So how are we doing?
So how are we doing?
Posted by Rat Convoy Thu Oct 16, 2008 11:07 am
What is especially discouraging to me is that a simple solution to our problem has been presented, and yet it seems to be ignored and the problem allowed to worsen. Basically, at certain times of the day we just plain are outnumbered in active players, meaning we can't fill a side of 6 in our missions. Worse, the Cons can generate missions against us, so they can actually create more missions we can possibly fill. They fill them all, meaning that those players get 100 free XP, 50 free energon, an extra boost to their win percentage AND can immediately put their undamaged bot in another mission. This gives them a level of XP production we just can't match. Heck, as I type this every single one of MY bots is in CR. Seems a little unfair.
We need to get OS to reduce our missions against the G1 factions to 4v4 (we often can't get a full six, but we can almost always get at least 4); we also need OS to make it so the G1 factions can't generate our missions, so that they can't get that free XP and spread our already thin forces even thinner trying to fill those missions.
Anyone willing to help me petition OS to finally do something before we the XP gap between us and the Cons becomes so big we pretty much get buried?
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Re: So how are we doing?
Posted by Rolltide Thu Oct 16, 2008 11:38 am
My win % is the same as yours but I quit worrying about that anymore. If I get good xp then I'm content. Most of my bots seem to get 200xp in most any mission unless it's one of the dreaded 1 or 2 on 6 missions.
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Re: So how are we doing?
Posted by Windstalker Thu Oct 16, 2008 1:09 pm
We really need the 4x4 missions. It seems like the 'cons are killing us in every mission agaisnt them.
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Re: So how are we doing?
Posted by sumowrestler Thu Oct 16, 2008 2:51 pm
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Re: So how are we doing?
Posted by poit123 Thu Oct 16, 2008 4:27 pm
Cutting the numbers down to 4/4 and stopping the massive flood of G1 generated missions (which turn up empty or one entry on our side 90% of the time) would do a lot to fix that. I've noticed that the pred. missions are a lot rarer than decepticon ones - are they having the same problem as us? There's a total of four pred's and one maximal in the top 100, and only two autobots in the top 50.
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Re: So how are we doing?
Posted by Mr. Kemp Thu Oct 16, 2008 5:14 pm
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Re: So how are we doing?
Posted by crazyfists Thu Oct 16, 2008 7:05 pm
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Re: So how are we doing?
Posted by Raphael Prime Thu Oct 16, 2008 10:17 pm
In my opinion though, we don't exactly need 4on4 missions, just to reduce the number of missions generated. Because i often see MaxVsPred full on both sides, yet not the same against the Cons. My idea would be to try not letting the Cons generate missions against us so easily and often, and if that works, it works. If it doesn't then try the 4on4 missions.
I don't know my win % off the top of my head, but i know its not any better. Even in outnumbered missions though, i'm earning upwards of 200-300 XP on average.
P.S. Crazyfists, thumbs up on the sig, terrible what happened to him and that whole situation.
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Re: So how are we doing?
Posted by sumowrestler Thu Oct 16, 2008 10:37 pm
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Re: So how are we doing?
Posted by Starlock Fri Oct 17, 2008 4:39 am
I think 4vs4 will encourage us to send our guys in outnumber missions more since it be more likely to get filled up on our side. I usually throw mine in on 2vs6 and sometimes 1vs6 if the latter has more then 5 min left. Usually get like 1-2 more in those cases so its like 3-4vs6 as the end result. Think normally players see that lopsided mission(not 0vs6 gave up on those after first couple of days) and immediately look elsewhere, but in fact if less did that we would get more even fights. Although this does apply to all factions which is funny how even Cons won't get brave for those despite number/xp advantage sometimes.
On other note 38% here.
crazyfists wrote:When I first started playing, the bots were outnumbered pretty much at all times during the day at all levels. This might be something that will correct itself in time. If it doesn't, then I'm sure we can explore alternative routes to balance the factions.
Big difference there, Bots got the numbers though. Can't recall exactly but they either have as many or even more players then Cons do. That was probably just a bad few days of lack of getting the word out. Guess you could say same for beasts too, but I doubt we be getting that big of a swarm of new guys.
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Re: So how are we doing?
Posted by Rat Convoy Fri Oct 17, 2008 10:14 am
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Re: So how are we doing?
