Transformers and More @ The Seibertron Store












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In an interview in Dengeki Hobby magazine, TakaraTomy designers Takashi Nakase and Hironori Kobayashi explained the reasons Microns played so heavily into the Japanese Prime line when it wasn't designed that way from the start:
Takashi Nakase: The biggest reason is that we wanted to raise the target age group. In past series, the target ages were small children and their fathers, but the age group which is actually able to enjoy transforming toys is 7 ~ 9 years old. We went back to the beginning and considered appropriate products for that age group, and came up with the concept of "customising". That is why Arms Microns need to be assembled from parts, and stickers are included to be put on the main figure - to give the feeling of "completing" the toy as one's own.
Hironori Kobayashi: We conducted a play session with children where they played freely with Movie series Transformers, mixed with various items such as Minicons, and found that they mostly enjoyed combining Minicons to make larger weapons or to customise the Transformers. We thought it might have some potential.
Model-making is huge in Japan for the 7-and-up crowd. Mega-huge.
This year’s highlight was, of course, the third Hollywood live action movie in summer. The previous two movies in 2007 and 2009 gathered huge interest, and the number of the fans was steadily increasing when this highly anticipated third movie was released and (the brand) made another giant breakthrough. We introduced Animated last year even though we were far behind from other countries to do so, to prepare for this year. As we began to see the fans spanning over 2 generations, I am happy to say many young children obtained our products.
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What surprised me was perhaps ”Arcee”. This character did not appear in the third movie, but she appears in the new CG animation show “Transformers Prime” coming next spring, and she is one of the core cast members. We added the Japan original redeco to the first wave of Movie toys as a hint, but as there were not many bike TFs, she was popular among children.
The Transformers Adventure series came right after the development of the Movie Advanved series (Age of Extinction) and uses a lot of technologies developed during that previous line, as can be seen with TAV 01 Bumblebee. One of the main struggles of the "Advanced Series" was to replicate the rapidity of the transformation seen in the films and thus needing to reduce the amount of steps from one mode to the next while still getting the right look in both modes. We wanted to go back to the G1 era where kids from 30 years ago were fascinated with these toys and the fact that they converted from one mode to the next quickly made for easy play. We wanted to incorporate that speedy transformation and instant playability with the technology we developed in all these years since.
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