quickly to any situation. Subject is a triple-changer, capable of transforming into 3 different modes twice as fast as a normal Transformer. In robot mode, he is capable of leaping .5 miles straight up. He wields and energy sabre that can slice through concrete and a cannon that can fire laser blasts or generate wind funnels. His rocket car is armoured like a tank, and his thrusters can get him up to speeds of 500 mph; he can also use his canon in this mode. His helicopter mode utilizes the thrusters to let him fly and manoeuvre like a jet for short distances.
Weaknesses: While Springer displays no physical weaknesses, his overconfidence could be used against him. He thinks very highly of himself and his team, sometimes too much.
I will pick up where he left off
Springer’s sword just missed Skullcruncher’s optics as the Headmaster then transformed and retaliated with swordplay of his own. But before The Wrecker could engage his foe Skull turned to retreat. Springer looked beyond the swamp demon to see someone had called him back, someone from the sea …….
“Clench”
Springer muttered angrily. To make matters worse clench sent a hail of fire upon them hitting his fellow Autobots and giving the three headmasters an easier escape.
Springer punched a large hunk of scrap that was within his reach. He thought to himself. This had been a set up. That’s the only reason they would give us such a meaningless fight. Angrily he made his way over to Kup, only for his expression to soften when he realized the extent of his fellow’s injuries. He choked suddenly when his optics came to Archangel.
“Slag, we need to get them back now.”
He looked over at the femmes Ingram and Glock then at Brewer and Orpheus who was now holding an injured rookie Wheelbar. He was about to comment when he noticed Silverbolt and how banged up he was. The triple changer walked beside the Aerialbot as he sent a message to Prowl. Waiting for him to finish Springer spoke in an aggravated tone.
“Silverbolt do you have the distinct feeling something isn’t right? I mean what the heck was that? It was a pointless ambush. I mean yeah cons are stupid but this just wasn’t right. Especially with Clench retreating like that.”
Outburst wrote:Name: Roadbuster
Allegiance: Autobot
Subgroup: Wreckers
Function: Ground Assault Commander
Alt. mode: 4WD Combat Vehicle
Weapons: Laser targeted cannon, explosive and smoke canisters, Shoulder mounted shrapnel rocket launcher, rapid-fire automatic rifle
Height: 32'
Quote: “War’s a dirty business…and I’m as dirty as they come.”
Strength: 08
Intelligence: 07
Dexterity: 06
Speed: 05
Endurance: 09
Courage: 10
Firepower: 06
Accuracy: 07
Melee: 07
Tech Skill: 04
Charisma: 07
Rank: 08
Profile: The fact that Roadbuster has made himself into a walking weapons arsenal is a testament to his only true passion: combat. He’s bored out of his mind if he’s not in the middle of a heated firefight, so much so that he becomes uncharacteristically quiet and withdrawn if he hasn’t fought in a while. Roadbuster only feels alive when he’s heading to a battle, fighting on the battlefield, or just stepping away from another victory. He starts to perk up immediately when planning for a mission and then truly starts to shine once the bullets and plasma blasts start flying. He’s a fearless and unconventional fighter who won’t hesitate to launch a surprise attack on unsuspecting Decepticons, just to pass the time. Roadbuster’s intense determination and charismatic quips during battle inspire other Autobots; he’s always there to motivate the troops when they need it most. He’s such a natural leader and fighter that some Autobots are concerned about what he’ll do after the war is finally over. They wonder, secretly, if death in battle might be the only thing that saves Roadbuster from a melancholy lifetime of looking back at his glory days.
Abilities: Subject has above average intelligence, and great physical strength and endurance. He’s and excellent soldier and field commander. In his vehicle mode, he can traverse the toughest terrain at speeds up to 65 mph, with a range of 600 miles. He’s armed with a powerful laser targeted cannon in this mode as well as a series of explosive and smoke canisters (all useable in robot mode). As a robot, he has a shoulder mounted shrapnel launcher that is self-targeting and has a 360 degree attack range. He’s also armed with a rapid-fire automatic rifle that fires armor-piercing shells.
Weaknesses: Subject is physically very powerful, but he is prone to wearing down his weapons with overuse. His desire for combat sometimes causes him to jump into battle before thinking through the consequences.
Sample Post
Checking and rechecking, loading and reloading my weapons I sit in the corner of the shuttle listening to the other bots boast about the raid, how many cons they are going to smoke. Others aren't so boastful, making nervous comments about what's to come. Some say I’m war hungry, they are wrong. War is just the only place I feel at home.
I slap the final magazine into my rifle with a satisfying click and stand up. Immediately all eyes on me, this is my mission. I feel the energon pulse through me as the beginning draws near, it is almost time.
“Ok guys, last one inside buys the energon.”
The ramp slams down and I yell "For Iacon!" as I leap onto the steel surface. The guards are ill-organised and unprepared and they pay for it. My rifle chews through the first's armour and the other attempts a swing at my head with his sword, I contemptuously knock him aside and slam him head first into the ground before sending a cluster of bullets into the back of his head, no time for prisoners. My troops follow me as I lead the charge towards the gate I roar a challenge. This is what it means to be Roadbuster, this is what it means to be alive. Hoo-Hah!
