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darksabrz wrote:Times like this, I wonder why I bother to keep playing. The Autobots didn't need any help at all before AZ switched, and then more still came out of the woodwork.
KAMJIIN wrote:We will rally. Decepticons have historically dominated this game. Let them enjoy their moment in the sun.
The Fleshling Leader John Fitzgerald Kennedy wrote:Victory has a thousand fathers, but defeat is an orphan
Wingz wrote:darksabrz wrote:Times like this, I wonder why I bother to keep playing. The Autobots didn't need any help at all before AZ switched, and then more still came out of the woodwork.
I haven't been back long, and the numbers seem to fluctuate greatly throughout the day with greater consistency on the Bot/Maxi side of things. This could be something to bring up, after the event ends, to see what others thing about balancing the sides.The last thing I believe anyone wants is for active community members to leave.
Absolute Zero wrote:Wingz wrote:darksabrz wrote:Times like this, I wonder why I bother to keep playing. The Autobots didn't need any help at all before AZ switched, and then more still came out of the woodwork.
I haven't been back long, and the numbers seem to fluctuate greatly throughout the day with greater consistency on the Bot/Maxi side of things. This could be something to bring up, after the event ends, to see what others thing about balancing the sides.The last thing I believe anyone wants is for active community members to leave.
I'm all for a merc subfaction that gets people switched as needed automatically(by mods). When I went back the bots though, they were heavily out numbered. I would spend most of the day in missions with lots of cons and no bots before the switch.
darksabrz wrote:Absolute Zero wrote:Wingz wrote:darksabrz wrote:Times like this, I wonder why I bother to keep playing. The Autobots didn't need any help at all before AZ switched, and then more still came out of the woodwork.
I haven't been back long, and the numbers seem to fluctuate greatly throughout the day with greater consistency on the Bot/Maxi side of things. This could be something to bring up, after the event ends, to see what others thing about balancing the sides.The last thing I believe anyone wants is for active community members to leave.
I'm all for a merc subfaction that gets people switched as needed automatically(by mods). When I went back the bots though, they were heavily out numbered. I would spend most of the day in missions with lots of cons and no bots before the switch.
It's probably a matter of the times I run my characters -- I'm on EST. All I know is, there's consistently been more Autobot presence than Decepticons when I run, at least looking at the high-level characters. And every contest we've had lately, the Autobots crawl out of the woodwork, and half the 'Cons don't seem to show up. I dunno.
I think I just wind up feeling like my characters have to hold the line, because a lot of the time my back-up is low to mid-level characters, and when I see missions like I am now, where there's routinely 4-5 high-level Autobots and I'm one of two high-level Decepticons while the rest are in the level 3-7 range... not much that can be done then.
Absolute Zero wrote:Maybe if we petition Burn to make Bun the Mercenary Mod to switch people between factions as needed, we can get a better balance though.
Bun-Bun wrote:Absolute Zero wrote:Maybe if we petition Burn to make Bun the Mercenary Mod to switch people between factions as needed, we can get a better balance though.
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Better chance of HMW V2.0 coming out this month than me ever getting promoted to Mod, but I appreciate the sentiment.
Absolute Zero wrote:Bun-Bun wrote:Absolute Zero wrote:Maybe if we petition Burn to make Bun the Mercenary Mod to switch people between factions as needed, we can get a better balance though.
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Better chance of HMW V2.0 coming out this month than me ever getting promoted to Mod, but I appreciate the sentiment.
How about getting Wingz back to green then?
Burn wrote:Absolute Zero wrote:Bun-Bun wrote:Absolute Zero wrote:Maybe if we petition Burn to make Bun the Mercenary Mod to switch people between factions as needed, we can get a better balance though.
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Better chance of HMW V2.0 coming out this month than me ever getting promoted to Mod, but I appreciate the sentiment.
How about getting Wingz back to green then?
It takes less than 2 mins to switch people. Why don't you just rustle up Psychout?
Wingz wrote:Scoring will end on a to-be-determined mission in approximately 17-18 hours from this moment! The current standings have been updated, as well!
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