Posted by sumowrestler Fri Oct 17, 2008 3:09 pm
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Re: So how are we doing?
Posted by crazyfists Fri Oct 17, 2008 6:25 pm
Starlock wrote:Big difference there, Bots got the numbers though. Can't recall exactly but they either have as many or even more players then Cons do. That was probably just a bad few days of lack of getting the word out. Guess you could say same for beasts too, but I doubt we be getting that big of a swarm of new guys.
Geez man going for the kill. This is just something that happens. When people first sign up they sign up for the faction they want to play in. After a while, sometimes they want to change or feel another faction will be more fitting. The reset helped, but there is a lack of balance because people don't look at this like an RTS where there are benefits to being in a smaller faction (mainly because there is a lack of any and there is no way to change readily with resets occurring like never). Thats why I want faction modifiers so the smaller factions get better the smaller they are, to a level that is closer to the larger groups, and when they get bigger it goes back to a more natural balance.
raphaelprime wrote:P.S. Crazyfists, thumbs up on the sig, terrible what happened to him and that whole situation.
I was reading about it in class, I couldn't concentrate for the rest of the day.
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Re: So how are we doing?
Posted by sumowrestler Fri Oct 17, 2008 11:20 pm
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Re: So how are we doing?
Posted by Rat Convoy Sat Oct 18, 2008 9:13 am
sumowrestler wrote:Ok, Mkall has created two more missions for us. Two level 0 missions that are Max\Pred only and one level 0-1 that is Max\Pred only. He is also addressing other HMW issues so he is having a busy night.
Standardized tactics costs by any chance?
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Re: So how are we doing?
Posted by JazZeke Tue Oct 21, 2008 11:01 pm
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Re: So how are we doing?
Posted by Urzu Six Wed Oct 22, 2008 5:02 am
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Re: So how are we doing?
Posted by Cheetron Wed Oct 22, 2008 8:39 am
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Re: So how are we doing?
Posted by Rat Convoy Wed Oct 22, 2008 10:51 am
Urzu Six wrote:Count me in... I'm reduced to putting my dudes into Arena matches just in the hope it'll be somewhere near a fair fight.
I understand the urge to retreat to the arena, but that's actually just compounding the problem. We need to all stay out in the missions, take our lumps, and hopefully that will get even more of us in there. Every time I active 6 bots, I put 4-5 of them in missions, and I need you guys to back me up.
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Re: So how are we doing?
Posted by Cheetron Wed Oct 22, 2008 2:49 pm
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Re: So how are we doing?
Posted by Lily Wed Oct 22, 2008 6:31 pm
What I really hate is how the missions are like 90% M V D...can't even boycott the 'cons because they're EVERYWHERE.
Also, always nice to see Rat Convoy's and Windstalker's bots in missions
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Re: So how are we doing?
Posted by Restless Wed Oct 22, 2008 6:51 pm
Cheetron wrote:I actually don't care for the arena. It just doesn't seem like a real fight to me. Teamwork is the name of the game, at least to me - so I join any mission where it's isn't going to be 2 on 6 with 30 seconds to go. usually lose but at least my guys are giving it my all.
Same here. I'm rarely in the arena except when my energon starts to go down. Other than that my guys are getting thrown into missions whenever I get the chance to play. I've just been chalking up all my loosing streaks to bad luck.
Lily wrote:Also, always nice to see Rat Convoy's and Windstalker's bots in missions
It's a comforting sight isn't it?
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Re: So how are we doing?
Posted by sumowrestler Wed Oct 22, 2008 11:13 pm
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Re: So how are we doing?
Posted by Starlock Thu Oct 23, 2008 12:04 am
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Re: So how are we doing?
Posted by Rolltide Thu Oct 23, 2008 8:10 am
Starlock wrote:If they having trouble with energon make sure to keep a few lv 0s due to their free repair bill until more financially stable. Not until last few days I notice a steady gain with all lv 1s and keeping the auto cr feature. Unless I'm outdated again and that 25% fee for auto is not working or something.
Yep, this is very good advice. I have I think 4 I've kept at 0 right now. They virtually perform just as good as my lvl 1 guys so it's not like they are lagging on xp gains. There aren't enough upgrades to make a huge gap between lvl 0 and 1 yet.
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