No idea where he is at the moment sorry so just pulled a sample post out of no where.
Luciferus wrote:Had a sample-post done, but lost it when I tried to post first time grr. Want me to make up one later or can I slip past without?
Also added something from Skywarp's old G1 profile that I felt was missing. Hope it's ok. Feel free to change the stats of Dogfight as well.
Skywarp
Allegiance: Decepticon
Subgroup: Seekers
Function: Warrior
Alt. mode: (Cybertron) Tetra jet / (Earth) modified F-15 Eagle
Weapons: Machine guns/lasers, Heat-seeking missiles
Special Abilities: Able to make an instant teleport with range of 2,5 miles. Also possesses a radar.
Height: 31 ft / 9,46 m
Quote: "Strike when the enemy isn't looking."
Strength:07Intelligence:05Dexterity:09Speed:09Endurance:07Courage:08Firepower:07Accuracy:07Melee:07Tech Skill:04Charisma:07Rank:06
Profile:
Skywarp is a classic Decepticon air warrior - swift and deadly, quick to follow orders, highly-trained and efficient in flight formation, and during off-duty moments having an element of the blustering bravado so common to those who consider themselves the elite air guard. His desires in life are for unlimited flight, the chance to revel in a battle victory, the camaraderie of his fellow flyers, in particular his best friend Thundercracker - though he is not much of a deep thinker, nor is he practiced in a great deal of empathy or consideration for those who cannot match his skills. He is one of the thousands upon thousands of flyers who make up the Decepticons' aerial superiority, without whose dedication and obedience the Decepticon cause would grind to a halt - someone who thoroughly enjoys his role in the world and has no real aspirations of moving beyond it.
Skywarp is the sneakiest of all the seekers. He is known to appear out of nowhere in the middle of a battle to rain terror and destruction and then disappear just as quickly, if the mood hit him. He'll even use his teleportation powers to play a prank on a fellow Decepticon. Everyone enjoys this except the butt of his joke since Skywarp's sense of humor tends to be rather cruel and physically abusive. Skywarp is a misguided soldier without the constant supervision of his superiors.
Abilities: Like his follow Decepticon jet fighters, Skywarp can attain speeds of up to 3000 mph and more. But what makes him unique is his ability to instantly teleport himself a maximum distance of 2.5 miles. He also carries a heatseeking missile launcher and a variable-caliber machine gun. Skywarp can hold his own in ground-based combat better than the average flyer, and does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.
Weaknesses: Skywarp's control of the accuracy of his teleportation power diminishes as the distance he teleports increases. As a result, if he's not too careful, he's likely to crash into things when he arrives at where he's teleporting. Not being too bright doesn't help him avoid these accidents either.
Dogfight
Allegiance: Autobot
Sub-Group: Triggerbots
Function: Aerial Combat
Weapons: Fusion Reaction-Powered Blowtorch Blasters, missiles
Alt. Mode: Cybertronian jet resembling a Grumman X-29 jet
Height: ~27f/8.5m
Quote: "Don't fire till you see the lights of their eyes."
Strength:07Intelligence:05Dexterity:09Speed:07Endurance:07Courage:10Firepower:07Accuracy:07Melee:07Tech Skill:05Charisma:06Rank:05
Profile:
The skies are unsafe for aviation when Dogfight is in the air. He terrorizes friend and foe alike. Not one to take chances, he buzzes even non-military commercial aircraft just to make sure that they keep their distance from him. This wild, wicked sky-flying street fighter likes to go nosecone to nosecone with his opponents in what he calls "a dance of doom." He generally doesn't begin to fire until he's close enough to count the rivets in their fuselage. Sometimes he'll even partially transform to his robot mode in mid-air so he can punch it out with an enemy aircraft. It doesn't take much to get his fuel flowing - he'll fly into action against a flock of pigeons if they accidentally interfere with his radar. Optimus Prime has tried to calm Dogfight down by instructing him in mechano-meditation, a discipline that teaches the art of mastering one's behavior by learning how to recognize and modify the electrical pulses within one's emotional cortex module. So far, the results have been negligible. Dogfight's aggressive outbursts are deep-rooted. They stem from a moment of indecision in his youth. He was on air guard duty for his village on Cybertron. While on a maintenance break on the ground, he saw a squadron of jets approach in the distance just as an air tanker carrying vital fuel relief was arriving. Before he could decide whether the squadron was friend or foe, it destroyed the tanker. All the while, Dogfight remained on the ground. Without the fuel many of his neighbors had to shut down for a long time, and some have yet to fully recover. Because he hesitated to take action, Dogfight blamed himself for this tragedy. Ever since, he's never hesitated. And he's never met a Decepticon that he didn't want to destroy immediately.
