>
shop.seibertron.com amazon.seibertron.com Facebook Twitter X YouTube Pinterest Instagram Myspace LinkedIn Patreon Podcast RSS
This page runs on affiliate links — your clicks may earn us a few Shanix. Want the full transmission? Roll out to our Affiliate Disclosure.

Post your NEW character applications here!

Moderator: RPG Support Staff

Blastwave

Postby decepticonrules » Thu Sep 20, 2007 4:51 am

Name: Blastwave
Allegiance: Decepticons
Function: Warrior
Alt. mode: Cybertronian Jet
Weapons: Dual Laser Beam rifle and a rocket launcher on his back(Blastwave must bend down to use this)
Special Abilities: None
Height: 25 Feet 7.62 metres
Quote: If we cannot win peacefully, WIN BY FORCE!
STRENGTH: 6
INTELLIGENCE: 6
DEXTERITY: 6
SPEED: 7
ENDURANCE: 4
COURAGE: 6
FIREPOWER: 9
ACCURACY: 7
MELEE: 8
TECH SKILL: 4
CHARISMA: 7
RANK: Ask from the leader of the faction you belong.

Profile: Blastwave is a loyal soldier. No matter how much he hates a transformer, if they are in charge, Blastwave will follow orders. He can fight autobots close-up, with fire-power, or stalk them in the air. he is fearless, and will look in the face of death and spit on it. His main goal is to make sure the Decepticons win. He was unfit to take part in the battle at polyhex, so unknown to certain other loyal decepticons, his commander officer sent him on a special solo mission to scout bases of the other factions. In melee battles, Blastwave can punch hard and also can jump up high and crush them under his weight.

Abilities: Blastwave can fly at a speed of up to Mach 3,0 and can travel 3000 miles before running out of energy. When he is flying in his jet mode, he uses heat seeking missiles to attack his enemies, in robot mode, Blastwave carries dual laser beam rifles that can blast through armour and metal machinery. For his Rocket Launcher, must bend down to get a better angle to fire. His rocket launcher is heat-seeking, so it is safer that he is closer to his target incase another object distracts the missile. In battle, only the strongest of autobots(or other enemies) can withstand nonstop fire from the two rifles(and possible his rocket launcher)at the same time without their armour shattering or breaking.

Weaknesses: As most of his spark powers up his combat and firepower, his armour is relativly weak, and if hit at the moment in the right place. Blastwave armour may shatter and needs to be fixed

Sample Post: The forgotten Asteroid (just a asteroid on its own)

Blastwave landed on the asteroid, a moon was a couple kilometres from here, it wouldn't take long to get there. Hopefully there were Autobots on it so Blastwave could have fun with them.

As calculated, the moon was in sight. Blastwave scanned the place and--"Yes, some autobot drones, i wonder what their doing this far away from Cybertron, aw well!" The drones already scanned a decepticon in the area and open fired on Blastwave. He quickly converted to robot mode, there were 10 drones on the moon. Blastwave pulled out his dual laser rifles and shot down 2 of them.

Their continuous fire was scarring his chest plate. the drones were huddled together, so a rocket will destroy them all. Bending right down, Blastwave fired a rocket and it hit and destroyed the remaining drones. Blastwave got bored, converted to jet mode and flew off.
Last edited by decepticonrules on Sat Sep 22, 2007 3:48 pm, edited 14 times in total.
decepticonrules
Mini-Con
Posts: 10
Joined: Sat Sep 01, 2007 3:10 pm

Postby Kid_Kapatilsm » Thu Sep 20, 2007 9:28 pm

Rancid
Allegiance: Decepticons
Function: Assassin
Alt. mode: Cybertronian Motorcycle (Cyb. Ransack)
Weapons: 2x Small Energy blades,and Gasket cannon.
Height: 18 ft
Quote:"It's not that I'm afraid of dying, it's just that I really want to live."

STRENGTH:5
INTELLIGENCE:8
DEXTERITY:9
SPEED:6
ENDURANCE:3
COURAGE:4
FIREPOWER:6
ACCURACY:7
MELEE:7
TECH SKILL:8
CHARISMA:2
RANK:

Profile:
Lazy, unspirited, and downright unpleasant. Rancid has built a reputation as one of the most hated individuals in the Decepticon ranks. Most of his comrades would rather sell him to a Quintesson for use as a slave than work with him. He fights with a sharp blade and an even sharper tongue, insulting not only his opponents but his allies as well. When not serving the Decepticon army , he well... does nothing at all. Known to spend entire cycles just wandering aimlessly or staring into space daydreaming. He never liked the war, and voices his feelings often about it. He dreams of an easy life, simply cruising around with any direction. The only reason he's is even in the Decepticons is the promise of freedom that the Autobots deny him, and the only reason the Decepticons keep him around is for his ability to immense knowledge and a massive supply of technical information that he had downloaded which he could leak into the Autobot ranks very easily if provoked.

Abilities:
Rancid is quick, skillful, and deadly. With his mastery of cybertronian martial arts and complete knowledge of a Transformers anatomy, he can devise the best way to dispose of a foe in mere nanoseconds. When in his alt. mode, he can reach speeds of 199mph, leaving most of his allies left behind eating his dust particles. One of his greatest weaknesses is also his greatest, he is completely mellow and stays calm (if not completely oblivious) in even the most nerve-racking situations. He can also move very silently in both alt. modes, allowing stealth kills, but these usually take to much effort and are used only when his plating is in jepoardy.

Weaknesses:
He is lazy,simple as that, he has hardly any redeeming social skills that benefit the team. His inability to give any kind of effort in a job is quite possibly his greatest weakness. His defiant behavior causes many problems not only for himself, but for his teammates. His known physical weaknesses are the usual for smaller transformers like himself, including weak armor and light weaponry.

Sample Post:

Decepticon Barracks

Rancid lay on the top of the barracks staring into space, his mind wandering off into the depths of the cosmos.

What a stupid place this is, metal everywhere, you can always hear some battle going on three hundred miles away, man I gotta get outta here...

He closed his optics and let out the robotic equivalent to a yawn. He get up and walked inside and headed for the Energon cantine. The usuals were there, old burnt out models still holding onto the Decepticon cause even though they were useless and probably going to become smelted for the next "genius" idea Megatron came up with, the energy addicts, and his favorite specimen, the Class A Retardicon.

The collective idiotic being that was this special brand of Decepticon wrecking crew knew Rancid well. He constantly caused problems for them, usually by burning up their limited logic sensors or redirecting their energy rechargers into an exhaust system, rendering them useless for multiple cycles.

The largest and dumbest one of them walked up to him and smiled.

"What're you doin' here runt?" he sneered

Rancid wore the usual indifferent expression on his faced and clearly said, "Getting a drink, and you? Probably going to smash things and break stuff!?" he did his best impression of the large robot, implying his dislike for him.

"You better start watchin' yaself punk, or I'll-"

"Or you'll what? You may not like me, but open fire on any of your comrades, in here of all places, and you'll be finding yourself in Charr digging up useless rocks."

The big robot grimaced, he snorted and walked away. Rancid, feeling accomplished, walked up to the bar and ordered himself a small refresher. After he finished his drink, he went to his recharging base and started to doze off into standby.

I wonder if I could get away with that recharging trick again...
Last edited by Kid_Kapatilsm on Fri Sep 21, 2007 5:00 pm, edited 1 time in total.
Kid_Kapatilsm
Minibot
Posts: 144
Joined: Fri Aug 24, 2007 10:49 am

Postby Crashinibon » Fri Sep 21, 2007 12:53 pm

Name: Stick Shift
Allegiance: Autobot
Function: Autotrooper
Alt. mode: Cybertronian Land-Vehicle
Weapons: Basic Issue Laser Pistol(BILP), Close Quarters Combat Saw, Shoulder Mounted Rocket Launcher, and Cutting/Welding Torch
Special Abilities: -
Height: 24 ft = 7,3 m
Quote: "This could have gone better I'm sure."

STRENGTH: 5
INTELLIGENCE: 5
DEXTERITY: 5
SPEED: 5
ENDURANCE: 5
COURAGE: 5
FIREPOWER: 5
ACCURACY: 5
MELEE: 5
TECH SKILL: 8
CHARISMA: 5
RANK: -

Profile:

Stick Shift is.. nothing special really, he honestly doesn't even have any place in the battlefield or even being given the weapons he has. He's a fluke, a mistake, a mishap. A attempt to level the field against the Decepticons and their seekers as a easily produced field unit, Stick Shift wasn't even finished when he was activated, his designers were baffled but unable to take him off-line due to their own morals. Thus Stick Shift was thrust into service, traded off from section to section until finally one instructor figured he knew all that he was going to and placed him in active duty.

Abilities:

There is nothing much to say about Stick Shift's abilities, he just scraped by in all his basic training events, even the most inspirational of instructors were unable to propel him in any one direction. There is one area where this is not true however, Stick Shift's technical ability. Thanks to his general training, Stick Shift in actuality is a technical wiz! This is easily missed due to his unimaginative nature but many has been the time when a skilled technician has wandered away from a project or repair job in frustration only to return and find their task done by a mysterious benefactor, these are the deeds of the ever wandering Stick Shift.

Weaknesses:

Stickshift shares his design with Red Alert, Sideswipe, and any other number of Autobots. This can lead allies and enemies alike into thinking him to be someone more capable then he actually is! Often assigned duties more suited to those he resembles or considered a more serious threat by enemies.

Sample Post:

Late into the cycle's end two technician's worked away at the as of yet lifeless chassis of Stickshift, the Olive Drab mech unknowing of the conflict as these two tiring units worked away at giving him life, one coming to a halt as a thought idly struck him.

"H'hey.. do you think we're doing the right thing?"

The other halted his work, turning his optics upwards and eyeing his partner curiously,

"Whaddya mean by that, Sparkstart?" asked the second, the lights on his faceplate flashing as he spoke.

"This, I mean, should we really be doing this, making Cybertronians just for war, what are they going to do after it's all over. This would make us almost as bad as the Decepticons." claimed Sparkstart, a hand thumping down on Stickshift's chest, unknowingly Fonzing a few systems to life.

The second stepped away from the table, giving this a moment's thought, a hand absently rubbing over the light bars that made up the lower portion of his features, "I guess you're right.. let's get this guy broken back down." he agreed, looking up only to find his partner gazing down at their creation, Sparkstart's expression one of dumbfounded surprise.

Following the other's gaze, the second found himself looking into a pair of gleaming optics, Stick Shift's.

Not knowing who he was or where he was.. or even why he was, Stick Shift looked up to his creators, seeking in their features the answers to the gaping void that was his very being only to find surprise and fear written on the faceplate's before him.

The silence between the three grew heavy, oppressive. Stick Shift felt the weight of it force from him his very first words, "Hello..."

"Oh slag." answered the creators in unison.
----------
Crashinibon
Mini-Con
Posts: 43
Joined: Tue Apr 12, 2005 8:32 am
Location: Texas

Postby DarkAngelJedi » Fri Sep 21, 2007 3:58 pm

Name: Darkangel
Gender: Female
Allegiance: Decepticon
Sub-Group: The Dark Elite
Function: Sniper

"“Hit ‘em, hard and fast and leave ‘em confused.”"

Appearance: slender build, mostly black with red metallic face and gold optics (new body)

Weaponry: Swords, arm mounted blasters on her arms which are little more heavy duty than a normal Seeker jet arm mounted blasters. Specially designed sniper rifle with scope.

Robot Mode: Same height as Seeker jets. Mostly black in coloring with hints of red, with gold colored optics.

Height: 25 ft.

Special Abilities: Stealth mode, flight in robot mode and radar

Alt. Mode: Cybertronian Seeker jet, but is rebuilt after she is injured on the mission.

“Hit ‘em, hard and fast and leave ‘em confused.”

Personality:
Doesn’t like authority, can be reckless at times, but loyal to her friends and would die for them. Towards her enemies, she is cold, and emotionless. Cunning, and devious when needs be. She can also be rather mischievous. Honorable.

Skills and Abilities: Able to track anyone, anywhere. She can melt into shadows making her the perfect assassin. Fast entry, do the job and fast exit

Background:
Darkangel is unique. She is rather mischievous and loyal close friend to Nightraid. They often work together on missions. Dark Angel loves to be challenged. Darkangel helped to save Nightraid’s life when he came back badly hurt. After that, he sort of avoided her for awhile, but Dark Angel confronted him and he revealed he had feelings for her. Since then, they were together, till the mission where she was believed to have died. She was on a mission with Nightraid that went bad. She was on the mission with Nightraid and their two other teammates, Viral and Burst. Darkangel got hit, and believing she was dead. Viral was killed on this mission as well. Nightraid ordered a pull out. Burst died sometime later on a mission. However, she was not dead, but badly wounded. Found, she was taken and rebuilt into her current appearance. After being rebuilt, Dark Angel went in search of her teammates. It took time to track down Nightraid as he moved around. Returned much to everyone’s surprise.
She is loyal to the Decepticons, but more so to Nightraid as she does not like what some of the Decepticons do. She has honor, which the others mock her for, and usually they regret that as they find themselves in the infirmary.

Status: Currently Darkangel is emotionally involved with Nightraid, she service loyally in Knightmare’s Dark Elite as the lieutenant of Nightraid. So far she has proved to be a capable and dedicated soldier. The femmebot has gained a solid reputation and the admiration of her comrades. She has great respect for Knightmare and a solid friendship with all the members of the Dark Elite. Her foremost allegiance seems to lie with Nightraid though.

