SalvidonBlak wrote:high moon called this one a "jumping off point"
and the team was not interested in an "earth based" game, seeing as how they just designed and built a large portion of cybertron.
which is fine by me.
as far as what they should add to it?
1)i want to see a free roam mode, like red dead redemption.
it would make not getting into a game right away no big deal.
2)more customizable create-a-character features. (and pick autobot or decepticon preferance)
3) how bout you make cybertron reigons ownable by a faction...
for example repair bays, autoguns, ect... and if decepticons win the battle they control it next game to start...
like the way heavy metal war tells you who's winning at the top...
somthing to make you enjoy playing more often.
thats somthing about this game i dont like, after 25, what do the points matter? give us somthing to keep fighting for.
otherwise love it.
i dont have the answers to make it work... but somthing going in that direction would keep me happy for a long time.
zer0das wrote:Personally, I'd like to see a prequel to this prequel such that we'd be able to see Megatron amassing his forces (and eventually moving to take Starscream's orbital station in WFC).
This prequel can start off with the Autobot campaign, which will establish Starscream and him being betrayed which will reveal how he lost his post as "Sky Commander." Further it will lay down the beginnings to what The Core was referring to in regards to the "greed and corruption" of the Primes and the fall of Cybertronian society. This is where things begin to fall apart.
Secondly, this will then segue into the Decepticon Campaign and explore Megatron's reasoning for searching for Dark Energon and to help explain as to what new "glorious order" he's been talking about this whole time, show what was glorious before, and what glory he looks forward to in order to build up and make meaningful all that unexplained tension in WFC.
This may just clear up all the plot-holes that Megatron and Prime allude to, but of which are never explained.
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Not to mention I really do like Vanishing Point's ideas too. They may need some fine tuning (like the Sunstorm plot), but overall this is good stuff.
wigglez323 wrote:I think there should actually be custom made transformers for multiplayer. No chassis, but atleaste be able to switch up body parts. And then the game can generate what the vehicle form can llok like. That or you can customize the vehicles looks based on the body parts you chose.
Which is just Gears of War controls anyways. If it is not broke, don't fix it.
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