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Starscream Concept

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Starscream Concept

Postby Rodimus723 » Tue Oct 27, 2009 12:15 am

I was looking at the DVD special features of Revenge of the Fallen and saw the concept art of Starscream from the first movie. Does anyone here have access to programs to get the screne shots of that? I tried myself, and the usual techniques don't seem to work on mine.
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Re: Starscream Concept

Postby Vekoma » Tue Oct 27, 2009 5:13 pm

This?
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Image
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Re: Starscream Concept

Postby Rodimus723 » Fri Oct 30, 2009 12:02 am

No, but I saved it for a reference. I was refering to the drawn concept art that was used before translating it into 3-D. I think it was near the end of Starscream's stills.
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Re: Starscream Concept

Postby Rodimus723 » Tue Nov 03, 2009 8:00 pm

Anyone? Anyone? Beuler? (sorry couldn't resist, I mean how many times will I find myself in the appropriate situation for that? seriously.) I would appreciate it if anyone here got the concept art for Starscream from the first movie. It is the standard Squared front image, followed by the rear shot (not necessary, just for placement)
Rodimus723

Re: Starscream Concept

Postby LeL » Fri Jan 08, 2010 6:58 pm

is this what you mean?
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Ben Procter StarscreamSketch.jpg
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Re: Starscream Concept

Postby Night Raid » Fri Jan 15, 2010 3:05 am

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Weapon: Twin Sonic Cannons
Awesome, man! I can see why they didn't use it, though. Too light and insubstantial.
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Re: Starscream Concept

Postby Dagon » Wed Jan 27, 2010 5:39 pm

Motto: "Ain't nobody got time fo dat....."
Weapon: Null-Ray Rifle
Night Raid wrote:Awesome, man! I can see why they didn't use it, though. Too light and insubstantial.



If they made him a little meatier, I think that would have been better than the actual Starscream. As it is in the picture it is too light, but with a little muscle it would have been preferable to the chicken diamond he ultimately became.
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Re: Starscream Concept

Postby Night Raid » Wed Jan 27, 2010 10:44 pm

Motto: "You can't hit what you can't see!"
Weapon: Twin Sonic Cannons
Dagon wrote:
Night Raid wrote:Awesome, man! I can see why they didn't use it, though. Too light and insubstantial.



If they made him a little meatier, I think that would have been better than the actual Starscream. As it is in the picture it is too light, but with a little muscle it would have been preferable to the chicken diamond he ultimately became.


I may be wrong, but I think part of the point of their design was to make them look like the aliens they were.
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Re: Starscream Concept

Postby NormT81 » Thu Jan 28, 2010 10:13 am

Cool Ranch Starscream is what I call him, looks like a Dorito :sad:
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Re: Starscream Concept

Postby Prime Riblet » Sat Jan 30, 2010 9:34 am

Motto: "Mottos! We need no stinking mottos!"
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
NormT81 wrote:Cool Ranch Starscream is what I call him, looks like a Dorito :sad:


You are not the first, and you will not be the last to say that............
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Re: Starscream Concept

Postby NormT81 » Mon Feb 01, 2010 4:46 am

cool at least im not the only one
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Re: Starscream Concept

Postby Dagon » Mon Feb 01, 2010 2:24 pm

Motto: "Ain't nobody got time fo dat....."
Weapon: Null-Ray Rifle
Night Raid wrote:
Dagon wrote:
Night Raid wrote:Awesome, man! I can see why they didn't use it, though. Too light and insubstantial.



If they made him a little meatier, I think that would have been better than the actual Starscream. As it is in the picture it is too light, but with a little muscle it would have been preferable to the chicken diamond he ultimately became.


I may be wrong, but I think part of the point of their design was to make them look like the aliens they were.



No, you are correct. And as alien as they do look, they could have been made to look even more alien. That being said, they can also look humanoid and/or human-like, yet still be aliens, such as this concept design shows. I understand that since I didn't care for ROTF I am lower than Hilter on the humanity ladder, but still, I think the concept deisgn is better than the one that was ultimately used. My sincere apologies.
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Re: Starscream Concept

Postby Night Raid » Mon Feb 01, 2010 4:15 pm

Motto: "You can't hit what you can't see!"
Weapon: Twin Sonic Cannons
Dagon wrote:
Night Raid wrote:
Dagon wrote:
Night Raid wrote:Awesome, man! I can see why they didn't use it, though. Too light and insubstantial.



If they made him a little meatier, I think that would have been better than the actual Starscream. As it is in the picture it is too light, but with a little muscle it would have been preferable to the chicken diamond he ultimately became.


I may be wrong, but I think part of the point of their design was to make them look like the aliens they were.



No, you are correct. And as alien as they do look, they could have been made to look even more alien. That being said, they can also look humanoid and/or human-like, yet still be aliens, such as this concept design shows. I understand that since I didn't care for ROTF I am lower than Hilter on the humanity ladder, but still, I think the concept deisgn is better than the one that was ultimately used. My sincere apologies.


I'm not saying I don't like the concept art, because I do. It just wouldn't work because it looks too fragile to withstand five minutes of combat.
Life can be pretty sweet when your alt-mode is a B-2 Stealth Bomber.

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Re: Starscream Concept

Postby Dagon » Mon Feb 01, 2010 4:34 pm

Motto: "Ain't nobody got time fo dat....."
Weapon: Null-Ray Rifle
Night Raid wrote:
Dagon wrote:
Night Raid wrote:
Dagon wrote:
Night Raid wrote:Awesome, man! I can see why they didn't use it, though. Too light and insubstantial.



If they made him a little meatier, I think that would have been better than the actual Starscream. As it is in the picture it is too light, but with a little muscle it would have been preferable to the chicken diamond he ultimately became.


I may be wrong, but I think part of the point of their design was to make them look like the aliens they were.



No, you are correct. And as alien as they do look, they could have been made to look even more alien. That being said, they can also look humanoid and/or human-like, yet still be aliens, such as this concept design shows. I understand that since I didn't care for ROTF I am lower than Hilter on the humanity ladder, but still, I think the concept deisgn is better than the one that was ultimately used. My sincere apologies.


I'm not saying I don't like the concept art, because I do. It just wouldn't work because it looks too fragile to withstand five minutes of combat.


Not the way it appears, it wouldn't. A good blast or two and that Starscream would be history, for certain. That's why I was saying that if they beefed him up, in that production design, he probably would have worked out alright. From the wing designs and stuff, it looks like they were using the F-22 for that designs' alt mode as well, so they should have been able to have gotten that production design to look as weighty as the actual movie one. So, not like I know anything about engineering or character design or anything, but based on the smae plane being used for the alt mode of both robots, shouldn't it have been possible for this production Starscream to have been given the heft of actual-movie-Starscream? I just think that this design, alien looking as well, was a better idea/would have looked better in the end.
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Re: Starscream Concept

Postby LeL » Wed Mar 10, 2010 5:14 am

Diamond shaped panelling and having a low crossection are the properties of stealth, and a nice touch of Raptor features like his face and legs for the movie have been well thought out. :APPLAUSE:
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Re: Starscream Concept

Postby Rodimus723 » Thu Mar 11, 2010 7:50 pm

LeL wrote:is this what you mean?


I couldn't see it but I found the image you were talking about, and no. I guess the best way to describe it is the front veiw image from a turnaround. Sorta like:
Image
except with Starscream.
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