Strengths: Her fighting skills are exceptional making her one of the top fighters. She is also an excellent shot with her specially designed sniper rifle. Good in dogfights and strafing runs.

Size: 25 ft tall.

Weaknesses: Not listening to those with more experience. She can burn herself out if she pushes her engines too far too fast resulting in a burnout. Dark Angel also risks energon depletion if she pushes past the exceeded speed limit that she can fly as well as putting stress on her body if she does it for a prolonged period.
DarkAngelJedi
Mini-Con
Posts: 1
Joined: Sat Feb 11, 2006 5:37 pm

Postby The J Writer » Sat Sep 22, 2007 2:23 pm

Nassuman wrote:Rancid
Allegiance: Decepticons
Function: Assassin
Alt. mode: Cybertronian Motorcycle (Cyb. Ransack)
Weapons: 2x Small Energy blades,and Gasket cannon.
Height: 18 ft
Quote:"It's not that I'm afraid of dying, it's just that I really want to live."

STRENGTH:5
INTELLIGENCE:8
DEXTERITY:9
SPEED:6
ENDURANCE:3
COURAGE:4
FIREPOWER:6
ACCURACY:7
MELEE:7
TECH SKILL:8
CHARISMA:2
RANK:

Profile:
Lazy, unspirited, and downright unpleasant. Rancid has built a reputation as one of the most hated individuals in the Decepticon ranks. Most of his comrades would rather sell him to a Quintesson for use as a slave than work with him. He fights with a sharp blade and an even sharper tongue, insulting not only his opponents but his allies as well. When not serving the Decepticon army , he well... does nothing at all. Known to spend entire cycles just wandering aimlessly or staring into space daydreaming. He never liked the war, and voices his feelings often about it. He dreams of an easy life, simply cruising around with any direction. The only reason he's is even in the Decepticons is the promise of freedom that the Autobots deny him, and the only reason the Decepticons keep him around is for his ability to immense knowledge and a massive supply of technical information that he had downloaded which he could leak into the Autobot ranks very easily if provoked.

Abilities:
Rancid is quick, skillful, and deadly. With his mastery of cybertronian martial arts and complete knowledge of a Transformers anatomy, he can devise the best way to dispose of a foe in mere nanoseconds. When in his alt. mode, he can reach speeds of 199mph, leaving most of his allies left behind eating his dust particles. One of his greatest weaknesses is also his greatest, he is completely mellow and stays calm (if not completely oblivious) in even the most nerve-racking situations. He can also move very silently in both alt. modes, allowing stealth kills, but these usually take to much effort and are used only when his plating is in jepoardy.

Weaknesses:
He is lazy,simple as that, he has hardly any redeeming social skills that benefit the team. His inability to give any kind of effort in a job is quite possibly his greatest weakness. His defiant behavior causes many problems not only for himself, but for his teammates. His known physical weaknesses are the usual for smaller transformers like himself, including weak armor and light weaponry.

Sample Post:

Decepticon Barracks

Rancid lay on the top of the barracks staring into space, his mind wandering off into the depths of the cosmos.

What a stupid place this is, metal everywhere, you can always hear some battle going on three hundred miles away, man I gotta get outta here...

He closed his optics and let out the robotic equivalent to a yawn. He get up and walked inside and headed for the Energon cantine. The usuals were there, old burnt out models still holding onto the Decepticon cause even though they were useless and probably going to become smelted for the next "genius" idea Megatron came up with, the energy addicts, and his favorite specimen, the Class A Retardicon.

The collective idiotic being that was this special brand of Decepticon wrecking crew knew Rancid well. He constantly caused problems for them, usually by burning up their limited logic sensors or redirecting their energy rechargers into an exhaust system, rendering them useless for multiple cycles.

The largest and dumbest one of them walked up to him and smiled.

"What're you doin' here runt?" he sneered

Rancid wore the usual indifferent expression on his faced and clearly said, "Getting a drink, and you? Probably going to smash things and break stuff!?" he did his best impression of the large robot, implying his dislike for him.

"You better start watchin' yaself punk, or I'll-"

"Or you'll what? You may not like me, but open fire on any of your comrades, in here of all places, and you'll be finding yourself in Charr digging up useless rocks."

The big robot grimaced, he snorted and walked away. Rancid, feeling accomplished, walked up to the bar and ordered himself a small refresher. After he finished his drink, he went to his recharging base and started to doze off into standby.

I wonder if I could get away with that recharging trick again...


Approved, Rank 5. But be careful with his attitude around bigger, badder, higher-ranking 'Cons...everyone in the Decepticon Empire is expendable, at the end of the day. Start him in Kaon. The Constructicons Hook and Long Haul could use someone to interact with, and perhaps he can share some of that technical data with them. Or something.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby The J Writer » Sat Sep 22, 2007 2:26 pm

Crashinibon wrote:Name: Stick Shift
Allegiance: Autobot
Function: Autotrooper
Alt. mode: Cybertronian Land-Vehicle
Weapons: Basic Issue Laser Pistol(BILP), Close Quarters Combat Saw, Shoulder Mounted Rocket Launcher, and Cutting/Welding Torch
Special Abilities: -
Height: 24 ft = 7,3 m
Quote: "This could have gone better I'm sure."

STRENGTH: 5
INTELLIGENCE: 5
DEXTERITY: 5
SPEED: 5
ENDURANCE: 5
COURAGE: 5
FIREPOWER: 5
ACCURACY: 5
MELEE: 5
TECH SKILL: 8
CHARISMA: 5
RANK: -

Profile:

Stick Shift is.. nothing special really, he honestly doesn't even have any place in the battlefield or even being given the weapons he has. He's a fluke, a mistake, a mishap. A attempt to level the field against the Decepticons and their seekers as a easily produced field unit, Stick Shift wasn't even finished when he was activated, his designers were baffled but unable to take him off-line due to their own morals. Thus Stick Shift was thrust into service, traded off from section to section until finally one instructor figured he knew all that he was going to and placed him in active duty.

Abilities:

There is nothing much to say about Stick Shift's abilities, he just scraped by in all his basic training events, even the most inspirational of instructors were unable to propel him in any one direction. There is one area where this is not true however, Stick Shift's technical ability. Thanks to his general training, Stick Shift in actuality is a technical wiz! This is easily missed due to his unimaginative nature but many has been the time when a skilled technician has wandered away from a project or repair job in frustration only to return and find their task done by a mysterious benefactor, these are the deeds of the ever wandering Stick Shift.

Weaknesses:

Stickshift shares his design with Red Alert, Sideswipe, and any other number of Autobots. This can lead allies and enemies alike into thinking him to be someone more capable then he actually is! Often assigned duties more suited to those he resembles or considered a more serious threat by enemies.

Sample Post:

Late into the cycle's end two technician's worked away at the as of yet lifeless chassis of Stickshift, the Olive Drab mech unknowing of the conflict as these two tiring units worked away at giving him life, one coming to a halt as a thought idly struck him.

"H'hey.. do you think we're doing the right thing?"

The other halted his work, turning his optics upwards and eyeing his partner curiously,

"Whaddya mean by that, Sparkstart?" asked the second, the lights on his faceplate flashing as he spoke.

"This, I mean, should we really be doing this, making Cybertronians just for war, what are they going to do after it's all over. This would make us almost as bad as the Decepticons." claimed Sparkstart, a hand thumping down on Stickshift's chest, unknowingly Fonzing a few systems to life.

The second stepped away from the table, giving this a moment's thought, a hand absently rubbing over the light bars that made up the lower portion of his features, "I guess you're right.. let's get this guy broken back down." he agreed, looking up only to find his partner gazing down at their creation, Sparkstart's expression one of dumbfounded surprise.

Following the other's gaze, the second found himself looking into a pair of gleaming optics, Stick Shift's.

Not knowing who he was or where he was.. or even why he was, Stick Shift looked up to his creators, seeking in their features the answers to the gaping void that was his very being only to find surprise and fear written on the faceplate's before him.

The silence between the three grew heavy, oppressive. Stick Shift felt the weight of it force from him his very first words, "Hello..."

"Oh slag." answered the creators in unison.
----------


Interesting, I must say. Approved, Rank 4. Start him in Iacon.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby The J Writer » Sat Sep 22, 2007 2:28 pm

DarkAngelJedi wrote:Name: Darkangel
Gender: Female
Allegiance: Decepticon
Sub-Group: The Dark Elite
Function: Sniper

"“Hit ‘em, hard and fast and leave ‘em confused.”"

Appearance: slender build, mostly black with red metallic face and gold optics (new body)

Weaponry: Swords, arm mounted blasters on her arms which are little more heavy duty than a normal Seeker jet arm mounted blasters. Specially designed sniper rifle with scope.

Robot Mode: Same height as Seeker jets. Mostly black in coloring with hints of red, with gold colored optics.

Height: 25 ft.

Special Abilities: Stealth mode, flight in robot mode and radar

Alt. Mode: Cybertronian Seeker jet, but is rebuilt after she is injured on the mission.

“Hit ‘em, hard and fast and leave ‘em confused.”

Personality:
Doesn’t like authority, can be reckless at times, but loyal to her friends and would die for them. Towards her enemies, she is cold, and emotionless. Cunning, and devious when needs be. She can also be rather mischievous. Honorable.

Skills and Abilities: Able to track anyone, anywhere. She can melt into shadows making her the perfect assassin. Fast entry, do the job and fast exit

Background:
Darkangel is unique. She is rather mischievous and loyal close friend to Nightraid. They often work together on missions. Dark Angel loves to be challenged. Darkangel helped to save Nightraid’s life when he came back badly hurt. After that, he sort of avoided her for awhile, but Dark Angel confronted him and he revealed he had feelings for her. Since then, they were together, till the mission where she was believed to have died. She was on a mission with Nightraid that went bad. She was on the mission with Nightraid and their two other teammates, Viral and Burst. Darkangel got hit, and believing she was dead. Viral was killed on this mission as well. Nightraid ordered a pull out. Burst died sometime later on a mission. However, she was not dead, but badly wounded. Found, she was taken and rebuilt into her current appearance. After being rebuilt, Dark Angel went in search of her teammates. It took time to track down Nightraid as he moved around. Returned much to everyone’s surprise.
She is loyal to the Decepticons, but more so to Nightraid as she does not like what some of the Decepticons do. She has honor, which the others mock her for, and usually they regret that as they find themselves in the infirmary.

Status: Currently Darkangel is emotionally involved with Nightraid, she service loyally in Knightmare’s Dark Elite as the lieutenant of Nightraid. So far she has proved to be a capable and dedicated soldier. The femmebot has gained a solid reputation and the admiration of her comrades. She has great respect for Knightmare and a solid friendship with all the members of the Dark Elite. Her foremost allegiance seems to lie with Nightraid though.

Strengths: Her fighting skills are exceptional making her one of the top fighters. She is also an excellent shot with her specially designed sniper rifle. Good in dogfights and strafing runs.

Size: 25 ft tall.

Weaknesses: Not listening to those with more experience. She can burn herself out if she pushes her engines too far too fast resulting in a burnout. Dark Angel also risks energon depletion if she pushes past the exceeded speed limit that she can fly as well as putting stress on her body if she does it for a prolonged period.


This needs a sample post. Then I'll take a look.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby The J Writer » Sat Sep 22, 2007 2:33 pm

The Chaos Bringer wrote:I may finally have one that works.

Name: Aftershock
Allegiance: Decepticon
Function: Sniper
Alt. mode: Jet
Weapons: Sniper rifle, 3-barreled shotgun.
Height: 32 feet (9.76 M)
Quote: The ground is so below me

STRENGTH: 3
INTELLIGENCE: 6
DEXTERITY: 4
SPEED: 5
ENDURANCE: 4
COURAGE: 5
FIREPOWER: 8
ACCURACY: 9
MELEE: 3
TECH SKILL: 6
CHARISMA: 2
RANK: Given by RPG moderators.

Profile: Aftershock likes heights. He can't stand being on the ground. He feels that he is above it. He feels that those who are earthbound are weak and inferior. Since Autobots generally cannot fly, he particularly hates them. When in battle, Aftershock always manages to find a high spot to snipe from. He delights in the chaos that follows an Autobot's realization that he is being sniped at. They usually don't have long to worry. Aftershock fires frequently and rarely misses. However, being shot by Aftershosk usually isn't immediately fatal. More often than not, he shoots an Autobot's legs in an attempt to cripple them before finishing off as many as possible with shots raining from his shotgun.

Abilities: Aftershock has very good aim, and his weapons are very powerful. He has a cloaking device that doesn't render him invisible to the optic, but makes him completely vanish from radar.

Weaknesses: Aftershock is a great soldier when he has his guns, but is helpless without them. He is definitley not the warrior type. his tendancy to not immediately kill his targets allows quite a number of them to escape. Also his personality and function isolate him from his comrades, and so his social/teamwork skills are quite poor.

Sample post.

Aftershock transforms and lands on a hill. He studies his target: an Autobot outpost. He opens his comlink and reports to his commander.

Aftershock-->

Megatron-->

Aftershock-->

Megatron-->

Aftershock-->

Megatron-->

Aftershock raised his sniper rifle and took aim. He knew the plan was stupid and probably wouldn't work, but he knew better than to defy Megatron.


