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The dreaded word: GESTALTS...

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Postby Redimus » Tue Mar 20, 2007 4:08 pm

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Burn wrote:Combiner cassettes also had a unique personality for their combined mode didn't they?

Thus making it as low as two ...


Wernt they similer to the Duocons though, in that they didnt have individual robot modes (although they did have 2 alt modes).

I Actully like Tammuz's idea of asigning members of 3-5 commander's teams into one gestalt. Its not *quite* how Id like it, but it is a good middle of the road solution.
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Postby Archanubis » Tue Mar 20, 2007 4:08 pm

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Those have always struck me more as similar to Reflector or Magmatron.
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Postby Tammuz » Tue Mar 20, 2007 4:14 pm

well then lets Grab Roadcaesar, 3 parts, and G1. and why are we all Geewunning it?
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Postby Redimus » Tue Mar 20, 2007 4:46 pm

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Tammuz wrote:well then lets Grab Roadcaesar, 3 parts, and G1. and why are we all Geewunning it?


Cuase, with a couple of notable exceptions... and Energon, Gestalts were really a G1 thing. Its difficult to make a gestalt toy with today's articulation that dosnt look utterly crap (though the RiD train team managed it rather nicely).
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Postby Riot Riverman » Tue Mar 20, 2007 4:50 pm

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Alpha Strike wrote:
Mecha the Lord Of War wrote:oh i get it! kinda like when prime and wing saber combine to make sonic wing mode from transformers cybertron or even more so like the dinobots from G1 right?


Eh not exactly, first off the Dinobots never combined, their designs were never for that purpose. Indeed they were built to be more or less enforcers and front line troopers capable of taking out any decepticon force by themselves. As far as the Prime/Wingsaber thing went, well thats combination not exactly Gestalt Combination. When those two combined their forms all they did was merged their energy turning a rather weak Optimus into something the equivilent of a G1 Ultra Magnus in terms of strength. Gestalts take between four and six individuals and literally merge everything into a single robot, from strengths to weaknesses to mental status. Hell even their own hatred for one another can be taken into the personality of the Gestalt Warrior ala Menasor. Overall they turn multiple personalities into one personality, where as the combination you discribed is more of a cheap excuse of half transforming and rather poor design of weapontry.





Optimus Prime in sonic wing mode was designed for speed. savage claw mode and super mode was for power.
and poor weapon design! MY ASS U PUNK!
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Postby Burn » Tue Mar 20, 2007 4:53 pm

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Redimus wrote:
Tammuz wrote:well then lets Grab Roadcaesar, 3 parts, and G1. and why are we all Geewunning it?


Cuase, with a couple of notable exceptions... and Energon, Gestalts were really a G1 thing. Its difficult to make a gestalt toy with today's articulation that dosnt look utterly crap (though the RiD train team managed it rather nicely).


I found the combined form to be quite ... wonky.
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Postby Redimus » Tue Mar 20, 2007 4:55 pm

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Burn wrote:
Redimus wrote:
Tammuz wrote:well then lets Grab Roadcaesar, 3 parts, and G1. and why are we all Geewunning it?


Cuase, with a couple of notable exceptions... and Energon, Gestalts were really a G1 thing. Its difficult to make a gestalt toy with today's articulation that dosnt look utterly crap (though the RiD train team managed it rather nicely).


I found the combined form to be quite ... wonky.


It wasnt easy to achive (at least mine wasnt) but I liked the overall design, dispite the pointy monoboob.

I also like trains...

That might have something to do with it.
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Postby Knight Hawk » Tue Mar 20, 2007 5:13 pm

Back to the matter at hand ;)

Elcor wrote:
Knight Hawk wrote:I like the idea of combining before entering the mission however I find one fatal flaw.


Exactly.
That's one more point in favour of my idea, where you field a single character of level applicable into mission, then wait for gestalt merge to happen. And the resulting gestalt should be something to be reckoned with, not just a high-level Transformer which is a combination of low-levels.


Elcor, There is a fatal flaw in your plan too, basically that you have no division of Exp, DMG, and Stasis Lock; and the fact that I have to let 4-5 of my other bots sit around taking up active slots just for the chance they might combine. I think If there was some sort of equalizer in Gestalt to Bot power at a level then I would much rather combine my bots before hand and send in my gestalt to clean house.

Example : I could send in my Level 5 Devastator against one Bot and there should be a 70/30 difference in power between a level 5 gestalt and a level 5 bot. But If he goes against 3 bots that makes it 70/90 much more equal, as it would be in real (as in a transformers real) life. There would also need to be inter-level differences for missions as level 5 Gestalt vs. Level 4 bot would be a severe mismatch 70/20 maybe.... and a Level 5 Gestalt vs 3 level 4's is still 70/60 which is still in favor of the gestalt but a lot more closer, as I feel it would be if it really played out.

If someone could come up with an answer for that I would much rather combine my guys before hand and feel this would be better than Elcor's idea.
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Postby Elcor » Wed Mar 21, 2007 6:25 am

Oh well.

If Gestalts must prevail the ordinary Transformers of similar level, why don't we give them a different level basis?

Say, 500 or 750 xp for a single stat point instead of 1000 for ordinary TFs.

Thus, a gestalt would be twice (or one and a half times) as powerful as a single TF with the same XP.
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Postby redsky » Wed Mar 21, 2007 7:51 am

I like the idea combine my cons before putting them in mission as a gestalt.
I was just wondering, if you could put only one gestalt in one mission on each side?
Or, gestalt would take place of two or more?
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Postby Knight Hawk » Wed Mar 21, 2007 11:25 am

Elcor wrote:Oh well.

If Gestalts must prevail the ordinary Transformers of similar level, why don't we give them a different level basis?

Say, 500 or 750 xp for a single stat point instead of 1000 for ordinary TFs.

Thus, a gestalt would be twice (or one and a half times) as powerful as a single TF with the same XP.


Here's an idea that just came to me while thinking on this subject!

What if there was a base set of skills assigned to each Gestalt level that didn't count towards its level?

EDIT : These numbers are just representative of the example not exactly what we should use.

For example :

Level 1 Gestalt
Intelligence : 0
Strength : 1
Speed : 0
Endurance : 1
Rank : 0
Courage : 1
Firepower : 1*
Skill : 1*

Tactic : 1
*There could be choice between Skill/Firepower that is user dependent or 2 different bases to choose from

Level 2 Gestalt
Intelligence : 1
Strength : 2
Speed : 0
Endurance : 2
Rank : 1
Courage : 2
Firepower : 2*
Skill : 2*

Tactic : 2

Etc...

In this way each Gestalt would be above his own level at that level but equal with the higher levels. Thus the Gestalt could be formed before battle and put into a mission and be a higher power than those at its level making it more of a force.

And on Redsky's point there should be a limit to Gestalts in missions .... Maybe no more than 2 on each side... there could also be gestalt specific missions like 1 Gestalt vs. 3-4 bots on the other side.

I couldn't sleep last night so I put a lot of thought into this :D
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