by DeadPool69 » Sat Feb 09, 2008 8:00 pm
*cracks his knuckles and sets to work*
G1
Pros: Interesting and often innovative concepts. Several comic book series that balance out the often shoddy cartoon work.
Cons: Fragile as hell. Lack of articulation, lack of a unifying element. Over reliance on decals in place o paint ops. 2 dimensional cartoon series.
G2
Pros: Released some of the best, most articulated molds ever, some of which surpass even todays designs.
Cons: Shortchanged on virtually every front. Hideous paint job, only one limited comic series that barely even connects with the toy line, absolutely no other media support. A huge number of incomplete, and unreleased items.
Beast Wars
Pros: Probably the most consistently interesting, and innovative transformers lines ever produced. A wonderful television series to support it, dynamite posability and unique and fun action features.
Cons: Earlier toy designs were lacking for design aesthetic,and blocky. Later Gimmicks (TM, Fuzors, and TM2) took away from the realism of design that was a major strong point of the series.
Beast Machines
Pros: All the positive elements that were prevalent in Beast Wars, exist to an even stronger degree in this. The introduction of vehicle based transformers only adding to the fun. A unique design aesthetic that has become the blueprint for beast mode alternate modes to tis day.
Cons: Lack of support from Mainframe. Lack of support from the fans. Some underdeveloped concepts that should have been worked with more. Some of the designs were Too extreme.
RID
Pros: A proto-Universe line that gave a second chance to acquire molds dating back to G2. Some of the original molds created for the line remain stand up, in comparison to the later lines attempts to emulate them.
Cons: Leftovers. Uninspired, and uninteresting media support. The start of a long trend to rehash the exact same material over and over again, in the hope to 'recapture the magic.' Also part of a trend to let the japanese do all the work, and not contribute anything on our end.
Armada
Pros: A wide range of characters. Development of a strong unifying theme that ties the line together. Reuse of some Beast Wars Transmetals molds to great effect. Some great Minicons.
Cons: Pokemon for transformers. Widely varied level of design quality and posability. The main gimick of the line was at once underepresented, and overblown.
Universe
Pros:
Probably the most interesting, and innovative storylines ever attempted in the Transformers mythos. Some wonderful repaints, and truely exceptional homages to often obscure G1 characters. An excelent chance to buy old molds again.
Cons:
Some of the repaints were unimaginative, and uninteresting. Lack of support from Any media. Lack of any remolds or alterations that might have made the line stand out more.
Alternators
Pros: Some very nice transformations, and some strong G1 influences.
Cons: Wholely limited to car transformers. Overpriced, and under developed toy line.
Energon
Pros
Marginably interesting unifying themes. Better posability than Armada.
Cons:
The most boring, derivitive, and uninteresting line of transformers to date. Stupid gimicks, and some rather pathetic design elements.
Cybertron
Pros: Some of the best Transformers ever built. Managed to unify the strengthes of every past line, without losing playability, or cohesion in the process. Truely a phenomanal line.
Cons:
Japanese releases of some figures had better color schemes. Lack of support in the media, except for a mediocre cartoon series, that fails entirely to do justice to such a wonderful line.
Classics
Pros: Strong G1 influences, reinvisioned to a more modern aesthetic, and with far superior posability. Some great toys.
Cons: Minicons in many ways feel tacked on. Series as a whole is more a rehash of G1, without any real attempt to cover new ground. Again, no support from the media. Use of certain repaints as convention exclusives makes obtaining Decepticons next to impossible, and very frustrating.
The Movie
Pros: A fresh take on old concepts. Exceptional posability, and actual, challenging transformations. Interesting, and well thought G1 homages. A great revision of the transformers mythos for a mature perspective.
Cons: Lack of support by the fans. Not enough figures. Tremendously shortpacked.
Animated
Initial thoughts: Design aesthetic clashes violently with past lines, making troop building next to impossible. Overly reminicient of the Teen Titans line of thought. Probably skip in favor of Classics.