Hrmm. Snipers sometimes don't work so well in the RPG, but I'll give this one a try. Approved, Rank 4. Start him in Kaon.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Re: Blastwave

Postby The J Writer » Sat Sep 22, 2007 2:38 pm

Decepticonrules wrote:Name: Blastwave
Allegiance: Decepticons
Function: Warrior
Alt. mode: Cybertronian Jet
Weapons: Dual Laser Beam rifle and a rocket launcher on his back(Blastwave must bend down to use this)
Special Abilities: None
Height: 25 Feet 7.62 metres
Quote: If we cannot win peacefully, WIN BY FORCE!
STRENGTH: 7
INTELLIGENCE: 6
DEXTERITY: 6
SPEED: 8
ENDURANCE: 4
COURAGE: 6
FIREPOWER: 9
ACCURACY: 7
MELEE: 8
TECH SKILL: 2
CHARISMA: 7
RANK: Ask from the leader of the faction you belong.

Profile: Blastwave is a loyal soldier. No matter how much he hates a transformer, if they are in charge, Blastwave will follow orders. He can fight autobots close-up, with fire-power, or stalk them in the air. he is fearless, and will look in the face of death and spit on it. His main goal is to make sure the Decepticons win. He was unfit to take part in the battle at polyhex, so unknown to certain other loyal decepticons, his commander officer sent him on a special solo mission to scout bases of the other factions. In melee battles, Blastwave can punch hard and also can jump up high and crush them under his weight.

Abilities: Blastwave can fly at a speed of up to Mach 3,0 and can travel 3000 miles before running out of energy. When he is flying in his jet mode, he uses heat seeking missiles to attack his enemies, in robot mode, Blastwave carries dual laser beam rifles that can blast through armour and metal machinery. For his Rocket Launcher, must bend down to get a better angle to fire. His rocket launcher is heat-seeking, so it is safer that he is closer to his target incase another object distracts the missile. In battle, only the strongest of autobots(or other enemies) can withstand nonstop fire from the two rifles(and possible his rocket launcher)at the same time without their armour shattering or breaking.

Weaknesses: As most of his spark powers up his combat and firepower, his armour is relativly weak, and if hit at the moment in the right place. Blastwave armour may shatter and needs to be fixed

Sample Post: The forgotten Asteroid (just a asteroid on its own)

Blastwave landed on the asteroid, a moon was a couple kilometres from here, it wouldn't take long to get there. Hopefully there were Autobots on it so Blastwave could have fun with them.

As calculated, the moon was in sight. Blastwave scanned the place and--"Yes, some autobot drones, i wonder what their doing this far away from Cybertron, aw well!" The drones already scanned a decepticon in the area and open fired on Blastwave. He quickly converted to robot mode, there were 10 drones on the moon. Blastwave pulled out his dual laser rifles and shot down 2 of them.

Their continuous fire was scarring his chest plate. the drones were huddled together, so a rocket will destroy them all. Bending right down, Blastwave fired a rocket and it hit and destroyed the remaining drones. Blastwave got bored, converted to jet mode and flew off.


I'm really not comfortable approved this guy with such a low Tech Skill. A stat of 2 means he probably can't even reload his own weapons, and anything more complicated than the handle on a door confuses him. I suggest pulling points from one of his other stats to get Tech Skill up to at least 3 or 4.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Blastwave

Postby decepticonrules » Sat Sep 22, 2007 3:50 pm

Name: Blastwave
Allegiance: Decepticons
Function: Warrior
Alt. mode: Cybertronian Jet
Weapons: Dual Laser Beam rifle and a rocket launcher on his back(Blastwave must bend down to use this)
Special Abilities: None
Height: 25 Feet 7.62 metres
Quote: If we cannot win peacefully, WIN BY FORCE!
STRENGTH: 6
INTELLIGENCE: 6
DEXTERITY: 6
SPEED: 7
ENDURANCE: 4
COURAGE: 6
FIREPOWER: 9
ACCURACY: 7
MELEE: 8
TECH SKILL: 4
CHARISMA: 7
RANK: Ask from the leader of the faction you belong.

Profile: Blastwave is a loyal soldier. No matter how much he hates a transformer, if they are in charge, Blastwave will follow orders. He can fight autobots close-up, with fire-power, or stalk them in the air. he is fearless, and will look in the face of death and spit on it. His main goal is to make sure the Decepticons win. He was unfit to take part in the battle at polyhex, so unknown to certain other loyal decepticons, his commander officer sent him on a special solo mission to scout bases of the other factions. In melee battles, Blastwave can punch hard and also can jump up high and crush them under his weight.

Abilities: Blastwave can fly at a speed of up to Mach 3,0 and can travel 3000 miles before running out of energy. When he is flying in his jet mode, he uses heat seeking missiles to attack his enemies, in robot mode, Blastwave carries dual laser beam rifles that can blast through armour and metal machinery. For his Rocket Launcher, must bend down to get a better angle to fire. His rocket launcher is heat-seeking, so it is safer that he is closer to his target incase another object distracts the missile. In battle, only the strongest of autobots(or other enemies) can withstand nonstop fire from the two rifles(and possible his rocket launcher)at the same time without their armour shattering or breaking.

Weaknesses: As most of his spark powers up his combat and firepower, his armour is relativly weak, and if hit at the moment in the right place. Blastwave armour may shatter and needs to be fixed

Sample Post: The forgotten Asteroid (just a asteroid on its own)

Blastwave landed on the asteroid, a moon was a couple kilometres from here, it wouldn't take long to get there. Hopefully there were Autobots on it so Blastwave could have fun with them.

As calculated, the moon was in sight. Blastwave scanned the place and--"Yes, some autobot drones, i wonder what their doing this far away from Cybertron, aw well!" The drones already scanned a decepticon in the area and open fired on Blastwave. He quickly converted to robot mode, there were 10 drones on the moon. Blastwave pulled out his dual laser rifles and shot down 2 of them.

Their continuous fire was scarring his chest plate. the drones were huddled together, so a rocket will destroy them all. Bending right down, Blastwave fired a rocket and it hit and destroyed the remaining drones. Blastwave got bored, converted to jet mode and flew off.


Ok...EDITED!! :grin:
decepticonrules
Mini-Con
Posts: 10
Joined: Sat Sep 01, 2007 3:10 pm

Re: Blastwave

Postby The J Writer » Sat Sep 22, 2007 6:21 pm

Decepticonrules wrote:Name: Blastwave
Allegiance: Decepticons
Function: Warrior
Alt. mode: Cybertronian Jet
Weapons: Dual Laser Beam rifle and a rocket launcher on his back(Blastwave must bend down to use this)
Special Abilities: None
Height: 25 Feet 7.62 metres
Quote: If we cannot win peacefully, WIN BY FORCE!
STRENGTH: 6
INTELLIGENCE: 6
DEXTERITY: 6
SPEED: 7
ENDURANCE: 4
COURAGE: 6
FIREPOWER: 9
ACCURACY: 7
MELEE: 8
TECH SKILL: 4
CHARISMA: 7
RANK: Ask from the leader of the faction you belong.

Profile: Blastwave is a loyal soldier. No matter how much he hates a transformer, if they are in charge, Blastwave will follow orders. He can fight autobots close-up, with fire-power, or stalk them in the air. His main goal is to make sure the Decepticons win. He was unfit to take part in the battle at polyhex, so unknown to certain other loyal decepticons, his commander officer sent him on a special solo mission to scout bases of the other factions. In melee battles, Blastwave can punch hard and also can jump up high and crush them under his weight.

Abilities: Blastwave can fly at a speed of up to Mach 1,9 and can travel 3000 miles before running out of energy. When he is flying in his jet mode, he uses heat seeking missiles to attack his enemies, in robot mode, Blastwave carries dual laser beam rifles that can blast through armour and metal machinery. For his Rocket Launcher, must bend down to get a better angle to fire. His rocket launcher is heat-seeking, so it is safer that he is closer to his target incase another object distracts the missile. In battle, only the strongest of autobots(or other enemies) can withstand nonstop fire from the two rifles(and possible his rocket launcher)at the same time without their armour shattering or breaking.

Weaknesses: As most of his spark powers up his combat and firepower, his armour is relativly weak, and if hit at the moment in the right place. Blastwave armour may shatter and needs to be fixed

Sample Post: The forgotten Asteroid (just a asteroid on its own)

Blastwave landed on the asteroid, a moon was a couple kilometres from here, it wouldn't take long to get there. Hopefully there were Autobots on it so Blastwave could have fun with them.

As calculated, the moon was in sight. Blastwave scanned the place and--"Yes, some autobot drones, i wonder what their doing this far away from Cybertron, aw well!" The drones already scanned a decepticon in the area and open fired on Blastwave. He quickly converted to robot mode, there were 10 drones on the moon. Blastwave pulled out his dual laser rifles and shot down 2 of them.

Their continuous fire was scarring his chest plate. the drones were huddled together, so a rocket will destroy them all. Bending right down, Blastwave fired a rocket and it hit and destroyed the remaining drones. Blastwave got bored, converted to jet mode and flew off.


Ok...EDITED!! :grin:


Fixed couple of things:

Speed 7 allows max speed of Mach 1,9. Also removed the part of being fearless for courage would have to be 9 at least for that. 6 is just bit over average.

Approved, Rank 4...start him in Kaon.
The J Writer
Headmaster Jr
Posts: 564
Joined: Wed May 07, 2003 3:48 am

Postby AxiomScion » Sun Sep 23, 2007 9:19 am

Seems no one has claimed old Skywarp. Maybe I can give him a good home with my return to this fine RPG.



http://transformers.wikia.com/wiki/Skywarp_%28G1%29
SKYWARP
http://server6.web-mania.com/users/tran ... ywarp.html
Allegiance: Decepticon
Function: Warrior
Alt. mode: (Cybertron) Tetra jet / (Earth) modified F-15 Eagle
Weapons: Machine guns, Heat-seeking missiles
Special Abilities: In addition to radar, able to make an instant teleport with range of 2.5 miles.
Height: 31 ft / 9.46 m
Quote: "Strike when the enemy isn't looking."


Strength:07"Strength:
Intelligence:05"Intelligence:
Dexterity:09"Dexterity:
Speed:09"Speed:
Endurance:07"Endurance:
Courage:08"Courage:
Firepower:07"Firepower:
Accuracy:07"Accuracy:
Melee:07"Melee:
Tech Skill:02"Tech
Charisma:07"Charisma:
Rank:06"Rank:
(75stats +15sp=90pts used)

*****DW Bio*****
Being a middle brother is hard enough, however being the middle brother between Thundercracker and Starscream is quite another story. Skywarp has resulted to playing mean and cruel jokes to be noticed. He leaves out no one and has a habit of bringing others in on it. His teleportation abilities aid him on his pranks; he's very resourceful, if only he put his processor into it.
*****DW Bio*****


PROFILE: Skywarp is a classic Decepticon air warrior - swift and deadly, quick to follow orders, highly-trained and efficient in flight formation, and during off-duty moments having an element of the blustering bravado so common to those who consider themselves the elite air guard. His desires in life are for unlimited flight, the chance to revel in a battle victory, the camaraderie of his fellow flyers, in particular his best friend Thundercracker - though he is not much of a deep thinker, nor is he practiced in a great deal of empathy or consideration for those who cannot match his skills. He is one of the thousands upon thousands of flyers who make up the Decepticons' aerial superiority, without whose dedication and obedience the Decepticon cause would grind to a halt - someone who thoroughly enjoys his role in the world and has no real aspirations of moving beyond it.

ABILITIES: Like his follow Decepticon jet fighters, Skywarp can attain speeds of up to 2000 mph and more. But what makes him unique is his ability to instantly teleport himself a maximum distance of 2.5 miles. He also carries a heat seeking missile launcher and a variable-caliber machine gun. Skywarp can hold his own in ground-based combat better than the average flyer, and does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

WEAKNESSES: Skywarp's control of the accuracy of his teleportation power diminishes as the distance he teleports increases. As a result, if he's not too careful, he's likely to crash into things when he arrives at where he's teleporting. Not being too bright doesn't help him avoid these accidents either.

Devastron suggested I post these old pre-approved apps with stats as is, but not to complain if and when you say shave 5 points off each… :P

Though, like last time, Refit may end up more of an NPC type. Oh wait I put a new twist on Refit didn't I >.<


REFORGE; formerly Refit
Allegiance: Decepticon
Function: Sweep Technician
Alt. mode: Archaic looking Sweepcraft (Cybertronian hovercraft)
Weapons: Variable precision laser scalpel, 4 Heat-seeking null missiles, D-Energizer rifles
Special Abilities: Robot flight mode. Poor bed side manners
Height: 33 ft. / ~ 10.07 m
Quote: "I could repair you, but you'ld just get banged up again; Decepticons don't harbor the weak."

Strength:06"Strength:
Intelligence:07"Intelligence:
Dexterity:08"Dexterity:
Speed:07"Speed:
Endurance:08"Endurance:
Courage:06"Courage:
Firepower:07"Firepower:
Accuracy:08"Accuracy:
Melee:05"Melee:
Tech Skill:08"Tech
Charisma:05"Charisma:
Rank:N/A"Rank:
(75pts used)

APPEARANCE: Reforge, at first glance, looks like an 'old Sweep' in plain grey (antiquedated by even seeker standards) and a thick, dull-polished marble white (with a few black marks) for his core frame. Upon closer inspection his joints, digits and other movable ligaments are visibly fine tuned for precision. A cleanly reflective black metal comprises these and his inner workings. His optics seem distant as if he is searching beyond what he sees.

PROFILE: Reforge was once known as Refit, a smug flier who repaired other Decepticons, when he felt like it. Based on there position to him, many a seeker and other flying mech had enjoyed the repairs received under his care. He himself preferred working on his fellow seeker elites, but few ground dwellers have graced his operation table. Those who don't appear useful in his optics can wait for one of his cone headed repair drones as far as Refit is concerned.