Abilities:
Dogfight's swept-back wing design allows him superior maneuverability in jet mode. A state-of-the-art navigational system gives him the ability to constantly adjust his speed, altitude and direction to compensate for the inherent instability of this wing design. His maximum speed is 1700 miles per hour and his range is 3000 miles. He is armed with two fusion reaction-powered blowtorch blasters in both jet and robot modes. In jet mode the blasters are mounted under his tail section and pointing behind him to surprise any enemy aircraft that try to sneak up on him.
He commonly leaves a twin trail of flame from the blasters as he streaks through the air. His wingtips are serrated and can cut through all but the toughest steel alloys. One of his favorite tactics is to fly close enough to his opponents so that he can use his wingtips to slice off their wings.
Weakness:
Dogfight is vulnerable to mid-air stalls during some of his more dramatic flying maneuvers. So far he has been able to pull out of all of them before actually crashing on the ground, but he's come close to destroying himself on several occasions.
Unipuma wrote:Name: Road Rage
http://img.photobucket.com/albums/1003/ ... adRage.jpg
Allegiance: Autobot
Function: Ground/Air combatant
Alt. mode: Chevrolet Corvette Stingray with deployable wings/Cybertronian Sports car with deployable wings
Weapons: Twin magnabomb launchers, and plasma discharger gun.
Special Abilities: Flight, Berserk alt mode.
Height: 26ft/ 7.93 m
Quote: 'Horn broken, watch for magnabomb. Oh, and finger.'
STRENGTH: 6
INTELLIGENCE: 7
DEXTERITY: 7
SPEED: 8
ENDURANCE: 7
COURAGE: 9
FIREPOWER: 8
ACCURACY: 8
MELEE: 8
TECH SKILL: 5
CHARISMA: 6
RANK: Given by RPG moderators. (5 according to bio.)
Profile: She is well-versed in alien cultures and generally cheerful, making her a very good diplomat. However, a chronic short-out in her vehicle mode causes her to live up to her name; in car mode, she is a snarling, swerving speed machine with little regard -if not utter contempt- for anyone else on the road with her. This is pretty embarrassing for her once she reverts back to robot mode.
Abilities: In vehicular mode, Road Rage can reach speeds of 280 mph on the ground. She can also sprout wings from under her rear fenders, which allow her to fly at sub-sonic speeds (~700mph), and she can mount twin bomb launchers to her rear spoiler that fire two magnabomb missiles up to 60 miles. The magnabomb launchers can be used in robot mode also, along with her plasma discharger gun.
Her plasma discharger gun fires armor slagging high heat rounds.
Her missiles target based on the magnetic signature of what she locks onto making them difficult to evade. They have an impressive blast power and splash damage capabilities capable of causing heavy damage to all but the most durable targets.
Weaknesses: Once in alt mode she becomes really really mean... REALLY MEAN. Seriously.. really mean. Really angry.
It gets in the way of her combat potential in that she could blast everyone around her if they're on the same roads as her no matter what their allegiance is.
Further her Road Rage leaves the slim potential that she'll wreck herself via wrecking others despite her durable frame.
Sample Post:
Iacon
The Autobots were reeling after their defeat at Tagan heights, and began responding to the assault at Nova Cronum.
She reported, dutifully, for deployment to prevent further losses, and was sent there.
It slipped their minds about the Mrs. Hyde behind her Dr. Jekyll though.
She transforms, then suddenly peels out turning 360 degrees on her front wheels sweeping the legs out from under her superior.
"GET OFFA MY ROAD YOU SLAGGING MORONITRONS!!!" she yells out, then charges towards Nova Cronum. Her sights are set on bots ahead of her.
"What th-'" is all the first poor bot could say before BAM!! He's sent spinning after she used the P.I.T. maneuver on him with no remorse.
"Get your gear worn slowpoke butt plate in the slow lane!!" was all she got from her as she passed. "I SWEAR you bots can't drive! MOVE!!"
A lesser Autobot screams as she starts ramming his aft. "Get this nut off me!" he pleads.
"FRAG YOU, you gearbox-less SLAG SUCKING PANSY!! MOVE OUTTA MY WAY!!" she readies a magnabomb then rolls over a trail of oil from the bot ahead who sprung a leak while he nearly crashes pulling over in a hurry.
The chaos continues as she heads for Nova Cronum swerving and driving in an almost completely erratic manner.
She can get where she wants to go, sure, but she's just getting there in a rage that'd make any Decepticon proud.
She transforms as she enters the battlefield then looks back at the groans of pain left in her wake. Scattered ground based Autobots and Decepticons are crashed into light poles and buildings, flipped over, wailing over crushed ankles, and partly transformed like a warped bug in the grill of a semi. Total carnage in her wake.
"uh.. oopse.." She rubs her aching head looking back at them. "Sorry! I'll go fight those Decepticons over there." she points off in the direction of foes in the distance, then transforms again, but ends up starting to finish the job instead of going to assault new targets.
The scene pans away and goes dark with the terrorized screams of the Bots nearby.
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