Elcor wrote:Oh well.
If Gestalts must prevail the ordinary Transformers of similar level, why don't we give them a different level basis?
Say, 500 or 750 xp for a single stat point instead of 1000 for ordinary TFs.
Thus, a gestalt would be twice (or one and a half times) as powerful as a single TF with the same XP.
Here's an idea that just came to me while thinking on this subject!
What if there was a base set of skills assigned to each Gestalt level that didn't count towards its level?
EDIT : These numbers are just representative of the example not exactly what we should use.
For example :
Level 1 GestaltIntelligence : 0
Strength : 1
Speed : 0
Endurance : 1
Rank : 0
Courage : 1
Firepower : 1*
Skill : 1*
Tactic : 1
*There could be choice between Skill/Firepower that is user dependent or 2 different bases to choose from
Level 2 GestaltIntelligence : 1
Strength : 2
Speed : 0
Endurance : 2
Rank : 1
Courage : 2
Firepower : 2*
Skill : 2*
Tactic : 2
Etc...
In this way each Gestalt would be above his own level at that level but equal with the higher levels. Thus the Gestalt could be formed before battle and put into a mission and be a higher power than those at its level making it more of a force.
And on Redsky's point there should be a limit to Gestalts in missions .... Maybe no more than 2 on each side... there could also be gestalt specific missions like 1 Gestalt vs. 3-4 bots on the other side.
I couldn't sleep last night so I put a lot of thought into this