Living vicariously through his air warrior brethren, he has attempted to improve on the seeker design. With each neo seeker squad he has designed, there has always been a single glaring failure on his part. Learning he can't improve on perfection, he has tried on several occasions to refit non seekers into the tetrajet form with varying degrees of success. Subject Turbulence seems to be his greatest achievement in this matter.

When word on commission of a neo seeker squad had got out, literally jumping at the chance to be apart of the assignment, he filed for an immediate transfer. To his dismay, he learned the neo seeker squad was actually a prototype squad of Sweeps, a new breed of interceptors designed to replace the soon to be obsolete seeker elite.

In an attempt to inform those that would soon be replaced, while they were at the frontlines, Refit was severely damaged and deactivated. Do to his prior enlistment to the Sweep prodject this was not his end. Refit was reforged into what he is today; A key physician for the next generation of Decepticons.

ABILITIES: Reforge can reach a top speed of 1200 mph. His variable precision laser scalpel is a tool of aid and destruction. He is well armed and armored. His fine skill in nano repair and circuit surgery crosses over seamlessly into targeting enemies on the field. Designed to cut through armor like a knife through butter, his laser scalpel can also be focus to a point 50 yards a way (150 feet) He also carries 4 heat seeking null missiles and twin D-Enegizer rifles, capable of temporarily cutting processor commands or rendering energon useless respectively (from 5-35 min.) ;great for sedating his patience and preventing the waste of excessive fuel consumption or losses. Already possessing most of the aerial fleets primary schematics, after his upgrade Reforge was uploaded with an emphasis on the newly designed sweeps. Subject does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

WEAKNESSES: Reforge lacks the strength and melee prowess of even the seekers he was refitted to replace, while his heavy armor limits his top speed. His reluctance to repair nonflyer types has made him less popular among non seekers and their superiors. His laser rifle takes time to do its job on stronger armor, be it on an operation table or the heat of battle. Reforge is also very possessive of his designs, even extending to the mechs formatted with them; this can place a strain on his new position as a sweep technician.


TURBULENCE
Allegiance: Decepticon
Function: Warrior
Alt. mode: (Cybs) Seeker mod w/ VTLO abilities / (Earth) Heavily modified blue angels jet
(Toy's R Us Cybertron Starscream alt.mode mod. Colors cobalt blue and bronze)
Weapons:
*Twin Vibro Blades ie second rate Energon Swords
*Cyclone Missile Launcher
*Twin Torque Turrets
Special Abilities: Robot flight mode.
Height: 31 ft / 9.46 m
Quote: "I may fight with the fury of a storm, but my core is void of purpose."

Strength:07"Strength:
Intelligence:05"Intelligence:
Dexterity:09"Dexterity:
Speed:08"Speed:
Endurance:09"Endurance:
Courage:07"Courage:
Firepower:08"Firepower:
Accuracy:06"Accuracy:
Melee:08"Melee:
Tech Skill:03"Tech
Charisma:05"Charisma:
Rank:N/A"Rank:
(75pts used)

APPERANCE:
Primary color is a translucent cobalt blue: Dense alloy. Its shimmer covers his circuits.
Secondary color is a brilliant bronze: including the face.
Follow up color is silver as reflective as chrome: any high lights on the toy model.
Optics and other lights glow blood red: this includes the vibro blades swords.
Sturdy build like Ramjet but with Thrust wings pointed upward and not a conehead.


PROFILE: Turbulence thrives on combat, not destruction. Initially joining the Decepticon cause in order to be among the thugs with the better guns, it came to everyone’s surprise that this disruptive flying mech would take the structure and combat training to processor and spark. He also showed brutal efficiency with blades. So the street tuff with a savage gift with swords finds his purpose as a Decepticon, or so he thought.

Becoming serious-minded and determined, but with an ironic wit; He’s the kind of bot one can respect and expect to get the job done. Unfortunately, he's not all con. It seems he has taken a few questionable assignments, that only those committed to the cause should, bringing hesitation in his devotion to the Decepticon creed. As more troops were needed, fewer recruits retained the initial warrior’s mindset or worker regiment that was instilled with Turbulence. Perhaps the sterling banner the Cons waved at the once naive seeker had tarnished from the wars within.

Neither able to consolidate his warrior code with the ways of Primus nor the brutality of the Decepticons, Turbulence stays out of a sense of loyalty to what he believes the seekers should be. He’s changed now. He truly desires to be worthy of the title Decepticon Seeker; he only questions if the Decepticons are truly worthy of what he envisions the seekers to be.

ABILITIES: Turbulence has incredible dexterity and endurance, separating him from the average seeker, along with considerable speed and firepower. Subject carries a torque turret whose bolts can apply up to 80,000 psi of rotational force to any object. Only the strongest materials can withstand warping and breaking under such pressure.

In Jet mode, he has a top speed of mach 2.75 (average mach 1.5) with a range of 2000 miles. While airborne, subject’s cyclone missile launcher can propel a shell over 20 miles spiraling toward its target. The missiles, once launched, have a 2 mile range of auto targeting propulsion, a surprise for his more maneuverable adversary. Detonating with a sonic vibration, the explosion emulates the cyclonic strength of a F-5 class hurricane with in a localized ~325ft /100m radius, it is capable of sending nearly any opposition plummeting from the sky. Like fellow VTLO seeker Thrust, Turbulence has 4 sources of propulsion. The added mobility carries over seamlessly from tetra jet to warrior mech.

In robot form, he has an unusually high agility, which makes him an elusive target. Turbulence brutally wields twin vibro blades and is an exceptional swordsmech, even in areole swordplay, gaining the nickname "Samurai of the sky". He can obtain a land based speed of 75 mph on foot, but prefers flight and hovering.

Subject's firepower is strong while focusing on bringing his enemy out of the sky, were most seekers would find an advantage, and preventing possible escape. His foes are often surprised by the sight of his twin vibro blades; exceptional melee skills makes close quarters combat ideal. His endurance usually allows him to weather attacks in either mode to out last his foe or survive against superior opponents for reinforcements to arrive.

WEAKNESSES: Turbulence is still trying to consolidate his warrior mindset with the Decepticon machine. He blindly obeys those in his direct chain of command, even against his better judgment. Though skilled, there are occasions when his lackluster interest hinders his mission performance. Due to his thrust engines serving as secondary mobility in each form, his fuel consumption is higher than most other seekers.



SAMPLE POST:

Flying over the newly reclaimed skies of Polyhex, Turbulence could see empties scattering attempting to flee in vain. The Autobots seemingly gave up the fight rather than risk the spark of any civilians. "They really thought they could hold this city..." voiced the warrior as his fellow Decepticons perused the retreating Autobots as well as empties. While the Autobots have just gotten out o his weapons range, it wasn't his method to target non combatants; thankfully there wasn't any order to do so.

<>

Reluctant but honor bound to follow his superiors, the seeker went down to track two empties running together. As he initiated target lock he got a better view of the duo. They seemed to share the same mold design; perhaps they were brothers.

Turbulence's solenoids went cold. Hesitating was not the way of a true warrior elite, but at the same time... he couldn't shake the memory.

Turbulence knew the day would come that the Decepticon forces would raze his one access port neutral city. He thought it be best to join with them as Megatron was arguably the strongest mech on seibertron after besting Grimlock in the arena, even taking down the previous champion Cryhavok without need of his fussion canon and later slagging that Autobot Sentinel Prime. If not for his older bother mech's devotion to Primus, the cobalt hovercraft would have already attempted to join there cause.

The Decepticon forces cover the skies with devastating air power making short work of the town and causing its citizens to flee. As the frightened neutrals scattered a lone pyramidal plane dived down, transforming before them. His optics were cold and his features resolute. Turbulence was about to beg to be a Decepticon. After witnessing the carnage already before him, there didn't seem any other way. Perhaps they would let his brother in as well.

The older bronze brother attempted to run, being shot in the leg for his efforts. Turbulence then stood defiantly in front of his fallen brother mech. His optics and visage mimicked that of the seeker before him. It was now or never. "W..we want to be D..Decepticons."

The gaze of the Seeker matched that of Turbulence as he raised one arm mounted laser. The elite warrior considered another option, surprised that the able framed Turbulence did not abandon the frightened doomed empty. "I could waste the energon to scrap both of you... Kill that empty and I'll 'Refit' you into something the Empire could use. Decepticons don't harbor the weak."


<>

Rebooting to his senses, Turbulence finds himself eerily standing before the two neutral mechs with one having fell possibly through fear alone. The brother mech who's still standing turns to face Turbulence shaking in frame but not resolve. "hmph... You want to be a Decepticon?"

The standing nuetral yells while charging at the seasoned seeker; unexpected, though easily dealt with. Raising his torque turrent, Turbulence drilled a single bolt through the lower chest area of the charging mech, twisting him into the direction of his prone brother. The blolt went on to hit the fallen mech, warping the facial framing of his head in a spiral leaving a sinister smile on a face in fear and horror; all as the other brother watched before his own deactivation...

"What I lack in passion, you lack in talent." Without a visible shed of emotion he opened his com link.

<Decepticons don't harbor the weak.>>



OOC:is it just me or do the comlink double arrows hide lines starting with "I must" <>
AxiomScion
Gestalt Team Leader
Posts: 916
Joined: Sun Feb 20, 2005 1:31 am

Postby Cryhavok » Sun Sep 23, 2007 2:17 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
AxiomScion wrote:Seems no one has claimed old Skywarp. Maybe I can give him a good home with my return to this fine RPG.


http://transformers.wikia.com/wiki/Skywarp_%28G1%29
SKYWARP
http://server6.web-mania.com/users/tran ... ywarp.html
Allegiance: Decepticon
Function: Warrior
Alt. mode: (Cybertron) Tetra jet / (Earth) modified F-15 Eagle
Weapons: Machine guns, Heat-seeking missiles
Special Abilities: In addition to radar, able to make an instant teleport with range of 2.5 miles.
Height: 31 ft / 9.46 m
Quote: "Strike when the enemy isn't looking."


Strength:07Intelligence:05Dexterity:09Speed:09Endurance:07Courage:08Firepower:07Accuracy:07Melee:07Tech Skill:02Charisma:07Rank:06 (75stats +15sp=90pts used)

*****DW Bio*****
Being a middle brother is hard enough, however being the middle brother between Thundercracker and Starscream is quite another story. Skywarp has resulted to playing mean and cruel jokes to be noticed. He leaves out no one and has a habit of bringing others in on it. His teleportation abilities aid him on his pranks; he's very resourceful, if only he put his processor into it.
*****DW Bio*****


PROFILE: Skywarp is a classic Decepticon air warrior - swift and deadly, quick to follow orders, highly-trained and efficient in flight formation, and during off-duty moments having an element of the blustering bravado so common to those who consider themselves the elite air guard. His desires in life are for unlimited flight, the chance to revel in a battle victory, the camaraderie of his fellow flyers, in particular his best friend Thundercracker - though he is not much of a deep thinker, nor is he practiced in a great deal of empathy or consideration for those who cannot match his skills. He is one of the thousands upon thousands of flyers who make up the Decepticons' aerial superiority, without whose dedication and obedience the Decepticon cause would grind to a halt - someone who thoroughly enjoys his role in the world and has no real aspirations of moving beyond it.

ABILITIES: Like his follow Decepticon jet fighters, Skywarp can attain speeds of up to 2000 mph and more. But what makes him unique is his ability to instantly teleport himself a maximum distance of 2.5 miles. He also carries a heat seeking missile launcher and a variable-caliber machine gun. Skywarp can hold his own in ground-based combat better than the average flyer, and does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

WEAKNESSES: Skywarp's control of the accuracy of his teleportation power diminishes as the distance he teleports increases. As a result, if he's not too careful, he's likely to crash into things when he arrives at where he's teleporting. Not being too bright doesn't help him avoid these accidents either.
Devastron suggested I post these old pre-approved apps with stats as is, but not to complain if and when you say shave 5 points off each… :P

Though, like last time, Refit may end up more of an NPC type. Oh wait I put a new twist on Refit didn't I >.

REFORGE; formerly Refit
Allegiance: Decepticon
Function: Sweep Technician
Alt. mode: Archaic looking Sweepcraft (Cybertronian hovercraft)
Weapons: Variable precision laser scalpel, 4 Heat-seeking null missiles, D-Energizer rifles
Special Abilities: Robot flight mode. Poor bed side manners
Height: 33 ft. / ~ 10.07 m
Quote: "I could repair you, but you'ld just get banged up again; Decepticons don't harbor the weak."

Strength:06Intelligence:07Dexterity:08Speed:07Endurance:08Courage:06Firepower:07Accuracy:08Melee:05Tech Skill:08Charisma:05Rank:N/A (75pts used)

APPEARANCE: Reforge, at first glance, looks like an 'old Sweep' in plain grey (antiquedated by even seeker standards) and a thick, dull-polished marble white (with a few black marks) for his core frame. Upon closer inspection his joints, digits and other movable ligaments are visibly fine tuned for precision. A cleanly reflective black metal comprises these and his inner workings. His optics seem distant as if he is searching beyond what he sees.

PROFILE: Reforge was once known as Refit, a smug flier who repaired other Decepticons, when he felt like it. Based on there position to him, many a seeker and other flying mech had enjoyed the repairs received under his care. He himself preferred working on his fellow seeker elites, but few ground dwellers have graced his operation table. Those who don't appear useful in his optics can wait for one of his cone headed repair drones as far as Refit is concerned.

