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Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:So i got Skyrim...
You guys said it would be fun...
NOT LIKE DRUGS!!!
I'm addicted nows!
I was up until 1 in the frikkin morning!
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:Well, regardless, it's alot of fun!
I want to buy property, but dont know were to look yet (I got appraised by the king to buy property in his town, even got a servent women or something((Dont know all the little town names and such yet))
BeastProwl wrote:It's really cool how you can actually sit down and READ books (I know how dumb that sounds, but really, its awesome to me)
BeastProwl wrote:The sheer amount of detail work that went into this game is astounding.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:BeastProwl wrote:It's really cool how you can actually sit down and READ books (I know how dumb that sounds, but really, its awesome to me)
It's a tradition dating back to at least Daggerfall. I really recommend The Wolf Queen series (Eight volumes total) and The Real Barenziah series. (Five total) A Hypothetical Treachery is also a good one. The Legend of Krately House actually had me on the edge of my seat, I kid you not.
If you really don't want to go book-hunting (Which can be a pain) you can read them all here. (Yes, it's legal)BeastProwl wrote:The sheer amount of detail work that went into this game is astounding.
More than you can imagine. Bethesda's superpower is the ability to have the vast majority of terms, locations, and names been established in previous games. (I read a book in Morrowind about Tiber Septim having been called to High Hrothgar by the Greybeards to learn the power of the Voice)
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
BeastProwl wrote:I just read an interesting book in the home of the Greybeards on High Hrothgar about a man and his team searching for dwarven treasures in a buried, lost city that had been sunken into the earth by a volcano.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:Oh, I'll be making my way all around Skyrim, but first I need to make enough gold to buy this house. I'll leave Lydia to guard it, assuming you can anyways.
BeastProwl wrote:I had a bigger problem though. Going up the river to the lake from riverwood, I got attacked by a Dragon. I brought it back to Riverwood and the inhabitants did alot more damage to it than I could alone, but I was still un-able to kill it.
I gave up after about an hour of restarting the fight at the save point I had made, right in the middle of town. Assuming he was leveled MUCH higher than me (Seriouly, one physical attack, I'm dead)
BeastProwl wrote:Also, some dude in Dragonsreach asked me to go down into the catacombs and find his amulet. I did it. I found it. Now why the hell wont he take it? It's like I'm a stranger and he doesnt want it back.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:I'm an Argonian.
I found a chart that said "Waterbreathing" and thought that would be handy. So far I've REALLY had no use for it. But he looks cool, stands out I guess. What else to expect from a giant lizard in armor? I almost chose the Dunmer (I think thats the name anyway) But decided against it.
Better Lockpicking and desease resistant are good traits too.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:Well, I figured Dragonborn, hey, may as well look the part.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:Then we whent to an ancient burial ground, were a massive black, spiny dragon re-animated a dead dragon, who spoke to me during the fight. In perfect english. Once I was finished up with him, I saved my data and turned it off.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Interesting true fact, if you take too long to escape from Helgen, the starting town, Alduin will figure out which of the tiny little fleshbags is the Dragonborn, and then he'll focus entirely on making sure you don't escape. From what I've heard, he's very good at it.
BeastProwl wrote:Shadowman wrote:Interesting true fact, if you take too long to escape from Helgen, the starting town, Alduin will figure out which of the tiny little fleshbags is the Dragonborn, and then he'll focus entirely on making sure you don't escape. From what I've heard, he's very good at it.
Thats a scary thought.
Yeah, I know I saw him before, but I didnt know THAT. that would be a pain, I assume?
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:BeastProwl wrote:Shadowman wrote:Interesting true fact, if you take too long to escape from Helgen, the starting town, Alduin will figure out which of the tiny little fleshbags is the Dragonborn, and then he'll focus entirely on making sure you don't escape. From what I've heard, he's very good at it.
Thats a scary thought.
Yeah, I know I saw him before, but I didnt know THAT. that would be a pain, I assume?
Considering the number of narrow pathways you have to get through? From what I've read, it's basically forcing you to play a game over.
Prince of Persia:
Or, "Prince of Persia: The Lost Subtitle" or "Prince of Persia: The one who's ending they wrecked just so they could run off and make that Sands of Time trilogy midquel meant as a movie tie-in."
Actually really good so far. The movement isn't as fluid as it was in Sands of Time but I do like the increased options in acrobatic moves. I don't like how all my fights so far have been one-on-one (To the point that several enemies will wait in line!) and yes I know that's how it was done in the first game, though I do like how cinematic combat can be. I prefer Yuri Lowenthal's voice but I'm really, really liking this Prince, though, he's much more of a loveable rogue.
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Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
The Happy Locust wrote:Was not a fan of that game. When the story actually moved, it was fun, but when I spent the middle 80% of the game just chasing light orbs, I got bored really quickly. Finished it, but never felt any urge to touch it again.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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