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スカージの開発時に、既にその金型を流用してハイブロウを作ることが決定していました。「宇宙船」と「ヘリコプター」、デザインの共通点がない両者の金型をどう共有させるか、それを考慮に入れながら変形案を構築していきました。#TT_TF
Translated from Japanese by Bing
Was determined during the development of the scourge in already diverted to mould them, make the highbrow. "Spaceship" and dies for the missing helicopter, the design similarities between the two to share if you built the transformation plan while taking it into consideration. #TT_TF
普通だとスカージを先に開発し、後から発売するハイブロウには金型流用によるデザインのしわ寄せがくるものです。 でもそれではファンの方々が望んでいるハイブロウが作れないと考え、2体同時進行で開発を行い、両者のデザインの両立を試みています#TT_TF
It is designed by posting toll comes to highbrow and usually developed ago scourge and released later. But so thought cannot make highbrow wants fans, 2 development and at the same time, attempting to balance both design #TT_TF
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
普通だとスカージを先に開発し、後から発売するハイブロウには金型流用によるデザインのしわ寄せがくるものです。 でもそれではファンの方々が望んでいるハイブロウが作れないと考え、2体同時進行で開発を行い、両者のデザインの両立を試みています#TT_TF
It is designed by posting toll comes to highbrow and usually developed ago scourge and released later. But so thought cannot make highbrow wants fans, 2 development and at the same time, attempting to balance both design #TT_TF
ハイブロウとスカージは関節が共通なので変形するしないは別にしてこんな感じに自由に組換えられます。 これを応用してオリジナルの変形ロボットを作ったり、好みの関節の色を選んだりして楽しむのも面白いかと思います。#TT_TF
To transform so highbrow and scourge of the joints are common and are not, like genetically modified free will. I also enjoy the sights and color preference of joint, making the original transform robot by applying this interesting. #TT_TF
ハイブロウとスカージは関節が共通なので変形するしないは別にしてこんな感じに自由に組換えられます。 これを応用してオリジナルの変形ロボットを作ったり、好みの関節の色を選んだりして楽しむのも面白いかと思います。#TT_TF
To transform so highbrow and scourge of the joints are common and are not, like genetically modified free will. I also enjoy the sights and color preference of joint, making the original transform robot by applying this interesting. #TT_TF
Cyberpath wrote:You mean Hasui.ハイブロウとスカージは関節が共通なので変形するしないは別にしてこんな感じに自由に組換えられます。 これを応用してオリジナルの変形ロボットを作ったり、好みの関節の色を選んだりして楽しむのも面白いかと思います。#TT_TF
To transform so highbrow and scourge of the joints are common and are not, like genetically modified free will. I also enjoy the sights and color preference of joint, making the original transform robot by applying this interesting. #TT_TF
Delta Magnus wrote:This is because you are a hamhanded idiot.
Cyberpath wrote:You mean Hasui.
steals_your_goats wrote:I'm still waiting on one of the usual suspects to bitch about how now these molds are ruined because they're not "unique"
steals_your_goats wrote:I'm still waiting on one of the usual suspects to bitch about how now these molds are ruined because they're not "unique"
steals_your_goats wrote:I'm still waiting on one of the usual suspects to bitch about how now these molds are ruined because they're not "unique"
Kurona wrote:Someone needs to tell Yuki it's Headmasters, not Bodymasters
Kurona wrote:steals_your_goats wrote:I'm still waiting on one of the usual suspects to bitch about how now these molds are ruined because they're not "unique"
Weeeell, there is a bit of an argument there - after all, it means their transformation sequences are generally the same and looks are the biggest change; as a toy, you're basically getting the same thing. But as long as they don't go overboard - like, CW overboard - with how many uses they get out of this mold, I think it'll be fine. Maybe one more use for a certain female Lost Lighter?
D-Maximus_Primal wrote:Cyberpath wrote:You mean Hasui.
Sorry! where did you find these By the way? I'm fixing the story now.
Cyberpath wrote:D-Maximus_Primal wrote:Cyberpath wrote:You mean Hasui.
Sorry! where did you find these By the way? I'm fixing the story now.
https://twitter.com/Hasui_TF
Diem wrote:I think calling it a retool is a stretch, it looks like the only parts shared are the hips, upper legs, and possibly the waist extender and inner shoulders. There's certainly engineering shared, but there's a big difference between sharing designs and measurements on a toy blueprint and sharing real life plastic parts.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Sabrblade wrote:Quoting what Diem wrote about this in the Titans Return thread:Diem wrote:I think calling it a retool is a stretch, it looks like the only parts shared are the hips, upper legs, and possibly the waist extender and inner shoulders. There's certainly engineering shared, but there's a big difference between sharing designs and measurements on a toy blueprint and sharing real life plastic parts.
1. Shared engineering (though, I'd argue that Metro/Max and Skydive /Air Raid are more reshells instead)kurthy wrote:Sabrblade wrote:Quoting what Diem wrote about this in the Titans Return thread:Diem wrote:I think calling it a retool is a stretch, it looks like the only parts shared are the hips, upper legs, and possibly the waist extender and inner shoulders. There's certainly engineering shared, but there's a big difference between sharing designs and measurements on a toy blueprint and sharing real life plastic parts.
I think the fandom as whole needs to come up with a new nomenclature for this:
1. Complete revamps that significantly change the figure like Metroplex/Fort Max, Highbrow/Scourge, Chromedome/Dead End, Sky Dive/Air Raid.
2. The pieces fit together differently but a lot is the same like First Aid/Offroad, PMOP/Ultra Magnus, and Springer/Sandstorm.
3. Most of the outer pieces have different details, but it uses the same guts like Dead End/Streetwise, Rook/Swindle and Cyclonus/Silverbolt.
4. New head like Prowl/Streetwise and Blitzwing/Double Dealer.
5. Different paint job like seekers.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
TF-fan kev777 wrote:Wow, that is 1 hell of a retool. I don't know if I would actually consider this a retool as much as shared engineering more inline with Dead End/Chromedome. At first glance, it looks like the only parts that are the same between them are the hands, hips, thighs and shoulder connectors.
kurthy wrote:
I think the fandom as whole needs to come up with a new nomenclature for this:
1. Complete revamps that significantly change the figure like Metroplex/Fort Max, Highbrow/Scourge, Chromedome/Dead End, Sky Dive/Air Raid.
2. The pieces fit together differently but a lot is the same like First Aid/Offroad, PMOP/Ultra Magnus, and Springer/Sandstorm.
3. Most of the outer pieces have different details, but it uses the same guts like Dead End/Streetwise, Rook/Swindle and Cyclonus/Silverbolt.
4. New head like Prowl/Streetwise and Blitzwing/Double Dealer.
5. Different paint job like seekers.
I think 3 is remold, 4 is retool, and 5 is repaint, but I don't think 3 and 4 are very good descriptions and and 1 and 2 have no general descriptions. I'm not even sure about grouping a lot of them in 1 and 2. Then you can also get into the places where the transformation is exactly the same like Fireflight/Sky Dive/Offroad. I'd really like to see someone like Yuki's thoughts on it.
"retool" is the term actually used by the people who design and produce the toys. Only actual physical alterations of an existing tooling qualify as a "retool"
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