Living vicariously through his air warrior brethren, he has attempted to improve on the seeker design. With each neo seeker squad he has designed, there has always been a single glaring failure on his part. Learning he can't improve on perfection, he has tried on several occasions to refit non seekers into the tetrajet form with varying degrees of success. Subject Turbulence seems to be his greatest achievement in this matter.

When word on commission of a neo seeker squad had got out, literally jumping at the chance to be apart of the assignment, he filed for an immediate transfer. To his dismay, he learned the neo seeker squad was actually a prototype squad of Sweeps, a new breed of interceptors designed to replace the soon to be obsolete seeker elite.

In an attempt to inform those that would soon be replaced, while they were at the frontlines, Refit was severely damaged and deactivated. Do to his prior enlistment to the Sweep prodject this was not his end. Refit was reforged into what he is today; A key physician for the next generation of Decepticons.

ABILITIES: Reforge can reach a top speed of 1200 mph. His variable precision laser scalpel is a tool of aid and destruction. He is well armed and armored. His fine skill in nano repair and circuit surgery crosses over seamlessly into targeting enemies on the field. Designed to cut through armor like a knife through butter, his laser scalpel can also be focus to a point 50 yards a way (150 feet) He also carries 4 heat seeking null missiles and twin D-Enegizer rifles, capable of temporarily cutting processor commands or rendering energon useless respectively (from 5-35 min.) ;great for sedating his patience and preventing the waste of excessive fuel consumption or losses. Already possessing most of the aerial fleets primary schematics, after his upgrade Reforge was uploaded with an emphasis on the newly designed sweeps. Subject does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

WEAKNESSES: Reforge lacks the strength and melee prowess of even the seekers he was refitted to replace, while his heavy armor limits his top speed. His reluctance to repair nonflyer types has made him less popular among non seekers and their superiors. His laser rifle takes time to do its job on stronger armor, be it on an operation table or the heat of battle. Reforge is also very possessive of his designs, even extending to the mechs formatted with them; this can place a strain on his new position as a sweep technician.

TURBULENCE
Allegiance: Decepticon
Function: Warrior
Alt. mode: (Cybs) Seeker mod w/ VTLO abilities / (Earth) Heavily modified blue angels jet
(Toy's R Us Cybertron Starscream alt.mode mod. Colors cobalt blue and bronze)
Weapons:
*Twin Vibro Blades ie second rate Energon Swords
*Cyclone Missile Launcher
*Twin Torque Turrets
Special Abilities: Robot flight mode.
Height: 31 ft / 9.46 m
Quote: "I may fight with the fury of a storm, but my core is void of purpose."

Strength:07Intelligence:05Dexterity:09Speed:08Endurance:09Courage:07Firepower:08Accuracy:06Melee:08Tech Skill:03Charisma:05Rank:N/A (75pts used)

APPERANCE:
Primary color is a translucent cobalt blue: Dense alloy. Its shimmer covers his circuits.
Secondary color is a brilliant bronze: including the face.
Follow up color is silver as reflective as chrome: any high lights on the toy model.
Optics and other lights glow blood red: this includes the vibro blades swords.
Sturdy build like Ramjet but with Thrust wings pointed upward and not a conehead.


PROFILE: Turbulence thrives on combat, not destruction. Initially joining the Decepticon cause in order to be among the thugs with the better guns, it came to everyone’s surprise that this disruptive flying mech would take the structure and combat training to processor and spark. He also showed brutal efficiency with blades. So the street tuff with a savage gift with swords finds his purpose as a Decepticon, or so he thought.

Becoming serious-minded and determined, but with an ironic wit; He’s the kind of bot one can respect and expect to get the job done. Unfortunately, he's not all con. It seems he has taken a few questionable assignments, that only those committed to the cause should, bringing hesitation in his devotion to the Decepticon creed. As more troops were needed, fewer recruits retained the initial warrior’s mindset or worker regiment that was instilled with Turbulence. Perhaps the sterling banner the Cons waved at the once naive seeker had tarnished from the wars within.

Neither able to consolidate his warrior code with the ways of Primus nor the brutality of the Decepticons, Turbulence stays out of a sense of loyalty to what he believes the seekers should be. He’s changed now. He truly desires to be worthy of the title Decepticon Seeker; he only questions if the Decepticons are truly worthy of what he envisions the seekers to be.

ABILITIES: Turbulence has incredible dexterity and endurance, separating him from the average seeker, along with considerable speed and firepower. Subject carries a torque turret whose bolts can apply up to 80,000 psi of rotational force to any object. Only the strongest materials can withstand warping and breaking under such pressure.

In Jet mode, he has a top speed of mach 2.75 (average mach 1.5) with a range of 2000 miles. While airborne, subject’s cyclone missile launcher can propel a shell over 20 miles spiraling toward its target. The missiles, once launched, have a 2 mile range of auto targeting propulsion, a surprise for his more maneuverable adversary. Detonating with a sonic vibration, the explosion emulates the cyclonic strength of a F-5 class hurricane with in a localized ~325ft /100m radius, it is capable of sending nearly any opposition plummeting from the sky. Like fellow VTLO seeker Thrust, Turbulence has 4 sources of propulsion. The added mobility carries over seamlessly from tetra jet to warrior mech.

In robot form, he has an unusually high agility, which makes him an elusive target. Turbulence brutally wields twin vibro blades and is an exceptional swordsmech, even in areole swordplay, gaining the nickname "Samurai of the sky". He can obtain a land based speed of 75 mph on foot, but prefers flight and hovering.

Subject's firepower is strong while focusing on bringing his enemy out of the sky, were most seekers would find an advantage, and preventing possible escape. His foes are often surprised by the sight of his twin vibro blades; exceptional melee skills makes close quarters combat ideal. His endurance usually allows him to weather attacks in either mode to out last his foe or survive against superior opponents for reinforcements to arrive.

WEAKNESSES: Turbulence is still trying to consolidate his warrior mindset with the Decepticon machine. He blindly obeys those in his direct chain of command, even against his better judgment. Though skilled, there are occasions when his lackluster interest hinders his mission performance. Due to his thrust engines serving as secondary mobility in each form, his fuel consumption is higher than most other seekers.


SAMPLE POST:

Flying over the newly reclaimed skies of Polyhex, Turbulence could see empties scattering attempting to flee in vain. The Autobots seemingly gave up the fight rather than risk the spark of any civilians. "They really thought they could hold this city..." voiced the warrior as his fellow Decepticons perused the retreating Autobots as well as empties. While the Autobots have just gotten out o his weapons range, it wasn't his method to target non combatants; thankfully there wasn't any order to do so.

>

Reluctant but honor bound to follow his superiors, the seeker went down to track two empties running together. As he initiated target lock he got a better view of the duo. They seemed to share the same mold design; perhaps they were brothers.

Turbulence's solenoids went cold. Hesitating was not the way of a true warrior elite, but at the same time... he couldn't shake the memory.

Turbulence knew the day would come that the Decepticon forces would raze his one access port neutral city. He thought it be best to join with them as Megatron was arguably the strongest mech on seibertron after besting Grimlock in the arena, even taking down the previous champion Cryhavok without need of his fussion canon and later slagging that Autobot Sentinel Prime. If not for his older bother mech's devotion to Primus, the cobalt hovercraft would have already attempted to join there cause.

The Decepticon forces cover the skies with devastating air power making short work of the town and causing its citizens to flee. As the frightened neutrals scattered a lone pyramidal plane dived down, transforming before them. His optics were cold and his features resolute. Turbulence was about to beg to be a Decepticon. After witnessing the carnage already before him, there didn't seem any other way. Perhaps they would let his brother in as well.

The older bronze brother attempted to run, being shot in the leg for his efforts. Turbulence then stood defiantly in front of his fallen brother mech. His optics and visage mimicked that of the seeker before him. It was now or never. "W..we want to be D..Decepticons."

The gaze of the Seeker matched that of Turbulence as he raised one arm mounted laser. The elite warrior considered another option, surprised that the able framed Turbulence did not abandon the frightened doomed empty. "I could waste the energon to scrap both of you... Kill that empty and I'll 'Refit' you into something the Empire could use. Decepticons don't harbor the weak."


>

Rebooting to his senses, Turbulence finds himself eerily standing before the two neutral mechs with one having fell possibly through fear alone. The brother mech who's still standing turns to face Turbulence shaking in frame but not resolve. "hmph... You want to be a Decepticon?"

The standing nuetral yells while charging at the seasoned seeker; unexpected, though easily dealt with. Raising his torque turrent, Turbulence drilled a single bolt through the lower chest area of the charging mech, twisting him into the direction of his prone brother. The blolt went on to hit the fallen mech, warping the facial framing of his head in a spiral leaving a sinister smile on a face in fear and horror; all as the other brother watched before his own deactivation...

"What I lack in passion, you lack in talent." Without a visible shed of emotion he opened his com link.

>


OOC:is it just me or do the comlink double arrows hide lines starting with "I must" >


Looking fine expect: We did a rule change that dropped max stat points allowed for a custom character to 70 (we also limited number of stat 9 for fanmades to 1) sometime ago due to continuous maxing up of combat stats in custom character applications. We also wanted poke people to grab more canon characters. This is, unless you had these custom characters when you played here before, in that case exception can be made but we'd need evidence for that as all records we have for characters are gone with the forum wipe I think you might remember. I'd recommend going with that 70 points for fanmades and tech skill of 4 at least though for that is pretty much the minimum level for doing lot of ordinary things.

Also Skywarp currently has a player though he hasn't updated it in Role Call. Ramjet for example is free though.

Update: Turbulence passes as he is. Gat found a proof of his existance in the game before, not the same with Reforge.
User avatar
Cryhavok
RPG Admin
Posts: 1643
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Character application

Postby DarkJet » Mon Sep 24, 2007 12:20 am

Name= SkyShroud
Allegiance= Decepticon
Function= Warrior
Alt. mode= Cyberton "pyramid" jet / Seeker
Weapons= Arm mounted laser canons, 2 air to air missils
Special Abilities= Invisablity
Height= 29ft / ??m
Quote= "You can't catch me.. You can' even see me!"
"Whatever is going on, I'm your con"

Strength: 05
Intelligence: 05
Dexterity: 06
Speed: 09
Endurance: 08
Courage: 08
Firepower: 06
Accuracy: 07
Melee: 03
Tech Skill: 01
Charisma: 04
Rank: N/A

(63pts used + 4sp = 67pts)

Appearance= SkyShroud looks just like StarScream only he has "Cone head" like RamJet. He is white with dark green accents. He is a little Short for a seeker at only 29ft tall.

PROFILE= SkyShroud is a relatively young seeker who's greatest goal is to be respected by his fellow seekers and feared by all autobots. He has aspirations of greatness, and is willing to go to great lengths to attain it. He is young and has much to prove but knows he will do alright as long as he gives it every thing he has and holds nothing back.
During the great shut down SkyShrouds stasis pod was lost and he has only recently been found and reactivated.

ABILITIES: Like his follow Decepticon jet fighters, SkyShroud can attain speeds of up to 2000 mph and more. But what makes him unique is his ability to turn himself completely invisible which he can sustain for about five minuets without having problems. He carries with him two air to air missiles in addition to the standard arm mounted guns. SkyShroud is not a brawler, in close range combat he is likely to turn invisible and pick at his opponent from behind. He likes to stay in the air and use his speed to overwhelm his opponents.

WEAKNESSES: SkyShroud's invisibility only works with out problems for about five minuets then it starts to drain power very quickly and tends to reveal parts of his body. He is not super smart and needs military guidance as he lacks experience. SkyShroud is tech challenged and has no idea how things work, nor dose he care. Though his biggest weakness is the same as his strength, his drive to impress the older seekers it drives him to do stupid things and often causes him to get hurt or even worse, to look bad in front of his superiors.
DarkJet
Micromaster
Posts: 87
Joined: Thu Sep 13, 2007 7:21 pm

aplication

Postby DarkJet » Mon Sep 24, 2007 3:01 am

Sorry I got excited and forgot a post, this is my first time.
Also shuffled some stats.


Name= SkyShroud
Allegiance= Decepticon
Subgroup= seekers
Function= Warrior
Alt. mode= Cyberton "pyramid" jet / Seeker
Weapons= Arm mounted laser canons, 2 air to air missiles and 2 air to ground missiles
Special Abilities= Invisablity -4 I think
Height= 29ft / ??m
Quote= "You can't catch me.. You can't even see me!"
"Whatever is going on, I'm your con"

Strength: 06
Intelligence: 05
Dexterity: 04
Speed: 09
Endurance: 07
Courage: 08
Firepower: 05
Accuracy: 07
Melee: 05
Tech Skill: 03
Charisma: 06
Rank: N/A
(66pts used + 4sp = 70pts)

Appearance= SkyShroud looks just like StarScream only he has a "Cone" style head like RamJet. He is white and light blue with dark green accents. He is a little Short for a seeker at only 29ft tall.

PROFILE= SkyShroud is a relatively young seeker who's greatest goal is to be respected by his fellow seekers and feared by all autobots. He has aspirations of greatness, and is willing to go to great lengths to attain them. He is young and has much to prove but knows he will do alright as long as he gives it every thing he has and holds nothing back.
During the great shut down SkyShrouds stasis pod was lost and he has only recently been found and reactivated.

ABILITIES: Like his follow Decepticon jet fighters, SkyShroud can attain speeds of up to 2000 mph and more. But what makes him unique is his ability to turn himself completely invisible which he can sustain for about five minuets without having problems. He carries with him two air to air missiles and two air to ground missiles in addition to the standard arm mounted laser guns. SkyShroud is not a brawler, in close range combat he is likely to turn invisible and pick at his opponent from behind. He likes to stay in the air and use his speed to overwhelm his opponents.

