Tactics
Tactics
Posted by _Anshin_ Thu Jun 10, 2010 10:08 am
For example, my dodge/avoid bots rarely dodge/avoid even though the stats could be 5 and 7 respectively.
On the other hand it seems that Rammers tend to ram more frequently, even with only 2 points place into the stats
Strafe seems to be somewhere in the middle where it appears that it doesn't go off till you put 6pts in and then they strafe like crazy.
Is this intended?
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Re: Tactics
Posted by Name_Violation Thu Jun 10, 2010 2:14 pm
also some times you gotta make sacrifices to the RNG gods

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Re: Tactics
Posted by Absolute Zero Thu Jun 10, 2010 2:49 pm
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Re: Tactics
Posted by _Anshin_ Thu Jun 10, 2010 8:19 pm
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Re: Tactics
Posted by Name_Violation Thu Jun 10, 2010 8:34 pm
_Anshin_ wrote:I have at least 5 or 6 into speed for my dodgers. However, every mission and arena (9 today) I have lost with my dodger. Some to other dodgers that have far less invested than him. At this point I am just frustrated. I know it isn't rigged, or anything... guess I am just trying to figure out the game again and the constant loosing even when the dice should be in my favor is frustrating.
sometimes you get the bull, sometimes the bull gets you

Fun Toy Banned Because Of Three Stupid Dead Kids
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: Tactics
Posted by Editor Thu Jun 10, 2010 10:33 pm
Think of it this way, you could have 6 6-sided dice, while someone else could only have 4. If you both roll all of them at the same time you will have a number between 6~36, your opponent 4~24, sure you should be able to roll a higher number but you could easily roll a low 16, to their high 21.
Yes having a higher tactic with the appropriate primary stat should out preform, but it easily could be out done by a character with lower skills.
And that doesn't even come into elements like Ram stuns, friendly strafe hits, or the simple breakdown of the characters involved in that mission as all of your stats are going to effect the randomness of the result.
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Re: Tactics
Posted by slip Thu Jun 10, 2010 11:15 pm
Are you out there on the front lines or at home keeping score?"
Editor wrote:It's all a numbers game.
Think of it this way, you could have 6 6-sided dice, while someone else could only have 4. If you both roll all of them at the same time you will have a number between 6~36, your opponent 4~24, sure you should be able to roll a higher number but you could easily roll a low 16, to their high 21.
Yes having a higher tactic with the appropriate primary stat should out preform, but it easily could be out done by a character with lower skills.
And that doesn't even come into elements like Ram stuns, friendly strafe hits, or the simple breakdown of the characters involved in that mission as all of your stats are going to effect the randomness of the result.
Editor put that very nicely and trust me until late in lvl 2 the RNG is a very big crap shoot. Just keep at it gets better and thus more fun but no matter how high you get the RNG still has it's moments that make you go

Burn wrote:And some people said it was the RDD that caused the most problems ...
Of course we all know that was just Alpha Strike trying to cover his own arse.
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Re: Tactics
Posted by Name_Violation Thu Jun 10, 2010 11:32 pm
slip wrote:Editor wrote:It's all a numbers game.
Think of it this way, you could have 6 6-sided dice, while someone else could only have 4. If you both roll all of them at the same time you will have a number between 6~36, your opponent 4~24, sure you should be able to roll a higher number but you could easily roll a low 16, to their high 21.
Yes having a higher tactic with the appropriate primary stat should out preform, but it easily could be out done by a character with lower skills.
And that doesn't even come into elements like Ram stuns, friendly strafe hits, or the simple breakdown of the characters involved in that mission as all of your stats are going to effect the randomness of the result.
Editor put that very nicely and trust me until late in lvl 2 the RNG is a very big crap shoot. Just keep at it gets better and thus more fun but no matter how high you get the RNG still has it's moments that make you go
its still a crap shoot after level 2. sometimes i'll have missions where a 10 ram never fires. same with a 8 avoid

Fun Toy Banned Because Of Three Stupid Dead Kids
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: Tactics
Posted by Absolute Zero Fri Jun 11, 2010 1:12 am
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Re: Tactics
Posted by steve2275 Sat Jun 12, 2010 10:53 am
but it wont get any worse"
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: Tactics
Posted by Naval Strike Sat Jun 12, 2010 12:59 pm
and the RNG god wil grant you victory!

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