WEAKNESSES: SkyShroud's invisibility only works with out problems for about five minuets then it starts to drain power very quickly and tends to reveal parts of his body.
(EX: his entire body is invisible except for his right arm which can easily bee seen.)
He is not super smart and needs military guidance as he lacks experience. SkyShroud is tech challenged and has no idea how things work, nor dose he care. Though his biggest weakness is the same as his strength, his drive to impress the older seekers it drives him to do stupid things and often causes him to get hurt or even worse, to look bad in front of his superiors.

Post=
somewhere? seeker HQ??

Starscream orders his seekers "Megatron is requesting air support. Ramjet, Dirge and Skywarp go help. Skyshroud you stay here and help reload the others." The seekers leave post haste to aid their leader.

"Okay!... One question where do the bullets go?" SkyShroud asks stupidly, not having a clue.

"Forget it! Go help Megatron, you bumbling idiot! You, reload my seekers now!" Starscream screeches as he points to an old orange seeker.

"Yes Sir, Starscream!" SkyShroud chimed obediently. "You won't regret it, I promise.

"Get going fool, Megatron needs your help now!!" he screamed at SkyShroud. Secretly he kind of like the little guy despite the fact that he couldn't tell a switch from a servo.

SkyShroud was beaming when he arrived at Megatron's side this would be his first mission with his role models. "Alright, show time, I am gonna show em how good I really am" he thought to himself. Then he roared "Dirge, watch this" as he rocketed strait into the autobot ranks, guns blazing.

"Kids got guts, if only he had a brain to go with em." Dirge remarked as SkyShroud was shot down.
Last edited by DarkJet on Tue Sep 25, 2007 1:00 pm, edited 3 times in total.
DarkJet
Micromaster
Posts: 87
Joined: Thu Sep 13, 2007 7:21 pm

Postby AxiomScion » Mon Sep 24, 2007 9:03 am

#-o Do'h, I lost my post when DarkJet posted again :BANG_HEAD: I should have saved my work.

Well :oops: it seems Refit never made it into the version 2 RPG. My mistake. Here is his new 70 pt re-stat for the new fan app as Reforge.

Also thanks Mods that be for remembering and grandfathering my Turbulence App; Maybe he can work with Quantum again. :D



REFORGE; formerly Refit
Allegiance: Decepticon
Sub Group: Sweep
Function: Technician
Alt. mode: Archaic looking Sweepcraft (Cybertronian hovercraft)
Weapons: Variable precision laser scalpel, 4 Heat-seeking null missiles, D-Energizer rifles
Special Abilities: Robot flight mode. Poor bed side manners
Height: 33 ft. / ~ 10.07 m
Quote: "I could repair you, but you'ld just get banged up again; Decepticons don't harbor the weak."

Strength:05"Strength:
Intelligence:07"Intelligence:
Dexterity:08"Dexterity:
Speed:07"Speed:
Endurance:08"Endurance:
Courage:05"Courage:
Firepower:07"Firepower:
Accuracy:08"Accuracy:
Melee:04"Melee:
Tech Skill:08"Tech
Charisma:03"Charisma:
Rank:N/A"Rank:
(70pts FAN used)

APPEARANCE: Reforge, at first glance, looks like an 'old Sweep' in plain grey (antiquedated by even seeker standards) and a thick, dull-polished marble white (with a few black marks) for his core frame. Upon closer inspection his joints, digits and other movable ligaments are visibly fine tuned for precision. A cleanly reflective black metal comprises these and his inner workings. His optics seem distant as if he is searching beyond what he sees.

PROFILE: Reforge was once known as Refit, a smug flier who repaired other Decepticons, when he felt like it. Based on there position to him, many a seeker and other flying mech had enjoyed the repairs received under his care. He himself preferred working on his fellow seeker elites, but few ground dwellers have graced his operation table. While still effective, his practices on land mechs have bordered on torture. Those who don't appear useful in his optics can wait for one of his cone headed repair drones as far as Refit is concerned. Most prefer it too.

Living vicariously through his air warrior brethren, he has attempted to improve on the seeker design. With each neo seeker squad he has designed, there has always been a single glaring failure on his part. Learning he can't improve on perfection, he has tried on several occasions to refit non seekers into the tetrajet form with varying degrees of success. Subject Turbulence seems to be his greatest achievement in this matter.

When word on commission of a neo seeker squad had got out, literally jumping at the chance to be apart of the assignment, he filed for an immediate transfer. To his dismay, he learned the neo seeker squad was actually a prototype squad of Sweeps, a new breed of interceptors designed to replace the soon to be obsolete seeker elite.

In an attempt to inform those that would soon be replaced, while they were at the frontlines, Refit was severely damaged and deactivated. Do to his prior enlistment to the Sweep project this was not his end. Refit was reforged into what he is today; A key physician for the next generation of Decepticons.

ABILITIES: Reforge can reach a top speed of Mach 1.7 (~1300 mph). His variable precision laser scalpel is a tool of aid and destruction. He is well armed and armored. His fine skill in nano repair and circuit surgery crosses over seamlessly into targeting enemies on the field. Designed to cut through armor like a knife through butter, his laser scalpel can also be focus to a point 50 yards a way (150 feet) He also carries 4 heat seeking null missiles and twin D-Enegizer rifles, capable of temporarily cutting processor commands or rendering energon useless respectively (from 5-35 min.); great for sedating his patience and preventing the waste of excessive fuel consumption or losses. Already possessing most of the aerial fleet’s primary schematics, after his upgrade Reforge was uploaded with an emphasis on the newly designed sweeps. Subject does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

WEAKNESSES: Reforge lacks the minimum strength and melee prowess of even the seekers he was refitted to replace, while his heavy armor limits his top speed. His reluctance to repair nonflyer types has made him less popular among non seekers and their superiors. His laser rifle takes time to do its job on stronger armor, be it on an operation table or the heat of battle. Though proud, he is not particularly brave. Reforge is also very possessive of his designs, even extending to the mechs formatted with them; this can place a strain on his new position as a sweep technician.


While I returned specifically to play Skywarp, I guess I could show Ramjet some luv in the mean time. :-P

RAMJET
Allegiance: Decepticons
Sub Group: Seeker
Function: Warrior
Alt. mode: Cybertronian Heavy Assault Fighter/ Earthen Modified Equivalent
Weapons: 2 Cluster bomb missile launchers, 2 Laser beam rifles
Special Abilities:
• Amazingly high pain threshold due to glitch in his pain receptor wiring. (~5)
• Radar -> (-4 )
Height: 31 ft / 9,46 m
Quote: "It's okay you do what others tell you to do, but sometimes it's better to do things your way."

Strength:08"Strength:
Intelligence:05"Intelligence:
Dexterity:08"Dexterity:
Speed:09"Speed:
Endurance:09"Endurance:
Courage:09"Courage:
Firepower:07"Firepower:
Accuracy:07"Accuracy:
Melee:08"Melee:
Tech Skill:04"Tech
Charisma:05"Charisma:
Rank:05"Rank:
(79 stat + 9sp = 88pts CANON used)

PROFILE: One seeking to rise in the ranks of the Decepticons. Ramjet seeks nothing but glory in the war to destroy the Autobots. Ramjet follows his mission objectives but despite his loyalty to Megatron, he often does things in his own manner and not the way his superiors want him to. Despite this, Ramjet has been known to get the job done. He is also built for ramming into things and surviving, which is how he often takes down his foes. Ramjet leads (or at least thinks he leads) the group made of himself, Thrust, and Dirge. Often Ramjet will let Dirge call the shots, being mindful of his need to be in control and finding his directions fairly reasonable.

If it hurts - someone else or even him, it doesn't matter - Ramjet likes it; he gets his kicks from pain. He'll punch bash or ram anything just for the thrill of it. He particularly loves to knock other aircraft out of the sky. Whether civilian airliner or Autobot plane, it makes no difference to Ramjet. He loves the feeling of smashing into something at high speed, and he's built to survive these collisions with little damage - unlike his foes. Ramjet is particularly fond of the surprise his victims feel, since they rarely expect another jet to willingly crash into them. Ramjet strives to keep the airways clear of anything he considers unworthily of sharing the air with him and he's insufferably boastful and arrogant about it.

ABILITIES: Subject has great strength and amazing endurance. He is heavily armored throughout his body and especially his nosecone. In jet form, Ramjet has a nose module that can absorb and withstand an impact with a 3 foot-thick concrete wall at a speed of Mach 2 (~1500 mph) with no ill effects. The rest of his form is not quite as durable, but is still very resistant to impact. He can go as fast as Mach 2.8 (~2100 mph) and carries two cluster bomb missile launchers in jet mode. As a robot he is armed with two high powered laser rifles. Very durable in robot mode, he's also has A glitch in his pain receptor wiring giving him an amazingly high pain threshold.

WEAKNESS: Sometimes Ramjet's independent thinking can get the better of him during missions as he can second-guess himself. Ramjet is also not much of a threat without Thrust or Dirge who are his only real partners. And his tendency to aim at neutral targets often results in his creating new enemies, a consequence about which he rarely shows concern.

Subject’s delusions of masochism cause him to over estimate his resistance to damage. His pride makes him refuse to admit when this occurs, resulting in him taking severe damage rather than admitting he couldn't take it. Although very resistant to impact, too many crashes can take their toll on Ramjet's body, particularly his internal mechanical workings.


SAMPLE POST:

Ramjet was enjoying his squadron’s raid on the nearly salvaged Autobot city. His head was still ringing from his collision with the communications tower. Now all the Autobots would hear was Dirge’s engine roar of fear.

<<Dirge. There coms tower has been disabled. Is there any other targets Thrust or I should focus on?>>

Dirge’s instructions proved pretty well laid out; Thrust even managed to seem intimidating. Yes, Ramjet was rather proud of his personal air unit. “And they said we needed to send Starscream’s team in here. Hmph!”

Still the sturdy seeker was more than able to find his own targets. As the red winged warrior began plotting his next collision course, he came under heavy fire. Zipping left and right in an attempt to evade, his under frame and wings still managed to catch a few shots. This did not detour the cone head in the least merely edging him on.

With a fuel surge to his scramjet engines, Ramjet was up to speed for a game of petro-chicken. “You should know whose sky this is Autobot!”

(Then after other posters post)

As Ramjet came ever closer to his foe, wild shots were going everywhere; surprising, none of these shots were as close to hitting him as the ones before. Once more, his designated collision casualty made no attempt to evade.

<<Thrust, add another to my scrap card. *scrunch*>>

Ramjet enjoyed letting others hear his sky wrecks, though it was nothing quite like experiencing them first hand. The red winged warrior nosedived with his enemy to the ground; at least he wouldn’t be the worse for ware. For him pain was nearly perceived as pleasure, so it was a pleasure to bring about pain. The impact was a jarring ecstasy, and Ramjet would only be feigning for more.

As the white and grey seeker transformed and recovered from his crash landing he looked down with a grimmest. “What the Slag! Misfire?”

It wasn’t uncommon for Ramjet to hit neutral targets; in fact, it’s become expected. However, it has been few and far between since he’s collided with an alley; at least on accident anyway. Then again, in the fog of war anything could happen especially when reacting to friendly fire. The seeker moved to help the aptly named warrior up. “Well aren’t you the target master; three holes in my wing and I still brought you down…You're lucky I held back.”

Wondering were the remaining Autobot forces were he opened his comms again.

<Dirge?>>
AxiomScion
Gestalt Team Leader
Posts: 916
Joined: Sun Feb 20, 2005 1:31 am

Postby Durgey » Mon Sep 24, 2007 11:09 am

I'm a little confused here.
I undertsand that I cannot apply for TripleChangers and that I cannot have points higher than 9 on my 1st character.
but I'm unsure about the sample post bit.
I looked at some posts from the actual RPG and I tryed to replicate it... but you say it dosen't work. So could someone tell me exactly HOW to make a sample post?
Durgey
Fuzor
Posts: 297
Joined: Sun Sep 03, 2006 3:56 pm
Location: Edinburgh, UK

Postby Cryhavok » Mon Sep 24, 2007 2:07 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
AxiomScion wrote:#-o Do'h, I lost my post when DarkJet posted again :BANG_HEAD: I should have saved my work.

Well :oops: it seems Refit never made it into the version 2 RPG. My mistake. Here is his new 70 pt re-stat for the new fan app as Reforge.

Also thanks Mods that be for remembering and grandfathering my Turbulence App; Maybe he can work with Quantum again. :D


REFORGE; formerly Refit
Allegiance: Decepticon
Sub Group: Sweep
Function: Technician
Alt. mode: Archaic looking Sweepcraft (Cybertronian hovercraft)
Weapons: Variable precision laser scalpel, 4 Heat-seeking null missiles, D-Energizer rifles
Special Abilities: Robot flight mode. Poor bed side manners
Height: 33 ft. / ~ 10.07 m
Quote: "I could repair you, but you'ld just get banged up again; Decepticons don't harbor the weak."

Strength:05Intelligence:07Dexterity:08Speed:07Endurance:08Courage:05Firepower:07Accuracy:08Melee:04Tech Skill:08Charisma:03Rank:N/A (70pts FAN used)

APPEARANCE: Reforge, at first glance, looks like an 'old Sweep' in plain grey (antiquedated by even seeker standards) and a thick, dull-polished marble white (with a few black marks) for his core frame. Upon closer inspection his joints, digits and other movable ligaments are visibly fine tuned for precision. A cleanly reflective black metal comprises these and his inner workings. His optics seem distant as if he is searching beyond what he sees.

PROFILE: Reforge was once known as Refit, a smug flier who repaired other Decepticons, when he felt like it. Based on there position to him, many a seeker and other flying mech had enjoyed the repairs received under his care. He himself preferred working on his fellow seeker elites, but few ground dwellers have graced his operation table. While still effective, his practices on land mechs have bordered on torture. Those who don't appear useful in his optics can wait for one of his cone headed repair drones as far as Refit is concerned. Most prefer it too.

Living vicariously through his air warrior brethren, he has attempted to improve on the seeker design. With each neo seeker squad he has designed, there has always been a single glaring failure on his part. Learning he can't improve on perfection, he has tried on several occasions to refit non seekers into the tetrajet form with varying degrees of success. Subject Turbulence seems to be his greatest achievement in this matter.

When word on commission of a neo seeker squad had got out, literally jumping at the chance to be apart of the assignment, he filed for an immediate transfer. To his dismay, he learned the neo seeker squad was actually a prototype squad of Sweeps, a new breed of interceptors designed to replace the soon to be obsolete seeker elite.

In an attempt to inform those that would soon be replaced, while they were at the frontlines, Refit was severely damaged and deactivated. Do to his prior enlistment to the Sweep project this was not his end. Refit was reforged into what he is today; A key physician for the next generation of Decepticons.

ABILITIES: Reforge can reach a top speed of Mach 1.7 (~1300 mph). His variable precision laser scalpel is a tool of aid and destruction. He is well armed and armored. His fine skill in nano repair and circuit surgery crosses over seamlessly into targeting enemies on the field. Designed to cut through armor like a knife through butter, his laser scalpel can also be focus to a point 50 yards a way (150 feet) He also carries 4 heat seeking null missiles and twin D-Enegizer rifles, capable of temporarily cutting processor commands or rendering energon useless respectively (from 5-35 min.); great for sedating his patience and preventing the waste of excessive fuel consumption or losses. Already possessing most of the aerial fleet’s primary schematics, after his upgrade Reforge was uploaded with an emphasis on the newly designed sweeps. Subject does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

WEAKNESSES: Reforge lacks the minimum strength and melee prowess of even the seekers he was refitted to replace, while his heavy armor limits his top speed. His reluctance to repair nonflyer types has made him less popular among non seekers and their superiors. His laser rifle takes time to do its job on stronger armor, be it on an operation table or the heat of battle. Though proud, he is not particularly brave. Reforge is also very possessive of his designs, even extending to the mechs formatted with them; this can place a strain on his new position as a sweep technician.

While I returned specifically to play Skywarp, I guess I could show Ramjet some luv in the mean time. :-P
RAMJET
Allegiance: Decepticons
Sub Group: Seeker
Function: Warrior
Alt. mode: Cybertronian Heavy Assault Fighter/ Earthen Modified Equivalent
Weapons: 2 Cluster bomb missile launchers, 2 Laser beam rifles
Special Abilities:
• Amazingly high pain threshold due to glitch in his pain receptor wiring. (~5)
• Radar -> (-4 )
Height: 31 ft / 9,46 m
Quote: "It's okay you do what others tell you to do, but sometimes it's better to do things your way."

Strength:08Intelligence:05Dexterity:08Speed:09Endurance:09Courage:09Firepower:07Accuracy:07Melee:08Tech Skill:04Charisma:05Rank:05 (79 stat + 9sp = 88pts CANON used)

PROFILE: One seeking to rise in the ranks of the Decepticons. Ramjet seeks nothing but glory in the war to destroy the Autobots. Ramjet follows his mission objectives but despite his loyalty to Megatron, he often does things in his own manner and not the way his superiors want him to. Despite this, Ramjet has been known to get the job done. He is also built for ramming into things and surviving, which is how he often takes down his foes. Ramjet leads (or at least thinks he leads) the group made of himself, Thrust, and Dirge. Often Ramjet will let Dirge call the shots, being mindful of his need to be in control and finding his directions fairly reasonable.

If it hurts - someone else or even him, it doesn't matter - Ramjet likes it; he gets his kicks from pain. He'll punch bash or ram anything just for the thrill of it. He particularly loves to knock other aircraft out of the sky. Whether civilian airliner or Autobot plane, it makes no difference to Ramjet. He loves the feeling of smashing into something at high speed, and he's built to survive these collisions with little damage - unlike his foes. Ramjet is particularly fond of the surprise his victims feel, since they rarely expect another jet to willingly crash into them. Ramjet strives to keep the airways clear of anything he considers unworthily of sharing the air with him and he's insufferably boastful and arrogant about it.

ABILITIES: Subject has great strength and amazing endurance. He is heavily armored throughout his body and especially his nosecone. In jet form, Ramjet has a nose module that can absorb and withstand an impact with a 3 foot-thick concrete wall at a speed of Mach 2 (~1500 mph) with no ill effects. The rest of his form is not quite as durable, but is still very resistant to impact. He can go as fast as Mach 2.8 (~2100 mph) and carries two cluster bomb missile launchers in jet mode. As a robot he is armed with two high powered laser rifles. Very durable in robot mode, he's also has A glitch in his pain receptor wiring giving him an amazingly high pain threshold.

WEAKNESS: Sometimes Ramjet's independent thinking can get the better of him during missions as he can second-guess himself. Ramjet is also not much of a threat without Thrust or Dirge who are his only real partners. And his tendency to aim at neutral targets often results in his creating new enemies, a consequence about which he rarely shows concern.

Subject’s delusions of masochism cause him to over estimate his resistance to damage. His pride makes him refuse to admit when this occurs, resulting in him taking severe damage rather than admitting he couldn't take it. Although very resistant to impact, too many crashes can take their toll on Ramjet's body, particularly his internal mechanical workings.

SAMPLE POST:

Ramjet was enjoying his squadron’s raid on the nearly salvaged Autobot city. His head was still ringing from his collision with the communications tower. Now all the Autobots would hear was Dirge’s engine roar of fear.

>

Dirge’s instructions proved pretty well laid out; Thrust even managed to seem intimidating. Yes, Ramjet was rather proud of his personal air unit. “And they said we needed to send Starscream’s team in here. Hmph!”

Still the sturdy seeker was more than able to find his own targets. As the red winged warrior began plotting his next collision course, he came under heavy fire. Zipping left and right in an attempt to evade, his under frame and wings still managed to catch a few shots. This did not detour the cone head in the least merely edging him on.

With a fuel surge to his scramjet engines, Ramjet was up to speed for a game of petro-chicken. “You should know whose sky this is Autobot!”

(Then after other posters post)

As Ramjet came ever closer to his foe, wild shots were going everywhere; surprising, none of these shots were as close to hitting him as the ones before. Once more, his designated collision casualty made no attempt to evade.

>

Ramjet enjoyed letting others hear his sky wrecks, though it was nothing quite like experiencing them first hand. The red winged warrior nosedived with his enemy to the ground; at least he wouldn’t be the worse for ware. For him pain was nearly perceived as pleasure, so it was a pleasure to bring about pain. The impact was a jarring ecstasy, and Ramjet would only be feigning for more.

As the white and grey seeker transformed and recovered from his crash landing he looked down with a grimmest. “What the Slag! Misfire?”

It wasn’t uncommon for Ramjet to hit neutral targets; in fact, it’s become expected. However, it has been few and far between since he’s collided with an alley; at least on accident anyway. Then again, in the fog of war anything could happen especially when reacting to friendly fire. The seeker moved to help the aptly named warrior up. “Well aren’t you the target master; three holes in my wing and I still brought you down…You're lucky I held back.”

Wondering were the remaining Autobot forces were he opened his comms again.

>


Ramjet approved.

About Reforge, doesn't it sound bit weird of having heavy armor, only average strength at best, yet rather high dexterity? Kinda conflicts with my logic. One would think such combination or strength and armor would also limit dexterity, no? :-?
User avatar
Cryhavok
RPG Admin
Posts: 1643
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Postby Devastron » Mon Sep 24, 2007 2:47 pm

Weapon: Energo-Sword
Durge344 wrote:I'm a little confused here.
I undertsand that I cannot apply for TripleChangers and that I cannot have points higher than 9 on my 1st character.
but I'm unsure about the sample post bit.
I looked at some posts from the actual RPG and I tryed to replicate it... but you say it dosen't work. So could someone tell me exactly HOW to make a sample post?


Your post told us nothing about the character, it was just a back and forth conversation and sound effects. Try and make a post that shows your character's thoughts and personality.
User avatar
Devastron
Godmaster
Posts: 1779
Joined: Thu Jul 03, 2003 5:48 pm

Postby Durgey » Mon Sep 24, 2007 3:31 pm

Devastron wrote:
Durge344 wrote:I'm a little confused here.
I undertsand that I cannot apply for TripleChangers and that I cannot have points higher than 9 on my 1st character.
but I'm unsure about the sample post bit.
I looked at some posts from the actual RPG and I tryed to replicate it... but you say it dosen't work. So could someone tell me exactly HOW to make a sample post?


Your post told us nothing about the character, it was just a back and forth conversation and sound effects. Try and make a post that shows your character's thoughts and personality.

how do i tell you about my character? I'm still confused.
Durgey
Fuzor
Posts: 297
Joined: Sun Sep 03, 2006 3:56 pm
Location: Edinburgh, UK

Postby Devastron » Mon Sep 24, 2007 4:05 pm

Weapon: Energo-Sword
Durge344 wrote:
Devastron wrote:
Durge344 wrote:I'm a little confused here.
I undertsand that I cannot apply for TripleChangers and that I cannot have points higher than 9 on my 1st character.
but I'm unsure about the sample post bit.
I looked at some posts from the actual RPG and I tryed to replicate it... but you say it dosen't work. So could someone tell me exactly HOW to make a sample post?


Your post told us nothing about the character, it was just a back and forth conversation and sound effects. Try and make a post that shows your character's thoughts and personality.

how do i tell you about my character? I'm still confused.


Go and look at more posts in the game, particularly those by the staff to get an idea of what we are looking for.
User avatar
Devastron
Godmaster
Posts: 1779
Joined: Thu Jul 03, 2003 5:48 pm

Postby AxiomScion » Mon Sep 24, 2007 4:19 pm

Cryhavok wrote:Ramjet approved.

About Reforge, doesn't it sound bit weird of having heavy armor, only average strength at best, yet rather high dexterity? Kinda conflicts with my logic. One would think such combination or strength and armor would also limit dexterity, no? :-?
:( That's why he had a Str of 6... I could kick his his Spd down to 6 to bring the strength back up.

:-? wait, I see what you mean. Let me try something with lowering DEX... please look at the stats. I've adjusted STR+1, DEX-2,& MEL+1

I think this way he's not a total liability to the Sweeps.


REFORGE; formerly Refit
Allegiance: Decepticon
Sub Group: Sweep
Function: Technician
Alt. mode: Archaic looking Sweepcraft (Cybertronian hovercraft)
Weapons: Variable precision laser scalpel, 4 Heat-seeking null missiles, D-Energizer rifles
Special Abilities: Robot flight mode. Poor bed side manners
Height: 31ft / 9.46m
Quote: "I could repair you, but you'ld just get banged up again; Decepticons don't harbor the weak."

Strength:06Intelligence:07Dexterity:06Speed:07Endurance:08Courage:05Firepower:07Accuracy:08Melee:05Tech Skill:08Charisma:03Rank:N/A (70pts FAN used)

APPEARANCE: Reforge, at first glance, looks like an 'old Sweep' in plain grey (antiquedated by even seeker standards) and a thick, dull-polished marble white (with a few black marks) for his core frame. Upon closer inspection his joints, digits and other movable ligaments are visibly fine tuned for precision. A cleanly reflective black metal comprises these and his inner workings. His optics seem distant as if he is searching beyond what he sees.

PROFILE: Reforge was once known as Refit, a smug flier who repaired other Decepticons, when he felt like it. Based on there position to him, many a seeker and other flying mech had enjoyed the repairs received under his care. He himself preferred working on his fellow seeker elites, but few ground dwellers have graced his operation table. While still effective, his practices on land mechs have bordered on torture. Those who don't appear useful in his optics can wait for one of his cone headed repair drones as far as Refit is concerned. Most prefer it too.

Living vicariously through his air warrior brethren, he has attempted to improve on the seeker design. With each neo seeker squad he has designed, there has always been a single glaring failure on his part. Learning he can't improve on perfection, he has tried on several occasions to refit non seekers into the tetrajet form with varying degrees of success. Subject Turbulence seems to be his greatest achievement in this matter.

When word on commission of a neo seeker squad had got out, literally jumping at the chance to be apart of the assignment, he filed for an immediate transfer. To his dismay, he learned the neo seeker squad was actually a prototype squad of Sweeps, a new breed of interceptors designed to replace the soon to be obsolete seeker elite.

In an attempt to inform those that would soon be replaced, while they were at the frontlines, Refit was severely damaged and deactivated. Do to his prior enlistment to the Sweep project this was not his end. Refit was reforged into what he is today; A key physician for the next generation of Decepticons.

ABILITIES: Reforge can reach a top speed of Mach 1.7 (~1300 mph). His variable precision laser scalpel is a tool of aid and destruction. He is well armed and armored. His fine skill in nano repair and circuit surgery crosses over seamlessly into targeting enemies on the field. Designed to cut through armor like a knife through butter, his laser scalpel can also be focus to a point 50 yards a way (150 feet) He also carries 4 heat seeking null missiles and twin D-Enegizer rifles, capable of temporarily cutting processor commands or rendering energon useless respectively (from 5-35 min.); great for sedating his patience and preventing the waste of excessive fuel consumption or losses. Already possessing most of the aerial fleet’s primary schematics, after his upgrade Reforge was uploaded with an emphasis on the newly designed sweeps. Subject does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

WEAKNESSES: Reforge barely has the strength and melee prowess of the seekers he was refitted to replace, while his heavy armor limits his top speed. His reluctance to repair non flyer types has made him less popular among non seekers and their superiors. His laser rifle takes time to do its job on stronger armor, be it on an operation table or the heat of battle. Though proud, he is not particularly brave. Reforge is also very possessive of his designs, even extending to the mechs formatted with them; this can place a strain on his new position as a sweep technician.

Oh and Cryhavok hope you liked my first sample post :D
AxiomScion
Gestalt Team Leader
Posts: 916
Joined: Sun Feb 20, 2005 1:31 am

Thoraxe

Postby DarkJet » Mon Sep 24, 2007 9:08 pm

Thoraxe
Allegiance: Decepticon
Sub Group: Insecticon
Function: Brawler/Melee
Alt. mode: Ant/Cybertron equivalant
Weapons: large metal axe, shoulder mounted laser canon
Special Abilities: Robot flight mode/alt mode digging
Height: 22ft/m??
Quote: "I'll slag whoever you want, as long as I get my energon"

Strength: 07
Intelligence: 05
Dexterity: 07
Speed: 07
Endurance: 09
Courage: 08
Firepower: 03
Accuracy: 04
Melee: 08
Tech Skill: 05
Charisma: 07
Rank: N/A
(70pts used)

Appearance: Very similar to G1 insecticons in robot mode only shorter and of a slightly heavier build. Caries a huge Axe about sixteen feet tall and a laser canon mounted on left shoulder. Ant mode giant blue and green ant.

Profile: Thoraxe is a proud warrior who fights with honor. believing that close range combat is the only way to truly fight. He caries a Laser on his left shoulder but mainly uses it against flyer's although he has been known to fire it strait at an opponents face when locked in deadly combat.
Like all insecticons Thoraxe loves energon, in any form. He is a stubborn old con not willing to use newer wepons, he likes his trusty old axe it has seen him through many difficult battles and is as much a part of him as his arm.

Abilities: For his short stalky build Thoraxe can move very quickly, reaching ground speeds of up to 100mph in Ant mode.
He is also incredibly strong and deadly up close. They say that he is even easy to get along with. His skill with an Axe or Hammer is well honed after years of training.

Weaknesses: Thoraxe is a horrible shot and caries no powerful ranged weapons just a small laser canon on his left shoulder. Which means that as long as you keep your distance he is no threat. Also like all insecticons he is a sucker for energon, even the mere mention of it will make his optic sensors lubricate and his fuel tanks quiver with glee. Excluding combat knowledge Thoraxe is pretty dull.

Sample Post:
Earthy Forest

Thoraxe scurried through the forest floor in search of a new energy source. He stopped for a moment to look at a bee hive only to bite into it and swallow it whole. As he continues on his path he hears the sound of small human children at play, he changes direction and speeds up. He knows from experience that humans live in groups and groups have food stores. As he approaches the village he transforms into robot mode and starts swinging his giant axe wildly above his head and roars. Seeing him coming the villagers scater and mighty Thoraxe is free to eat his fill in privacy.[code][/code]
DarkJet
Micromaster
Posts: 87
Joined: Thu Sep 13, 2007 7:21 pm

Postby Cryhavok » Tue Sep 25, 2007 11:48 am

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
AxiomScion wrote:
Cryhavok wrote:Ramjet approved.

About Reforge, doesn't it sound bit weird of having heavy armor, only average strength at best, yet rather high dexterity? Kinda conflicts with my logic. One would think such combination or strength and armor would also limit dexterity, no? :-?
:( That's why he had a Str of 6... I could kick his his Spd down to 6 to bring the strength back up.

:-? wait, I see what you mean. Let me try something with lowering DEX... please look at the stats. I've adjusted STR+1, DEX-2,& MEL+1

I think this way he's not a total liability to the Sweeps.


REFORGE; formerly Refit
Allegiance: Decepticon
Sub Group: Sweep
Function: Technician
Alt. mode: Archaic looking Sweepcraft (Cybertronian hovercraft)
Weapons: Variable precision laser scalpel, 4 Heat-seeking null missiles, D-Energizer rifles
Special Abilities: Robot flight mode. Poor bed side manners
Height: 31ft / 9.46m
Quote: "I could repair you, but you'ld just get banged up again; Decepticons don't harbor the weak."

Strength:06Intelligence:07Dexterity:06Speed:07Endurance:08Courage:05Firepower:07Accuracy:08Melee:05Tech Skill:08Charisma:03Rank:N/A (70pts FAN used)

APPEARANCE: Reforge, at first glance, looks like an 'old Sweep' in plain grey (antiquedated by even seeker standards) and a thick, dull-polished marble white (with a few black marks) for his core frame. Upon closer inspection his joints, digits and other movable ligaments are visibly fine tuned for precision. A cleanly reflective black metal comprises these and his inner workings. His optics seem distant as if he is searching beyond what he sees.

PROFILE: Reforge was once known as Refit, a smug flier who repaired other Decepticons, when he felt like it. Based on there position to him, many a seeker and other flying mech had enjoyed the repairs received under his care. He himself preferred working on his fellow seeker elites, but few ground dwellers have graced his operation table. While still effective, his practices on land mechs have bordered on torture. Those who don't appear useful in his optics can wait for one of his cone headed repair drones as far as Refit is concerned. Most prefer it too.

Living vicariously through his air warrior brethren, he has attempted to improve on the seeker design. With each neo seeker squad he has designed, there has always been a single glaring failure on his part. Learning he can't improve on perfection, he has tried on several occasions to refit non seekers into the tetrajet form with varying degrees of success. Subject Turbulence seems to be his greatest achievement in this matter.

When word on commission of a neo seeker squad had got out, literally jumping at the chance to be apart of the assignment, he filed for an immediate transfer. To his dismay, he learned the neo seeker squad was actually a prototype squad of Sweeps, a new breed of interceptors designed to replace the soon to be obsolete seeker elite.

In an attempt to inform those that would soon be replaced, while they were at the frontlines, Refit was severely damaged and deactivated. Do to his prior enlistment to the Sweep project this was not his end. Refit was reforged into what he is today; A key physician for the next generation of Decepticons.

ABILITIES: Reforge can reach a top speed of Mach 1.7 (~1300 mph). His variable precision laser scalpel is a tool of aid and destruction. He is well armed and armored. His fine skill in nano repair and circuit surgery crosses over seamlessly into targeting enemies on the field. Designed to cut through armor like a knife through butter, his laser scalpel can also be focus to a point 50 yards a way (150 feet) He also carries 4 heat seeking null missiles and twin D-Enegizer rifles, capable of temporarily cutting processor commands or rendering energon useless respectively (from 5-35 min.); great for sedating his patience and preventing the waste of excessive fuel consumption or losses. Already possessing most of the aerial fleet’s primary schematics, after his upgrade Reforge was uploaded with an emphasis on the newly designed sweeps. Subject does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

WEAKNESSES: Reforge barely has the strength and melee prowess of the seekers he was refitted to replace, while his heavy armor limits his top speed. His reluctance to repair non flyer types has made him less popular among non seekers and their superiors. His laser rifle takes time to do its job on stronger armor, be it on an operation table or the heat of battle. Though proud, he is not particularly brave. Reforge is also very possessive of his designs, even extending to the mechs formatted with them; this can place a strain on his new position as a sweep technician.

Oh and Cryhavok hope you liked my first sample post :D


Looks better now, and the sample post was fine. Approved.
User avatar
Cryhavok
RPG Admin
Posts: 1643
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Postby SoundMaster1 » Tue Sep 25, 2007 4:46 pm

Motto: "If you got it, you show. If you don't, you don't know it."
Weapon: Sonic Rifle
Name: Nemesis Zenith
Allegiance: Decepticon
Function: Warrior
Alt. mode: Sports Car
Weapons: Flamethrower, Dark Energon Blade, G1 Megatron Gun Welded on Arm
Special Abilities: Invisibility, Phasing
Height: 31' 11"
Quote: 'Burn Suckas! I KEEL YOU!!!!'

STRENGTH: 9
INTELLIGENCE: 8
DEXTERITY: 9
SPEED: 9
ENDURANCE: 7
COURAGE: 6
FIREPOWER: 9
ACCURACY: 8
MELEE: 8
TECH SKILL: 7
CHARISMA: 7
RANK: N/A

Profile: Nemesis Zenith was created by pure darkness. He is darkness, but he yearns power. He killed Megatron because of this yearn...

Abilities: Nemesis Zenith is capable of 345 mph. His weapons are made to maim any poor Autobot in his wake.

Weaknesses: His weakness is fire & ice.

Sample Post:
Nemesis zenith touches down at the Autobot base and lights everything ablaze! he's cutting up Autobots left and right. In the end, only he remains.
Last edited by SoundMaster1 on Thu Sep 27, 2007 4:25 pm, edited 3 times in total.
User avatar
SoundMaster1
Vehicon
Posts: 368
Joined: Thu Jun 28, 2007 2:56 pm
Location: Behind you this very moment...
Strength: 8
Intelligence: 9
Speed: 5
Endurance: 7
Rank: N/A
Courage: 2
Firepower: 9
Skill: 7

PreviousNext

Return to OOC Archives


[ Incoming message. Source unknown. ] No Signal - Please Stand By [ Click to attempt signal recovery... ]


Transformers and More @ The Seibertron Store

Visit shop.seibertron.com to buy "THE TRANSFORMERS #12 Marvel Comics 1986 (A/CA) Trimpe (W) Budiansky 250228"
NEW!
THE TRANSFORMERS # ...
Visit shop.seibertron.com to buy "TRANSFORMERS #23 Cvr E 1:50 Soundwave Image Comics 2025 0625IM396 23E (CA) Parr"
NEW!
TRANSFORMERS #23 C ...
Visit shop.seibertron.com to buy "TRANSFORMERS #23 Cvr B Image Comics 2025 0625IM393 23B (CA) Corona + Spicer"
NEW!
TRANSFORMERS #23 C ...
Visit shop.seibertron.com to buy "Transformers ANNUAL 2021 IDW Comics 2021 MAR210489 (A/CA) Milne (W) Ruckley"
NEW!
Transformers ANNUA ...
Visit shop.seibertron.com to buy "TRANSFORMERS GENERATION 2 #11 Marvel Comics 1994 (W) Furman (CA) Yaniger 250730"
NEW!
TRANSFORMERS GENER ...
Visit shop.seibertron.com to buy "Transformers Deluxe HC Book 01 Image Comics 2025 0125IM467 (CA) Johnson"
Transformers Delux ...
Visit shop.seibertron.com to buy "THE TRANSFORMERS #30 Marvel Comics 1987 (W) Budiansky (CA) Budiansky 250225"
NEW!
THE TRANSFORMERS # ...
Visit shop.seibertron.com to buy "THE TRANSFORMERS #30 Marvel Comics 1987 (W) Budiansky (CA) Budiansky 250226"
NEW!
THE TRANSFORMERS # ...
Visit shop.seibertron.com to buy "TRANSFORMERS #23 Cvr A Image Comics 2025 0625IM392 23A (CA) Johnson + Spicer"
NEW!
TRANSFORMERS #23 C ...
Visit shop.seibertron.com to buy "Transformers Deluxe HC Book 01 Direct Market Exclusive Image Comics 0125IM467"
Transformers Delux ...
Visit shop.seibertron.com to buy "TRANSFORMERS #15 Cvr B Image Comics 2024 Skybound 1024IM429 15B (CA) Corona"
TRANSFORMERS #15 C ...
Visit shop.seibertron.com to buy "TRANSFORMERS #23 Cvr D 1:25 Image Comics 2025 0625IM395 23D (CA) Baron"
NEW!
TRANSFORMERS #23 C ...
Visit shop.seibertron.com to buy "TRANSFORMERS #23 Cvr C 1:10 Image Comics 2025 0625IM394 23C (CA) Nakayama"
NEW!
TRANSFORMERS #23 C ...
Visit shop.seibertron.com to buy "THE TRANSFORMERS #20 Marvel Comics 1986 (A/CA) Trimpe (W) Budiansky 2412111"
NEW!
THE TRANSFORMERS # ...
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.

Featured Products on Amazon.com

Buy "Transformers Authentics Optimus Prime" on AMAZON
Buy "Transformers Generations Power of The Primes Deluxe Terrorcon Rippersnapper" on AMAZON
Buy "Transformers: Generations Power of The Primes Quintus Prime Prime Master" on AMAZON
Buy "Transformers Deluxe 20 Mercenary Action Figure" on AMAZON
Buy "Transformers: Generations Power of The Primes Megatronus Prime Master" on AMAZON
Buy "Transformers Studio Series 10 Deluxe Class Movie 1 Autobot Jazz" on AMAZON
Buy "Transformers: Generations Power of The Primes Voyager Class Grimlock" on AMAZON
Buy "Transformers Generations Power of the Primes Deluxe Class Autobot Novastar" on AMAZON
Buy "Transformers Generations Titans Return Deluxe Autobot Topspin and Freezeout" on AMAZON
Buy "Transformers Tra Rid Warrior Soundwave Action Figure" on AMAZON
Buy "Transformers Generations Titans Return Legends Class Autobot Rewind" on AMAZON
Buy "Transformers: Generations Chaos on Velocitron 5-Figure Pack" on AMAZON
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.